TenZ: CS is BETTER Than Valorant
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- čas přidán 21. 08. 2024
- #shorts #tenz #counterstrike #valorant #gaming
TenZ prefers CS instead of Valorant!
Hosted by: Devin Coull
Written by: Alina Sotula
Edited by: Sara Phillips
Produced by: Bernard Malijan
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Music used under license from Associated Production Music LLC (”APM”).
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It is really infuriating when you play like a god one day and then suddenly turn into a garbage can.
Everything affects your performance. Like one day u might be having fun and feel good so you perform well. Next day u might not be having fun, getting frustrated and not even feeling the game so u perform poorly. Or for short off day. everybody has them
Really frustrates you when you know that you have a really high skill ceiling and a very low skill floor and you have a habit of being very inconsistent even with constant practice.
It’s worse because you will be playing at the same level, making good decisions, your aim will still be incredible, however results will simply not come. This randomness makes valorant an entertaining esport but also a very, very flawed esport longevity wise.
@@max-power1023i’ve got the get mad buff for when this is the case like frustration acts as a buff personally increasing my attention span by 200% percent but raising my toxicity by over 9000!!!!
Ngl if i cleared my desk off and had consistent ergonomics half my problems disappear
Yeaaas, i want cs go back soo baad
When i played valorant for a bit last year there were days i was doing either bad or decent, and sometimes i would frag out. In CS my dogshit skills are consistent
So real 😂
As a fellow sub-species in CS, I wholeheartedly agreed
Cause it's easier kekw
atleast CS doesnt give you false hopes, no wonder Valo has so many high ego entitled players 🤣
Exactly
i hate the random spray control in valorant
try turning on the firing error and just follow the top line of your crosshair the first 4-7 bullets are pretty accurate its a trick in CS as well
@@settrigh8310 it's not about the first few, at one point the spray truly is random
@@vaseadamian667 thats why there are bullet tracers and some skins are pay to win because its easier to see where the bullets are going
@@settrigh8310 no, what he meant was valorant spray pattern has bloom at the end. It does have spray pattern initially, but then randomized at the half-end. Whereas in CS, you can full clip how many time you want, and the pattern will always be the same, so you can get better mechanically by learning it.
There's no point seeing where the bullets are going if it's going to be different everytime anyway.
Same 😂
CS: out-skill enemy with better spray control and positioning
Val: press Q
Well spoken my handsome twin
@@DoggomuraiTHE WALL PAPER SAMURAI DOGE RAHHHHHHH
This is why ranked shouldn't be taken too seriously. There are diamonds that can 1 tap the shit out of you every round. Then there's me with 12% headshot rate using judge near a smoke
@@chawiss yes sirr
Why would I want to put my turret?
Valorant doesn’t have set sprays which I hate because like games like apex siege cs they all have set recoil so if you control recoil you’ll be accurate but valorant is random so sometimes no matter what you do it just doesn’t hit
Because you shouldn't spray in Valorant, apex is a completely different game where the guns are guns you should spray with, Valorant has mostly guns for not spraying
@@lotusdijkstra9102 what about cs then because it’s the same type of game. But cs has a set recoil. Valorant should make it so it has set recoil but that recoil is really bad. So pros and really good people like diamond and above can have consistent gameplay if they are good
@@lotusdijkstra9102 This is such a copium response. Spray is random?
Just don't spray EZ lol.
Saying this unironically is so cringe.
@@lotusdijkstra9102that was such a stupid statement lmfao. ‘This thing is like this because it’s like this’
I believe riot wanted people to go for headshots rather than sprays you know? @@sirius_solaris
"precise gunplay" my ass
@@childmolester296 judge still hasn't got nerfed
@@kenarnarayakaBrother it got nerfed 2 times
And it's not even the subject of the vid
@@nidium1951 2 times not enough
Raze nerfs have indirectly nerfed it though
@@kenarnarayaka it's still really not that bad.
For 1850 I sure hope my gun eats anyone short range since it needs me glued on an angle and eats shit against any rifle
I'd argue Stinger is still higher value with insane TTK and contest from short-midrange , I really don't know how Judge is an issue to you.
@@nidium1951 probably just bias, I notice when judge does annoy me and I don't notice when judge doesn't annoy me, so all my memories of the judge are it destroying me
Luck and randomness should *never* be a determining factor in any competitive game to begin with
Yes, and its not.
