You won’t start cooking, if you practice every match you play than it will be good, however it is hard to do that, but don’t worry with enough practice you’ll be cooking in no time
try playing a game and just not shooting your opponents at all it will make you realise how much time you have. the reason it feels like you get insta one tapped is because of panic
Honestly you’re probably the only CZcamsr that give tips that actually make me better at the game than I expected, you make me rank up from silver 1 to Gold 2 within 3 months ( I play like 2 hour a day ), Thanks man, and continue on giving cool tricks to all of the viewer out there.
1:38 I think one good thing to mention is that, you probably have more time than you think. Unless you're enemies one tap you with their 500 hertz monitors, before you even see them
counter strafing is NOT required in valorant, in counterstrike your movement carries a lot more moment thats why its required, but here, its no different from letting go of the key, people are just shooting faster than it takes for the key to disengage, which gives the movement error. even your last shot on the demonstration before moving to icebox showed you still made that same error. even the icebox example you were at a dead stop before you even started aiming.
@@KarmaTurnipif you were planning to hold down both keys, I'd agree with you. But most people will see the tap of the opposite key as lifting the first key. It's just a timing thing people need to practice, counterstrafing has no benefit other than complicating things
Instead, learning deadzoning is much better. This is when you move from left to right and theres a small window on non-movement when you switch directions, which lets you shoot a bullet and then keep moving right after. This can throw off enemies while you fight them and its harder for them to shoot you. I recommend watching Woohoojin's gunfight hygiene video to learn more
@@KotteKumardead zoning is great for sending bullets around cover. Id say bursting is better for more open or fairer fights. Buy when you have cover to play around deadzoning is very very strong
Guardian in low elo is the spam wham until I body shoot people to death bc the first 3 bullets spammed from the guardian is super accurate :p. its so annoying lmao.
Correct me if I'm wrong, but counter strafing isn't a thing in Valorant, It came from CSGO and everybody just assumed it applies to Valorant too. But a few people tested it and found that it doesn't actually help, since in Valorant you stop instantly when releasing the movement keys Edit: this video shows it well: czcams.com/video/PssMw773_iY/video.htmlsi=vmx1eknnm4JuDacJ
You don’t instantly stop but counter strafing also does not make a difference. You use counter strafing for deadzoning which is a mechanic when your firing error is 0 when you’re still in movement because Valorants firing error system is based off of velocity. I think MrLowLander used counter strafing like deadzoning basically but not entirely as he didn’t fully strafe in the other direction
I misunderstood counter strafing till date. I thought it meant constantly moving left and right like jiggling so that enemy can't headshot you. Thnx for explaining the actual meaning of counter strafing
in the 7 th part: Remember, Phantom is good for begginers as its spread is lower, its supressed so you can shoot through smokes easier, and it has a bigger firerate
The idea of flicking is definitely something that you have to get used to first, making micro adjustments is better once you've learned fast flicking, 1 smooth motion isn't the way to go for learning that though. Instead of micro adjustments, aim for the head and do 2 mouse movements, 1 to go a bit higher in ur headflick and the other to move to the enemy, helps with learning the micro adjustment timing.
For the counter strafing tip you can also go to the settings to enable the graph "shooting error" to see if your shots are accurate, if they are blue they are not accurate if they are orange they are accurate
Counter strafing is a good mechanic to learn but in valorant it’s not crucial like it is in cs. In cs, when you let go of a movement key, you glide a little further in that direction. In valorant, when you let go, you just stop immediately.
6:41 “I’ve been doing this since the first day I started playing valorant” guess what buddy, I’ve been doing this since I was 10 years old…..literally lmao
8:15, you can actually. Crouching reduces the spread making sheriff a bit more useable in long range. Same is the case with classic and frenzy, crouching would reduce the spread a bit. So, this actually makes the bucky have 4 ranges where it is lethal, (left click no crouch, left click crouch, right click no crouch, right click crouch)
Just play guardian only. It teaches you to aim for head level, punishes you for crouch spraying and going for body shots, improves movement, better positioning, makes you better at holding angles. It basically punishes you for doing mistakes that the vandal and phantom would reward you for. Also holding close is okay if the other guy has an operator.
