@@splinx1819 Strats? yes, definitely. Military strats? Absolutely not. I’ve played R6 for over a thousand hours in plat and never seen anyone using any sort of military tactic. The gameplay is also way too unrealistic to be able to apply military tactics.
Using these tutorials and bringing them to action in an online shooter game. Good stuff, I appreciate you not going hard on military terms and such (so far, at least)
Something that is also an advantage of bounding, in the tail end segment, is that the guy watching the road/house/etc for the rest of the element is able to catch his breath. It doesn't matter how good of shape you're in, the body armor, the rifle, helmet, ammo, water, gets heavy. I was in pretty good shape when I hiked 20 miles across Joshua Tree NP, with a 60lb pack. Nobody was shooting at me, I wasn't running cover to cover, just walking through sand, and the first day nearly killed me. if you assume the bounding rotation of tail to lead to tail takes five or six minutes for a whole squad, all of them will get thirty to forty five seconds to catch their breath, possibly more. Those little breaks in between intense running/climbing/ducking and shooting are helpful.
Thanks for posting this. I train with a group of guys regularly.. Many former infantry Marines and Soldiers. I'm just a civilian, so I appreciate all the information I can get. Thanks for taking the time to make this video. Well done, clear and concise.
Wow, I didn't even think of that point you brought up with the advantage of bounding vs. bumping. And in my entire time in, *no one* mentioned anything like that. Thanks, brother!
Great vid for someone getting ready to start they're new life as a grunt. I couldn't help adding 1 thing, Communication. & how important it is when using these 2 methods. I decided to throw that out there after seeing a post that asked how u avoid shooting ur boy when he's moving. From my experience, we mostly conducted patrols in squad size elements (3 fireteams). Each fireteam member had individual comm, which were like basic walkie talkie headsets that made comm among the squad much easier (when they worked!ha) when keeping good dispersion, or to maintain max silence at night when keeping our presence unknown was paramount. But in Iraq, '04, '05, & '06 most missions were specifically to disrupt enemy activity (we wanted the bad guys to know we were in the area). So, to avoid wasting precious seconds manipulating our sketchy individual comm, screaming as clear as possible eventually became SOP for us whenever we halted a patrol to cross known danger areas, pot-shots or direct contact w/enemy. Basically our Point Man had the responsibility of determining when the Marine behind him was good to move up. Once he gave the 2nd Marine in the column the go ahead (by signaling, screaming or comm), that Marine responded by screaming "MOVING!", so we all knew to be aware ad he moved up. Once he was in pos., he screamed "SET!", letting the next Marine know he was good-to-go to move up. Then he would scream "MOVING!"...& so on, till the whole Squad was either past the danger area, or in a pos where our squad, as a whole, felt we could effectively engage & close with. Like he said in the vid, there really isn't an end, all be all, specific spot where each Marine/Soldier should be. & I'm sure every unit has they're own method or SOP when moving using these 2 tactics. Only after conducting patrols in ur specific AO (Area of Operation) for a while, do u really start to operate & move as one, cohesive unit. Then eventually knowing when, where, & how to move becomes 2nd nature. & not to get all gay right now, but once u experience that kind of bond, u'll never find better coworkers, or friends for that matter, in civilian life anywhere in the world. Just sayin. Semper Fidelis.
Starting out day SOI boots that way is good for teaching, personally I never did it because its annoying and because you'll end up saying moving 1000x a day if you do it when bounding.
I love this videos about the small unit tactics very very useful and helps me grasp my mind around how it will look when actually being done when you use the chips. I've in trained small unit tactics because of my job, I wish they thought like this when I started learning it. I would of got it alot quicker and so would everyone Els. But this is great I love it. Please make more videos.
I have recommended these videos time and again simply on their ability to kick ass in video games. Thank you sir. I have learned to master these and I'm sure looking forward to being part of a father to son pass down of tactics.
I’m genuinely curious how many of you video game war experts will thrive during the apocalypse. A lot of the information translates, just takes will power and balls. I’m guessing a few of you make it
@@joegonzales5414 Oh I did; it was a joke. Read the thread, Bastion asked for more details using sarcasm, so I just used more words to describe what the original comment did. It's a play on your perceived idea about what he meant by details; he obviously meant that there was more to bumping/bounding in the scientific sense, in fact I alluded to this by giving some of said sense. You know a joke isn't as good if someone has to explain it.
Paintball preparedness. I'll never forget going into a game with a group of strangers limited together with a free for all mentality - we were like cows herded to the slaughter, haha, and it was just against a small, well coordinated team with an executable plan. It looked like something miraculous to me, but then I learned about SUT...
the other advantage to bounding is that where the corner is strong cover the lead can lean peak the corner with his weapon whilst remaining in cover not to expose his torso keeping him far safer compared to a guy watching the channel on the outside who has zero cover.
the guy outside uses the corner as cover just the same, imagine pieing a hallway but scooting back as much as you can to facilitate even more detailed movements. That said, it obviously doesn't protect him from threats on other sides but that is the role of the other members in the element.
At 2:45 when no.2 is covering no.1 the no.1 will be in the line of fire of no.2 when crossing infront of no.2. I don't think its a good move. No.2 should move to the no.1's position to give cover or no.1 should give cover to no.2 first if in the same position as shown in the video. I'm no army guy but seen that thing in a syrian war clip in which the guy who was covering the others killed a guy who was crossing the street infront of that guy, one shot and he was dead. The second tactic is very good that you taught us. Really appreciate your effort, it is really very helpful.
Once number one gets across the road. Would it be a good idea for him to take the right hand corner. Allowing him to provide cover for the area where in the number 2 has a blind spot . Which is essentially an area on the left side of the street .
@@hindsight9213 that worked very well, bumping requires a lot more training and discipline, (we are amateurs just playing weekends), also bumping does consider different soldier specializations keeping formation, but in airsoft, (at least on the fields I play, full-auto is never allowed, then, aside from snipers, keep formation based on firepower is not that useful), in another hand, bouncing worked perfectly for us because the frontman always keeps the situation-awareness. The only hard thing is that the man who stays sometimes has no idea who is the last man in line, but I think it's more a communication issue.