@@Tophat-Turtlefirst bullet accuracy my brother
@@MoTCoT21First bullet inaccuracy is absolute bs but the thing TenZ is talking about with the comps is stupid
Like, you're playing a hero shooter - anti-stratting is part of the game. Sentinels just play some basic ass comps so they always go against some team comps that will counter them
@@kenarnarayakaYeah comps are strategy not random
@@munkhjinmunkhbayar5952 yeah but the thing he talks about his the crazy abilities in valorant with combination of crazy comps leads to unpredictable util usage and positioning so thats a random factor
Where as in cs its same off util so it gets more consistent
After I topfrag a match immediately after that match I'm bottom frag
the best explanation I have seen is that cs is about perfecting skills and valorant is about adapting. thats why the best teams consistently win. because they adapt... but that being said as an individual cs is easier to remain consistent.
Adapt to the random spray in Val 😂😂😂
@@4-2day54 Just shoot head and tap if miss (CS player and have
So you're telling me I'm just as good at Valorant as TenZ, I just haven't had good luck...
No. The skill gap just isn't as wide mechanically as it is in cs.
Very true. The spray control is the main issue, but I feel like a pick/ban agent and map system should be implemented
Why do people complain about unexpected comps? If your enemies outsmarted you through creative strategies, thats their merit!
Because its more RNG than outsmarting
I would personally use that as a point towards CS having a reply system and Val not. Teams in CS have access to every single VOD to study opponents' positioning and strategy. In Val you are at the mercy of Twitch VODS that often miss vital moments, plays, timings, etc.
You're right but it's a different perspective about what makes a good eSport. The inconsistencies of valo in his opinion aren't a nice part of the sport, and he'd rather a more consistent experience. I think that's valid
Because competitive integrity is what matters at high levels. Ever wonder why there’s no huge Warzone tournaments online even though it’s currently one of the most played games? Because the competitive integrity of the game is a joke. Servers are trash, aim assist is broken, weapon balance is doggy and you really can just lose to bad luck.
@@GalacticYuna Right and that's what I'm saying about the "bullshit comp you've never seen" line. I remember a discussion about on tournament where a team qualified late. It meant their opponents got to watch and study them for numerous matches while they had nothing. If they had replays it would have been an even playing field, but they never had any way to review and study so they get hit with comps and strats they could have otherwise been prepared for.
I can confirm that in Valorant im sometimes shit but in Counter Strike im always shit 😂
People seemed confused here, other than the sprays there's not that many random elements, he says randomness because of playing against team-comp they've never seen before.
This isnt random, its a part of the team's skill, the coach job to predict what lineup the enemy team will do.
Its like playing against weird ass lineups, is that random? Hell no
Yeah this remind me of a pro league game in LOL and the team went Garren X Yuumi bot lane and obliterate the opponent because the opponent did not expect silly shenanigan
im glad to see someone in the comments that stood up for this
No valo is incredibly random, one game you get reyna dropping 40 on your team and other day 3 of your teammates are going 1/6 while youre at 15/3 and you end up losing the game, one game your clutch will get ruined by a bullet going to the side when your crosshair is ontop of the enemy, whereas one game your enemy will clutch up on you by running sideways across side holding lmb on a vandal, its sad when you can predict how a game will go just from tracker stats alone because thats just how inconsistent and bad the matchmaking is.
Yeah I'm an overwatch player who's started playing valorant recently and I don't agree with the idea that weird comps are rng. Having an Overwatch background, you as a high elo/pro player should have the game sense to see the enemy teams comp and understand how they want to play and adapt your play style. That's not rng imo it's depth in the game. it's why I love hero shooters
Yeah- he treat any sort of brain function as randomness
Player's mechanical skill should not feel random within fps game as it can disrupt competitive integrity
But at the same time, CS meta also needs to be re-adjusted so there would be more variability of strategy
wdym, the meta changes for every team depending on map,enemy economy,early picks, when to play fast rounds or when to play defaults, it changes depending on what team your playing against, CS is all about how fast you can adjust to enemy playstyle and how good you are at finding a way to counter the enemy.
It's about coordination with your team, that's what makes CS the absolute peak of any pro fps competetive scene.
I did play alot of valorant when it came out and peaked at immo 1 and in my experience I could literally do everything myself because of abilities.
