Royal Marine Reacts to Clean House Modern Warfare Mission!
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- čas přidán 28. 03. 2020
- Today I reacted to the Call of Duty Modern Warfare Clean House mission!
Original Video: • Call of Duty: Modern W...
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This guy looks so nice and friendly (which he is) weird to know he could kick my as in 27 different ways
Can I like this comment twice?
So True, btw 100th Like
Maybe more
It's just nice to know that he wouldn't. He's too nice.
639th like
Most disappointing thing I’ve ever heard is that there’s no sound when you put on the night vision
Bob Bobby Bobson I can confirm that. In the german army, we also use night vision devices and you just turn them on (that‘s not that easy in the dark and with gloves on you if you don‘t do that often) and just fold them down like glasses. No sound xd
nightvisioninsider.com/do-night-vision-devices-make-any-noise-when-turned-on/
For older gen
I was dissapointed to when i first tried NVGs. :(
I think the sound first came from the movie silence of the lambs. Anything with nvg’s in after that included the sound because people associated it with them. It is actually the sound of a camera flash warming up.
the sound is me yelling fuck because i cant find the button to get them down
The only thing I wanted more from this mission would be having my gun pointed down automatically whenever I look at my teammates.
Eben Pajanconi thats a no-go when it comes to these so yeah same here
Eben Pajanconi I have a PS so it might be different for you or others. But what if you always had the gun aimed down, but if you wanted to raise the gun but not necessarily aim you would slightly press on the aiming button, and if you wanted to aim you had to hold the button 100%. This would basically teach gamers to have gun control but not everyone wants that MiLSiM experience.
I mean it the later mission i think wolves den it does
I was thinking the same thing, major no-no
SWAT 4 has this kind of feature, gun will be pointed down automatically because if you accidentally killed one of your men the rest will kill you XD
Anyone else tried to play through it as realistic as possible, or is that just me?
Me to
And i used the Pistol not the Assault Rifle
Yup mission is pretty easy once you learn where all the enemies are and work on your flicks also in the first room follow price instead of opening the door
when I played through the original MW Trilogy I always immersed myself during the first playthrough and when I get to finally play this one I'll add it to the list as well.
I did, make sure of my targets, cover our six, make sure to wait till my team secure the unknowns, stack up correctly and clear all rooms slowly but efficiently. Sucks you can't lower your weapon when pointing towards my teammates.
To be fair this mission was meant for the player to actually confirm If people are friendly and not just shooting everyone. The person who was playing already knows who the bad guys are, because they’ve done the mission plenty of times.
True that
I just bought the game! Ill be playing through it on my channel soon so hopefully I can try play it a little more realistically :)
OriginalHuman Do you play PS4 by any chance?
I play warzone on PS4 but I got the game on PC
OriginalHuman That’s Great man! If you need someone for Warzone let me know, I’ll drop my PSN
Random person: "okay, if you're a marine you've got to have a deep rough voice, talk loudly and use swears alot"
This guy: "well yes, but actually no"
he's such cutie tbh lol)
Only in the British sf by the looks of it
Why am i thinking of jacksepticeye minus the deep rough voice of course.
JohnY RoLLerR Gay
He’s not sf lol
The person playing in IGN is not even immersing himself in the game he just goes out blazing. This doesnt show how meticulous the game developers scripted this mission. So try watching other gameplay videos rather than this.
Exactly this. The person playing knew how the encounters would play out so he just went in guns blazing which was pointed out in this video. This is not a true representation of this mission unfortunately.
Karmakaut play it very good
IGN should hire me, ill clean up real fast :p
Little late, bruv
I always go back or even restart if i get hit or something like that. Really trying to play it as " clean" as possible
This was one of the most enjoyable CoD missions I have ever played
It was!!! Did you get the achievement by saving the SAS guy who gets shot through the door?
