How To Make A Multiplayer FPS (First Person Shooter) - Part 1 - Unreal Engine 5 Tutorial

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  • čas přidán 11. 09. 2024

Komentáře • 120

  • @PitchforkAcademy
    @PitchforkAcademy  Před 4 měsíci +4

    If you're using 5.4 please follow my updated version of this tutorial, as it addresses some small changes that may make following along with this tutorial somewhat tricky:
    czcams.com/video/fBjMk3FDYGI/video.html

  • @hernanramirez1120
    @hernanramirez1120 Před 5 měsíci +21

    Thank you friend, I hope you continue uploading content for a long time because you are very good at what you do. Thank you!!!

  • @natecoet3291
    @natecoet3291 Před 5 měsíci +8

    Nice to see you try on something new and fresh. The finals does have interesting mechanics. Covering the fundamentals would be a great start like replicating fire, movement and the basics :)

  • @uwaisismail272
    @uwaisismail272 Před 4 měsíci +2

    I genuinely think you do post the best tutorials on youtube for UE5

  • @Zush
    @Zush Před 5 měsíci +1

    Thanks for this video. Very well detailed in showing how to get started in a FPS project (which is often one of the hardest parts.) Subscribed

  • @Stick_TheStick
    @Stick_TheStick Před 5 měsíci +1

    This is the perfect tutorial at the perfect time. Thank you!

  • @julesvanmaele7776
    @julesvanmaele7776 Před 3 měsíci +1

    I've been using UE5 for only 4 days but your tutorials are exactly what I'm looking for. Although half of the time it's as if I'm listening to Chinese while trying to decipher the EventGraph like in the movie Arrival.
    but in version 5.4 I've encountered 2 obstacles:
    - In references I have no boolian 'has rifle'
    - the BP_Weapon_component is different where I can't find 'is locally controlled"
    Any help is appreciated! Keep up with the tutorials!

    • @PitchforkAcademy
      @PitchforkAcademy  Před 3 měsíci

      That's why I recorded Part 1.1 for use with UE5.4:
      czcams.com/video/fBjMk3FDYGI/video.html 🫶

    • @julesvanmaele7776
      @julesvanmaele7776 Před 3 měsíci

      @@PitchforkAcademy Absolute star!

  • @chuckymerchant236
    @chuckymerchant236 Před 5 měsíci

    I've been doing the FPS tutorials and got as far as the animations for the pistol and realised I want to be able to kick doors and climb buildings and just generally things I need to see the legs for. I'm gonna take what I've done so far as a learning curve (and I've learned a LOT from those first 8 episodes) so hopefully this is gonna be the one I need to follow. Can't wait!

    • @PitchforkAcademy
      @PitchforkAcademy  Před 5 měsíci +1

      I'm trying to think of ways of doing legs, but to get some free ones we might have to take a metahuman into blender...

    • @chuckymerchant236
      @chuckymerchant236 Před 5 měsíci

      @@PitchforkAcademy I would honestly be so grateful if you could incorporate that. Do you have a discord or a way of getting in touch? I'd love to show you what I made with the metahuman tutorials

    • @chuckymerchant236
      @chuckymerchant236 Před 5 měsíci

      ​@@PitchforkAcademy Soooo...I actually done it 😮 and I never even had to open Blender. You've taught me enough to just try shit and see what sticks and I can now kick open my doors and you can see it. It's gonna look ridiculous in multiplayer but it is what it is.

    • @PitchforkAcademy
      @PitchforkAcademy  Před 5 měsíci

      @chuckymerchant236 Post it in the facebook group so I can see? MizzoFrizzo Tutorial Discussion

    • @chuckymerchant236
      @chuckymerchant236 Před 5 měsíci

      ​@@PitchforkAcademyI will do man

  • @M1rr0xXx
    @M1rr0xXx Před 2 měsíci

    Could you do a lesson on procedural aiming? So as not to make the aiming animation for each weapon. I really like your lessons!