Only reason I felt like I needed teammates was to trade me if I died, nothing else.
CS is a game of player where Valo is a game of team. Strategically speaking in Valo advantage and disadvantage is decided from agent choice while in CS it'll be round per round basis. Each have it's upside and downside, particularly about meta shaping.
in Valorant meta and counter meta keep shifting rapidly so the power balance is way more dynamic.. In CS on the other hand meta is practically unchanged for eons so most thing is down to the player performance.
To put it simply CS is players heavy game while Valorant is org heavy game. It's been proven in Valorant that a star studded cast of players means jack shit compared to well cooked team of nobodies like EG last year. It's the product differential Valo fills different type of entertainment from CS.
@@benookand4141Early Valo is entirely different beast from current one. They toned down a lot of the "I can do everything" agent so it's way less feasible. Incidentally that's also the reason why TenZ, or rather Sentinel is on losing streak last year since their over-reliance on hero play is counter-stratted hard.
Ranked is still ass tho.. but that's probably because I'm from APAC SG server a.k.a the All-aim-no-brain server.
@@benookand4141 if you tell me this since 6-7 years ago, i believe you 100%
There's no telling on what kind of strategy we can anticipate from teams such as fnatic, astralis, NIP, and much more. That's what i would call "game meta is changing" and each teams are eager to experiment with the meta at that time
Meanwhile now, it's almost the same thing, same strategy each game over and over again. Same lineup on utility, same economy savings, same weapon of choice, it's just the individual skills that would speak the most
@@JeSt4m Absolutely agree with you. Hope that there's some changes happening so we could expect some teams to experiment more on what kind of new strategy they should implement
I think generally speaking everyone wants consistency no random bs that will trip you over. Uncontrollable factors like bad teammates power outages and even enemy mindgames so he has a point
im still waiting for that day where i feel unbeatable, but until then I’ll let my opponents feel like that
This is the same feeling on apex legends. I think a lot of if not all hero shooters have this same effect due to the rng from team comps
Team comps are not RNG lmaooooooooo learn some strategy it won't kill you
As a casual player, that element of randomness is what adds fun to a sweaty game.
That is true for fps period. Some days you're just not as mentally sharp as others.
CS need some Serious Skills to outplayed your Opponent while in Valorant you can literally Bypass it using skills..
it's literally just rng
@@SinaebNo it isn't. It's legit just logic what do you mean? They purposely have protocols, set plays to use.
@@munkhjinmunkhbayar5952 Same goes for CS, although no randomness is introduced. Gun sprays are a set pattern and abilities are all the same for everyone. You cannot blame anyone in CS but yourself.
@@CoughAMania or your teammates come on man you arent a cs player if you dont blame your team for everything
@@b1zz816 If they don’t know what they’re doing, teach them. If they know what they’re doing, remind them.
You should focus on what you’re doing right or wrong, not give most of your attention to teammates
Bro defined a well-prepd team as randomness
yeah i agree. i mean i was on 11-2 but still managed to lose the game losing 11 rounds straight
That just means your team is ass even if you are basically do nothing they should be able to get 2 in 11 especially in the same rank probably all no mic push on defense without util.
Valorant when it comes down to it and especially in professional tournaments, is a harder game, and because of all of the added factors it leaves much more room for randomness and unexpected events
It's so true. No idea how each game will go in Valorant.
Yep. I mean I love playing Valorant and CS2, but Valorant is so inconsistent in pro E-Sport and it's getting worse. 2023 was kinda fire with Fnatic winning 2 majors in a row and you had some dominance coming up but that all got destroyed with the new Meta. This year it's just crazy... TH with Wo0t looked so fire and they destroyed every team in Shanghai (okay, the first 2 matches against G2 they choked a bit, but dominated their strong maps) and then their 2 best maps got banned in the GF and they lost 2:3 against GENG. Would have been much better without TWO map bans as an advantage for GENG and the old Meta. And in every region you currently have the regional best teams of 2023 and 2022 losing, then winning, then losing again etc. - it's like lottery. GENG just lost against TS, Sentinels struggled in Split 1 and currently being crazy again, 100T was winning Split 1 and got owned by Furia in Split 2, Fnatic won Split 1, lost every match in Shanghai and since then won every match in Split 2. TH even struggled with Gentle Mates in Split 2. I mean in CS tourneys you have many different major winners as well but it's always a matter of them being prepared or not prepared enough, it's less luck. I love Valorant, but the current Meta is not very good. Playing the game is fun, but in terms of E-Sports I def. give it to CS2 / CS:GO.