Red Jeunesse yes
I played it once on every difficulty and then about four dozen more times lol
Psycopath
Especially when the laser is right in between there eyes. And you just see the splatter on the wall
Not so fun fact, maybe even a morbid one, but you _can_ shoot/throw a frag grenade at the baby and the game will kick you back to the mission select screen saying: _Are you serious?_
James Stone I bet there are genuinely people who un-ironically think like this lol
Casualties of war
The thing is over in Iraq people do put bombs on babies and toddlers. Every single person/thing is a risk
le Hoarderz Al-Shekelsteins I think you mean acceptable casualties
Lt. Viper that’s sucks to be honest I don’t like how the devs said killing friendlies or cubs won’t affect you failing the mission but yet they lied about that too
Let’s be honest though... IGN kinda really sucks showing gameplay of a game. They are reckless
Frs their gameplay sucks
I was looking for this comment 😭😭
True
Lol, I've seen so much better gameplay of this mission, hands down the worst that I've seen
True
The last lady they killed, her body language would’ve been strange, not staying still, looking back, not cooperating
@james manson 💀
@james manson I'll be your aide, let me tag along please?
@james manson czcams.com/video/blHVYY0dr3U/video.html look what they say about this scene ;) They have the same opinion.
Obviously the guys know what they're doing but I see what he's talking about she could have just been looking back and maybe she was going for the detonator who's willing to take that chance??
@james manson It's interesting that military folk say different things about this mission. I saw a pair of marines who agreed with what what said above and that it was justified. They where more appealing to the tactics then this marine was, i wonder why tho.
The woman wasn’t cooperating
She was told multiple times to get on the ground
Her panicked movement could have been a grab to a weapon
The only cooperative thing she did was show her hands and when she looked back it was giving a sighn that she was going for something
Yeah, I will question him on whether or not he's actually a marine or not.
yeah she was grabbing a detonator
@@mikethespike056 idk about you but if i saw her reach somewhere i'm shooting and not taking that chance
@@mikethespike056 believe it or not, leg shots are more fatal than you think - hitting the femoral artery is almost guaranteed death, and there are multiple other arteries in the legs that will bleed out rather quick. In that scenario, dealing with known terrorists, it made more sense to shoot to kill rather than shoot to disable.
The guy who screamed “wait!” was holding an AK and had already engaged!
- 9:42
i heard from a gurkha that as long as their weapon is not pointed at you you are not allowed to shoot
Funny thing is; on my playthrough, I threw a flash in that room, heard the guy yell: “WAIT!”, I actually waited while pointing my gun at him, and 3 seconds later he tried reaching for his AK.
Umar Elmouna pretty sure that’s not true
Umar Elmouna but idk not like we are in any military or special forces
@@umarelmouna1557 yeah but he opened fire on the other guy through the door and killed him. its clear he has intent to use the weapon. at that point you'd most likely be free to shoot.
There's two thing I'm disappointed at. First, the fact that the one who played rushed the mission. Second, there's no sound when you activate/use night vision goggles
It’s a fucking game
lil boomerboi ok and? He’s just pointing out what they should’ve covered.
@Lima 2 Actual depends on what you're using. Early gen models did have a quiet low frequency whine up when the unit is powered on. They don't make a sound when the monocle marries up to the face
Yeah the guy who is playing is really bad and miss lot of cutscene in middle of the mission like the one when how the other guy clean the room who is in the left door when they go upstair so sad.
NVG's don't make sound. The original sound they use in movies/games is from a "camera flash" warming up. If a NVG was as loud as it is in movies, than a flashlight would be as loud as a train horn.
Funny thing - that high pitch "peeeew" when the night vision is on is from a DC-DC pulse converters. Those were requiered to generate high voltage for the old stile optical multipliers from a low voltage battery. Now high voltage is not needed, and modern converters use frequensis up to 1 MHz, which is to high to hear, but games and movies still use that sound for cameras and night vision...
Cool
Now this is epic
And it's bascislly become one of the most iconic call of duty sounds ngl
@@ijnyuudachi4917 plus the Barrett and Intervention
The mission statement is there, "We get dirty and the world stays clean."
A little note The operators are seeing in this video we're actually performed in motion capture suits by actual spec ops
Tim Munson wait really cuz that’s badass
Riboflavin I believe they used ex navy seals and there is a video where they talk about it
Eric Nistor two retired navy seals, all of the Movement/Weapons/Specific weapon attachments etc were info from the retired navy seals. The calibers of the weapons and each of the weapons that had a conversion kit like the MP5 going from 9mm to 10mm
Captain Price is played by an actor but they were always under supervision of retired Seals
Why not SAS.
the person who played it had done it a lot of times before, he knew who was bad and who wasn’t. Normally you have to carefully check your shots and have patience
ye i was waiting for the part with the guy under the bed with a weapon as i wanted to see his reaction but he walked straight in and slotted him lol
"I mean, it's special forces, but a war crime is still a war crime"
” shut that kid up” supressed shots noise*
Children are non-combatants.
