A Complete Guide to EVERY Constraint Type

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  • čas přidán 27. 10. 2019
  • Do you get nervous when you hear "aim constraint"? This video will show you some REALLY COOL ways to link objects together, and will make ALL of Maya's constraints much simpler to understand by showing you what each one does, in order!
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Komentáře • 98

  • @SirWade
    @SirWade  Před 4 lety +11

    Which constraint type was your favorite? Did any of these give you new ideas, or did they open up any new questions? :)

    • @niazahmedkhan4201
      @niazahmedkhan4201 Před 4 lety +2

      Please make Some Video About Character Face Rigging.If possible.There is no such good video about this topic. your video is so helpful to us. Thank You!!

    • @grilledpasta6083
      @grilledpasta6083 Před 4 lety

      Could you make a video or show in stream, a practical application of these constraint tools in a animation you've worked on?

    • @faithrakhajiit9773
      @faithrakhajiit9773 Před 4 lety

      Do u have something about Deformers?

    • @faithrakhajiit9773
      @faithrakhajiit9773 Před 4 lety

      17:03 Instead of making the triangle follow the ground mesh, it is possible to make a joint skinned to a mesh or a group of joints skinned to a mesh follow the ground mesh?

    • @buda3d2007
      @buda3d2007 Před 4 lety

      I never use contraints straight to geometry, I always group them then constrain the group so I can still adjust assets

  • @mollies3979
    @mollies3979 Před 4 lety +68

    This was the first video of yours that I realized you left Dreamworks, your dream job, to teach the general population of animation students for FREE. I am sure you do not make as much money on here as you did at Dreamworks so I thank you a hundred times over for your videos. Your dedication to teaching us and lending your brilliance is so apparent in all your videos.

  • @baileycohen7775
    @baileycohen7775 Před 4 lety +1

    Thank you so much for this video! I want to become a general rigger, and you teaching the geometry and normal constraint specifically gave me an idea on how to create limbs that can slide freely around a character's body, such as moving an arm (separate geo from the body) from the shoulders to the hips

  • @Jocelyne31298
    @Jocelyne31298 Před 4 lety +7

    Oh my god! Yesterday I was just literally introduced to this topic in my 3D class at college and when the teacher mentioned constraints and made an example we needed to do (we had to animate a little cube) I was so confused with this things. It’s amazing to watch this video in your channel, I’ve been following you for some time now and I wanna say thank you for doing this videos. When I watched the Zelda Rig video I was introduced for the first time at the rigging topic and now that I’m about to start the topic at college I’m more confident with everything I’m about to learn thanks to your videos

    • @SirWade
      @SirWade  Před 4 lety +1

      I'm so glad it helped!!! :D Thanks for sticking around and watching :)

  • @rishabhlaheja7689
    @rishabhlaheja7689 Před 4 lety +2

    You wont believe I was just searching looking up for how to use parent constraint and this video pops up, thank you so much Sir!

  • @KitsuneAoi
    @KitsuneAoi Před 2 lety +1

    I subscribed so fast omg. Thank you so much for this breakdown!!

  • @NoeliaEncarnacion
    @NoeliaEncarnacion Před 4 lety

    This is awesome thanks for this I usually do the normal parent constraints but had no idea how useful the other constrains could be. great tutorial this is going to be the video I always come back to if I need to constrain something thanks for the video.

  • @georgedanial5742
    @georgedanial5742 Před 4 lety

    Thanks for clearing everything .. it's an amazing video I have ever seen in "constraint"

  • @avidsaeed8160
    @avidsaeed8160 Před 2 lety +1

    I had some difficulty understanding the subject... But this video is just awesome... thx for sharing... I learned a lot!

  • @tnttiza4016
    @tnttiza4016 Před 4 lety +1

    Sir... you're the best thing in this world. A being of light!!!

  • @sasnad3
    @sasnad3 Před 4 lety +1

    Pretty neat stuff, please do more Maya tutorials!👍

  • @thebrokentangent
    @thebrokentangent Před 4 lety

    As DJ Kaled would say, "Here's another one!" Very helpful, Sir! Great break down of these tricky little constraint beasts!