I know this is an old video, and this may not get a response, but I have a question: So for bounding, when the team goes by and the guy posted up has to cross, is no one covering his movement across the danger area? I would think something along these lines would be best: 1 posts up. 2 and 3 cross, focused on the area front. 4 crosses, but posts on the opposite side of the danger area. 1 crosses, passing 4 and returning to formation behind 2 and 3. Once 1 is past the danger area, 4 (who is already past the danger area) returns to formation at the back. That way there’s always someone covering the danger area, even as the posted guy is crossing. Plus in this scenario the guy in the back will remain in the back even after the fire team crosses the danger area. So if there’s some tactical advantage to having a specific member in the back, the rolling up of formation that occurs in bounding as explained in this video won’t cause that guy to move up in formation.
super video! can you talk about counter tactics in a building for the team being attacked. you find thousands of urban assault videos but what If a team of well trained bad guys attack you? Is room clearing tactics unbeatable?
pehenryjr We will probably get to that sometime soon. Room clearing is not at all 'unbeatable,' urban combat is where the highest percentage of casualties are expected. -Lane
I spent 4 years in the paramilitary. its the first time I here about bumping, were were taught only bounding, but slightly different than is shown here. First guy provides cover on the corner, then second guy crosses and provides cover in the same direction and then the whole squad (we didn't have fire teams, squad operates as a single unit) crosses under covering fire of the first two men one by one. The last man and second man cover the first one's crossing.
Bumping is easier and works well for less experienced people. Its also good if there is some reason you need to maintain a specific personnel position due to weapon type or equipment carried.
great videos with digestible and intuitive information. Very off topic and random but could infantry combat tactics/common sense for small fire teams or even individual people be summed up with: Cover - from damage and sight, Awareness - terrain, potetial cover spots, friendlies, hostiles etc? It all seems to boild down to cover and situational awareness or in other words maximization of protection, attack and movement on the playing board.
Yes. I meant basically cover as in attempting to always using your environment to not be seen or damaged and awareness as in knowing your terrain in order to attack and knowing where and when to go etc... as fundamentals to maximize your chances of hitting and not getting hit. I know that there's no straight answer. I'm just trying to break it all down into a few simple parts that can be understood since the possibilities of actual practice for me is very limited thanks!
I don't understand how bumping is even an option. Your pointman is running through your AR/SAW's FOF. Switching isn't even an option, it just lines you up along a wall for a duckshoot. Plus bounding allows you to commit your SAW to cover that suspect alley for the entire maneuver. Why wouldn't you just group extra-ordinary personnel into one poker chip and bound away under AR/SAW cover? Big fan. Textbook case of low budget high impact productions. Bonus question since I'm a new fan; in a few words as possible, what would you say regarding a Strength and Conditioning/PT career in the USMC?
Hey I have question if you are still alive that is, I mean the video was 8yrs ago! I want you to make a video about what Tactics,Strategies and Formations should a Modern Militia use against a advanced military, such is if the Russians and Chinese ever invaded the U.S. Homeland. Actually just list them all in a reply so I can study them all before hand because I imagine its going to take time to do a video, also how would you train a Militia, what is the first things you would teach a average civilian, so that can be an effective fighting force I have the Hand to Hand Combat aspect nailed down, and I can teach how to kill someone with your bare hands in only a few weeks, but I just started thinking its more then being an effective fighter, so what I need from you is a Curriculum, how many weeks do you think it takes to train a soldier in an Emergency and what would you train them on during that set amount of time. I hope you reply back because its very little information on how to train Militias online.
Former active duty Marine here. Works the same. Except you have one on the bottom one on the top. You just mirror movements. One will providing over watch to the north, one will provide over watch to the south. Others cross. Then you cover the men still in position with those that have crossed. It's like a leap frog.
Hello, I'm just getting into this stuff, so I'll try to keep my opinions to a minimum. But that point you brought up, that was what I was thinking the entire time. Perhaps it's my background thinking about psychology and human nature. But it just seems that you wouldn't want a new guy watching the environment each time. It takes time for the brain to establish all the patterns and to start to pick out irregularities. Often, the person will not see things right away because the brain will fill in the gaps and spaces in our perceptions for us. So it takes a while to study the area in order to get past that. Also, it takes time to identify the danger areas where someone may be hiding to ambush. You pointed out that one person can notice changes in the scenery; whereas, a new person every 20 seconds will not know what things have changed. The other part to think about is the ability of each person. If somebody doesn't have that good of vision, I wouldn't want to be the person crossing while they were posted. Other people are natural, eagle-eyes. My brother is a natural eagle-eye. He's the guy who always finds random things while we're out doing things. He's great at spotting wild asparagus while driving 60 mph. I think that flexibility and taking advantage of the few resources that are available will be important.
I would not personally only a specific person in this role as it loses the flexibility of the bounding method. You have to take into account that you will be doing this exact method of crossing small dangers area when encountering small streets or alleys, the space between buildings potentially and when rounding corners or buildings. So potentially you may be doing this hundreds of times and on multiple sides of the route of travel, one person cannot fill this role entirely. -Lane
Bastion Black Performance Hey, thanks for the reply. I'm a big fan, and I'm going to check out your site and see what things you offer to the lay-public. Thanks for the great attitude and personality.
Good observations. Doesn't it leave your point vulnerable to fire parallel to movement of your unit from the right hand side? I get what you're saying, move everyone quick, but you leave that one guy exposed without movement for a little bit more time. Not judging but I don't air nor paint. I'm a 47 yr. old man.
There is always someone who is covering the thing we're crossing, so there is no perfect way of having everything covered and everyone free at the same time.
For bounding, I personally think when the assistant-rifleman(AR) crosses the street he should be hugging the top right corner so the pointman can cross behind the (AR) without chance of friendly fire. Thats just my 2 cents, great way of explaining man.
Haha! Piss poor tactics. I am Amry but was taught Marine Core tack squads tactics by my uncle and it was my father was Army. I learned from them. I became a Green Beret at 30 plus years..
Are you almost always keeping the two automatic riflemen on the same side if you're walking in that kind of a Ranger line? Seems to me, that's the most important part of how they line up. You don't want them getting blocked from linking up, right?
@bastionblackperformance3804 I wasn't very clear. I meant the Asst Automatic Rifleman and the Main Automatic Rifleman. By auto rifleman I assumed you meant someone with maybe a Squad LMG, and the assistant behind him.