@@daniel_ding48 unless they have a gun and is shooting
It was a smart thing to shoot the last girl. The special forces call it “no shoot drills”. Watching the body language and watching where the suspect is looking. Obviously the AI and the player would have probably seen the detonator.
@The Doge-Emperor of Dogekind that was a great vid
The Doge-Emperor of Dogekind Yeah I seen that one, they pointed out a lot more but it’s probably because another person was doing the walkthrough.
Also they told her to get down and to not move and to stop many times and she kept moving and the body language indicated she wasn’t going for anything harmless. If she was scared she would have listened when they told her to get down and to stop
Yeah I didn't agree with his point on her. She obviously had ulterior motives clearly indicated by her eyes and body movements.
The Doge-Emperor of Dogekind the Marines reaction had a better play through though. Their guy was a more conservative and wasnt over the top like the guy in this one. The guy in this one was shooting 5 or 6 shots into some enemy's as the Marines play through had 1 or 2 into an enemy. I remember them talking about that, that the guy doing the play through wasnt over the top and putting as many bullet as possible into somebody
Well to be fair when you were talking about the last female, her body language was more noticeable that she was looking at something even though she was saying please don’t shoot
Jayjay Balaoro everyone is forgetting the fact if you wait long enough price says drop her he literally gives the command to kill her right as she runs to the detonator 🤦♀️
Yea if two guys with a gin bust in and you know the others in the building are bad guys and they tell you stop an innocent person would have just stopped , not turning to look back and walking backwards same with police if they stop you and you keep reaching in your pocket or try to grab something at that point it doesn’t matter what it is your a threat.
TO BE FAAAAAAAIR
Im just going to put this out there both body language was hinting to her not wanting to work with them but right before they get told to "Drop her now" she looks to be running for the table behind her
P.S. i had to watch it a few times to really spot it fully
Austin Murgel well in cod you don’t exactly want to wait he is playing realistic
And the person who said “wait! wait!” Is also the same person who sprayed your teammate through the door.
It could have been the other dude behind the couch
Yeah, he said in the video that it could've been the other dude behind the couch, but it's obvious that the player already played through the level before and knows who the enemies are and aren't.
I love how chill he looks watching Cod when he’s been a Marine and points out it’s a game and not supposed to be hyper realistic
The tool on Price’s back is called a Halligan.
Ye their illegal in most states, military requirements.
@@fbiopptap Couldn't be anymore untrue, not to mention most police departments and all fire departments carry them. You can literally buy them on Amazon for $250...
@@C0RND0G1992 ye but if u get caught wid em it's a felony, Most ppl used em to break into House's around 1980's and they discharged em.
The most unrealistic thing about this mission is one dude clearing a room by himself
What the protagonism can't do, isn't it?
There have been US marines and other special forces that cleared rooms by themselves. SAS could easily clear a room alone, they are trained to do it alone if necessary.
Allen Tompkins “if necessary” exactly. You have other dudes in the house, you’re not clearing the room alone
@@allent1152 Watch Korean Ex NAVY SEAL Play CoD MW. And he will explain why you shouldn't clear a room by urself.
Allen Tompkins stop giving videogames a relation with real life military operations, real life is totally different, only the guys who have done this know what really happens during a cqb and how capable they are. And please, stop seeing special forces like super soldiers, marines. Stop it, they are normal people with more training, special forces have more probabilities of dying than any other, but they are normal people, the things in the movies which say one special forces guy can fight against 10 guys and all of that is totally unrealistic
One thing that bothers me, as I was training room clearing a lot, no bang and enter. The enemys are aware of the raid halfway, so the team should go full speed and loud to prevent the enemys from heavy barrickading. Morover the sector securing is not that good, the team (price) forces you to enter a room alone, which is a no go.
IRL the team would be destroyed. Grenades would drop from top floors due to the lack of taking initative and intimidating.
Royal Marine: *talks about a 6 bang flash bang*
Me: *remembers the OG 9 banger from MW3*
Sucks you switched to forrnite :/ well your choice and I respect it
@@kgkomrin lol “you do you” i guess
12:45 if you had been listening you could hear her saying "I want to help" "I don't want to be here after your gone". She kept looking on that table and then she rushed for it. In nearly all other instances though, yeah, they'd need to be much more careful. You should play the game some time and see if you can hold your fire and confirm targets more effectively, it's loads of fun.
