I Tried Fallout London & It's NOT What I Expected... (It Rivals Bethesda)
Vložit
- čas přidán 7. 09. 2024
- ★ Fallout 4 London, the DLC-sized mod, has released & it's stunning... arguably rivaling some of the recent Bethesda Fallout experiences! ★
★Enjoyed it? Give it a LIKE!!! Loved it? Make sure to ★SHARE★
★Follow me on Twitter: / legacykillahd ★
★Like me on Facebook: / legacykillahd ★
★Follow me on IG: / legacykillayt ★
★ We also discuss Kojima vs. Blue Box, GOTY 2022, Mass Effect 4 & Dragon Age 4 teasers, Rocksteady Founders quitting, GTA Online's terrible subscription service GTA+, Battlefield 2042 being abandoned, EA calling their Star Wars exclusivity a success, Twitter verification chaos, Atomic Hearts mismanagement claims, etc. ★
★Discord: / discord ★
★Become A Channel Member: goo.gl/KZ9bhQ ★
★LegacyKillaHD Merch: teespring.com/... ★
★Second Channel: / legacykillatv ★
★Donate: ★
★KontrolFreek's 10% Off w/ Promo "Legacy": ★
#Fallout #FalloutLondon #Bethesda
Super Ad Family Friendly :)
Just as a gun nerd, this is awesome. Lee-Enfield No. 5 carbine, a Webley-Fosberry pistol, even a freaking EM-2? Whoever designed the guns for this knew their stuff.
Any officer without a Webley is improperly dressed
Maybe there is a connection with the royal armouries somewhere ?! Who knows.
Me side-eyeing the assault rifle in FO4 with a grimace.
@@Lkymn Id sooner let a chemed out raider have their way with me, before I pick up that sickly abortion of a "weapon"...
Did you see Brandon Herrera's video on NV? It was killer dude.
Modders like this team never cease to amaze me. It's insane how a team far smaller than the actual developer's team, and with less resources, can make mods rivaling actual developer content.
Passion versus fast corporate passion always wins.
its obviously better than starfield in any way and fallout london team didnt even tried
It’s a lot easier to edit what someone else did already first..
@@DepthFromAbove LOL
@@DepthFromAbove You think Bethesda don’t do that? Lol
Stops mid gunfight to let the enemy reload. "Go ahead, I'll wait." "How gentlemanly of you, much appreciated."
‘Spread my ashes in the Eastuary…’
- that’s literally where I live and what I have planned for my own ashes 😂
I've put in 18 hrs so far, and I can definitely say these people did a fantastic job. The quality is so good that the devs could put this on a resume.
The mod is fine.
They should make thier own studio
@@IncognitoActivado Lol why are you in every comment just being salty as fuck. You get kicked off the mod team or something? Damn.😂
@@PhthaloGreenskin Don't forget that they still use the Bethesda engine and game. Making a whole new game is another story..
@@hades4438 Very true BUT they have the potential to start something great
It makes whatever Bethesda has made in the last 10 years look like a joke.
Fun fact: last good thing Bethesda has made was Far Harbor.
Is there a way to not use the wheel to select weapons?
It craches more than a Bethesda Fallout tbh... lol.
@@2psah2probs Bethesda’s fault too tbh
@@Tookieslam Well technically yes?
If it wasn't for Bethesda doing the next gen update that broke virtually every mod, this game would have released earlier and as is some of the issue's are to do with remaining mods and having to downgrade. (Especially on Steam)
GoGs version and F4 version installed as one works alot better than any other.
@@2psah2 If this mod uses directx 12, I think that's what's causing the problem.
Of course it's better, it's a fan made passion project that isn't being shoved into a Games as a Service mold.
yeah, so much better....that is why the level design is so much worse, and you can't see anything half the time when it's dark...and the voice acting...
@@TomTom-kq2lrcry more.
@@talimancern7724 not about crying...about being real and not overhyping something. Try joining the real world.
@@TomTom-kq2lr Take your own advice.
@@TomTom-kq2lr From what I've seen so far the lighting is fine (though that might just be the stealth game fan in me talking). The voice acting on the other hand? Ugh, man... Really a very noticeable black spot on an otherwise very good mod, in my opinion. Too many Americans trying and failing to put on British accents and too many British voice actors doing their best to sound 'dramatic'.