  • @jobsonchelsea6434
    @jobsonchelsea6434 Před 2 lety

    Thank you sir....your videos always fun and easy to understand...

  • @vencentxu6280
    @vencentxu6280 Před 4 lety

    Yo I think this video Literally changed my perspective of things and I think It might just change my life.

  • @theartsofshashikant
    @theartsofshashikant Před 2 lety

    very helpful for us. thank u so much sir

  • @gameaccount7142
    @gameaccount7142 Před 3 lety

    This was awesome!

  • @anvekarakash
    @anvekarakash Před 3 lety +4

    I never thought constraints were difficult, I enjoy working with constraints & rigging

  • @BrianKouhi
    @BrianKouhi Před 4 lety +4

    Wow this was super detailed! I've never even heard of half of these constraints Haha, Awesome stuff ^^

    • @hoscarconhache
      @hoscarconhache Před 4 lety +1

      Collab between you two, pls

    • @BrianKouhi
      @BrianKouhi Před 4 lety +1

      @@hoscarconhache Hahaha we'll see if senpai notices 😂

  • @SuperContra100
    @SuperContra100 Před 3 měsíci

    great vid, thanks

  • @stygianimagine
    @stygianimagine Před 4 lety +2

    I really had a hard time in parent constraints...sometimes it always really bugs me when i can never get it right
    Especially when a character is holding something and throwing or putting it down
    Like right now I'm doing an animation of a skateboarder...it's a nightmare
    But you are always a great teacher and the way you explained it it's amazing like everything's alright it'll work just fine
    thanks #SirWade
    it's awesome and great work
    Love your videos
    Hope to see more of your amazing useful videos...

  • @soniarajput4658
    @soniarajput4658 Před 4 lety

    Oh .. thank you much sir .. this tutorial is really helpful😃

  • @garyerazo2795
    @garyerazo2795 Před 3 lety

    Super bien. La manera de explicar es super buena y clara

  • @artofccl
    @artofccl Před 4 lety

    After seeing so many Video of Sir... Oh My!!! This is so good !!!! Lav It!!!

    • @artofccl
      @artofccl Před 4 lety

      others is awsome too~ Haha

  • @Ky-kc3in
    @Ky-kc3in Před 3 lety

    nice job. U my life saver

  • @rskityaev
    @rskityaev Před 3 lety

    Man, this video saved my ass last week! Thank you very much!

  • @user-go3er2gj5g
    @user-go3er2gj5g Před rokem

    wish you were my professor...so so so clear to learn!! thank you!!

  • @vivekham703
    @vivekham703 Před 2 lety

    It's really helpful

  • @kurtscheuermann93
    @kurtscheuermann93 Před 3 lety

    Amazing!!!

  • @braydododo2696
    @braydododo2696 Před 4 lety +8

    Sir:Constraints
    Me:AAAAAAaAAaaAaaaaa!!!!!

  • @artypow1601
    @artypow1601 Před 3 lety

    Thank you so much! Your videos are soooooo helpful. Plus its appealing when teacher is a cute guy

  • @vencentxu6280
    @vencentxu6280 Před 4 lety

    I love you! Soo much

  • @had0uk3n32
    @had0uk3n32 Před 3 lety +1

    Thanks for the guide Sir. Btw how do i make my viewport have that nice blue color you have ?

  • @animatornoble
    @animatornoble Před rokem

    Thanks

  • @justarandomguy5731
    @justarandomguy5731 Před 4 lety

    Awesome

  • @elisabethsimonnot5238

    That's...all I wanted and more

  • @thirumoorthy4970
    @thirumoorthy4970 Před 4 lety

    sssssiiiiiiiirrrrrrrrrrrrrr,thank you sir

  • @elenamathias8009
    @elenamathias8009 Před 3 lety

    Great Tutorial! but how is this done for a group of multiple objects? For example when a character is picking up multiple assets?

  • @focus6852
    @focus6852 Před 4 lety

    I always watching your videos and i'm sorry I always forget to like your video because I I just want to watch you all the time, sir and my my dream is I want to be a best Animator and i'm form India and I want to learn Animation and I'm really glad you are the one who can teach us form there thank you sir....the big...big thank you form my side....