5:09 if you find it hard to press D you can also press both A and D at the same time or simply stop pressing movement keys, they all work the same in valorant
I didnt know counter strafing was a thing. I thought crouching after peeking was the way since this is what i see my opponents doing. The friend who invited me to val didn't mention this so massive thanks bro.
hi mr lowlander your the reason i never quit valorant and now im really good and i want to give you as much love as i can and hope everyone else does and btw i love you voice
Let me tell you a trick to improve: "Play without headphones", I mean with zero sounds. Your all senses except hearing will become 100% active while playing. You will notice that you will be covering every angle where the enemy can peek because you have no sound, you will focus more on your aim because you have only few time to kill the enemy, your reflexes and aim will become more better and you will be connecting good head shots. Why i am saying this is because we are very much dependent on sounds in valorant especially the footsteps and our brain focus more on hearing then actually aiming the enemy and covering the angles. Well this worked really better for me, you must try as well and see.
Without ADS the vandal first shot is actually the same as the sheriff at 0.25. Not super significant, but good to know. Ghost is a little worse (.1 degree more spread I think) and the phantom and the guardian are better (guardian at about 0.1 without ads 0.0 with ads, and phantom is less than the vandal but more than the guardian.
counter strafing doesnt exist on valorant. It teachnically does, but the amount of time you gain is less than a game tick, so in reallity doesnt make any difference
What I don't understand is how I get perfectly onetapped by a RUNNING enemy. Every time I expect someone and perfectly position my crosshair, the enemy Reyna just runs and one-taps me with the first bullet while continuing to run. And this happens way too much. I'm faily certain that the first bullet doesn't get perfect accuracy while running.
My problem is that I’m inconsistent cause I’m new to PC and started Valorant about a week ago but the matchmaking puts me against more experienced players multiple times in a row despite me clearly having a hard time facing them. I’m lvl 15 so I only play unranked. And it doesn’t help that my teammate flames me in chat telling me to just aim and how much I suck when I’m trying to hit the lvl 300 Jett that’s dashing left and right and jumps on my head, while I’m trying to stay calm and aim before shooting. It’s so discouraging and then I play more passively with each round cause I don’t want to make mistakes and I know I don’t even have a chance against these opponents.. it’s mentally exhausting. Then ofc we get the “EZ” in chat from the enemy. It’s not fun at all and no I’m not learning anything from it, just makes me play worse. Even if I muted text chat I know it wouldn’t do much cause matchmaking is the issue.
I can understand why many don't like hearing "take your time to aim", but MrLowlander isn't wrong the reason is simple you peak incorrectly ( peekers advantage ) you have about a second or two to process and set your crosshair but would only really need a second if you can vision you were the enemy how would you hold and expect a peek, sometimes you are wrong but a lot of times it will help. Maybe even have your crosshair ready, and have a certain kind of peek ( wide swing, standard, ect ) hell you don't always need to peek like those you can peek for info ( jiggle peek, jump peek, ect ) before taking an aim duel. better to think smart than trying to work harder.
thanks for the great tips, I have question tho, does 'skin' makes really different? cos I feel like its a way more accurate than non skin rifle. is this a thing ? thanks!
my mistake is using a cheap ass mouse for two years that i have to push into the mousepad for it to move properly and then wonder why I'm playing like dogwater
"take your time to aim" bro i dont have such luxury. I am instantaniously one tapped even before i get around the corner.
Ikrrrr I peak see enemy's just one arm next I see is I am dead instantly without even getting to react
@@tahsinsarwar5414
Thats called being hoed by a Trigger script
Watch Woohoojin's gunfight and movement hygiene guide :)
this is the realest comment I’ve ever seen. no room to take time if you get one tapped by every person you play against
on FYUCKIUBNG skibidi
When you pick up a skin you auto aim on their head
That’s very true
@@MrLowlander mrlowlander comment only 23 likes?lemme fix dat
I don’t have any skins :(
@@M1ROHPLAY same lol
@@progamingshadow5957 same
''Take your time to aim'' Bro, im in bronze and i get tapped in 0.01 seconds after i peak
Truth
Fr 😅
You won’t start cooking, if you practice every match you play than it will be good, however it is hard to do that, but don’t worry with enough practice you’ll be cooking in no time
u prolly meet me everytime. but lemme tell u it aint 0.01 secs its generally 1-2 seconds u peak and see my ass all time until i one tap u
try playing a game and just not shooting your opponents at all it will make you realise how much time you have. the reason it feels like you get insta one tapped is because of panic
Honestly you’re probably the only CZcamsr that give tips that actually make me better at the game than I expected, you make me rank up from silver 1 to Gold 2 within 3 months ( I play like 2 hour a day ), Thanks man, and continue on giving cool tricks to all of the viewer out there.