"It rivals Bethesda"
That bad huh?
It's really could be with how often crashes happen
@@beardedweirdo790did you download the recommended mods like buffout4?
Yeah I'm not sure "rivaling Bethesda" is anything to write home about.
Dominates would have been a better word than rivals. The bugs are from the horrible "next gen" update that Bugthesda foisted just as this was scheduled to come out.
Ahh beat me to it.
The crazy thing I love about Mods is it shows us that not only does Bethesda refuse to replace an outdated engine, they aren't even trying to maximize what they can get out of their current engine. Modders doing projects for free put out comparable, if not better quality stuff in similar times to Bethesda.
I agree. Just look at what is possible with the version of the engine Skyrim used.
Fallout London is a great game, but I am upset by the stupidity of people who, like stupid robots, start crowing the same thing.
IT'S BETTER THAN WHAT BETHESDA DID! BETHESDA IS WORTH LEARNING!
God....
This has always been and will be so and there is nothing surprising in this, most of the resources during the development of the next game Bethesda spends on updating the engine, on creating models, textures, design from scratch.
Nehrim, Enderal, London.... They take a ready-made engine, convenient tools, save a lot of effort and money and can afford to pay more attention to the plot component, the script.
Josh Sawyer once said that they managed to make New Vegas in 18 months only because the Bethesda engine provides a simple and convenient toolkit...
Zoomers in the comments are amused, who now begin to compare any game with RPG elements, or Bethesda games (which have never been pure-blooded RPGs) with BG3 .... Children are so funny
@@finesthour97 Well, it wasn't possible in 2011. The PCs and consoles would burn. It's not just about the engine, it's about the hardware first.
@@scang7107They got those tools for years already though at Bethesda, they didn't change the engine in any way. Are you nuts?
@@SaltMiner I don't quite understand the meaning of what you wrote, I don't speak English. Who has what tools?
Bethesda updates its engine before each of its games, and then optimizes all these updates for the platforms that are relevant at the time of the game's release. Well, the artistic component, style, models, textures are developed from scratch. All this takes a lot of time. What is not clear here?
Rewriting many aspects of the engine, adding new features to it, optimizing it, developing design concepts, and then developing the game on this basis so that it would not be a broken piece of code at release... It's not the same as taking a ready-made game, with a ready-made engine, with a lot of ready-made models, animations, convenient tools, and making something of your own on this solid foundation.
Of course, in the second option, you spend much less time on the technical aspects of development and can focus more on other systems. For example, plot, quests, characters
Very happy to have been a part of building this mod. Or GAME, rather, as it truly is its own game.
I am trying to make content on the game.
Can you tell me where I can find super ultra secretpoweful weapon in the game? 😅
I like how guns feel like guns and do good damage, not like in base game ,in which guns feel like confetti sprayers.
Do you know if someone made a mod that fixed the odd damage in Stanfield? I liked the hardcore damage in fo4 because you hurt the enemy's just like they hurt you.
Did we play the same game? I always feel fallout 4 is too easy, I have to play it on the hardest difficulty for it to be fun
Playing FO4 on Survival with the True Damage and Scourge mods will make it better. Scourge reduces/standardises the NPC and creatures' health, stopping them just being bullet sponges. True Damage bases the damage output on calibre alone. With those two mods it's like playing a modded-up Stalker - taking cover and dodging attacks (or really armouring up) becomes paramount or you'll die after a few hits.
get your level up...
What? Bullet sponges are insane in this. Have you played the mod?
Nah it's definitely better than Bethesda
Why does everybody compare RPGs to Bethesda...,???
Because they are the best.
@@mrglass7133there's far better RPGs out there.
They're the best if you take the short bus to school@@mrglass7133
Kinda better, correction.
@@mrglass7133 Cope more.
I installed buffout 4 and it completely fixed all my issues, I’ve had a great experience sans a quest or two that doesn’t work.
I wish that was bundled along with the INI to get it to play nice with Baka.
Yeah it was getting random crashes untill I used that
only problem im having is long loading screens even on a nvme
It’s a complete fallout game(bugs, crashes and all)
That said, it’s an amazing freaking mod. It doesn’t even deserve to be called a mod. Fallout London is to fallout 4 what fallout new Vegas was to fallout 3. It’s own game built in the same engine but ultimately deserving of its own thing
The fact this game is fallout 4+ far harbour in size and has more dialogue than fallout 4 despite a silent protagonist is astounding. Surprisingly a lot of the voice actors are even good
Well said.