  • @EpicNukeOfficial
    @EpicNukeOfficial Před 5 měsíci +1

    Just what I have been looking for! Thank you! 👍

  • @zd_zma
    @zd_zma Před 3 měsíci

    Heres a sub. Looking forward to more of these. (Mainly fps related stuff. Although I'm interested in third person as well)

  • @alternativehats3926
    @alternativehats3926 Před 5 měsíci

    Heck yeah man! Jumping in on this. One thing I'd like to see is classes like the light, med, heavy in The Finals.

    • @PitchforkAcademy
      @PitchforkAcademy  Před 5 měsíci +1

      I was actually thinking about doing this! It shouldn't be too difficult... ✌️

    • @alternativehats3926
      @alternativehats3926 Před 5 měsíci

      Yes! Thanks for doing these man. Do you have a discord sever or anything for your followers?@@PitchforkAcademy

  • @CrypticNord
    @CrypticNord Před 3 měsíci

    Great series and great work sir. Keep it up.

  • @mb.3d671
    @mb.3d671 Před 5 měsíci +4

    Thanks!

  • @II-er7gj
    @II-er7gj Před měsícem +1

    Pitchfork Academy (MizzoFrizzo & Co.) - I want to see loadout system like it is on Call of Duty game Warzone example! Can you do that?

  • @ss_ramsay
    @ss_ramsay Před 3 měsíci

    24:30 I cannot thank you enough for this :)

  • @camilocea1838
    @camilocea1838 Před 2 měsíci

    Yo bro, this tuto was awesome, it helped me a lot and learned a lot too. I have 2 problems and watching it again I saw that you didn't checked. My first problem is that only the player on the server can make headshots, the other ones only can hit the body, idk why. And the other problems is when the player on the client holds right click and sidesteps it clips, like, it get bugged and it doesn't slow at all. But really thank you so much for this tutorial.

    • @camilocea1838
      @camilocea1838 Před 2 měsíci

      So I checked again, my problem is that the clients can't deal damage to the head of the server player, but they can deal head damage to each other, idk what is the problem tho :(

  • @zerohcrows
    @zerohcrows Před 5 měsíci

  • @mb.3d671
    @mb.3d671 Před 5 měsíci

    awsome work Ill be following along on this one!

  • @diogo1990fernandes
    @diogo1990fernandes Před 3 měsíci

    Love this video, unlike some youtubers I saw, you explain better, have patience and the results are as expected.
    I only don`t understand how do you branch in 20:25 ... how to add that point over the blue line.

  • @begolu9907
    @begolu9907 Před měsícem

    Good work, i like ur tutorial

  • @admin4munich
    @admin4munich Před 9 dny

    how or where you get the abp_manny fps arms? I have still the arms from the ue4 mannequin... when i download the animation starter pack from unreal marketplace, i could not choose the proper last version... :(

  • @CreepyCurlew
    @CreepyCurlew Před 5 měsíci +1

    Sure it's a calming notion, perpetual in motion
    But I don't need the comfort of any lies
    For I have seen the ending and there is no ascending
    Rise
    Oh, back when I was younger, was told by other youngsters
    That my end will be torture beneath the earth
    'Cause I don't see what they see, when death is staring at me
    I see a window, a limit, to live it, or not at all
    If you could pull the lever to carry on forever
    Would your life even matter anymore?
    Sure it's a calming notion, perpetual in motion
    But it's not what you signed up for
    I'm sure there won't always be sunshine
    But there's this momentary beam of light
    You don't have to wait those salty decades
    To get through the gate, it's all in front of your face
    I'm sure there won't always be sunshine
    I'm sure there won't always be sunshine
    But there's this momentary beam of light
    I could cross the ocean in a fit of devotion
    For every shining second, this fragile body beckons
    You think you're owed it better believing ancient letters
    Sure it's a calming notion, but it's a lie...