It's true- Tenz is mechanically great but he has -20iq and treat team composition as "random"
yeah cs is much more optimised for competetive tournaments its pure skill not just the games blessing
coming from a cs player btw
That's why I love it.
I think this is more true in pro play than it is in just regular ranked games. There are people that play very consistently in ranked because they are mechanically skilled and understand the game. I could see what he’s saying in pro play tho
He's spot on with Valorant. I'll play a game with solid stats, then go into the next game feeling good but find myself unable to kill anyone for 13 rounds. But I still prefer Valorant over CS for the esthetic.
true what he said, as for pro scene aspas dont have this issue that much and dont need to switch to omen + have a team built around him. so depends on skill level too
Yes.
Tenz here is talking about days. I have had it in games in the same day. I try and rage quit but I just cannot.
What’s worse is when you’re in your team mates POV and you see the oops absolutely missing everything and then imagine what is wrong with your game. This gives me all the confidence and delusion I need in blaming the game. Thank you for that, Tenz.
I dont know why people compare valo and cs there borh way different games
they are literally the same concept but valorant has easier and more random mechanics but has a whole skillset level to i
@@ConniptionAlt no tf they aren't. Ones a hero shooter FPS, the other is just an FPS. Utility in CS and Val have overlaps but are VERY different. A site exec in CS is tanking mollies and flashes, a site exec in Val is tanking mollies, flashes, rabid animals a recon scanner, teleports, more flashes, the fucking sea for some reason, a satellite orbital strike and probably a random jumping headshot.
Valorant has easier mechanics, but the strategic utility aspect is completely different from CS. Not saying it's easier or better - just different and probably has a higher skill ceiling.
Utility in valorant is MUCH more powerful than gunplay and mechanics
But meanwhile in CS an AWP finds significantly more value and feels so much more powerful than in valorant
@@ConniptionAltthat would make cs and siege have the same concept, or cod and C's. Just doesn't really make sense
@@kenarnarayakathey’re both tactical shooters at heart. Also as for util, CS util usage is crazy. The sheer number of lineups with any piece of util in CS is mind boggling. Valo is much slower mechanically and the abilities are easier to execute. Not saying that it’s bad or that CS is better but by no means does Valo have a higher skill ceiling than CS.
@@sirius_solaristhe thing is, I personally at least, dont see lineups as skill, more memorization. Of course there are actually skillful linups ( mostly timing relates) but there is no real skill in lining up a crosshair and left clicking.
Calorant meanwhile eliminates that lineup requirenment (mostly) and instead forces decisionmaking about what util to use where and when
Never heard frying as a term for crushing in a game.
Breach, Fade, Skye, Cypher, and omen would be a comp i’d hate to face
Anyone who says "RNG" is stupid unless theyre talking about first bullet accuracy - which they're extremely correct about.
CSGO/2 is objectively a superior game in terms of mechanics, yes, it feels a lot better to shoot and kill in that game.
But about "RNG" in team composition is stupid. The other team TenZ is playing deliberately chose that specific team comp to PLAY against their team, of course they're going to anti-strat you when you're the best team in the world.
Potter even said that sentinels were an extremely easy team to predict and anti-strat because they play such predictable valorant - always making the "correct" decisions and always having "correct" positioning.
First shot inaccuracy is several times worse in CS goofball.
@@thishandleistaken1011 hell nah, either Im just better at CS and my shots don't do what they do in valorant
@@thishandleistaken1011 there is no first shot inaccuracy in CS bozo
You're sucha clown for saying that lmfao, there was a reason that the term one tap demon existed in CS that was for the very same reason that you just argued here. First bullet accuracy in CS has to be good or else the fundamental of mechanically superior game will be diminished whereas in valorant the randomness aspect is there which in a way makes it realistic and more variable rather than sticking to almost same strats. This randomness factor is just bad for players whereas for the viewers or audience (for entertainment) it's genuinely a good thing cuz out of nowhere from being a bottom Fragger you will in the mid game adapt to that randomness and will not even in 4 rounds, will get 3+ kills and become top Fragger thats why imo Valo is superior form of entertainment whereas CS is morelike a hardcore form of competition@@thishandleistaken1011
@@dexterfromlabs You're completely wrong. I put a chart on my channel showing CS2's horrific first shot inaccuracy.