Agreed except for the voice acting. It's atrocious.
12:02 I'd have to disagree about this particular quest. If you follow "default" path, you will come to this bar first, and the quest sends you around to meet new people and workbenches, familiarize you to the house. I was actually very surprised to see this and went to look up if the mod had professional game designers. Its a camouflaged tutorial, not a simple fetch quest
That musket sequence was hilarious lol
It felt like a very fallout encounter...
Oi oi, the Institute has nicked me bludy son, init! 🇬🇧
Bloody wankers 😂
- Billy Butcher
oi oi, we gohha kewl Omelanda! Bahsards goh moi son!
*declines quest*
“Ya bein’ a bit of a cunt, mate.”
@@ImJustLayZ
Oi oi, the Institute has nicked son of me bludy wife, init!
I'm sort of against Bethesda hiring modders to work on their games, because they never seem to appropriately use those with decent modding skills & talents. There was a modder by the name of FadingSignal several years ago, he made top-quality stuff, with extra care and passion, his mods are often seen as some of Fallout 4's first real highly regarded mods.
From intense Rad Storms, Mini-Portable Workbenches, Remote Explosives, to Camping Equipment.
Bethesda hired him, and in the several years he's worked there, all he's been allowed to make and release is a fancy looking backpack on the Creation Club. A backpack that many in the community overlook, because there are so many better backpacks out there for free.
I'm happy the man has a job, but his talent seems incredibility wasted on such an arrogant driven studio that makes all the wrong decisions.
Dude wasn't just there for Fallout 4, he's been there since Skyrim too. But yeah I've known many of these modders personally who ended up being hired by Bethesda and they're really talented and I just hope they don't end up being underused like they did with FadingSignal
Even then, 'hired' is a bit generous, I'm fairly certain Bethesda just occasionally contracts them for a micro project or two just so they can claim that they support modders.
Is it playable on console?
@@damianryan89 Never was planned to be and most likely never will be. The only thing with the power to get Fallout London on console is Bethesda themselves but they don't get involved in these mod projects at least not beyond hiring modders or notifying them that they're using content they don't have right to use like assets from other games. Remember Fallout London isn't separated in any way. Fallout London needs Fallout 4 and it's DLCs to work at all which isn't a system that exists on console unlike platforms like Steam or GOG.
The chance to get a shot at a real paying gig in the industry is part of what is drawing a lot of talent to these projects. This is great portfolio fodder and, if one guy gets hired by BGS, 5 other guys will volunteer for a mod project in the hopes that they'll be next.
"It rivals bethesda" that has got to be the biggest insult I've ever heard
Yeah it's an embarrassment now to be compared to Bethesda. What the modder team did was miles ahead.
Well the devs at Bethesda does have bosses and investors they can't just do what they want like a mod team that isn't bound by a corporation or investors with thousands of dollars involved the modder have a easier time especially since the game was already built for them we seen this with many games already shits old and yall freaking out about a new mod
@@kssmkkdf todd we know thats you
@@lapine.mp4lapine.mp350 bro I could care less about Bethesda but I'm right bro people with the free time to work/perfect a mod on a already built and developed game engine and redesign with new assets. They obviously can make something better than a dev team under a corporation that has to do what they are told like at any old job to build the whole game within what ever deadline is set and that goes for any game thats made
Its main problem is its attached to Fallout 4. Its crazy that bugs from launch are STILL in that fucking game.
It's because they insist on using the same god awful engine, and these bugs are practically wielded into that spaghetti coded mess
Butterfly effect tbh
What bug?
Please don't remind me of The Elder Scrolls 6. Thinking of how Bethesda might f*** that up is making me sick to my stomach.
Once you accept the fact that they will f*** it up, the sickness goes away.
"might"? Oh you sweet summer child...
Might? They will.
Starfield is evidence of the slop and decay.
It will be 10 years outdated when it comes out and i expect there to be less modders to fix bethesda's bs.