Well luckily for me I just bought the game! Ill be playing through it on my channel soon :)
G4nst4Ch33se SAS’
Hastytkd they had to take the shot. If your in that situation and the make a sudden movement you would want to because it was life or death. Think of it like a cop saying don’t move but u move anyways to something he can’t see. You would take the shout in this case to save you and your team
@@kevo8756 I agree, you can see her looking back and backing up the whole time, she rushed toward that area. Plus, it's a very high risk situation.
OriginalHuman also as u see on the computer the lady said “they found us” (the one going to the detonator)
The stacking and movements look so good in this mission because Infinity Ward had two SEALs put that fancy technological shit on their bodies to map their movements in this kind of scenario.
They took the whole squad and recreated each floor on their mocap stage so that's the actual seals moving and engaging the only part they didn't do was the stairs which they had to program in and it's actually really clever how they did it
It’s the sas
@@owenbatch2126 yeah but the sas are more secretive so they couldn't hire 2 sas guys
I had the pleasure of serving with the Royal Marines in Marjah in 2011-2012 when I was in the USMC. Super fun group of guys, much respect to those dudes.
The guy playing the game annoys me, the way he just barrels through that window and misses the nod from price, plus the random shooting missing the little animations and details that really make the game. Especially from a video trying to showcase the mission.
ikr every time i play i try to be as realistic as possible
I wonder why Cold War was nitpicked so much. You milsim supporters really need to go back to your games
@@mr_organ ok
ok
"These night vision goggles make it too easy."
- Captain Price (Call of Duty 4: Modern Warfare)
*too*
Up until you step into a hole and twist the shit out of your ankle because there is absolutely no depth perception.
Captain Price: Has obviously never wore NODs in his life 😂😂
That tool on Price’s back is called a Halligan bar
Ellias Garica “Hooligan tool”, “Breaching tool”, I’ve heard most of those phrases interchangeably.
Only dudes that don't use them call them a Halligan bar. Haven't heard them called that since seeing one come out of a packet.
Ellias Garica I've heard breaching tool more
@@mumflrpumble21 that too
Mumflr Pumble I believe the SEAL teams sometimes call it a “hooley”
"Just going in, killing everyone...not a good idea" I died
Its crazy how different Luke is now on his channel. He was so quiet and now he does the whole big "What iS Up Guys!?" thing. Ah the good ole days :)
What this guy obviously doesn’t know is that these extremists bombed a public space in London a mission prior.
This SAS team is essentially a kill squad going in for intel.
More than bombed, they were shooting hundreds of civilians right after.
@@tristanbackup2536 dozens at most
@@thecommentguy9380 no that was a very big place when numerous stores/ buildings etc. They killed more than a 100 guaranteed.
Wrong. SAS are not a kill squad. They are primarily a rescue team. Yeh they kill people but they wont enter into this building to just kill everyone.
@@Excalibur-je5pk there was a big shooting not long ago in Vegas, in a crowded area. Another more people were injured than killed, so dozens at most.
The tool on the man’s back is called a Halligan bar. We use it in the fire service for forceable entry. My favorite tool to use!
This is his first video I ever watched and I'm happy for this guy .. his channel growth and his comfy personality is really awesome.
me too
Clean House is one of my favorite missions. Thanks for doing this!
So the way most of the American marines have explained is that her body language was all wrong, her looking back and walking backwards towards the detonator counts her as a threat. Doesn’t matter if she’s saying don’t shoot because she wasn’t showing the same body language of cooperation.
I think the difference is the US have different ROEs to the UK so what is instilled in training Royal Marine vs Marine will be slightly different
Billy Ashworth oh yeah for sure! I was just explaining what the US marines have stated as to why they shot when they did. They’re all trained in their own ways on how to handle things. Kinda cool to see all the different perspectives.
I'm not in any sort of military, but when watching this mission for the first time i had the same idea:
Whether it's the police, army, whatever, if someone backs up like that, nervously looking backwards towards a table, it seems obvious that they're gonna reach for something. If you'd really surrender you wouldn't start moving backwards and look backwards at the table.
xTroyvD Exactly my thoughts.