I have a few problems with the bounding method: pointman covers the left from the nearest corner, autorifleman covers front without exposing himself to the left alley ( he partly exposed him as you showed, so he widened his observation angle and field of fire ), then the third man moves up crosses the left alley and sets up on the far corner to cover the left, then the fourth man moves up to cover front on the left side of main alley. Then the autorifleman and/or the pointman move up to take on the formation left and right. I would understand the shown method as a compromise, but to the disadvantage of the pointman and the autorifleman, as they are targeted and not covered the way they could be.
nope. in case, you really want to argue with me: in 3:57 the autorifleman moves up without direct front cover and the pointman is exposed to the front aswell, as long as the autorifleman is moving.
the autorifleman is in front and moving, while he is not able to effectively cover, unless you mean that he covers for himself while he is running his ass off. But the way I understood this technique, you either overwatch OR you bound, not both at the same time. As the enemy I could easily attack from the front while the AR is moving, take out him first, then the pointman, preferably when they appear in line from my point of view. only the third and fourth guy would be able to make me out and would have enough time to attack me. From a different perspective, when the AR moves, he is too far seperated from the rest. The way I described it they are closer with each other.
I think you are confused about how tactical movements go. There cannot always be someone stopped solely to overwatch, you are responsible for your own sector. You are confusing actions on contact with basic tactical movement such as patrolling where there maybe no one, everyone or a combination of people who are moving and people who are static based on the environment and the specific situation.
hello look i got a question maybe was already awnser so when you got your 3 squads of 4 guys each right thats make 12+1 leader now let say you assigned each fire team a number FT1 FT2 FT3 and in a random operation like crossing a bridge they alter they order like for example while crossing such bridge they recibe small fire so the teams to their thing repeal or destroy enemy positions by when they return to they patrolling is necesary to return to the order that it was given at the beginning and the same for whats inside of a fire team force to give a number to each soldier and work with those numers like if you give the 4 numers each soldier numer 1 soldier need to be in front all the times? it is possible that they can have the numers but not carry the number as an order for patrolling like if we knwo that they are 1 2 3 and 4 but in reallity they form like 2 4 1 and 3 how this work and if dont why wouldnt? sorryfor my english and i aprecciate the awnser :D
At this squad level there is no need for individual members of a team to have a specific position unless array in a position to maximize weapons effect such as having the SAW aimed down an Avenue of Approach. There is also no need to have the fireteams in any particular order as I explain in this and subsequent videos. -Lane
thanks for the quck awnser but now you say "at the squad level" hence they are few because i understand that the minimun for a fire team are 4 people? is that so how much soldiers could carry an fire team before turn into something else? what you mean by array in a position for maximaze weapons?¿ thanks again for the awnser
thanks again for the quick anwser i learn a lot from these videos for i do like doing these stuff in combat simulators and while we (we are a group of 20ish people of 2 teams 10 people each+2 squad leaders) got a general idea of how the tactis should execute but we always look for improve "you knwo by just having a lot of experience on team deathmatch sometimes is not enough thanks again for awnsering also i would like to see more or maybe a couple videos or another ways to perform flanking manuevers and close combat quarteres CCQ tactics thanks and have a great day. you got a subscriber and a fan
Check out the rest of our videos, I delve into that stuff a bit in several of them. Primarily I hit the conceptual idea and avoid the minutia as each situation requires a slightly unique application of the basics to solve it.
Bumping is simpler and easier to teach. Sometimes in confined spaces its easier or maybe if you've been moving a while or in tough terrain and posting up is your rest spot, so to speak
You ever post #1, then pull from back and bound, #4 crosses 2nd, #3 bounds past #4, then #2 bounds past both, then #1 bounds back to front, and you maintain original order (not important i know)
You could, but now you're talking about having number 2 and 3 just stand there and wait while all this happens and unless its a case of them carrying a specific weapon or piece of gear that requires them to be in an exact position, I see no positive benefit to it.
No, everyone will have to, at some point, reload. There are drills for how that takes place w.o. everyone being at risk. No, bumping and bounding works between however many individuals, groups, units, w.e. that you have to work with. It can be done with just 2 people, but the more rigid and inflexible you are, the easier you are to break. There is nothing that stops someone from maneuvering themselves in a certain way beyond their team not listening which is an issue of general leadership, not just small unit tactics.
Dan Hiss - Communication. When patrolling in squad size elements, each fireteam member has individual comm. basically like walkie talkie headsets. These make comm among the squad much easier when keeping good dispersion, & also maintaining max silence at night when keeping ur presence unknown is paramount. But in my experience, most squad sized patrols were conducted specifically to disrupt enemy activity (we wanted the bad guys to know we were in the area). So, to avoid wasting precious seconds manipulating our individual comm., screaming as clear as possible eventually became SOP whenever our patrol halted due to having to cross known danger areas, or enemy contact. Our point man had the responsibility of determining when the Marine behind him was good to move up. Once he gave the 2nd Marine in the column the go ahead (by signaling, screaming or comm), that Marine responded by screaming "MOVING!" so we all knew to be aware as he moved up. Once he was in pos., he screamed "SET!", letting the next Marine know he was good to move up. He then screamed "MOVING!", & so on till the Squad was either past a danger area, or in a pos. where the squad as a whole felt we could effectively engage & close with. Like he said in the vid, there really isn't an end, all be all, specific spot where each Marine should be. & I'm sure every unit has they're own methods or SOP when moving using these 2 tactics. Only after conducting patrols in a units specific AO (Area of Operation) for a while, do u really start to operate & move as one, cohesive unit. Eventually knowing when, where, & how to move becomes 2nd nature. Semper Fidelis.
You can buy military manuals online with a Google search, it's the firsthand application and individual experiences and details that make most of the differences.
Wouldn't bumping also have people crossing each others lines of fire during the crossing? Sure you can communicate but that just seems like needless complication.