0:10 *cries
I’m not any better haha
I feel like mr lowlander is secretly radiant
@@sweatynoob1402 ya fr
@@MrLowlander yay im famous
:(
1:38 I think one good thing to mention is that, you probably have more time than you think.
Unless you're enemies one tap you with their 500 hertz monitors, before you even see them
counter strafing is NOT required in valorant, in counterstrike your movement carries a lot more moment thats why its required, but here, its no different from letting go of the key, people are just shooting faster than it takes for the key to disengage, which gives the movement error. even your last shot on the demonstration before moving to icebox showed you still made that same error. even the icebox example you were at a dead stop before you even started aiming.
yes but hitting the opposite movement key gives you a better idea of when you've stopped moving instead of letting go of the key
@@KarmaTurnipif you were planning to hold down both keys, I'd agree with you. But most people will see the tap of the opposite key as lifting the first key. It's just a timing thing people need to practice, counterstrafing has no benefit other than complicating things
Instead, learning deadzoning is much better. This is when you move from left to right and theres a small window on non-movement when you switch directions, which lets you shoot a bullet and then keep moving right after. This can throw off enemies while you fight them and its harder for them to shoot you. I recommend watching Woohoojin's gunfight hygiene video to learn more
@@KotteKumardead zoning is great for sending bullets around cover. Id say bursting is better for more open or fairer fights. Buy when you have cover to play around deadzoning is very very strong
"one tappy" thanks for the new line and advice brother 😂
2:28 rare footage of Mr lowlander swearing
Oooh whoops, forget to put a duck on it hahaha
Nah, I'd win. I use guardian. (I have 12k kills on it)
Pro tactic
@@MrLowlander fishy guardian of course.
Guardian in low elo is the spam wham until I body shoot people to death bc the first 3 bullets spammed from the guardian is super accurate :p. its so annoying lmao.
Phoenix: Supah Hih Liver TakTik
a fellow guardian user i see
3:00 best info for flicks i bet most people never realized flicks are more then 1 motion good to see someone talking about it
0:11 me too man, me too 😢
o ly Lowlander, this guy with tips,tricks and a calm voice... good luck fo 1M!!!
Correct me if I'm wrong, but counter strafing isn't a thing in Valorant, It came from CSGO and everybody just assumed it applies to Valorant too. But a few people tested it and found that it doesn't actually help, since in Valorant you stop instantly when releasing the movement keys
Edit: this video shows it well: czcams.com/video/PssMw773_iY/video.htmlsi=vmx1eknnm4JuDacJ
You don’t instantly stop but counter strafing also does not make a difference. You use counter strafing for deadzoning which is a mechanic when your firing error is 0 when you’re still in movement because Valorants firing error system is based off of velocity. I think MrLowLander used counter strafing like deadzoning basically but not entirely as he didn’t fully strafe in the other direction
I don't think so Sometimes I fire after releasing and the bullets still spread
Me: Aims at head level in game
Enemies: N00bs insta crouchers
Shots fired
Body - 80
Coach kompeki could make Steven hawking go pro at valorant
When you don't even have enough time to play 1 game and advised to at least warm up for 30 minutes..
Now its little love vs mrlowlander, cat vs fish, interesting battle for a fish to start
“Croshhaire” *chef’s kiss*
Ur the best youtuber thx for explaining
Ayooo 🔥
4:54 reyna re-thinking their life
Thanks for makin quality vids on valorant, love from Michigan USA‼️❤️
Sheriff and vandal literally have the same first shot inaccuracy
I misunderstood counter strafing till date. I thought it meant constantly moving left and right like jiggling so that enemy can't headshot you. Thnx for explaining the actual meaning of counter strafing
in the 7 th part:
Remember, Phantom is good for begginers as its spread is lower, its supressed so you can shoot through smokes easier, and it has a bigger firerate
The idea of flicking is definitely something that you have to get used to first, making micro adjustments is better once you've learned fast flicking, 1 smooth motion isn't the way to go for learning that though. Instead of micro adjustments, aim for the head and do 2 mouse movements, 1 to go a bit higher in ur headflick and the other to move to the enemy, helps with learning the micro adjustment timing.