The difference is the developers recieved advice from Navy Seals who are vastly different to the Royal Marines being Spec Ops and American. Its possible that the SAS would operate in a similar fashion to the Marines meaning the Op isn't realistic as such. But through and through it's the most impressive stretch of combat gameplay I've seen yet.
I've played this mission multiple times and when moving up to the second floor, you can actually shoot through the door to kill the enemy waiting. Probably not realistic, but it's cool.
i mean realistically im pretty sure, iirc from when i did the mission around launch, 5.56 can travel through that thin of a door and kill, realistically though unless they surveyed with a drone or somethin you wouldnt know they were there before the yelled and shot your buddy through it
@@edmdemonz8167 when you do kill that guy you get an achievement called "wall hacks" or something close to it to show that you in reality wouldn't know what is behind that door
Really crazy coming back to this so long after and seeing how far you’ve come. Keep up he great work
ingame puts night vision on and doesnt hear a sound
Me: homemade nightvision sound
Btw he was holding a gun when he said wait.
When I played through the mission he says wait and I actually waited... Then about 3 seconds later he tries to shoot you xD
You can shoot him before your teammate gets killed seconds beforehand. Small achievement for hearing him and saving your mate
Nah bro in the military they can have a gun but if they put it down and surrender at any moment the military and their rules say that they cannot shoot them because they are no longer hostile
The instant he says wait, you need to wait until he assumes a combat stance. If they're holding a gun while they retreat, you can't shoot them in their back.
Kobe Mendoza Special Agent Poindexter... 🤔
I don't know if it's just me but it was pretty clear the girl at the end was turning around to grab something. She kept backing up when they told her to stop moving then she made a really sudden turn around and stretched out her arm. If she was innocent, she would've stopped moving and gotten on the ground. She even looked over her shoulder before they shot her and they didn't shoot her then. It's because her entire body turned around and her arm stretched out, that's why they shot her.
The Cammunist you can also hear her through the door/wall before you breach, where she’s saying “where is it?!” Implying she’s looking for something I.e. the detonator
@@lgdurocher yeah but you dont know before that it's about a detonator.
It's a little harder in reality.
She might have tried to protect a object or even give it to them. You have to be so sure that shes going for a weapon.
SolidSnake1284 the fact that she didn’t obey the order makes her a threat even if she reached for something she could of killed one person if she was fast enough and I think in a life or death situation if you are giving them an order and they don’t listen I’d say they are hostile. But only if they initiated a reach for something like a significant movement.
@@mortalkombat1984 yeah but you take the shot b/c she could be grabbing anything you don't know so you have to shoot
The prying tool is a halligan bar. It’s a primary tool in the fire service for opening doors and cars.
The rules of engagement are different it’s talked about at the end of the mission in Piccadilly
When you said the guy said “wait wait” and still shot him, thats is alright, it’s SAS, 98% they don’t take any hostiles. Like in their first operation in UK, they have send the message.
@@Goofyderclown Have to like it now lol.
SAS almost never takes prisoners. Unless it's a VIP of some sort, in which case they make an exception (usually for the sake of Intel)
@Hector Silva the SASR do and I doubt their big brother is any better
@Hector Silva they do. Go watch some vids about them. What's why most or if not all of their mission are classified.
Those night vision goggles are real. They are futuristic but their real. They cost around 45k dollars and need special permits to own one.
Midnight Hymn EOTech makes them if I’m not mistaken.
You could get a pair of mediocre night vision goggles in a mw2 special edition.
Usually one SF where’s them. I’m pretty sure Seal team 6 wore them when they killed Osama
Mr. Butch Cassidy I have a pair of PVS-14🙂
The last girl that they killed was looking behind her BUT she was also slowly moving back too.
You gotta remember this guy is being overly sensitive for a reason to things like the girl reaching for the detonator. He's coming at it from a real life, blood on your hands perspective while we are just thinking in gaming terms.
Great video man, you're super likeable.
Should've reacted to a "The Golden Path" achievement (getting a perfect run: 1-shot kill per enemy , no damage taken) playthrough on realism w/out commentary. Way more realistic than the spray and pray of this gameplay.
Actually it's not haha. That's for a trophy and doable since you know where is who and what.
hotshotx1598 1-shot kills are not realistic at all. In real life you would put multiple rounds into an enemy to incapacitate them as quickly as possible
Clean house on realism was so easy if you have played it a bunch of times.
