ZBrush - Extract ARMOR (In 2 MINUTES!!)

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  • čas přidán 11. 07. 2022
  • There are lots of different ways to extract armor from a body in ZBrush - Here are my two favorite methods that I recommend the most-!!
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Komentáře • 56

  • @TheRoyalSkies
    @TheRoyalSkies  Před 2 lety +24

    Just to sum up the differences, the traditional method is more simple, but the new method generally gets cleaner results - Hope that helps :)

  • @rosumparat
    @rosumparat Před 2 lety +39

    Probably the best zbrush tutorials around. Clear, fast and on point.

    • @-_Ash_
      @-_Ash_ Před měsícem

      "Not a problem!"

  • @darrennew8211
    @darrennew8211 Před 2 lety +11

    I love how for this *and* Blender you always present multiple ways of doing it and discuss the trade-offs.

  • @sway71
    @sway71 Před rokem

    Dude, that is slick. I especially like that you showed both methods. I wasn't onboard with the second method until I saw how much kinder it would be on your pipeline. Thanks again!

  • @MissNixable
    @MissNixable Před 2 lety +1

    Thank you for these tutorials! I've been trying to get back into zbrush and these have made it less daunting

  • @lucasmoreira3237
    @lucasmoreira3237 Před rokem +1

    These 2 minutes tutorials are incredible. Thank you!

  • @Gatz3D
    @Gatz3D Před 2 lety +2

    Love this 👍 Always appreciate your tutorials. Easy to follow and straight to the point.

  • @josefriecken
    @josefriecken Před 10 měsíci +2

    Omfg this was so helpful. I’m getting into doing miniatures and got easily lost in 30-45 min videos when I just needed bits from them. 10/10 Thank you so much.

  • @elmillo10
    @elmillo10 Před 11 měsíci +1

    Why did I just discover this channel? Thank you so much for everything.

  • @esteBAM979
    @esteBAM979 Před rokem

    So useful! Thanks for both methods!

  • @milkbread5036
    @milkbread5036 Před rokem

    so helpful and straight to the point! thank you!

  • @ahmetkaanakay7791
    @ahmetkaanakay7791 Před 7 měsíci

    Thanks a lot man! This is definitely a lot of good information in such short video !

  • @Osmozis1
    @Osmozis1 Před rokem

    Great stuff, thanks!!

  • @kenhiguchi2144
    @kenhiguchi2144 Před 2 lety +1

    The extraction looks extremely useful

  • @tsechee
    @tsechee Před 9 měsíci

    Clear, fast and on point.

  • @RedninjaMultimediaProductions

    Whoa! I didn't know about this method! Thanks!!!

  • @tlilmiztli
    @tlilmiztli Před 2 lety +1

    Another great one :) Watching as ZB user :)

  • @gianniroden8155
    @gianniroden8155 Před 9 měsíci

    Many thanks. Very helpful

  • @ninipop82
    @ninipop82 Před 2 lety

    This is so good

  • @brandy1999
    @brandy1999 Před rokem

    Holy shit, an actual concise and useful tutorial thats not 11 mins long with 90% of which is irrelevant filler. I must be dreaming

  • @jbiziou
    @jbiziou Před 2 lety

    Great tips ! :)

  • @AS-ym2bp
    @AS-ym2bp Před 2 lety +3

    If you have Zbrush 2021.7 or more you can also use the mesh project brush to create faster new geometry on your existing mesh. Basically extract feature but with a brush and much faster.

  • @szkrukowski
    @szkrukowski Před 9 měsíci

    thx. Fast and to the point

  • @jacketvan1156
    @jacketvan1156 Před rokem

    2 minutes no bullshit. Awesome! Big thanks!

  • @carlhdz8201
    @carlhdz8201 Před rokem

    FANTASTIC!!! i give you just 1 like, but thousand of thanks!!!!!!

  • @arnulfovazquez
    @arnulfovazquez Před 2 lety +1

    thank u :D

  • @NickEnchev
    @NickEnchev Před 5 měsíci

    Safe to say that if you're extracting and then planning on dynameshing, you can just go with method 1.

  • @jaimevaldeiglesias829
    @jaimevaldeiglesias829 Před 10 měsíci

    no a proooblem! bro you are so helpfull!

  • @kriegs8315
    @kriegs8315 Před 2 lety +1

    Yes

  • @yo-ht5jb
    @yo-ht5jb Před 2 lety +1

    danm nice men

  • @realMysta
    @realMysta Před 11 měsíci +1

    Holy crap - This is the type of tutorial i've always wanted, I hate when someone just shows you how to do it and not explain what the options are, or it takes like 3 hours to get through each part. Do you have something similar for removing a part(so if the armor was part of the arm already and you wanted to separate it into a new part?

  • @Ikxi
    @Ikxi Před 2 lety +1

    👍

  • @jorgealejandrodelagarzacam901

    Very interesiting. And then how do we make the polygroup into a new object with the second method?

  • @Nhillus47
    @Nhillus47 Před rokem

    my go to channel when stuck

  • @voguelapsha
    @voguelapsha Před rokem

    💥💥💥💥

  • @jjjproductionz2834
    @jjjproductionz2834 Před 8 měsíci

    💯❤️💪

  • @zephirius
    @zephirius Před rokem

    🙏🙏🙏

  • @Papy1s2
    @Papy1s2 Před rokem

    hey bro im need help, can this be done in 3d software like maya, and does these workflow need retopology again? thanks for the video tho

  • @davidtaylor8195
    @davidtaylor8195 Před 6 měsíci +1

    Going the panel loops workflow, how do i seperate the armor mesh? As soon as i click panel loops it shows the body that was hidden and they are still same subtool.

  • @tsechee
    @tsechee Před 9 měsíci

    can you explain how to export texture from substance painter to zbrush?

  • @lego1168
    @lego1168 Před rokem

    So how do we get rid of everything besides the masked area?

  • @DariusYoung
    @DariusYoung Před rokem +2

    How do I delete the rest of the duplicated mesh. I made the armor plate but now I have a whole other body do deal with lol. Thanks in advance, you sir are fantastic!!!!!!

    • @matheusalves6660
      @matheusalves6660 Před rokem

      Once you have the polygroup you can mask it and delet it

  • @calebj7205
    @calebj7205 Před 7 měsíci

    Great tutorial, thanks!
    At 1:42, how do you go from the panel-loop mesh (which still contains the masked skin of the character underneath) to isolating the newly constructed mesh (without the masked skin of the character)? 'Split unmasked points' doesnt work.
    Thanks a lot! 🙂

    • @calebj7205
      @calebj7205 Před 7 měsíci

      Found the answer. I had to go to 'Polygroups' then 'Auto Groups'. Thanks again for the very useful tutorials!

  • @junzheng254
    @junzheng254 Před 8 měsíci +1

    In English, if one wants to find EXTRACT, would one search EDGE LOOP? ZBrush Does not need to duplicate similar function for EXTRACT. Please make the existing commands better and get rid of ALL DUPLICATED COMMAND, make clean and simplified UI.

  • @AngryAlien
    @AngryAlien Před 10 měsíci

    "Not a problem"

  • @The_Original_Man
    @The_Original_Man Před rokem +1

    0:59

  • @lego1168
    @lego1168 Před rokem

    Also CRTL W (poly group from mask) just does not work.

  • @stormk-1130
    @stormk-1130 Před rokem +1

    Not working in 2022.