+M.E. YA4P Not really. When bumping the guy who is relieving the guy who is providing security has no reason to cross in front of him, he just literally comes up and 'bumps' him out of the way as he assumes his position. In the example I used where an element might be occupying both sides of a road, if the guy providing security is on the opposite side of the road he just uses his eyes and makes sure he controls his muzzle when he is relieved. Now, if you're actually under fire and the dude providing security is engaging, then its common sense time and the dude relieving him uses his eyes and ears and ensures he doesn't run in front of him. This is intended to show the foundational concept of some small-unit stuff, there are obviously a million small details that will be a little different from situation to situation and environment to environment. Hope that answers it. -Lane
No, they are just not pulling bullshit newbie stuff and not watching their muzzles. Think about it, if you're on the opposite of a road looking down the small street or alley that you're crossing and your teammate moves up into position to cover that in front of you, you just watch your muzzle and adjust position. -Lane
Seems like an unnecessary hassle, what about poor visibility, tunnel vision, poor concentration due to exhaustion? I don't think it's fine to make exceptions because I think everyone is good enough to not make mistakes; the one time we do get a newbie, for whatever reason, who isn't good enough and don't have time to drill it... So yeah, I like bounding better; rather assume everyone is an idiot and come home without an extra hole.
+M.E. YA4P You're still thinking about it too hard. Bounding is in my opinion better in every way but bumping is exceedingly simple and there is no need and without a massive fuck-up there is no reason to ever have to worry about the guy who is bumping you crossing your line of fire. The issues of poor visibility, tunnel vision and exhaustion are issues of dispersion and formation composition. For example; if its night or if you are in something like tall reeds, you use physical contact to initiate bumps I.E. the dude just comes up and physically touches you to move you if you can't actually see him. -Lane
I'think it will be better if the second guy advance and cover the 3 o'clock, and the first guy leave the position the last. Because, imagine with your form, if the second guy see an enemy while the first it's moving, he can't fire, and if while he change the position, an enemy appear on the 3 o'clock, probably the first guy aren't ready, and the third and the fourth guy an't shoot. That's my opinion, I never combat, and I'm not a soldier.
These days us 11s are learning to “bound” with the last man coming up to the front of the patrol to post security. Then when everyone crosses, security still ends up as the last man so there’s no loss of integrity within the patrol
I suppose this tactic is good depending how dangerous the area is, if it's potentially hostile the bumping tactic would be more safe; if not that dangerous then a loose formation is not such a bad idea.
I'm not much a military person but analyzing tactics for games, I was thinking it would be tedious to do this for every single street corner if it's not close to the enemy occupied location. Am I wrong?
The way I read into it is that bumping is the more cautious, methodical low-risk low-reward technique that has the best chance of mitigating the potential negative impacts of full-on contact with the enemy. While bounding is the smoother, more efficient high-risk high-reward technique that has the best chance of avoiding or preventing full-on contact with the enemy. Unless you're taking indirect fire, then you bound or advance as a single unit to relative safety.
Me: *here to learn tactics for outdoors laser tag in my back woods with my friends*
me: here to learn learn to tactics to get better at rainbow six siege 😂 no bullshit
@@jazziehuell816 you don’t need any military tactics for something like R6 lol
@@MauritsVideos you do.
@@splinx1819 Strats? yes, definitely. Military strats? Absolutely not. I’ve played R6 for over a thousand hours in plat and never seen anyone using any sort of military tactic. The gameplay is also way too unrealistic to be able to apply military tactics.
And also, the original commenter is playing on PS, no one uses strats on console anyway.
8 years later the minutemen movement is gaining more traction.. and this is grade A information.
i am going to kick ass at arma lmao.
how you are fighting against Tempest in Combat ?
Same here. These zeus bots better watch out
That's why I'm here hahaha
Using these tutorials and bringing them to action in an online shooter game.
Good stuff, I appreciate you not going hard on military terms and such (so far, at least)
Hattersin \o/ Arma?
Squad?
im here for pubg strats lol
Battlefield, and more real scenarios.
Pubg is good
Something that is also an advantage of bounding, in the tail end segment, is that the guy watching the road/house/etc for the rest of the element is able to catch his breath. It doesn't matter how good of shape you're in, the body armor, the rifle, helmet, ammo, water, gets heavy. I was in pretty good shape when I hiked 20 miles across Joshua Tree NP, with a 60lb pack. Nobody was shooting at me, I wasn't running cover to cover, just walking through sand, and the first day nearly killed me. if you assume the bounding rotation of tail to lead to tail takes five or six minutes for a whole squad, all of them will get thirty to forty five seconds to catch their breath, possibly more. Those little breaks in between intense running/climbing/ducking and shooting are helpful.
Thanks for posting this. I train with a group of guys regularly.. Many former infantry Marines and Soldiers. I'm just a civilian, so I appreciate all the information I can get. Thanks for taking the time to make this video. Well done, clear and concise.
Thank you.
-Lane
is that successive and alternate bounding ??
Enjoyed how simplistic this lesson was. Thank you.
Thank you
I am learning this to be prepared for when the zombies come.
I’m gonna carry my team at the nerf war at the end of the term
Wow, I didn't even think of that point you brought up with the advantage of bounding vs. bumping. And in my entire time in, *no one* mentioned anything like that. Thanks, brother!
Thanks man. I'll default to anything I think is smoother or more relaxed when it comes to tactical movement.
-Lane
Good lecture, great information, awesome presentation. The tactical poker chips crack me up. Thank you for posting this
Thanks
Great vid for someone getting ready to start they're new life as a grunt. I couldn't help adding 1 thing, Communication. & how important it is when using these 2 methods. I decided to throw that out there after seeing a post that asked how u avoid shooting ur boy when he's moving.
From my experience, we mostly conducted patrols in squad size elements (3 fireteams). Each fireteam member had individual comm, which were like basic walkie talkie headsets that made comm among the squad much easier (when they worked!ha) when keeping good dispersion, or to maintain max silence at night when keeping our presence unknown was paramount. But in Iraq, '04, '05, & '06 most missions were specifically to disrupt enemy activity (we wanted the bad guys to know we were in the area). So, to avoid wasting precious seconds manipulating our sketchy individual comm, screaming as clear as possible eventually became SOP for us whenever we halted a patrol to cross known danger areas, pot-shots or direct contact w/enemy.