Stop coping, they’re gonna fuck it up
"Will" is the operative word here. Starfield sort of established that.
really says a lot when modders make a better game the actual company
That has always been the case with Bethesda. I've played Skyrim custom quests made by tiny teams or even single individuals that left Bethesda in the dust. Suddenly you realise that there are quite a lot of creative things you can do with that Engine. Bethesda just sucks.
It's really stupid when they re-release multiple versions of a game like Skyrim over a decade and the only thing they add to the gameplay is fishing.
thats the thing since skyrim ? endereal?? hello? skywind skyblivion soon.
They have to pay developers an hourly wage. If Bethesda doesn’t make money, we won’t get squat. It’s business.
@@TheOldMan-75 You can sort of say the same about Valve too. They've only actually made one game series, the rest have been mods they bought the rights to and hired the developers of. Granted the Half-Life games are actually good and well made.
The Assault rifle being used on the ship by you is a real world gun (EM2 made in 1951) and was a great weapon but the British military didn't adopt it, when they really should have.
amazing that they developed concept for another 30 years, replaced dubious parts of it with mechanically proven designs, and still managed to make a very questionable quality rifle out of it. Good old British MoD.
@@kireta21And the Germans fixed the questionable one.
We did adopt it for a few months, before it got shitcanned. But thats down to some US Army Officer pushing through the M14 and 7.62 for NATO, a round that EM2 wasn't really able to handle, so we got the FN FAL instead. Forgotten Weapons has a great video on it, and even gets to shoot it!
If you check the actual stats on .280, it was a dumb round
It needed a 24" barrel to not even match 7.62x39 energy out of the 16.1" barrel on the AKM, and it was 9 lb using 20 rd mags no smaller than 7.62x51.
So it was literally the worst of both worlds. Limited capacity and excessive weight but weaker than the AK. The low energy meant that for the 24" barrel, it gained no advantage, just as how the more powerful 6.8 SPC II, which also used a 7mm projectile and had more energy, dropped like a rock past 275m just like the 7.62x39 round despite better ballistic coefficient.
@@superbananas7792 which is literally no different to any other rifle in history (bow, spear, sword etc). The history of the M16 is replete with iterations to fix various problems, I don't know why people behave as if the SA80 was unusual in that respect.
The fact gog helped with the promo makes me love them more
doesn't look like it got hit by a nuke at all that just looks like London
8:22 the two of you just slowly loading up your muskets whilst staring at each other cracked me up 😂
As a brit, I can confirm this is exactly how we duel each other
lol
I was watching another player's video where he commented that he had lived in London, and that so many places in the game, like the "Swan & Mitre" pub actually exist in real life.
They did an amazing job of applying an apocalyptic overhaul to the actual city locations!
I once had a stopover in London for three days, and I also recognized many places in the mod.
Absolutely brilliant!
I live near London and it is wild seeing this stuff done so well.
The Greenwich foot tunnel is flooded and infested with radioactive ghouls in real life so I thought that was a nice touch.
They prefer the term "tourists"@@FernPateman
I'm so glad that people aren't bitching about the problems. This is beyond impressive. Literally almost all of the issues the game has are just issues that the creation engine and Bethesda games have in general; most are carry over fallout 4 bugs.
The amount of detail in this is wild. The fact that it's been completed to a good playable state within 5 years is a feat in itself considering the time it takes Bethesda. I look forward to completing this, and also hope we get fallout Miami pretty soon
Reminds me of fallout new vegas in numerous ways including some bugs and the hallmarks of bejng made by people who enjoyed the series one thing id love to see added is more lore and quests in the terminals, notes and holo tapes scattered around as set dressing - i appreciate team size and time were a factor, but it is one of the most enjoyable parts of the fallout base games when done well as it rewards curiosity but doesnt hinder the main quest
As someone from London, this made me smile, especially seeing the Cutty Sark and the Greenwich (pronounced gren-itch) foot tunnel as I grew up close to that area.
Fun stuff. "Jack Tar" is quite old slang for a Royal Navy sailor. Tonnes of little references like that throughout.
It's insane Todd is so mad at Obsidian for being better developers he's managed to convince his bosses it's a bad idea to print money with New Vegas-style outsourced in-between-quels for Fallout and TES.
Check out Creetosis and his videos about Fallout TV Show. He proves it aims to kill Fallout 1, 2 and New Vegas legacy completely.