@@Covey7342 Yeah I'm pretty sure the military standard is 2 shots to the body and a shot to the head if they're still standing.
Unnamed Chorf used to be called the Mozambique drill, according to anecdotal history created by a Rhodesian mercenary and renamed the failure drill
Whoever’s playing this as the character sucks. They just shoot EVERYTHING and it’s not a realistic play which angers me. They rush it :(
IGN are known for there shitty gameplays same as there own reviews it's why no one trusts them anymore
@@OriUsername agreed
Especially with a hostage....SO hard to take down a guy behind it....would throw in a flashbang in reality....is what I did. Took the guy down. Afterwards the woman went for a weapon to...and then took her down. You cant JUST shoot everything
You do know they probably played this mission many times right?? Did you really think that is thier first run-through of the game. They already played the mission is how they know who is who that's just common sense bro.
This is probably my favorite mission of all, my brother is a marine and he should me how to clear properly, normally with that guy who wanted to live, the first time I waited and he pointed his gun up and shot me and I died, second time I shot him in the chest once and shot his buddies then shot him in the head and he was breathing heavily. When it comes to the missions of MW(2019) I take them to a realistic approach every time, even when I’ve played the mission before and know every outcome I do my best to portray it realistically if Alex and Gary were actually in the situations.
Hey this is awesome we need more people like yourself doing this .
I think the person playing has done the mission before coz most people make sure the enemies actually have guns and he seems to know who does and who doesnt
Love the vid and the way you broke it down commenting on different aspects, one thing i will say is the person playing this is really reckless and has clearly played the mission before. He knows who to shoot and that on the 3rd floor the guy comes through the door, a better representation of the missions potential would be to watch someone do it on realism difficulty doing the “golden path” achievement (complete the mission without being hit and using one bullet per threat) as it tests your skills and makes you play like a special forces member rather than a run and gun one
He seems like a great dude to hangout with
The birth of a bloody legend youtuber
the woman in the attic was not cooperating and obviously resisted their commands by gunning for that table. and she was going for a detenator, not all enemies look like enemies.
The women’s body motions was keep looking at the remote detonator, that basically meant he had to put her down or else everyone in the building would have died
Lmao I’m not in the military yet but I like how one day I might be in the military
Very young age rn 😂
OverPowered. Who are you talking to?
Action Trax I added some text I forgot bout it so I added that
OverPowered. You can edit you previous comment.
He's so sweet and innocent, I'm definitely subscribing :)
I like how you point out the "flaws" but are still super nice about it lol
This mission is great
Cheers mate!
NEVER watch IGN guys gaming, I repeat, NEVER!.
The player missed a moment where another one of his guys opens the door by the stair on the first floor and quickly sees an enemy with a shotgun and strafes right to not get shot. That's actually a dope scene shows their reflex speeds! But the ign player just turned around walks towards price 🤦🏽♂️.
10:18 It was interesting your take on waiting when the suspect said "Wait!" In another video I watched of 2 American soldiers (I'd have to find the video) the one soldier said "Dude you just shot me through the door. I'm not waiting for shit". The differences are interesting
My dad was a scout sniper and you are awesome thanks for your service sir
Am I the only one that cringes when I see that the player is flagging his buddies? Flagging is showing the muzzle at someone.
It's the limit of game mechanics. They could lower your weapon when a friendly is in front of you but that could cause you to die if they wander in front of you
Ya and its just a game lol...
Probably the only one yeh.
Ik what ur saying man i get that. I just think back to real life and how bad it is to do that. Ik its a game and all but it gets to me
Obviously it is a bit of a hassle to work your gun around your buddies as your character always holds it out in front of him, if they had implemented your character lowering his weapon when looking at a friend it would be better, or even a key to lower it manually, or else your buddies will chew you out a little, that’d be a bit annoying, but you’d learn quick
"Just because she turned around they just dropped her anyway" made me laugh 😂
Thing is reality is more difficult. You have to be sure shes dangerous we as gamers get a easy 1 ....the detonator has been marked with a little circle. Reality....dark room someone looks like panicking and screaming dont shoot they locked me up etc
holy moley first video I've ever watched of this guy and what can i say except wow love the energy of him he was interested in what was going on but still respecting himself as a vet and that things like this still happen i thought so anyway, I'm just waiting on a phone call to say I'm to come down to pirbright for my phase one training so to see him in such a healthy state of mind and from what I seen physically fit as well it has put a few worries of my own to rest thank you for making this video keep on going you've definitely got a new subscriber.