For the counter strafing tip you can also go to the settings to enable the graph "shooting error" to see if your shots are accurate, if they are blue they are not accurate if they are orange they are accurate
Counter strafing is a good mechanic to learn but in valorant it’s not crucial like it is in cs. In cs, when you let go of a movement key, you glide a little further in that direction. In valorant, when you let go, you just stop immediately.
Alright but… PS?
the game fault one is genuinely gonna save me from breaking my setup W video
6:41 “I’ve been doing this since the first day I started playing valorant” guess what buddy, I’ve been doing this since I was 10 years old…..literally lmao
Love your vids man. Keep it up
Love you mr lowlander. You're the goat
❤️❤️
When I subscribed to you I was hard stuck gold, now I'm in ascendant. Time fixes all of your mistakes, just keep repping it out
DUDE THST BREACH AND SAGE ONE TAP SHOTS ARE CRAZY MAN
8:15, you can actually. Crouching reduces the spread making sheriff a bit more useable in long range. Same is the case with classic and frenzy, crouching would reduce the spread a bit. So, this actually makes the bucky have 4 ranges where it is lethal, (left click no crouch, left click crouch, right click no crouch, right click crouch)
4:35 damn i thought only cs had this bcuz in cs u are sliding instead of stoping normally
Just play guardian only. It teaches you to aim for head level, punishes you for crouch spraying and going for body shots, improves movement, better positioning, makes you better at holding angles. It basically punishes you for doing mistakes that the vandal and phantom would reward you for. Also holding close is okay if the other guy has an operator.
8:15 sheriff and vandal have the same first bullet inaccuracy
Headshots are easy with every weapon for me but the sniper is my weakness
Love how he is real and even shows his mistakes
Damn mrlowlander with the roasts on us
3:17 nice hand 👍
In low elo there will always be that one guy who will run and gun you irrespective of the fact how good your aim is
SO RELATABLE one time a jet updrafted and as she was going up she shot and got a one tap with a Fricking vandal
at 3:17, the plushies are so cute. I wanted to scream!
2:29 "what the fuck" 😂
5:09 if you find it hard to press D you can also press both A and D at the same time or simply stop pressing movement keys, they all work the same in valorant
4:25 amount of gunfights on valorant I’ve lost bc of this
Wake up babe new MrLowlander video just dropped
I didnt know counter strafing was a thing. I thought crouching after peeking was the way since this is what i see my opponents doing. The friend who invited me to val didn't mention this so massive thanks bro.
counter strafe doesn't matter in valo
hi mr lowlander your the reason i never quit valorant and now im really good and i want to give you as much love as i can and hope everyone else does and btw i love you voice
I agree on the second recommendation but I realized that you had to change to spray as soon as the 4th bullet was fired.
Let me tell you a trick to improve:
"Play without headphones", I mean with zero sounds. Your all senses except hearing will become 100% active while playing. You will notice that you will be covering every angle where the enemy can peek because you have no sound, you will focus more on your aim because you have only few time to kill the enemy, your reflexes and aim will become more better and you will be connecting good head shots. Why i am saying this is because we are very much dependent on sounds in valorant especially the footsteps and our brain focus more on hearing then actually aiming the enemy and covering the angles. Well this worked really better for me, you must try as well and see.
this helped alot and your crosshair feels amazing to use literally hit more headshots than normal
My biggest problem is when the enemy’s are strafeing I can never hit them
It might be cuz my mouse pad is literally a piece of paper gel down but random objects around my house
Haha broodje frikandel met mayonaise man of mosterd weetje.
I think the counter strafing is a placebo, prolly because the stopping time is same either way, it does help in cs I think
Thanks! Now I just have to remember them by relating it to how I personally play.
How much edpi do I have? Green on model o 2 and 0.8
nuh uh, i am the gold tenz
Without ADS the vandal first shot is actually the same as the sheriff at 0.25. Not super significant, but good to know. Ghost is a little worse (.1 degree more spread I think) and the phantom and the guardian are better (guardian at about 0.1 without ads 0.0 with ads, and phantom is less than the vandal but more than the guardian.
you also can’t forget about your recoil control, if you don’t control your recoil right you won’t have the 1 taps
i have skill issue, how's that?