Valorant is a lot more accurate.
This is the reason why when i actually played val I would do 2/3 games a day max. If the first game I do pretty bad i know the next game ill do amazing, unless its one of those off days where you know nothing will help.
If i do amazing the first game, the 2nd game will be okay. and the 3rd will be good again. Went from hardstuck gold to diamond doing that. got to dia 2 and just stopped playing
Istg, i played 2 games back to back, almost identical hs%, lineups, map, agents, team comps and the only difference was the transition from playing like tenz to a walking trash can
Idk why people always compare these 2 games, with agent abilities valorant becomes a completely different game, you can't be dependent on ur mechanical skill only.
Yes good aim and movement helps but team play is supreme in valorant specially in pro play because you can't fill an initiator with smokes or duelist
valorant is like playing airsoft with you forgetting whether you serviced your gun or not
That's why you have to use your god damn brain
Valorant be burning me tf out, I feel like I deadass have to be locked in every second of the round.
Saying TenZ had little success in CS:GO is crazy 🤣 I don’t think he won any Majors, but he was still one of the top fraggers in the game
I agree but spray pattern isn’t the main concern rng comp is crazy to be more consistent they should introduce champ select and banned like league for no more complaining spray pattern is controllable
RNG is how you temper your adaptability like my fav game battle brother, if you died you died theres nothing you can do about it but to move on and proceed
I absolutely FUCKING hate first shot accuracy in valorant. It is the absolute worst feeling, to get what you think is a crisp headshot, to then have the bullet miss because you weren't lucky enough. There shouldn't be this amount of lucky factors in a competitive game.
One time I headshot an enemy about 200 pixels away from my crosshair on on my first vandal shot. It was not a spray but a ONE bullet shot.
I think aspas is the embodiment of the counter argument of tenz, he os always good
I mean I feel like people forget how good tenz actually was in counter strike just there was no real pro teams for him to join. Tenz was as good as Stewie so really it's not shocking he thinks it's a better game. Not to mention CS the game he came from was 100% based on your skill where valorant can have a ton of dumb stuff happen out of your control and that never will feel good in any fps
NA is already dying during his time. plus Tenz was 16 years old.
s1mple won a major at the age of 23 or 24. S1mple started to compete at the age of 16 in Tier 2.
Tenz
15 : first CS lan
16: scouted and Joined C9.
basically he only have 1 year experience as CS pro before transferring to valorant. While others grinded t2 CS without becoming t1.
Idk about good, stewie was a great player in tier 1 while tenz didn't really have good results he was actually known as a choker in his first lan games
The thing I dislike the most in CSGO and Valorant, is how people do line ups now. You have never been this safe when using smokes or grenades.
Shroud also said something similar IIRC. CS takes more mechanical skill with your aim and movement being *THE* factor between winning and losing, where-as Valorant is more strategic due to how each character operates.
I'll repeat it again and again: the impact of skills is too big in Valorant. They went too far off of the simple CS formula.
Eh... If anything i want them skill is stronger. This would make the game have more possible comp
The staple char is way too consistent that the one with niche barely used
@@dentrm2039 then we probably like different things. I find it limiting, that not everyone has at least basic utility. And the thing I love about CS is, that everyone is basically in the same shoes. It just depends on in-game skill. Nothing is pre-decided by a champ comp or similar.
But hey, it's great if there is competition in the market and if people enjoy Valorant. It just wasn't what I was hoping for.
@@en1bra limited usage is one thing. What i like about it is that, it will challenge to adapt to it. For example a team can have no flash but more info gatherer, thus making it weak at entry but they can read which to hit better, etc. But i also aggree on how people in the team have different value, the smoker generally is more valuable, and if they died first before smoking the team is pretty much doomed. And unlike CS that the other mates can pick up grenade, you just completely lose the smoke
That's because Valorant is not CS?
@@grandchaser12 Did not say it had to be. It's a game designers choice how far he wants to deviate from the original. I didn't expect it to be a 1:1 copy, gameplay-wise. But when I realized in my first game of the public beta that not everyone gets basic utility like flashbangs and smokes, I knew that for me personally, the game goes too far away from CS's formula of an equal playing field for both teams.