I like how this guy is just speaking on what he knows to be true and isn’t acting like just because he was military he knows everything and how it depends on the situation and what their strategy is and that it might be different for special forces.
If these guys come knocking your leaving in a bag
By far the best call of duty campaign mission
i really enjoy you doing this :)
this man's voice is very soothing and smooth, nice video reaction btw
the tool on his back i believe is called a Halligan bar it is used by fire fighters as well
The woman is looking the table were is a detenator... Naa she is just looking were she is stepping ok.
I think if the gameplay rolled a bit longer, she heads towards the detonator, picks it up and you die.
Mania112 no Captain Price shoots her
Mania112 I’m pretty sure price just shoots her
Naa im pretty sure that they just hug and go home.
Mate im here couple of mounths later,mate youre so quite😂,right now you talk loud and clear all the time bro and not afraid to make us laugh😂
Out of all the COD missions. This one is my number 1 mission to replay. Such an awesome mission. Just amazing!
Your face when they shot that last lady was priceless 😂😂.
Question, the guy playing seems to put atleast 4 rounds into everyone but sometimes more and sometimes less. How accurate is that? Do you shoot till they drop or is they a specific number for it?
A lot of Special Operations and law enforcement I've seen interviews with do say that you shoot until they're no longer a threat but I think that may be in a combat situation. In the "Secrets of the SAS" documentary (I think it's called that) the veterans used the double tap during the siege.
there is no specific amount of bullets you shoot at a threat, most commenly is two to the chest and one to the head, but in CQB and in all that caos you shoot to kill, you dont know what kind of armor the enemy is wearing, and in a setting where everyone figths for thier lives adrenalin will give you a huge boost and people will carry on shooting while beeing shot three times to the chest. we never use full auto but rapid fire to the guys face tend to work. - norwegian army soldier.
edit: this mission would never go this way since after the first shot was fired, even though with a supressor everyone in the building would hear it and react to it. im no speacial forces but when we do CQB we have lmg's firering down the hall, shockgrenades in every entry. high speed fireing. its fucking caos
William Brunson- I would say,in the video game world, that I would put as many rounds as possible into the enemy.. without any stray shots or "collateral damage". That's my take.👍
There’s this korean veteran? channel named Red Cell, they had a veteran Korean Navy Seal play the game and review it. One of the few things the guy placed emphasis on is “double checking your kills”, after shooting everyone in the room, he would shoot them again. Like in airsoft (not an accurate way to explain but the same idea comes across), you may keep shooting someone until they play dead or you see them call their hits. A few other notes include that the korean gave are don’t room clear alone (he always pointed out “if i had a buddy” then what will supposedly happen), check under the beds curtains etc.
And like other people mentioned, you shoot until they’re no longer a threat, you can finish a mag on someone and if they are still a threat in someway or somehow, you may finish another magazine.
@@yakereoho3766 I thank you for your insight...my real question was how realistic... I wanted to know the REAL soldiers aspect and opinions, and you just gave me the answer. Thanks and God bless ✝️
In the marine corps our NVGs don’t even work that well. When I have to do a range at night I be trippin and falling
Enmanuel Cisneros shhhh. Don’t ruin the image people have about the military...
That’s why you join the Army or Air Force cause then your shit works
That's about right.
You better be gratefull for that NVG
Here in Indonesia
Regular soldier dont even had NVG
Alex Bailey Shit maybe Air Force, but I’m in the Army and our NVGs suck ass too
Liked this vid men, keep up the good stuff
Nice vid mate. Keep it going.
Think I've net your guys in my military time. Cool people.
3:30 Theres the halligan tool every firefighter waited for
The thing on his back is called a halligan bar invented by an FDNY firefighter.
Fun fact : this it's the born of a legend
This mission realistic or not depend on the player. If I play it, it gonna be "GUN GO BOOM BOOM!!!"
"Spray and pray"
Nobody :
Not a singel Soul :
This guy : OriginalHuman
She kept looking back at the detonator and then made a run for it... Could've been a pistol laying there or a rifle... But it was "a bloody detonator"
Love how you mention the 9 bangers instead of flashes, they was in the older games I think and would be a great addition
as for the lady who goes for the detonator. i think that's realistic as in the real world there are always be grey areas.
quick decisions need to be made. i believe it's called shoot or no shoot drills. cmiiw.
i don't know about your experience in the real world though and certainly i've never been in the military too. so yeah. that's just my opinion.