Basically our Point Man had the responsibility of determining when the Marine behind him was good to move up. Once he gave the 2nd Marine in the column the go ahead (by signaling, screaming or comm), that Marine responded by screaming "MOVING!", so we all knew to be aware ad he moved up. Once he was in pos., he screamed "SET!", letting the next Marine know he was good-to-go to move up. Then he would scream "MOVING!"...& so on, till the whole Squad was either past the danger area, or in a pos where our squad, as a whole, felt we could effectively engage & close with.
Like he said in the vid, there really isn't an end, all be all, specific spot where each Marine/Soldier should be. & I'm sure every unit has they're own method or SOP when moving using these 2 tactics.
Only after conducting patrols in ur specific AO (Area of Operation) for a while, do u really start to operate & move as one, cohesive unit. Then eventually knowing when, where, & how to move becomes 2nd nature.
& not to get all gay right now, but once u experience that kind of bond, u'll never find better coworkers, or friends for that matter, in civilian life anywhere in the world. Just sayin.
Semper Fidelis.
Starting out day SOI boots that way is good for teaching, personally I never did it because its annoying and because you'll end up saying moving 1000x a day if you do it when bounding.
Love the shades on top of your head. Just like Patton or McArthur. Lol
You sound highly competent, and thank you for the well presented video.
+Eric Santos Thank you!
-Lane
Makes perfect sense in a fire team or squad. Gotta keep moving. Simple and effective.
I love this videos about the small unit tactics very very useful and helps me grasp my mind around how it will look when actually being done when you use the chips. I've in trained small unit tactics because of my job, I wish they thought like this when I started learning it. I would of got it alot quicker and so would everyone Els. But this is great I love it. Please make more videos.
Thank you
I'm here to get better at co-op gaming with my father. Great info, thank you!
I have recommended these videos time and again simply on their ability to kick ass in video games. Thank you sir. I have learned to master these and I'm sure looking forward to being part of a father to son pass down of tactics.
I’m genuinely curious how many of you video game war experts will thrive during the apocalypse. A lot of the information translates, just takes will power and balls. I’m guessing a few of you make it
Thanks I look forward to it
excellent stuff. Thank you.
Awesome synopsis... subscribed
You have some very educational videos man I love it. I wish you would make more.
I do when I have the time.
I can’t wait to see this😁
These are very informative. Thanks
So the recommended tactic is "have a guy watch the dangerous place while you cross it."
Exactly that and no other details whatsoever
@@bastionblackperformance3804 How about, "Have an individual (As opposed to multiple) watch the dangerous place while the rest cross it."
@@bastionblackperformance3804 some people are resolutely opposed to learning 😂
@@mikeishome69 did you not watch the video?
@@joegonzales5414 Oh I did; it was a joke.
Read the thread, Bastion asked for more details using sarcasm, so I just used more words to describe what the original comment did. It's a play on your perceived idea about what he meant by details; he obviously meant that there was more to bumping/bounding in the scientific sense, in fact I alluded to this by giving some of said sense.
You know a joke isn't as good if someone has to explain it.
Great explanation!
Paintball preparedness. I'll never forget going into a game with a group of strangers limited together with a free for all mentality - we were like cows herded to the slaughter, haha, and it was just against a small, well coordinated team with an executable plan. It looked like something miraculous to me, but then I learned about SUT...
Succinct & Extremely informative. You should upload more lectures on combat tactics. Thanks.
Ooh Rah! Good points. I like more fluid patrol movements, have to work with the team and know your people though. Great informative video!
God bless America.
And no one else
First video I click on about this and he’s from Iowa let’s gooooo
the other advantage to bounding is that where the corner is strong cover the lead can lean peak the corner with his weapon whilst remaining in cover not to expose his torso keeping him far safer compared to a guy watching the channel on the outside who has zero cover.
the guy outside uses the corner as cover just the same, imagine pieing a hallway but scooting back as much as you can to facilitate even more detailed movements. That said, it obviously doesn't protect him from threats on other sides but that is the role of the other members in the element.
I DM for DnD and ty this stuff helps thinking about terrain design when world building
I remember DMing, now I'm CO in a Militia. Much more fun. Carry on sir.
Going to apply these tactics to the VR military shooter game I play. Onward
At 2:45 when no.2 is covering no.1 the no.1 will be in the line of fire of no.2 when crossing infront of no.2. I don't think its a good move. No.2 should move to the no.1's position to give cover or no.1 should give cover to no.2 first if in the same position as shown in the video.
I'm no army guy but seen that thing in a syrian war clip in which the guy who was covering the others killed a guy who was crossing the street infront of that guy, one shot and he was dead.
The second tactic is very good that you taught us. Really appreciate your effort, it is really very helpful.
Dont shoot your own guys and dont run in front of people, it's not that complicated
That was interesting - I take it bumping is an older tactic from the days of ‘point man pug’ man etc?
Once number one gets across the road. Would it be a good idea for him to take the right hand corner. Allowing him to provide cover for the area where in the number 2 has a blind spot . Which is essentially an area on the left side of the street .
My peanut brain appreciates your concision!
Thanks for this video, I play airsoft and definitely, I'm gonna use your lessons.
how did it go?
@@hindsight9213 that worked very well, bumping requires a lot more training and discipline, (we are amateurs just playing weekends), also bumping does consider different soldier specializations keeping formation, but in airsoft, (at least on the fields I play, full-auto is never allowed, then, aside from snipers, keep formation based on firepower is not that useful), in another hand, bouncing worked perfectly for us because the frontman always keeps the situation-awareness. The only hard thing is that the man who stays sometimes has no idea who is the last man in line, but I think it's more a communication issue.
Great video, thanks. One question: who provides cover for the last guy crossing?
The guy in front of him
I know this is an old video, and this may not get a response, but I have a question:
So for bounding, when the team goes by and the guy posted up has to cross, is no one covering his movement across the danger area? I would think something along these lines would be best:
1 posts up. 2 and 3 cross, focused on the area front. 4 crosses, but posts on the opposite side of the danger area. 1 crosses, passing 4 and returning to formation behind 2 and 3. Once 1 is past the danger area, 4 (who is already past the danger area) returns to formation at the back.
That way there’s always someone covering the danger area, even as the posted guy is crossing. Plus in this scenario the guy in the back will remain in the back even after the fire team crosses the danger area. So if there’s some tactical advantage to having a specific member in the back, the rolling up of formation that occurs in bounding as explained in this video won’t cause that guy to move up in formation.
