Foundry module NOT WORKING? Watch this video!

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  • čas pƙidĂĄn 24. 06. 2024
  • There is nothing more frustrating than a broken Foundry module! But how do you go about fixing it? It can feel daunting but there is a way to track down what is causing the issue and see if there is already a fix in the works! Let me show you how to debug a broken Foundry module, check for fixes, and report the bug if necessary! Foundry module not working? Watch this video!
    Find The Culprit: foundryvtt.com/packages/find-...
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    Video edited by lokiwildin, go give him a follow: / xxmrmegabytemegishxx
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    Chapters:
    00:00 Intro
    01:10 Disclaimers and my setup
    01:40 Update your game systems and modules
    02:15 Investigating if the module is buggy or completely broken
    03:07 Finding out what is causing the issue
    04:41 Reporting the issue in Github
    07:30 What to do while waiting for a fix?
    08:27 Summary
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Komentáƙe • 11

  • @theneversquid
    @theneversquid Pƙed 10 měsĂ­ci +4

    Being a developer, most of this isn't new information, but I just wanted to say it is very nice to see that most module makers are super responsive when you do github bug reports. Reported a couple and were fixed within a week or two. Which doesn't sound fast but it really is. Provided the module is still actively being worked on, of course.

    • @DiceAndEasy
      @DiceAndEasy  Pƙed 10 měsĂ­ci

      I’ve had the same experience! It’s so satisfying seeing a bug you reported get fixed!

  • @maciekdrozdzik4748
    @maciekdrozdzik4748 Pƙed 10 měsĂ­ci +2

    Another great video! I'm still waiting for a fix on Scene Transitions and Token Mold just crapped out on me, going through the necessary steps tonight.

    • @DiceAndEasy
      @DiceAndEasy  Pƙed 10 měsĂ­ci

      Thanks! Hopefully those get fixed soon!

  • @BrentRogers5
    @BrentRogers5 Pƙed 10 měsĂ­ci +1

    So you're using the last v10 update since FoundryVTT is on v11 now

    • @DiceAndEasy
      @DiceAndEasy  Pƙed 10 měsĂ­ci

      Correct! I haven’t had the time yet to jump from v10 to v11 since I run 3 campaigns in Foundry and want to make sure they don’t completely break

  • @DrKitman
    @DrKitman Pƙed 4 měsĂ­ci

    Kinda clickbait, honestly.