RON A Yes they are referred to as “no shoot drills” or “dry shoot drills” in training.
We get dirty, the world stays clean that's the mission
Damn he sounds really quiet compared to home now
This is the first vid I watch of him and I love his vids i watch them all the time
Randomly stumbled on this video, but you gained a subscriber! I'll be checking out your other content tonight.
That’s the gamer’s mistake
The last girl that was killed, she was going to take the remote and then Price said drop her, but the gamer just shot her earlier
Those Night Vision goggles are in fact real called gpnvg, and they cost 40 times more than regular nvg
Jason Le if I remember they are about $65,000 a unit.
Amazing! Thanks for telling me this. The technology improvement from the small amount of time I’ve been out the RM is incredible. $65k is outrageous though haha!
OriginalHuman maybe less mate, they are made by L3 who owns Eotech so look up, the L3 webpage and they could be less, but they are white prosperous tubes and quads, with I believe a 60 degree fov as well, over the old pvs binos, and some super new tech as well, team 6 form the OBL raid made them famous as they where used on the real hit.
3:35 the Halligan tool , I love to use it. One of the best gear you can have as a firefighter
2:47 they're GPNVG's Ground Panoramic Night Vision Goggle systems, used by the teams who took out bin laden
3:39 its called a halligan forcible entry door breaching tool
6:00 its a black op stealth raid on a confirmed enemy terror cell HQ, ROE is probably left to operators prerogative to retain stealth.
8:18 again, black op stealth raid on confirmed enemy terror cell HQ, its also likely this house is under 24 hour surveillance, they'd know exactly who was in the house at all times. They also have blueprints of the house, the ops know the exact layout of each room.
8:31 different types of rounds react differently to being fired through cover, character is using an M13 chambered with 5.56mm NATO .300 AAC Blackout subsonic rounds, stealth ammo designed to not "snap" as it leaves the barrel with the correct bullet type, rounds would not penetrate many barriers before stopping.
10:05 again stealth black op, operator's prerogative, everyone in this house minus the infant is confirmed hostile, they are not here to take prisoners, they are here to eliminate a terror threat known for feint tactics and use of hostages. This house is almost certainly under constant surveillance, ops would know exactly whose in the house.
11:07 operators do not ask the enemy to hide amongst civilians and use them as cover when attacking uniformed troops, operator's prerogative. ROE is likely avoid civilian casualties when possible, intel would be precise and up to the minute, they'd know where everyone is in this house.
11:44 operator opens door, target is already in cover male could be heard stating intent to die fighting female could be heard stating similar intent by operator team as they came up the stairs, quote female "they will kill you" male response "I swore an oath, I will not betray the wolf" female response "then let me help, I don't wanna be here if you're gone" reason enough to assume there are at least 2 hostile adults in the room, and one infant. Also to wait and confirm a weapon under the circumstances would likely have resulted in another injured operator, team had suffered one casualty already by this point.
12:30 you're assuming far too much, none of the portrayed action is random or imprecise, this is black ops work, all the bases are covered before raids like this take place, team would have known exact layout of the house, exact number of people in the house, the identity and background of each person in the house, team would also know the tactics and tendencies of the terror group this cell belongs to, known for using hostages, suicide bombings, and indiscriminate killing of civilians. She may have appeared to be cooperating but look and listen more closely before entry female voice can be heard shouting "where is it where is it", she's looking back towards the table as the operators enter the room, she evidently realized where the item she was looking for was, and as the operators entered the room giving orders to not move, she continued to fidget, turn, and move in the direction of the table before finally turning and sprinting for the table, body language spoke far louder than her words did, hands held outstretched toward the operators, indicates an intent to hold them back, or keep them at a distance, one does not keep people at a distance when surrendering, if you mean to create space, you mean to act. Refusal to stand still continuously moving towards the same point while positioning self between table and the team, repeatedly checking same location visually implies their focus is not on the team giving them orders, but on something on the table. When you genuinely mean to surrender your focus is the person you are surrendering to and their instructions. Also she did not just turn around, she turned and sprinted toward the table, directly towards the detonator. there is not always room to determine exact motive under circumstances like this, one must act or risk death, and harm to other innocents through inaction.