Yes, someone covers him.
iowa native here, thanks for the video
Thanks !
These are good Tarkov tactics yall
Hopefully gonna finally gain the edge in Population One
How would you that against the machines? Total Recall or what was the movie?
Hey Lane, do you do field consulting? Training/advisory stuff?
I do indeed
super video! can you talk about counter tactics in a building for the team being attacked. you find thousands of urban assault videos but what If a team of well trained bad guys attack you? Is room clearing tactics unbeatable?
pehenryjr We will probably get to that sometime soon. Room clearing is not at all 'unbeatable,' urban combat is where the highest percentage of casualties are expected.
-Lane
Bastion Black Performance Thanks I look forward to it
damn dude thanks
Main, i just discovered your channel, and I love it.
Thank you
Learning tactics to be great at Onward VR
This is bounding within a fire team. But most often your team is bounding over another team.
Bounding is bounding
I spent 4 years in the paramilitary. its the first time I here about bumping, were were taught only bounding, but slightly different than is shown here. First guy provides cover on the corner, then second guy crosses and provides cover in the same direction and then the whole squad (we didn't have fire teams, squad operates as a single unit) crosses under covering fire of the first two men one by one. The last man and second man cover the first one's crossing.
Incroyable.
So when should you ever bump if bounding allows better situational awareness and mobility?
Bumping is easier and works well for less experienced people. Its also good if there is some reason you need to maintain a specific personnel position due to weapon type or equipment carried.
great videos with digestible and intuitive information.
Very off topic and random but could infantry combat tactics/common sense for small fire teams or even individual people be summed up with: Cover - from damage and sight, Awareness - terrain, potetial cover spots, friendlies, hostiles etc? It all seems to boild down to cover and situational awareness or in other words maximization of protection, attack and movement on the playing board.
Sort of. There are fundamentals but every situation is individual.
Yes. I meant basically cover as in attempting to always using your environment to not be seen or damaged and awareness as in knowing your terrain in order to attack and knowing where and when to go etc... as fundamentals to maximize your chances of hitting and not getting hit.
I know that there's no straight answer. I'm just trying to break it all down into a few simple parts that can be understood since the possibilities of actual practice for me is very limited
thanks!
Pretty much.
I don't understand how bumping is even an option. Your pointman is running through your AR/SAW's FOF. Switching isn't even an option, it just lines you up along a wall for a duckshoot. Plus bounding allows you to commit your SAW to cover that suspect alley for the entire maneuver.
Why wouldn't you just group extra-ordinary personnel into one poker chip and bound away under AR/SAW cover?
Big fan. Textbook case of low budget high impact productions.
Bonus question since I'm a new fan; in a few words as possible, what would you say regarding a Strength and Conditioning/PT career in the USMC?
I don't honestly know about that particular job in the Corps. But I do know that the military needs as much help in physical prep as they can get
IOWA represent
Hey I have question if you are still alive that is, I mean the video was 8yrs ago! I want you to make a video about what Tactics,Strategies and Formations should a Modern Militia use against a advanced military, such is if the Russians and Chinese ever invaded the U.S. Homeland. Actually just list them all in a reply so I can study them all before hand because I imagine its going to take time to do a video, also how would you train a Militia, what is the first things you would teach a average civilian, so that can be an effective fighting force
I have the Hand to Hand Combat aspect nailed down, and I can teach how to kill someone with your bare hands in only a few weeks, but I just started thinking its more then being an effective fighter, so what I need from you is a Curriculum, how many weeks do you think it takes to train a soldier in an Emergency and what would you train them on during that set amount of time. I hope you reply back because its very little information on how to train Militias online.
How do you train yourself to retain the right spacing discipline within your unit while under fire?
Practice practice practice
What about a four way intersection?
Former active duty Marine here. Works the same. Except you have one on the bottom one on the top. You just mirror movements. One will providing over watch to the north, one will provide over watch to the south. Others cross. Then you cover the men still in position with those that have crossed. It's like a leap frog.
Here for both online fps and paint ball in the woods we get deep it’s mad fun
Real leaders run point
Vanguard
Hello, I'm just getting into this stuff, so I'll try to keep my opinions to a minimum. But that point you brought up, that was what I was thinking the entire time. Perhaps it's my background thinking about psychology and human nature.
But it just seems that you wouldn't want a new guy watching the environment each time.
It takes time for the brain to establish all the patterns and to start to pick out irregularities. Often, the person will not see things right away because the brain will fill in the gaps and spaces in our perceptions for us. So it takes a while to study the area in order to get past that.
Also, it takes time to identify the danger areas where someone may be hiding to ambush. You pointed out that one person can notice changes in the scenery; whereas, a new person every 20 seconds will not know what things have changed.
The other part to think about is the ability of each person. If somebody doesn't have that good of vision, I wouldn't want to be the person crossing while they were posted. Other people are natural, eagle-eyes. My brother is a natural eagle-eye. He's the guy who always finds random things while we're out doing things. He's great at spotting wild asparagus while driving 60 mph. I think that flexibility and taking advantage of the few resources that are available will be important.
I would not personally only a specific person in this role as it loses the flexibility of the bounding method. You have to take into account that you will be doing this exact method of crossing small dangers area when encountering small streets or alleys, the space between buildings potentially and when rounding corners or buildings. So potentially you may be doing this hundreds of times and on multiple sides of the route of travel, one person cannot fill this role entirely.
-Lane
Bastion Black Performance Hey, thanks for the reply. I'm a big fan, and I'm going to check out your site and see what things you offer to the lay-public. Thanks for the great attitude and personality.
We appreciate the feedback and interaction, thank you.
Good observations. Doesn't it leave your point vulnerable to fire parallel to movement of your unit from the right hand side? I get what you're saying, move everyone quick, but you leave that one guy exposed without movement for a little bit more time. Not judging but I don't air nor paint. I'm a 47 yr. old man.
There is always someone who is covering the thing we're crossing, so there is no perfect way of having everything covered and everyone free at the same time.
Using this for onward vr
For bounding, I personally think when the assistant-rifleman(AR) crosses the street he should be hugging the top right corner so the pointman can cross behind the (AR) without chance of friendly fire. Thats just my 2 cents, great way of explaining man.