Love the fact the accents are spot on! We have many regional dialects, accents can change in the matter of a few miles here in the uk, great to hear many of them in this game
It seems like all mods are going to require a downgrade now, Bethesda couldn't leave well enough alone and completely destroyed the game with their next gen patch. We have no choice now but to downgrade or pirate older versions of the game even if you own it just to be able to use mods.
If you own it, it's not pirating
@@DravenRedrumprobably just unauthorized download source lol
I found it worth buying the GoG version as you don't have to downgrade their version of Fallout 4. The next gen update and broken creation quests added to the Steam version was more of an upgrade to the console version.
Because the Steam version and the GoG version share the same folders in the Documents folder, for config, ini files, saves etc you need to have one uninstalled to use the other with this mod.
@@nighturnal9708 Thanks for that info. I was wondering if there would be conflicts.
I think Beth might have gone insane , nothing they do makes sense anymore, huge boost to them comes out and folks are forced to use GOG to avoid Thier updated version
That part in the flooded tunnel was truly a terrifying experience. I was jumping at every small noise, shitting myself when the ghouls rushed me... Excellently pulled off by Team FOLON. Well done.
St Paul's Cathedral is iconic to the Blitz in WW2. The Nazi's tried to destroy it as it was a key landmark in the city but it survived.
Its already time to break up the Microsoft mergers; it didn't age well fast.
Nah, I don't think so. It's time to break up the Microsoft leadership. Get Matt Booty, Phil Spencer & everyone else outta here. Its sad, you can literally see the exact moment they fucked Xbox. If better leadership were in place at MS, these acquisitions would be monumental
Is anyone surprised? Look what happened when Disney started buying up franchises.
Imagine blaming Microsoft for the decline of Bethesda when it's been in the works since Skyrim.
Microsoft is the only one that can save Bethesda. Example, fallout 76
@@BaconMinion Id argue since fallout 3. theyve just been spiteful brats who hog their IPs since New Vegas beat them out with only 18 months.
Watching this has me wanting to play it, but I think I speak for many people when I say that while I want to play it, I'd rather play it later when its been patched up more and is significantly more stable. I hope no one takes this as me dissing or being rude to the mod makers, they put in an astronomical amount of effort and I wouldn't dare try to dismiss that. But stability is something I take into account when installing a mod and with just how massive this one mod is, I want it to be stable... well at least as stable as any other Bethesda title if not more stable.
Hopefully in a few more years it will be in a more polished state since I will be, in the future, downloading this.
Me too.
That's what I would suggest doing. I would wait a month as there is only one major game breaking problem (train crash) and the rest are them not being clear about telling people other QoL prerequisite mods to download after installing the mod. That is my experience at least.
I can't even play it. It crashes when I try to start a new game.
@@larrygall5831 Since other people can it must be something on your end.Maybe it is buffout.Maybe you need to roll it back first maybe you left some mods on their that are interferring.
you should change the title. having a product that is comparable to bethesda isnt something brag about.
What he's saying is that a fan-made mod is rivaling one of the most well known game developers in the world. It's not just a brag, but also a dig at Bethesda
Imagine if he said good as starfield 😬
🦆
Dude it's better than Bethesda in so many ways. You actually feel the love here
Barbers shop and a pie shop next to each other, must be Fleet Street LOL
21:20 - That’s actually pronounced ‘gren-itch’. It’s where the park with the observatory that ‘gave us’ meridian zero and the Greenwich Mean Time.
Love your optimism! My man said Fallout 5 in 2030
One of the best things Bethesda can do for fallout right now is provide mounds of support to this mod team in an effort to port this fallout London over to console as a standalone expansion.
Don’t forget about fallout Miami! Those guys have been working on it for like 5 years now ! They definitely deserve some love too
I had the honour of voicing a character in this mod and loved it. It is the largest and most fun VO role I've ever had.
Quick FYI: If the range stat is greater than accuracy stat on a weapon, you can still hit your targets in free aim. Accuracy is mainly in regard to V.A.T.S. use.