Hey! this video was so helpful i went from having 5 kills per match to now 17 thank you!
counter strafing doesnt exist on valorant. It teachnically does, but the amount of time you gain is less than a game tick, so in reallity doesnt make any difference
lowlander brother why u not immortal till now i have seem every single agent to ascendant series brooo get to immortal
Watches 100% of video
Applies 0% in game
Making 100% of video
Applies 0% in game
yo my game play went from bottom frag to top frag, Thanks for the tips
hello mrlowlander love ur vids, can u please do a movement guide aswell ?
Headshots in Valorant are actually pretty easy compared to CSGO and CS2. The head hitboxes are huge
That's alot of words for someone that cant admit he can aim
3:08 Mousepad?! I think I'm missing something crucial here...
i always hit them in the range but in real game it always goes to the body instead of head.
i'm using this advice in other games
Icebox is a good map for 1v1 and ranked its like the Oregon map of siege i miss it so much
MrLowLander viper headshot go crazy 🎉
10 seconds in "you suck lmao" OK 😂
You post the best content and make my day better ❤
You should've shown Kyedae's vandal innacuracy clip
Mr Lowlander: Developing you aim takes Time
10 Seconds later: hop into a DM, develop an aim training Routine and your Aim will improve in no time
YALL I JUST UNDERSTOOD THE CAT CHANNEL THING
If you cant head shot, just practice what you are good at like playing cypher on a site and dont rotate
What I don't understand is how I get perfectly onetapped by a RUNNING enemy. Every time I expect someone and perfectly position my crosshair, the enemy Reyna just runs and one-taps me with the first bullet while continuing to run. And this happens way too much. I'm faily certain that the first bullet doesn't get perfect accuracy while running.
bro you have my mouse :000
is it the vsg cetus?
also I love your videos, you are the goat, thanks for the tips and tricks
My problem is that I’m inconsistent cause I’m new to PC and started Valorant about a week ago but the matchmaking puts me against more experienced players multiple times in a row despite me clearly having a hard time facing them. I’m lvl 15 so I only play unranked. And it doesn’t help that my teammate flames me in chat telling me to just aim and how much I suck when I’m trying to hit the lvl 300 Jett that’s dashing left and right and jumps on my head, while I’m trying to stay calm and aim before shooting. It’s so discouraging and then I play more passively with each round cause I don’t want to make mistakes and I know I don’t even have a chance against these opponents.. it’s mentally exhausting. Then ofc we get the “EZ” in chat from the enemy. It’s not fun at all and no I’m not learning anything from it, just makes me play worse. Even if I muted text chat I know it wouldn’t do much cause matchmaking is the issue.
I can understand why many don't like hearing "take your time to aim", but MrLowlander isn't wrong the reason is simple you peak incorrectly ( peekers advantage ) you have about a second or two to process and set your crosshair but would only really need a second if you can vision you were the enemy how would you hold and expect a peek, sometimes you are wrong but a lot of times it will help. Maybe even have your crosshair ready, and have a certain kind of peek ( wide swing, standard, ect ) hell you don't always need to peek like those you can peek for info ( jiggle peek, jump peek, ect ) before taking an aim duel. better to think smart than trying to work harder.
8:07 what can be done? Here’s an idea: don’t take fights outside your weapon’s effective range! 🤯🤯🤯
MY GLORIOUS KING POSTED
Sheriff and vandal have the same 1st shot spread???
I love the thumbnail (it has nothing on it.)
i play while laying in bed (i cant afford a desk) . the flickingpart is difficult for me i can barely turn 60 degrees in one motion
the notify came: new mrlowlander vid i click Instantly on it your so cool
Niceee, hope you like it!
Tip #7 😮💨7:23 Games Fault (For Real)
Why are your bullets not spreading even though you’re not aiming?
thanks for the great tips, I have question tho, does 'skin' makes really different? cos I feel like its a way more accurate than non skin rifle. is this a thing ? thanks!
my mistake is using a cheap ass mouse for two years that i have to push into the mousepad for it to move properly and then wonder why I'm playing like dogwater
Yesterday in unrated I got the arxsis skin and got a 4k
my monitor is so small, like 20 inches, i can barely see the head at long range. thats my problem