Crash Bandicoot FAN Game - Level 3 BETA

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  • čas přidán 18. 05. 2024
  • Hello dear Viewers,
    After a few weeks I finally got around to adding some innovations and bug fixes to the game and the mechanics were also adjusted a bit.
    these include:
    - Wumpa Fruit Animation
    - orginal Bonus Platform
    - fixxed strechted crate texture -- now uses 32x32 textures instead of streched 38x38.
    - Aku Mask follow smooth and rotate slowly to Crash
    - Shadow Point below Player, which show better, the next landing position.
    - The Room Doors will close, if player to far away.
    - Enemies fly direction, by hitting point.
    - Its possible now, to walk on any crate.
    -
    These only a few of a lot of Changes. This Level is in work Phase and have a few Bugs and massive Laggs in the middle of this Level.
    In the next Video, i want to fixx all issues.
    This Game was written in python Ursina (v 7.0.0), all ressources and Tools are avialble in Web. Orginal Game: Crash Bandicoot 2 Cortex Strikes Back on PS1 by Sony Comuter Entertainment Presents (Naughty Dog)
    This Project will become open Source after i have finish this.

Komentáře • 12

  •  Před 2 měsíci +6

    I'll be honest:
    The level design is great but the physics are horrible, and physics is the most important thing in Crash Bandicoot games, the way it is it feels like it's in slow motion

    • @xEndless11
      @xEndless11  Před 2 měsíci +3

      Thanks for the tip ^^ I know that the physics need to be improved. Unfortunately, the game engine I use is not fully developed and I have to do a lot of workarounds to get some things to work. I think after this small project is completed, the whole game will be re-exported to a better and more professional game engine anyway.

  • @misterfroz
    @misterfroz Před 22 dny +1

    I like this, feels strange to look at these models and textures without the signature PSX graphics distortion but it's also interesting.

    • @xEndless11
      @xEndless11  Před 22 dny

      Thank you :) i do my best, to reduce any lagg causes. In This Case to much Instances works out of Crashs Range and i must fixx this issue ^^

  • @MichaelHill-sg8ks
    @MichaelHill-sg8ks Před 24 dny +1

    A promising start but the physics clearly need work to stop Crash from looking like he's running in slow motion. Also, the camera needs to be more above Crash so that you can get a better look at where you're jumping, and to reduce the effects of pop-in.

    • @xEndless11
      @xEndless11  Před 24 dny

      Thanks for your feedback :) The level is currently still a prototype and there will be a fixed and, above all, lag-free version of the level. In addition, there should still be this hippo npc there. Unfortunately I had to remove it first because of the lag :/

    • @MichaelHill-sg8ks
      @MichaelHill-sg8ks Před 23 dny +1

      @@xEndless11 Hope you keep at it, man. Always good to see stuff like this being made.

  • @Crash3E3BetaKing
    @Crash3E3BetaKing Před 2 měsíci +3

    wow cool game

    • @xEndless11
      @xEndless11  Před 2 měsíci +3

      Thank you :)

    • @Crash3E3BetaKing
      @Crash3E3BetaKing Před 2 měsíci +3

      @@xEndless11 I think you're creating a really cool Crash 2 fangame
      I'm also working on a crash 3 fangame but yours is better keep it up :)

    • @xEndless11
      @xEndless11  Před 2 měsíci +2

      @@Crash3E3BetaKing I wish you much success with your game :) Remember, we all start small, make mistakes and learn from them. The important thing is not to give up. I am sure that with your will you are able to create such a game.

    • @Crash3E3BetaKing
      @Crash3E3BetaKing Před 2 měsíci +2

      @@xEndless11 you are the best thank you bro :) :) :)