How to Make a Simple Countdown in Unreal Engine 5

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  • čas přidán 11. 09. 2024

Komentáře • 31

  • @Xaiierek
    @Xaiierek Před rokem +4

    Maybe show us some mechanics from The Last of us? Like Hidding in bush, stealth kills, throwing bottles/bricks, Dynamic camera when you fighting against someone. You can also show how to interact with the animation, like in Metro 2033/Last Light/Exodus. When we have to go to some place and press "E" to use the crawling animation or something like that. I'm learning 3D modeling and animation and I would like to start creating something in Unreal engine, but I don't know how to go about it.

    • @gabitohlanz3257
      @gabitohlanz3257 Před rokem +3

      Def we need this!

    • @GorkaGames
      @GorkaGames  Před rokem +5

      Awesome ideas! I will note all of them down. I think that those interactions and mechanics are ones that a lot of people always look for but struggle to find them

    • @Xaiierek
      @Xaiierek Před rokem

      @@GorkaGames So im waiting!

    • @timboslice5351
      @timboslice5351 Před rokem

      @@GorkaGames yea especially for stealh there is not much going on

  • @user-cy9su1uz9x
    @user-cy9su1uz9x Před rokem +1

    Good tutorial, I'm learning a lot from you. Keep it up.

    • @GorkaGames
      @GorkaGames  Před rokem

      thanks! I'm glad I am helping you!

  • @AliBounds
    @AliBounds Před rokem +1

    Great timing

  • @austinballard9009
    @austinballard9009 Před rokem +1

    one tutorial I would love to see is one that focuses on escape room type puzzles. is that possible to do.

  • @TheDudeAbides421
    @TheDudeAbides421 Před rokem +1

    Commenting for the algorithm

  • @Elii94104
    @Elii94104 Před 5 měsíci

    the texts keep like overlaying ? so it looks like a bunch of number moving on top of each other

  • @osirizz29
    @osirizz29 Před rokem +1

    Hey, great video, can you please make a video on how to add a tree and then make it fall when is fully harvested. Would be a great tutorial

    • @GorkaGames
      @GorkaGames  Před rokem +1

      yeah! actually soon I will be making a complete survival series! so that will be covered in there!

    • @osirizz29
      @osirizz29 Před rokem

      @@GorkaGames I hope i will see it as soon as possible. Thank you for your great tutorials !

  • @TheWpNCrew
    @TheWpNCrew Před rokem

    Is an inventory system to complex for a tutorial? I can’t find any good ones out there! Especially ones that you can put items from your inventory into a hotbar so you can quickly switch weapons or items

  • @Diegovz01
    @Diegovz01 Před 10 měsíci

    Hi, I have a question, does the timer skip a second or get a delay if the framerate of the game drops? If yes, how can I fix that so it doesn't matter the framerate? Thanks

  • @killerthepro756
    @killerthepro756 Před rokem +1

    Great vid but can you try to do more tutorials that are more important than the ones you do right now not including the last tutorial please

    • @GorkaGames
      @GorkaGames  Před rokem

      yeah absolutely, I always try to have a mix between quick beginner tuts and more complex ones, is there any epcial one you want to see

    • @killerthepro756
      @killerthepro756 Před rokem

      @@GorkaGames anything that comes to mind but probably a practice video on blueprints or advanced blueprint tutorial that would be the best thing i can think of

  • @xxsemb
    @xxsemb Před rokem

    Hey dude, do you have anything to show how to get world position of the mouse cursor along a plane? Mathmatical plane. I am really struggling with all options I have tried - deprojectscreentoworld somehow gives me way offset positions and all sorts.

  • @DZUSSAMA3AAA
    @DZUSSAMA3AAA Před rokem +1

    how can i make a countdown stay working also when the player quit definitly the game ?

    • @George-pk5jw
      @George-pk5jw Před rokem +1

      Save variable to a database

    • @GorkaGames
      @GorkaGames  Před rokem +1

      you will need to do that exterally on some server or database

  • @killerthepro756
    @killerthepro756 Před rokem +2

    Also i am first again 😂

    • @GorkaGames
      @GorkaGames  Před rokem

      🤣🤣😄 you are always!! haha

  • @kamilczuba2412
    @kamilczuba2412 Před rokem +6

    WTF did I just see? The title should be "How to f*** up something simple". Almost everything was wrong. UMG designed the worst possible way. Never drop a component and modify it by hand. Use smaller containers and set everything in the details panel. Creating widgets in your player character is also a really bad habit. Never ever do this.
    Next is the countdown implementation. Are you serious with it? Things like that should be made using a simple float variable and reducing its value by delta time. Getting rid of the decimal value is also easy. While passing it to a Textblock you have to use the "ToText (float)" conversion. Expand it and change "Maximum Fractional Digits" to 0.
    One question. Do you have any practical knowledge gained while working in a game company?

  • @MartKart8
    @MartKart8 Před rokem +1

    I felt like it needs milliseconds?

    • @GorkaGames
      @GorkaGames  Před rokem

      yeah you can add them too by changing the delay and adding an extra variable