It all just depends on what your position amd composition is when you arrive at a spot.
Just an observation, I don't have any real military experience or training. Respect to you for serving and posting these videos.
Stay tactical
It's pretty interesting. What happens at an intersection of four roads intersecting is the fire-team split in 2 men teams of bounding?
More or less
@@bastionblackperformance3804 Thanks.
Haha! Piss poor tactics. I am Amry but was taught Marine Core tack squads tactics by my uncle and it was my father was Army.
I learned from them. I became a Green Beret at 30 plus years..
So bumping seems good for when there is no contact and you are clearing forest areas where change is noticable reguardless how long you’ve looked
No, the opposite of that.
Nice info, how many formations are there, how to decide formations for different scenarios...
The ones listed are all the basic foundation level of formations. I explain in the videos when you will want to pick which types.
@@bastionblackperformance3804 thanks , will watch all of ur videos..
What if a fireteam has to spilt up? Do they have special movement tactics for 2 men? General dummie question.
Not really
Me: here to get better at DnD
thank for the video, i prefer bounding.......
As do I.
Iowa🎉
Are you almost always keeping the two automatic riflemen on the same side if you're walking in that kind of a Ranger line? Seems to me, that's the most important part of how they line up. You don't want them getting blocked from linking up, right?
There aren't two automatic rifleman said in the example.
@bastionblackperformance3804 I wasn't very clear. I meant the Asst Automatic Rifleman and the Main Automatic Rifleman. By auto rifleman I assumed you meant someone with maybe a Squad LMG, and the assistant behind him.
@@Mr.MikeBarksdale I explicitly state in the video that individual position doesn't matter
I'm watching this too get better at cod
everyone zig zag and keep moving
Squad
I have a few problems with the bounding method: pointman covers the left from the nearest corner, autorifleman covers front without exposing himself to the left alley ( he partly exposed him as you showed, so he widened his observation angle and field of fire ), then the third man moves up crosses the left alley and sets up on the far corner to cover the left, then the fourth man moves up to cover front on the left side of main alley. Then the autorifleman and/or the pointman move up to take on the formation left and right. I would understand the shown method as a compromise, but to the disadvantage of the pointman and the autorifleman, as they are targeted and not covered the way they could be.
You're describing bumping and not bounding, which I explicit state is inferior.
nope. in case, you really want to argue with me: in 3:57 the autorifleman moves up without direct front cover and the pointman is exposed to the front aswell, as long as the autorifleman is moving.
He is in front, he is the 'front cover.'...
the autorifleman is in front and moving, while he is not able to effectively cover, unless you mean that he covers for himself while he is running his ass off. But the way I understood this technique, you either overwatch OR you bound, not both at the same time.
As the enemy I could easily attack from the front while the AR is moving, take out him first, then the pointman, preferably when they appear in line from my point of view. only the third and fourth guy would be able to make me out and would have enough time to attack me.
From a different perspective, when the AR moves, he is too far seperated from the rest. The way I described it they are closer with each other.
I think you are confused about how tactical movements go. There cannot always be someone stopped solely to overwatch, you are responsible for your own sector. You are confusing actions on contact with basic tactical movement such as patrolling where there maybe no one, everyone or a combination of people who are moving and people who are static based on the environment and the specific situation.
Great video but go Isu Cyclones! haha
hello look i got a question maybe was already awnser
so when you got your 3 squads of 4 guys each right thats make 12+1 leader
now let say you assigned each fire team a number FT1 FT2 FT3 and in a random operation like crossing a bridge they alter they order like for example while crossing such bridge they recibe small fire so the teams to their thing repeal or destroy enemy positions by when they return to they patrolling is necesary to return to the order that it was given at the beginning and the same for whats inside of a fire team force to give a number to each soldier and work with those numers like if you give the 4 numers each soldier numer 1 soldier need to be in front all the times? it is possible that they can have the numers but not carry the number as an order for patrolling like if we knwo that they are 1 2 3 and 4 but in reallity they form like 2 4 1 and 3 how this work and if dont why wouldnt? sorryfor my english and i aprecciate the awnser :D
At this squad level there is no need for individual members of a team to have a specific position unless array in a position to maximize weapons effect such as having the SAW aimed down an Avenue of Approach. There is also no need to have the fireteams in any particular order as I explain in this and subsequent videos. -Lane
thanks for the quck awnser but now you say "at the squad level" hence they are few because i understand that the minimun for a fire team are 4 people? is that so how much soldiers could carry an fire team before turn into something else? what you mean by array in a position for maximaze weapons?¿
thanks again for the awnser
A team is 3-6, squad is 7 to 15 or so. In the Marine Corps we do 1 squad =3 teams of 4 + squad leader for 13 total. The Army does 2 teams of 5
thanks again for the quick anwser i learn a lot from these videos for i do like doing these stuff in combat simulators and while we (we are a group of 20ish people of 2 teams 10 people each+2 squad leaders) got a general idea of how the tactis should execute but we always look for improve "you knwo by just having a lot of experience on team deathmatch sometimes is not enough
thanks again for awnsering
also i would like to see more or maybe a couple videos or another ways to perform flanking manuevers and close combat quarteres CCQ tactics
thanks and have a great day. you got a subscriber and a fan
Check out the rest of our videos, I delve into that stuff a bit in several of them. Primarily I hit the conceptual idea and avoid the minutia as each situation requires a slightly unique application of the basics to solve it.
Is there ever a situation where it is more effective to bump rather than bound?
Bumping is simpler and easier to teach. Sometimes in confined spaces its easier or maybe if you've been moving a while or in tough terrain and posting up is your rest spot, so to speak
You ever post #1, then pull from back and bound, #4 crosses 2nd, #3 bounds past #4, then #2 bounds past both, then #1 bounds back to front, and you maintain original order (not important i know)
You could, but now you're talking about having number 2 and 3 just stand there and wait while all this happens and unless its a case of them carrying a specific weapon or piece of gear that requires them to be in an exact position, I see no positive benefit to it.
@3:12 the bump position , has 1,3 and 4 at crossfire of #2
No, it doesn't
If there's contact won't the first guy end up having to reload putting the rest at risk?
I thought bounding only worked with 2 people...
I don't understand your question.