"the night is too dark"? 🤦♂️ no shit
Did it ever cross your mind that that is intentional? Why do you think they reworked torches. You are meant to be afraid of what's lurking in the dark. That's the entire poin
I love that. There's too many cases of "blue" nights than "black" ones in media where you basically don't need any light source to see anything.
did not expect a kaeya pfp here
it looks like the musket pistol actually had a full, proper reload with no missed steps. many games that add black powder muzzle loaders cut the reload animation short in some way by entirely skipping a step of the process.
The mod devs really keep Bethesda games going. Without Skyrim and its UNCREDIBLE modding community I really doubt Bethesda would be in the spot it is today.
I have watched a lot of reviews of this mod and yours is the most balanced. For a free mod, it looks amazing and I think some reviews have been unduly harsh, this is a labour of love by fans with minimal resources. I have a PS5 but will be getting a PC just so I can play this free mod. Great review, subbed.
noone would care about these games without mods
Never used mods in any game. Never will.
Why not@@DepthFromAbove
@@DepthFromAboveyou're missing out a lot. It is such a QoL improvement on top of tailoring the game to whatever you want. Especially if you can edit things yourself, even better.
@@fairmonkey4786They probably think it’s cheating or something.
i wouldnt say that. the games are still fun mods just make it even better
I wonder if the butcher and the barber (ted) was a reference to sweeny tod?
This mod didn't have to be created to figure out what state their games are in. The last good game created by Bethesda was Fallout 3 from 2008 and the last good Fallout created by an outside studio was New Vegas from 2011. Beautiful memories. I need to get back to NV.
A raul play thru ?!?😂😅
I think if Bethesda drop the ball with ES6 Microsoft will give Fallout to a different studio.
I've played through the train station and thameshaven quest line so far. It's legitimately as immersive an experience as loading up new Vegas for the first time.
if u had played New California u'd know the capability of focused devs who CARE about what they are doing can create BETTER than those who dpn't give a damn, don't matter how much u pay em. i find it funny so many surprised this is a FULL GAME all its own! like Enderal, if these tripe A devs are gonna do NOTHING for DECADES at a time then the underground will do better & 'THEY' will never make a dime. look at starfield, the age of laziness is OVER! see ya in London!
New california, new London, please we need new Mexico next 😅
@@MGrey-qb5xz Actually next on the radar is Miami & Cascadia!
@@korbeskornerFallout Miami is what I'm looking foward to the most
@@rogerdautrive1319 keeping an eye on Skywind & Skyblivion too!
@@MGrey-qb5xz There has been, to an extent. Fallout: Sonora, & Dayglow. I think Nevada as well. Fantastic mods for the older isometric Fallouts. 3 words: Sombrero Power Armor.
After sitting on my hard drive unplayed for two or three years, I deleted '76 to make room for Fallout London.
No regrets.
havent seen london this clean ever! props to team folon!
Fallout london looks like an improvement on what it currently looks like
"Blind" Nelson's sarcasm is scorched earth industrial level sarcasm. People like him would drag you out of a burning house, would give you the shirt off their back, fuck up anyone who messes with you then have a pint of beer with you at the end of the day. They would would however be merciless with you however if you say or do something stupid, they have mastered the use of language as a weapon while being hysterically funny at the same time. Why? Because they care!
Blind Nelson was one of the very few characters I liked in this mod
I'll never play the mod, but props to the people who worked on it. It's an impressive effort. 😎
Why wouldn't you play it? Its awesome so far and i've barely scraped the surface
@@joshuaturner2524 some people don't own a PC capable of running this.
@@joshuaturner2524for me I'd never play it because I don't like modding games I feel for me personally all games should be played as the devs intended 👍 but I'll still watch the videos and get the gist of it that way
@@mynamejeffgaming I mean it’s basically a full game, id say it passes the point of just being a mod, there’s nothing in this that is remotely the same as normal fallout, minus the mechanics
@@mynamejeffgamingsuch a strange mindset modding literally takes away nothing from the devs the devs themselves use mods stop putting yourself in a bubble for literally nothing your not cooler your not gaining anything
I wish they would sell the rights to make Fallout games. People have so many ideas for games set in the fallout universe, some outside the genre and mechanics we are accustomed too. They don’t have to be cannon but could still be really fun to play, and if Bethesda can get a cut then what do they care.
That'd likely be a financial nightmare for Bethesda
Larian was up for a Fallout game but they went with dnd instead. Can you imagine a Fallout game made by them. It would be glorious.