  • @arlocke
    @arlocke Před rokem

    Just now getting into this video to find the right constraint I need, and want to make this recommendation: add chapters to the video! I'll definitely watch this in full sometime, but it's daunting to look at a 22 minute video when I am in a time crunch trying to find the right info I need. (Nonetheless, thanks for the vid!)

    • @SirWade
      @SirWade  Před rokem

      Good call! Chapters didn’t exist back when I first made this; I’ll add them!

  • @DigitalHabit
    @DigitalHabit Před 3 lety

    That's funny, the motion path was the what I used to animate my first Star Wars animation back in 2001 with 3d Max, but it didn't have the bank option, I had to manually bank the pod racer every corner

  • @ghazouanijihed1847
    @ghazouanijihed1847 Před 3 lety

    Well i hope you can answer my question , so i m gonna talk about just the parent Constraint in a specific case , my subject , is when i m using a parent constraint in the pivot effector (hik) and you know that i need to swtich the weight between the pivot effector and the it's controler (for example the hand) 0-1 like i m holding a stick than i will throw it . so it's simple to do it with pivot effector .what i want to know how you can do that in node editor doing same event .??

  • @normietwiceremoved
    @normietwiceremoved Před 4 lety

    SO WEIRD. I was literally searching this stuff TODAY.

  • @vishalpayal4636
    @vishalpayal4636 Před 4 lety

    Great

  • @darkenergyhotep5793
    @darkenergyhotep5793 Před 4 lety

    Great vid. Q. how do I undo or "Unconstrain" objects? example a joint is being controlled by a curve. I want to break that relationship.

  • @MikkjalDavidsen
    @MikkjalDavidsen Před 4 lety

    You help me soooo much!!! My dream is working at pixar

  • @CrazyCaboose009
    @CrazyCaboose009 Před 2 lety

    How do you get the orient constrain to work with joints? i have tried all the directions and different parents and many constraints, but they dont prevent rotation of the joint in the directions i dont check mark. based on this video, it should only rotate with the other joint in the directions that i checked, making the unchecked axis's not rotatable.

  • @taterino2722
    @taterino2722 Před 3 měsíci

    Say I have an aim constraint and the object aims at it fine, but how can I make the object rotate around the aim vector without having to manually edit the bone? Or is it better to just use the orient constraint?

  • @Yushataram
    @Yushataram Před 4 lety +1

    I love you

  • @anu-r-de3336
    @anu-r-de3336 Před 2 lety

    Need some vidios on polishing walk cycle and run cycle..and different types of walking..

  • @erttttt21
    @erttttt21 Před 3 lety

    how to constraint one hand to a different positions on single object? For example i ahave a chest and my character puts hand on the top of it at the beginning, i constraint it to the chest and then i want him to open it, so i set blend parent to 0 and move hand to another position on the chest and try to constraint it there. But when i constraint it for a sceond time hand goes back to the first position

  • @vivekham703
    @vivekham703 Před 2 lety

    Which of the constrains are use for head light of a car

  • @jaycal1920
    @jaycal1920 Před 2 lety

    Passive collider to resolve clipping (penetration) for geometry constraint.

  • @Veerendra_
    @Veerendra_ Před 2 lety

    try to make videos on motion builder if possible

  • @tauseefkhan4225
    @tauseefkhan4225 Před 4 lety

    sir , can you make a video in how to paint skin weights plz,

  • @iomatthew
    @iomatthew Před 3 lety

    What is the "Decompose near object" option? A practical example? You have completely skipped that 😅. I've read the help description when you over the mouse on but I didn't quite understand (or more better, what is for). 🧐
    Thank you!

  • @hamzadildar7169
    @hamzadildar7169 Před 4 lety

    20:32 good vertex.

  • @deeleon
    @deeleon Před 8 měsíci

    fun! parent constraint shares the same world origin, while others remain independent

  • @3rdpoly
    @3rdpoly Před 3 lety

    Can I point constraint a locator to a vertex? I want to measure a distance between two vertices using the measure tool, how do I constrain the locators to the vertices?

    • @3rdpoly
      @3rdpoly Před 3 lety

      So answering my own question, you have to uv the object with the vertex you want to constrain to first, why I don't know. But if the object you want to contrain, jumps to another vertex, then look if it has proper uvs.