  • @chefffs
    @chefffs Před 25 dny

    Legend

  • @TheRetroEditorOfficial
    @TheRetroEditorOfficial Před 3 měsíci +2

    It says the animation pack is only available for 4.4-5.2?!
    I really need this tutorial but idk what to do

    • @PitchforkAcademy
      @PitchforkAcademy  Před 3 měsíci +2

      I show you exactly what to do in the video, my dude.

    • @TheRetroEditorOfficial
      @TheRetroEditorOfficial Před 3 měsíci +1

      @@PitchforkAcademyoh tysm! I’m installing 5.4 rn hopefully it works cus I love your work bro 🤞🏻

    • @PitchforkAcademy
      @PitchforkAcademy  Před 3 měsíci +1

      @@TheRetroEditorOfficial I recorded an updated version in 5.4:
      czcams.com/video/fBjMk3FDYGI/video.html

    • @TheRetroEditorOfficial
      @TheRetroEditorOfficial Před 3 měsíci +1

      @@PitchforkAcademy got it

    • @TheRetroEditorOfficial
      @TheRetroEditorOfficial Před 3 měsíci +1

      @@PitchforkAcademy I’ve been tryna make a shooter but like every object possible is a weapon so glasses spray bottle etc

  • @baryafe
    @baryafe Před 5 měsíci

    you are my new guru

  • @DaniilBrilliantov
    @DaniilBrilliantov Před 5 měsíci

    Wouldn't it be more convenient to use pre-made Control Rig for Mannequins to create the animation assets?
    And wouldn't "Control Rotation" node give you the same result without additional math logic on top?

    • @PitchforkAcademy
      @PitchforkAcademy  Před 5 měsíci +1

      We will be creating animations with control rig in a future episode.
      No, control rotation gives you essentially the same output as base aim rotation, the key difference being that base aim rotation is, by default, replicated, so using control rotation requires extra steps.

  • @Sashye111
    @Sashye111 Před 5 měsíci +2

    Pls in this Tutorial making online Servers (dedicated) ❤

  • @MaxStudioCG2023
    @MaxStudioCG2023 Před 5 měsíci +1

    hi.. but didnt you have a FPS tutorial ? or that is just single palyer and this one will be multiplayer as i understand

  • @louiscampeau7823
    @louiscampeau7823 Před 5 měsíci

    hey was just wondering how i can do this with a meta human and thank you very much for helping us so much

    • @PitchforkAcademy
      @PitchforkAcademy  Před 5 měsíci

      I'm incorporating metahumans in this series. Stay tuned and you'll learn how... 👍

  • @josefschalk4353
    @josefschalk4353 Před 5 měsíci

    Great tutorial. Just wondering what is the benifiet of doing it this way with two separate meshes as appose to the true fps that you have done in the past?

    • @PitchforkAcademy
      @PitchforkAcademy  Před 5 měsíci +2

      It gives you more control over what the player sees and reduces jittering in the arms because they are parented to the camera and their rotation doesn't need to be replicated. 🙂

  • @GrenadeAgent
    @GrenadeAgent Před 2 měsíci

    Hi i am have trouble on the animation sequencer were you are adjusting the rife in the UE5_Idle_Rifle_Iornsigthing the Gun will not show up but I know its there because in the Skelton tree it is a child of the hand_Rsoket. The gun still shows up in the SK_Mannequin and the SKM_Manny_Simple hopefully you can help me on these issues thanks

    • @Furamon
      @Furamon Před měsícem +1

      Delete your socket and create again, this has helped me.

  • @jju8756
    @jju8756 Před 5 měsíci

    I was able to successfully link the bullets!
    However,When I use metahuman for "TP_Body", only the face is not displayed.(I am Japanese, so my English may be wrong.)

  • @mohammedrayanr9121
    @mohammedrayanr9121 Před 2 měsíci

    Can i upload it in playstore

  • @TheCrookedCinema
    @TheCrookedCinema Před 2 měsíci

    I'm also struggling with the Boolean. I've done the tutorial almost 5 times, and followed exactly and I still cant get that Boolean to appear under variables. Is this something that's been changed on an UE update?