@@what7530 They may be forced to do it with Microsoft wanting them to cash in on the Fallout franchise
@@IRedpunkNo thanks, I’d rather have obsidian or owlcat doing another fallout crpg
@@legitplayin6977 The Obsidian that made New Vegas is not the Obsidian of today. Just so you know.
I’m a console peasant so I can’t play but I’ve watched an hour and a half let’s play and that hour and a half was as good as Bethesda’s best and even appeared to be an evolution or show progress or improvement.
Amazing.
I enjoy the weaponry considered. Traditional double barrel shotguns, a Luger, and an experimental bullpup rifle that actually was in British weapon trials in the 50s. Then for the most part its cleavers and cricket bat's and other British relevant melee weapons.
Immersion is the best drug
Fallout london is the standard that bethesda should take, everytime they make a new fallout game. Is just frustrating that everytime it have to be people from mod community to do what most fans want bethesda to deliver.
Bethesda is the only gaming company that is so bad, that it's only remembered due to the modding community, modding their games.
Anyone who don't have a problem with that, is the problem. There's no excuse for a triple A studio to be so bad at making videos games that they have to go get other small studios to make better games or rely on players to do their job for them.
Majority of their games aren't even remembered for the plot, characters, and overall design.
Black Isle studio (Obsidian) had to show them how fallout should be( they actually started the fallout series).
Anyway the modding community once again proves how smarter and they are.
I feel like these comments haven't actually played it. Just more sheep most common species on the internet. FOLON is decent but to say it's as good as 3 or 4 is just straight up lie.
Edit: forgot to mention the frontier esque fish people, and the annoying kid forced into the mq
bethesda haters losers on here are so insufferable holy, I pity them
they will forever be blind and not see how actually good FO4 is, how bethesda made Fallout an actual relevant franchise and how they turned FO76 around.
counting everyhting, I still don't get one thing: I understand criticism about FO4, but goddamn that game has such great enviromental storytelling, such great exploration, best gameplay of the franchise, ACTUAL good and memorable companions that you can even romance, you have crafting, building, upgrading, the best powerarmor system, imo has the best dlc (far harbor), and as much as I agree with new vegas having better choices/rpg elements, even if not by that much as everyone thinks, (the protagonist being voiced is also part of the reason) the game in itself is actually kinda deep; the lore is just too good, fallout's lore has to be, to me, one of the best out there, and the story was decent, while sidequests were also pretty good
I cannot wait for FO5 and ES6
Yeah, the hate for Bethesda and especially Fallout 4 is definitely the most overblown thing in the entire videogame industry.
They're obviously not without their flaws, but they're also far from being as terrible as the anti-bethesda echo chamber makes them out to be.
Most people do it simply because they follow the trends, despite the fact that many of their parroted arguments are either hypocritical (can be perfectly applied to other fallout games or RPGs), incorrect or extremely exaggerated.
@@youarealwayscorrect The anti bethesda sheep always call NV the best as well like no, NV was literally the worst out of all of them.
“Choices are better”. No, NV just gives you more end slides and at the end of the game doesn’t even give you the CHOICE to keep playing 💀
Fallout 4 has the weakest writing and rpg elements out of the whole entire series including the old ass games from the 90’s and they had due most budget and time lol how is that not the most pathetic thing ever to you?
@@RK-vn7zx Fallout 4 definitely has better writing than Fallout:Brotherhood of Steel or Fallout 76.
And I'd also personally put it above Fallout 2, Fallout Tactics and Fallout 3 in terms of writing.
8:45 that was time for the bayonete 😂😂😂 both standing there reloading for 45 minutes had me in tears ❤
Bethesda could have been making games like this, with these simple graphics, for the past ten years instead of wasting time.
i love London but it doesn't compare to normal fallout 4.
What this series needs is just the love of the fans. Who needs development that hates everyone when the community can do it better? Heartless leadership with no imagination might be the main thing holding it back.
The extension of life that these mods have put into FO3/NV and Elder Scrolls is unreal. Devs should more of them.
What’s funny is that, despite Bethesda not acknowledging the existence of this mod, there’s no way they can try to do a fallout London themselves now.