No, everyone will have to, at some point, reload. There are drills for how that takes place w.o. everyone being at risk.
No, bumping and bounding works between however many individuals, groups, units, w.e. that you have to work with. It can be done with just 2 people, but the more rigid and inflexible you are, the easier you are to break. There is nothing that stops someone from maneuvering themselves in a certain way beyond their team not listening which is an issue of general leadership, not just small unit tactics.
When Bumping and providing security from the far corner, how do you mitigate firing through the guys moving across the road from the near corner?
You just don't shoot at them?
Bastion Black Performance - LOL, sage advice. I'll vote for Bounding.
Lol the simplest answer is generally the best.
It was humor. It's "amoeba", btw. Use your brain, fool. If your job is to troll, GET GOOD AT IT.
Dan Hiss - Communication. When patrolling in squad size elements, each fireteam member has individual comm. basically like walkie talkie headsets. These make comm among the squad much easier when keeping good dispersion, & also maintaining max silence at night when keeping ur presence unknown is paramount. But in my experience, most squad sized patrols were conducted specifically to disrupt enemy activity (we wanted the bad guys to know we were in the area). So, to avoid wasting precious seconds manipulating our individual comm., screaming as clear as possible eventually became SOP whenever our patrol halted due to having to cross known danger areas, or enemy contact. Our point man had the responsibility of determining when the Marine behind him was good to move up. Once he gave the 2nd Marine in the column the go ahead (by signaling, screaming or comm), that Marine responded by screaming "MOVING!" so we all knew to be aware as he moved up. Once he was in pos., he screamed "SET!", letting the next Marine know he was good to move up. He then screamed "MOVING!", & so on till the Squad was either past a danger area, or in a pos. where the squad as a whole felt we could effectively engage & close with.
Like he said in the vid, there really isn't an end, all be all, specific spot where each Marine should be. & I'm sure every unit has they're own methods or SOP when moving using these 2 tactics.
Only after conducting patrols in a units specific AO (Area of Operation) for a while, do u really start to operate & move as one, cohesive unit. Eventually knowing when, where, & how to move becomes 2nd nature.
Semper Fidelis.
Go hawkeyes
Is there a good book for small unit tactics? Please answer someone?
You can buy military manuals online with a Google search, it's the firsthand application and individual experiences and details that make most of the differences.
Wouldn't bumping also have people crossing each others lines of fire during the crossing? Sure you can communicate but that just seems like needless complication.
+M.E. YA4P Not really. When bumping the guy who is relieving the guy who is providing security has no reason to cross in front of him, he just literally comes up and 'bumps' him out of the way as he assumes his position. In the example I used where an element might be occupying both sides of a road, if the guy providing security is on the opposite side of the road he just uses his eyes and makes sure he controls his muzzle when he is relieved. Now, if you're actually under fire and the dude providing security is engaging, then its common sense time and the dude relieving him uses his eyes and ears and ensures he doesn't run in front of him.
This is intended to show the foundational concept of some small-unit stuff, there are obviously a million small details that will be a little different from situation to situation and environment to environment. Hope that answers it.
-Lane
Ah, so the two sides are looking into opposite directions? Okay.
No, they are just not pulling bullshit newbie stuff and not watching their muzzles. Think about it, if you're on the opposite of a road looking down the small street or alley that you're crossing and your teammate moves up into position to cover that in front of you, you just watch your muzzle and adjust position.
-Lane
Seems like an unnecessary hassle, what about poor visibility, tunnel vision, poor concentration due to exhaustion?
I don't think it's fine to make exceptions because I think everyone is good enough to not make mistakes; the one time we do get a newbie, for whatever reason, who isn't good enough and don't have time to drill it...
So yeah, I like bounding better; rather assume everyone is an idiot and come home without an extra hole.
+M.E. YA4P You're still thinking about it too hard. Bounding is in my opinion better in every way but bumping is exceedingly simple and there is no need and without a massive fuck-up there is no reason to ever have to worry about the guy who is bumping you crossing your line of fire.
The issues of poor visibility, tunnel vision and exhaustion are issues of dispersion and formation composition. For example; if its night or if you are in something like tall reeds, you use physical contact to initiate bumps I.E. the dude just comes up and physically touches you to move you if you can't actually see him.
-Lane
I'think it will be better if the second guy advance and cover the 3 o'clock, and the first guy leave the position the last. Because, imagine with your form, if the second guy see an enemy while the first it's moving, he can't fire, and if while he change the position, an enemy appear on the 3 o'clock, probably the first guy aren't ready, and the third and the fourth guy an't shoot. That's my opinion, I never combat, and I'm not a soldier.
We actually do this sort of rotation on the pizza line at work🙂
Makes sense
Imma conduct guerilla warfare. Thanks youtube
These days us 11s are learning to “bound” with the last man coming up to the front of the patrol to post security. Then when everyone crosses, security still ends up as the last man so there’s no loss of integrity within the patrol
That's still a bump then.
I suppose this tactic is good depending how dangerous the area is, if it's potentially hostile the bumping tactic would be more safe; if not that dangerous then a loose formation is not such a bad idea.
Elaborate
I'm not much a military person but analyzing tactics for games, I was thinking it would be tedious to do this for every single street corner if it's not close to the enemy occupied location. Am I wrong?
It's not only not more tedious, there is no such thing as tedious if it is superior.
Alright, if you say so. I like these techniques so I'll definitely use them.
The way I read into it is that bumping is the more cautious, methodical low-risk low-reward technique that has the best chance of mitigating the potential negative impacts of full-on contact with the enemy. While bounding is the smoother, more efficient high-risk high-reward technique that has the best chance of avoiding or preventing full-on contact with the enemy. Unless you're taking indirect fire, then you bound or advance as a single unit to relative safety.
I want to learn them for Airsoft
So are you an Iowa wrestling fan are something?🧐
Yes
Here for Minecraft training
What does your motto mean? My guess is keep shooting till you hit something.
Its a fancy way of saying that you have to hit the thing you're shooting at and that you can't make up misses with more fast misses.
How does he get out?
Of what
@@bastionblackperformance3804 how does he safely cross the gap? Does the last person come back and cover him?
@@retroactivejealousy-worldl1805 last dude stops on the other side
@@bastionblackperformance3804 Ah thought so. Thanks