    • @PitchforkAcademy
      @PitchforkAcademy  Před 2 měsíci

      @@TheCrookedCinema Are you using 5.4?

    • @TheCrookedCinema
      @TheCrookedCinema Před 2 měsíci

      @@PitchforkAcademy What a fast response! Kudos. I actually just found your updates video and it helped a ton! Thanks man!

  • @Courtesy.
    @Courtesy. Před 4 měsíci

    Im stumped, I am in v5.2.1 and when I go into my BP_WeaponBlueprint I do not see the set weapon/target/self

    • @Courtesy.
      @Courtesy. Před 4 měsíci

      got it, just had to switch to 5.3.2

  • @6henny443
    @6henny443 Před 3 měsíci

    can i ask the benefits of using the fps template rather than just using the third person so you already have a mesh visible to other players?
    Edit-I see now the weapon blueprints and things

    • @PitchforkAcademy
      @PitchforkAcademy  Před 3 měsíci +1

      This allows us to more easily control what the player sees, and gives you a more fluid movement as the camera can swivel. It's also easier to replicate, which is why almost every multiplayer shooter ever made has been done this way...

    • @6henny443
      @6henny443 Před 3 měsíci

      @@PitchforkAcademy cool I am new to all of this and usually see people using the tps blueprint. good stuff. I have an issue now though. I opened up 5.3.2 and i get this error: "The following modules are missing or built with a different engine version: "Breach" (My Game) Would you like to rebuild them now?"

    • @PitchforkAcademy
      @PitchforkAcademy  Před 3 měsíci +1

      @@6henny443 I have no idea how you got that error.

  • @rolandariens
    @rolandariens Před 4 měsíci

    Im using UE5.4 and getting a problem after 20min. My Character doesn't go into Idle_Rifle_Ironsight animation (nor other animations if I change it). I adding a Print Text to see if the Has Rifle Boolean works and it does. I don't think I missed a step, could it be a problem related to the new 5.4 version?

    • @PitchforkAcademy
      @PitchforkAcademy  Před 4 měsíci +1

      Potentially. I'll try to have a look this weekend to see if 5.4 changes anything.

  • @FuzeXOGames
    @FuzeXOGames Před 5 měsíci

    Hey man! Wondering when next video will be up!?

    • @PitchforkAcademy
      @PitchforkAcademy  Před 5 měsíci

      I'm not feeling very well at the moment. Hopefully in the next 7 days...

  • @DylanPlayzz871
    @DylanPlayzz871 Před 3 měsíci

    so i am having an issue, i have done everything you did the only thing i had to do differently is add my own HasRifle Variable because it wasnt already in there. And now when i put everything together it dont do any of the animations or anything. Nothing works with changing the animations based on when i have the rifle in my hand. i dont know what to do can someone help plz lol

    • @PitchforkAcademy
      @PitchforkAcademy  Před 3 měsíci

      If you're using 5.4 you have to change the weapon component BP as shown in Part 1.1...

    • @DylanPlayzz871
      @DylanPlayzz871 Před 3 měsíci +1

      @@PitchforkAcademy I commented all of this before I realized there was an updated version so thank you for the update version

  • @YRBKq
    @YRBKq Před 3 měsíci

    Explanation layer, but the Rifle Idol animation is not working, pls Help :)

    • @PitchforkAcademy
      @PitchforkAcademy  Před 3 měsíci

      Are you using 5.4?

    • @YRBKq
      @YRBKq Před 2 měsíci

      @@PitchforkAcademy yes, i watch part 1.1 thx

  • @chefffs
    @chefffs Před 25 dny

    Dear new learners, please start on 5.3 then upgrade to unreal 5.4 when he does.