    • @SirWade
      @SirWade  Před 3 lety

      Rivet Constraint in Maya 2020!

  • @Yoshimaster96smwc
    @Yoshimaster96smwc Před 3 lety

    You should do one on EVERY Deformer Type next (maybe, please?)

  • @Natalie_5126
    @Natalie_5126 Před rokem

    Is there a constraint that will move the child in the opposite direction of the parent? For example, if the parent moves up, the child will move the same distance but down.

  • @PlusHappylab
    @PlusHappylab Před měsícem

    how do you un constraint it without hittinf the undo button?

  • @ishaamlani3160
    @ishaamlani3160 Před 3 lety

    What js constrain...?? Can you give definition

  • @gusangga9061
    @gusangga9061 Před 2 lety +1

    yo how to constraint elbow on table?

    • @CrazyCaboose009
      @CrazyCaboose009 Před 2 lety

      Not super experienced, but from what i know, you could likely make a NURB curve and if i remember correctly, use aim constrain (might be another constrain) with the elbow joint (this will let that NURB control the direction the elbow faces, though i believe its only with up/down from T-pose, so left/right when on the table). then you could use what he does in the video and use the geometry constraint on the NURB curve to the table mesh and that would let the elbow flow over the table mesh.

  • @Javedkhan-po7gh
    @Javedkhan-po7gh Před 4 lety

    Hi sir I am from India
    My one question..I want to animate characters to make a CZcams channel for comedy videos dubbed voice by me.. (hope you got what I want to ask).. which will be the easiest way and also the cheapest one ?
    I have no prior knowledge about animation
    Please reply
    ..a subscriber

  • @yasheditss4567
    @yasheditss4567 Před 3 lety +1

    TOONSKOOL Gang Rise Up !

  • @silasrobledo
    @silasrobledo Před 4 lety

    Mmhmm, yes yes, constraints. (Nodding as I write my notes)

  • @jhanolaer8286
    @jhanolaer8286 Před 3 lety

    how to parenting each other?
    Example: cloth parent to non-cloth object and non-cloth object parent to cloth...

  • @gokulkgopi
    @gokulkgopi Před 4 lety

    Sir plz teach, how to animate a character

    • @BrianKouhi
      @BrianKouhi Před 4 lety

      That's pretty vague gokul, what type of character animation, the character doing something in particular?

  • @ady7d77
    @ady7d77 Před rokem

    I was already panicked; how did you know?

  • @WaddleQwacker
    @WaddleQwacker Před 4 lety +1

    I'm not afraid of constraints. Does that mean I can't became a great animator?

    • @hoscarconhache
      @hoscarconhache Před 4 lety

      Sorry, but it definitely does

    • @WaddleQwacker
      @WaddleQwacker Před 4 lety

      @@hoscarconhache my heart and career are broken in the egg :'(

  • @jaycal1920
    @jaycal1920 Před 2 lety

    Hey Mr Sir Dreamworks guy, you need a higher res for your videos. 1080 min.

  • @joytopno8671
    @joytopno8671 Před 3 lety

    sir pls explain ik fk switch

  • @EgenMugen
    @EgenMugen Před 2 lety

    OR you could parent an empty to the board, then CopyLoc, CopyRot constrain the ball to it, at frame 15 key visual(after constraint) loc and rot of the ball AND constraint weight at 1; at frame 16 reduce constraint weight to 0, animate the ball; at frame X move the empty, then restore constraint weight to 1 when the ball lands.
    I hope key visual rotation, position is not a blender only thing..
    I don’t like the method you’ve used mainly because it changes the hierarchy, which makes it unusable for games. unless control group is not an actual object..

  • @ady7d77
    @ady7d77 Před rokem

    I am scared

  • @MikkjalDavidsen
    @MikkjalDavidsen Před 4 lety

    Halllooo

  • @symetridyspite2356
    @symetridyspite2356 Před 4 lety

    AutoDesk Maya paradise any year update just one year.1 .2 . 3
    Thank you 😊 all developers Without forgetting Microsoft Windows lord os

  • @jimbodrew4776
    @jimbodrew4776 Před 4 lety

    stop showing animators constraints, do you want cycles, because that's how you get cycles :P