Gaussian Splatting | Luma AI plugin for UE5

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  • čas přidán 29. 06. 2024
  • #gaussiasplatting #3d #unrealengine #nerf
    Need the sample file?
    Patreon : patreon.com/miwamaroon
    Luma AI website
    lumalabs.ai/
    Luma AI plugin for UnrealEngine doc
    lumalabs.ai/ue5
    NOW YOU CAN INSTALL LUMA AI PLUGIN
    www.unrealengine.com/marketpl...
    Chapter
    0:00 Intro
    1:41 Scanning with Luma AI
    3:05 Sample scenes
    7:20 importing the scan
    8:08 Luma AI plugin for UE5
    10:05 .ply file
    Tiktok : / miwa_maroon
    IG: / cqgiswhtjd-
    X : / miwata34
  • Věda a technologie

Komentáře • 13

  • @Owl_UA_Unreal
    @Owl_UA_Unreal Před 3 měsíci +1

    great tutorial mate! Very informative and it's should save time for other developers

  • @GroundZero-H100
    @GroundZero-H100 Před 2 měsíci +1

    I really LOVED this video! As someone who is also interested in digital design and AI, I found it very cool. I just followed you on Instagram, keep up the great work!

    • @miwa_maroon
      @miwa_maroon  Před 2 měsíci

      Thank you so much! it makes me motivated!!

  • @ElliottK
    @ElliottK Před 25 dny +1

    Does anyone know a UE plugin that supports 3rd order SH on Gaussian Splats?

  • @jimj2683
    @jimj2683 Před 6 měsíci +2

    Google should crowdsource 3d scans from people with these apps.

  • @ericluna_
    @ericluna_ Před 7 měsíci +3

    is there a way to turn ply points into a mesh in UE5 to add effects? I wanted to add particles effects to the scan but haven't been able too. Ive seen people do it in blender

    • @miwa_maroon
      @miwa_maroon  Před 7 měsíci +2

      Thanks for a great question. The ply file is made by Niagara. so if you move the modules in update state to spawn state, you can customize the effect like adding the curl noise. but still have some limitation. In details, i will upload new video about it, stay tuned!

  • @red4666
    @red4666 Před 5 měsíci +1

    can gaussian splatting ply accept and/or receive shadows in unreal engine? for example, if i add a character into the scene and a light, will he cast shadow or ambient occlusion. cause if it doesn't, any additional objects you add to a gaussian splat scene will just look like they don't belong and a lot of interactive ideas simply wouldn't work. also, is it possible to turn a gaussian splat into an actual 3d mesh?

    • @miwa_maroon
      @miwa_maroon  Před 5 měsíci +1

      Actually shadow works but it does NOT casts clear cuz gs is made by a bunch of sprite particles. You can download fbx from your profile in luma ai. however, be aware it's fucking heavy haha maybe only using mesh and texture on the ground is the best way

    • @user-be7lu9xc2m
      @user-be7lu9xc2m Před 5 měsíci +1

      @@miwa_maroon How can I download fox from Luma? I don't see such an option there...

    • @miwa_maroon
      @miwa_maroon  Před 5 měsíci

      it's on the same page as you can dowload ply. you can see the options of fbx and obj and something, above the ply@@user-be7lu9xc2m

  • @AlperSozen
    @AlperSozen Před 2 měsíci +1

    No useful info in this video. go look at software website instead.