Im enjoying pretty much all of it 6 hours in it feels like more of a survival game low on ammo and stims a lot. I appreciate the game making me work for my loot
Just made my first fallout London video on my channel and I am very proud of it. 😊
I loved the game and I am cooking more content.👍
Installed Fallout GOTY before the patch and just started it to make sure it was working: it crashed multiple times on the way to the Vault.
Installed Fallout london mod on top and it runs fine since :)
The thing with the dog companion churchill is, that he seems to be bugging out for a lot of players, so it might have been a good idea to let him stay behind.
A friend of mine was playing Fallout London and streamed over Discord, so that we could watch it and for some reason Churchill disappeared a lot of times and the last time he disappeared he completely vanished and instead there was "Dog".
Something might have gotten mixed up, because for some reason Churchill got replaced there and then with Dogmeat as "Dog". And his inventory was also reset, meaning all the Junk from Churchill's inventory was gone.
Apparently there are some of these low-tier minor bugs here and there. Doesn't take away the fact, that this project is extremely well done and deserves the praise.
When I play this, I'll just walk and literally obsess over the detail of every nook and cranny. Much thanks to the mod's devs for such a great piece of art and gaming gem! I hope you inspire Bethesda to achieve a quality that won't be lax.
I love that the night is dark.
I'm just glad to be playing a Fallout game that doesn't force in the BOS and the Enclave, there are no super mutants in sight, everything Fallout feels new and fresh again. Something Bethesda hasn't offered us in over a decade.
for those wonder which politction that has lines in fallout london , its the from speaker , john bercow (the one before Lindsay Hoyle) mad they got a speaker to do lines for the mod, now im wonder where lines form people like boris johnson or it would be rly funny if ress mog had a camo
3:58 is when the actual video starts
bgs has so many die hard fans and studios who will literally remake/make entire fallout titles... and it still takes 10 years between each fallout game
I cannot overemphasize how amazing of a feat it was for the art team to achieve this aesthetic for London. When I think 'Fallout,' this is the kind of look I envision. Fallout 4, by comparison, seemed a little too vibrant and clean for a wartorn world. Everything looks like it fits together here, even with the repurposed assets. I look forward to trying it out, once things start to stabilize.
I’ve been mostly a console player the majority of my life. Haven’t had a PC in years… basically around the time of the Fallout 1 and 2, though I hadn’t played those games. That aside, with the way things are going with Xbox and even PlayStation getting into releasing on PC, I was already interested in going back to PC, but hearing about Fallout: London is making that happen a lot sooner than I planned.
i dont know why Bethesda doesnt come out with large DLC releases like this. they should just hire a team for each game to create these type of things. we would pay for it!
I've got a huge respect for modders who take their time and effort to make this type of content. Going back to games like classic doom and It's incredible how much passion people have for certain games. Of course the same goes for bethesda games.
Its funny how todd howard said that fallout will never go out of america. Here we have a group of modders that literally said "fine we will do it ourselves"
Technical aspects aside, I am 100% sure that rivaling bethesda in terms of storytelling is something that even a high schooler can do. Especially after what I saw in starfield
Bethesda owes it's life to the mod community. Can not stress enough how great a project like OpenMW is.
Honestly, the night really ISN'T too dark, that's how it should be. The flashlight could use some more strength, yeah, but otherwise I wish it stayed like that.
I just love that gamers can't get what they want out of the big game studios, so they just stick it to them by making it themselves... fantastic.
The fact that Todd Howard said he's content with making fans wait 18+ years between titles with only FO76 and the show to hold us over is what really made me give up on BGS, especially with mods like this being made for free, in a fraction of the time
The crashes are a feature! Fixing the crashes is like a hacking minigame. Very clever of them to add it in.
Man I wish I can play this on my console 😩 it's refreshing to see a quality mod to this scale of detail and care maybe it's time to invest in a gaming pc.
From what I've seen, you need to upgrade your torch. Thats what they call flashlights in London.
I will say that the frontier had the best world ive played in, it felt so grungy but alive.
"maybe I just needed a weapon with a ligh attachment to be able to see here" -Bro, thats a common LONDON TOURISM advice. XD
“iT’s NoT wHaT I eXpEcTeD…”
Dude, you contradict yourself minutes into your own introduction describing how anticipated this mod has been and the efforts they’ve been putting into the project. Everyone knew it was going to be a smashing success. Give them credit and move on.