It's great if that's what others wanted and having Valorant around pushed Valve (at least a bit), which I am really happy about. But I personally prefer CS over Valorant's approach.
Then, when you play bad that one day you get shit talked the whole time...
I know the point is to get past the rng by skill but dang the rng got hands.
Valorant is rng that feels consistent, Cs is consistency that feels random
please explain further on how cs is inconsistent ?
Free speech was a bad idea
@@Adam-gt6ewyour ego got hurt bro?
@@dendiRTZ-xg5wb lmao link tracker
Wow lots of ppl been saying that for almost 2 years now after the announcement and release of cs2, but they just get mauled by internet gremlins, but when tenz says it they be like: ooohhhh the king has spoken yes wise true lord speak and pour ur wisdom onto us
Yes ofc
Meanwhile Aspas :- 😂
This is so much worse in Overwatch. I’ll play great and go 2-5 then play bad and go 20-2
Nah as a guy who only recently switched to CS2 (mainly for gambling reasons lol) I completely agree with tenz, i feel the game is more reliant on gamesense, positioning and team synergy.
In valorant, you better just hope your RNG is kind and the team plays in favor of your playstyle
Theres too many different types of flashes in val imo, also combining that with rng means tryna to spray out a skye dog, a gekko flash and a reyna blind means you need good rng, turning from a million flashes, having to spray out kj turret, Its just alot of shit that isnt pvping you gotta do midfight, in other pvp games with skills and abilities gunplay is the main thing but in val its only a fraction of the real fight
That's why I gave up on holding pixel peeks in Val. I can get robbed of a pixel peek 1 shot headshot by 1st shot RNG. And then because the game robbed me of an opener, site's not free, team can't push, enemies start rotating, round lost
only actual random thing in val is spray control and first bullet accuracy, if youre complaining about the skills, then you suffer from mechanical issue, skill usage and awareness is a part of the mechanics of valorant lol
If a game is all about skill and your enemy is more skilled than you, they’ll win 100% of the time unless they make mistakes. Some people say that’s fair, but others say it’s unfun.
Valorant brings in more RNG so unskilled players can stand a chance and still get kills/wins while being terrible, but on the competitive level this means the best team can always lose for no reason.
i believe valorant is the only game that actually was made for me but kept me away from it. im basically really shit at anything i do, but i can pick things up kinda quickly yet valorant is the onky game that made me feel and know i was plat level, but because of the ping difference (i played on high ping) issues that i had to deal with but didnt had any solutions i peaked iron 3. i stopped the game a month after Cape town servers opened, even though it should have made my experience better, it did the complete opposite by making me play on 350ms instead of 100 like my friends in the same country as me (what outraged me is that we were basically neighbors and had the same internet provider)
CS and Valorant are two different games. I’ve played both and enjoy both. Can we stop comparing which is better? Play whatever you want to play. Let’s stop gatekeeping games and just enjoy it
These were my exact same words after i analysed 100+ games of valo. Like in order to be consistent in this game, you need to be dynamic. That basically means that somehow in a game where in order to be precise you need to be static but at the same time, you need to pull out some random shit so that the chances of luck increases cuz of the randomness you just created. You cannot keep on doing the same shid again and again.
Anyone who is able to achieve this dynamic gameplay will become consistently amazing in valorant.
Which in simpler terms means that you will never achieve consistency.
Never.
Aspas begs to differ
It's crazy that I felt like that just yesterday
This is literally what I said the first time I heard about the random spray patterns lol
u need to make sacrifice to RNGsus
I want to see tense and tenz 1v1 in both games 😂
Imo riot does need to tone down the ACTUAL rng part of the game, but people are exaggerating it. The enemy playing a weird comp isn't rng, its strategy. Even in solo queue at the higher levels, players start to dissect comps strengths/weaknesses, so if a pro player can't figure that out, skill issue. Stuff like first shot accuracy should be removed as that is actual rng, but most things in the game aren't
What I dont understand in general are cs players saying first shot inaccuracy is bad... CS has the exact same, the only difference is it isnt disclaimed
@@ottle2570 both are garbage first shot rng should not be a thing period.