    • @PitchforkAcademy
      @PitchforkAcademy  Před 25 dny

      @chefffs Nah that's not how you learn. You learn by building an understanding of what the differences are. 😉

  • @Gaming_And_Edits122
    @Gaming_And_Edits122 Před 5 měsíci

    Ive Got everything working... except at the end when you showed us how to make the gun move up and down my characters body snapped... do you know why?

    • @PitchforkAcademy
      @PitchforkAcademy  Před 5 měsíci

      No idea. Did you go through that section of the video again?

    • @Xonaofficial
      @Xonaofficial Před 3 měsíci

      when you connect the link in the subtract (set pitch Rotation) node its at the bottom pin not the top . and 360 must still be entered at the top .

  • @FakeDeath_
    @FakeDeath_ Před 5 měsíci

    Hmm I have everything the same but when Iook down or up it only looks up on the 2nd player screen. In first person it works correctly, any ideas?

    • @PitchforkAcademy
      @PitchforkAcademy  Před 5 měsíci

      You definitely don't have everything the same. You just need to go back and find what you missed...

    • @FakeDeath_
      @FakeDeath_ Před 5 měsíci

      @@PitchforkAcademy Idk I put -5 in divide before the Set Pitch Rotation Down and it works how it was supposed to

    • @PitchforkAcademy
      @PitchforkAcademy  Před 5 měsíci

      @@FakeDeath_ Go back and find what you missed/messed up...

    • @seththecheeseman
      @seththecheeseman Před 3 měsíci

      make sure when you connect the link in the subtract node its at the bottom pin nit the top had the same problem

  • @vivekpatel7403
    @vivekpatel7403 Před 3 měsíci

    If i Subscribe on pterion can get the animation you make ?

  • @Noichik_030
    @Noichik_030 Před měsícem

    Cannot connect, character to get rifle…. Bp fps char object reference not compatible with fps anim bp Objekt Referenz

  • @Noichik_030
    @Noichik_030 Před měsícem

    The has rifle does not exists why ?

    • @PitchforkAcademy
      @PitchforkAcademy  Před měsícem

      @whiteTygr_ Because in 5.4 Epic moved it to the animBP. Just keep going we will fix everything...

    • @Noichik_030
      @Noichik_030 Před měsícem

      @@PitchforkAcademy thanks do you have a discord for trouble shooting or so ?

    • @PitchforkAcademy
      @PitchforkAcademy  Před měsícem

      @whiteTygr_ The discord is accessible via Patreon which is linked in the description. 🙂

  • @omaralhassan2300
    @omaralhassan2300 Před 4 měsíci

    yo i have an issue for some reason i cant seem to connect the character reference to the get rifle Boolean.
    15:46
    i followed along pretty carefully. but I'm also on 5.4
    can anyone help ?

    • @PitchforkAcademy
      @PitchforkAcademy  Před 4 měsíci +1

      That's weird. So you changed the cast to the direct cast to First Person Character BP and changed the variable type @14:11?

    • @omaralhassan2300
      @omaralhassan2300 Před 4 měsíci

      @@PitchforkAcademy yeah I just did it twice it, but there no difference.

    • @omaralhassan2300
      @omaralhassan2300 Před 4 měsíci

      ​@@PitchforkAcademy i can put the variables in respectively but I cant connect them. and I have to tick off context sensitive tab
      snipboard.io/Iz6h4G.jpg
      but I cant connect them

    • @omaralhassan2300
      @omaralhassan2300 Před 4 měsíci

      ​@@PitchforkAcademy
      I can seemingly put in the 2 variables by themselves but i cant connect them and i have to turn off context sensitivity
      snipboard.io/Iz6h4G.jpg

    • @omaralhassan2300
      @omaralhassan2300 Před 4 měsíci

      i seem to be able create the nodes respectively but cant connect them . and I have to turn off context sensitivity
      snipboard.io/Iz6h4G.jpg

  • @jaydevpitroda9089
    @jaydevpitroda9089 Před 4 měsíci

    i think you should make discord server

  • @grantchavez9304
    @grantchavez9304 Před 3 měsíci

    *promo sm* 💞