@@acev3521 I mostly agree
I just find it funny when CS players talk bad about first shot inacurracy while they have it themselves.
although removing it could be bad as well, considering it would take a decent nieche from weapons like the guardian (low cost, still onetap, LOW inacuracy, low firerate)
also snipers would be better, because "no inaccuracy" means you can perfect noscope.
it would also require rebalancing of a LOT of weapons, to keep some kind of balance.
this would also not eliminate randomness, scince run and gun would still exist, espeacially with weapons like the P90 or the stinger.
TenZ: mechanically (aka aim and movement) I prefer cs
Everyone: CS IS BETTER THAN VAL
Brain is simply not braining
Before i play Valorant, I'd literally go to CS2 to practice my aim. And after a few mins of practicing I'd go straight to competitive and i will literally hit top frag most of the time. CS is truly the superior FPS game.
this is what i've noticed aswell, if i go to a deathmatch server in cs and do 100kills then come back to valo, im much better than just doing normal warmup in valo
Dude one game I will match mvp legit the next game 5/15 I have come to the conclusion
I have no freaking clue
Has never been untrue.
Wild that people didn't already know that
TenZ didn't say CS is the better game, he says the mechanics of gunplay are better in CS.
its because valorant has moments where the bullet wont even hit, you shoot the head, you have perfect accuracy and you dont hit the shot.
CS, there is no bullshit. Yeah, smokes and flashes, but no gimmicks or agent matchup issues. That’s where FPS purists would say CS is a superior game. And I tend to agree.
The only rng that's should have been mentioned was first shot inaccuracy or sprays...
More comps more abilities more strats to make a play around CS is just mechanics which is why it's mechanics are better its all it has but it has a stale round to round.
Valorant has been around for a while and I still see more variety in that short amount of time than I have my whole cs life all the way back from 1.6
Tbh I feel it. CS2 i could easily drop 10+ kills.
In valo i can barely hit double digits
Tenz had a name for himself in cs aswell
I can see a Bunch of people been losing ranked games recently
yeah but in my 4 years of counter strike i never actually felt myself playing like shit and so on, because im good at it mechanically. valorant you have so much random shit going on in my 3 months of playing i died more from shooting through smokes than in my entire cs playtime
Once again high skill ceiling is proving crucial to the success of a competitive game
One of the things I found out about Valorant which makes 0 sense and pissed me off is that ur first bullet actually isn’t perfectly accurate
Its never perfectly accurate. Seriously look it up, there is no first shot accuracy in valorant. A game that basically MIMICKS CS, and requires aim to get good in
i got worse as time went on
Reminds me of hearthstone
He never said the game is superior he said the mechanics are better. Strategy and util usage add a lot more non-gun skill and strategy variety and nuance to the game than CS will ever have, things he has also said
basically why valorant won't have consistent top teams (expected to be the top league), teams just goes up and down
Ain’t no way I see people defending Val’s random spray lmao 😂
a great take from Tenz
Tenz was is will never be Goat. He just an above average player. Ok let the heat come in
What he described sounds like me on every game
THIS! HOLY SHIT! I've always felt consistent on CS because it's always the same shit like there's no bullshit like skills that can just wipe you out of the game in 1 second. It's just nades, nerdy lineups and and raw aim. Valo is just too RNG based and it makes me inconsistent.
"Valorant goat"😭😂
And that is why cs attracts FPS players and Valorant attracts every type else
true tho, playing cs my shots actually hit have never had a moment where my crosshair was on the enemy and missed unless it was my fault, but on valorant i could be 1000000% percent sure my crosshair was on them and it wouldnt hit and spraying point blank it wouldnt hit for some weird reason
CS has a better mechanical standpoint since you've been playing it for years with barely any changes in the game, you learn once and just keep on improving your skills.Unlike valorant where you comstantly need to learn something while improving your mechanical skills.
YESSSSSSSSSSS! Precise Gameplay! XD
Bro I’ve had CS for 4 days now and I’m already running in faceit lol, everyone’s been nice when I tell them I’m new besides my squad last night dude was a bit toxic even tho I was doing more then him 😂
Literally all Riot games
Hence, CS is so unpopular right now and Valorant is at its peak because of that randomness and unpredictability of the situation. Makes it fun. Whereas, when CS you got killed multiple times because they are mechanically skilled, then it is no fun, especially for a gamer who only plays for like an hour or more so a week.