SpatialOS Gameplay Deep Dive | Take a tour of our tech demo SURVIVAL

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  • čas přidán 28. 06. 2024
  • About SURVIVAL
    SpatialOS and UE4 enable this tech demo which hosts up to 1000 concurrent players in a single "game instance" with 10,000 AI opponents and 100,000 other individual game objects, like trees and rocks.
    SpatialOS powers a massive 400km2 persistent game world where player actions have meaningful effects on everything in the simulation.
    Find out more: bit.ly/2VlrRAo
    Get SpatialOS: bit.ly/2VMyJGn
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Komentáře • 155

  • @Drrolfski
    @Drrolfski Před 6 lety +193

    Nice, now if someone makes a successor to Planetside 2 (a game that has been hosting 1000+ player FPS battles since 2012) with this tech, then I'm a happy camper.

    • @paiydar9964
      @paiydar9964 Před 6 lety

      thats true shit.

    • @xxxx85
      @xxxx85 Před 6 lety +11

      Without the stupid 3:rd player mode, perhaps.

    • @etchasketch222
      @etchasketch222 Před 5 lety +4

      PS2 still rocks...but it defiantly needs a fire under it's arse to make that franchise better. This game might be nipping at their heels. Still though, this game will need squad play, lots of fun roll vehicles for air and ground to make it pass PS2 imo

    • @franciscoxavier7066
      @franciscoxavier7066 Před 5 lety +3

      @@etchasketch222 the game will be getting a dx11 update next year this will MASSIVELY improve the reputation of PlanetSide 2

    • @mechm1nd
      @mechm1nd Před 5 lety +6

      @@franciscoxavier7066 no amount of fancy graphics can fix "50 people just shoot in the door" grind

  • @DragoCorps
    @DragoCorps Před 6 lety +62

    Planetside 3!?

  • @fragarena9910
    @fragarena9910 Před 6 lety +108

    So THIS , is the fabled spacial OS , nice

  • @DarthRaver-og7qq
    @DarthRaver-og7qq Před 5 lety +94

    Ive heard so many awesome things about spacial OS. looks amazing!!
    Btw serious question...are you guys planning on releasing your survival game?? I know its just for demo but it looks sick. Honestly looks better than 75% of whats on steam.

  • @Ometen
    @Ometen Před 5 lety +7

    This could be the needed tech for a Planetside 3

    • @jbkappirossi
      @jbkappirossi Před 3 lety

      Let's hope they're already working on it. Otherwise i might be to old to keep up with the youth.

  • @bossmeep6467
    @bossmeep6467 Před 5 lety +7

    If this Spatial OS comes to future VR that's going to be the sequel of "player one"

    • @neodore2657
      @neodore2657 Před 5 lety

      Prequel you mean. Ready player one is more intricate and expansive

    • @bossmeep6467
      @bossmeep6467 Před 5 lety

      @@neodore2657 ohh daym

  • @RedceLL1978
    @RedceLL1978 Před 5 lety +34

    I want this size and scope, but the ability for players to build their own mega bases/cities and have their own homes built within them. So they're all invested in keeping their alliance safe.

  • @Itschotsch
    @Itschotsch Před 5 lety +14

    I would absolutely play this game.

  • @Bilfford
    @Bilfford Před 5 lety +16

    But... where's the part where you show us the impact site?

  • @Revennaras
    @Revennaras Před 5 lety +5

    This would be a awesome learning project for indie game developers and starting developers to see how its all been created and develop there game with there own art by replacing the existing onces.
    Using SpatialOS would it be possible to get the developers a true taste of how to get going next.
    If there are ever plans to release this under a license only going for education and non commercial use than this would become the most powerful oppertunity ever released.

    • @JohnSmith-ox3gy
      @JohnSmith-ox3gy Před 4 lety

      Revennaras
      I could make a course guiding trough a project like this, but the audience for this technology is small so a course like that would be a lenghty and expensive.

  • @ninjagang811
    @ninjagang811 Před 5 lety +12

    Don’t let us down guys

  • @sodthisall
    @sodthisall Před 5 lety +18

    Can we play this game. Would love to.

  • @suryanshtagore7180
    @suryanshtagore7180 Před 5 lety +1

    Spatial os + Cyberpunk, would be fucking amazing

  • @uglyyuckling8597
    @uglyyuckling8597 Před 2 lety +2

    RIP. Nothing will ever be like planetside 2 apparently

  • @kaf3in0
    @kaf3in0 Před 5 lety +2

    Sounds good, what happens when you have all players concentrated in one place since optimizations like: A doesn't need to know about B can't work ?

  • @BabaGrapl-vy9fc
    @BabaGrapl-vy9fc Před 6 lety +2

    It looks awesome! Now I want to play it :(

  • @elevatetechai2024
    @elevatetechai2024 Před 5 lety

    this is awesome I'm trying to use the GDK for Unreal I hope I get to deploy it , but this looks very promising

  • @SharkVisionStudio
    @SharkVisionStudio Před rokem

    Why does this have so little views? These guys need a marketing budget

  • @vinnie8826
    @vinnie8826 Před 6 lety +5

    Wow! :o

  • @duke222222
    @duke222222 Před 6 lety

    Will this be available as an example project? From experience example projects are so much better than vanilla documentation.

  • @the_jones528
    @the_jones528 Před 5 lety

    I HAVE to hear more

  • @codersexpo1580
    @codersexpo1580 Před 3 lety

    Very exciting tech, persistent open world MMO's! How is Improbable SpatialOS different from Novaquark? Pros & Cons between them. Can we work with Novaquark via a sandbox and Unity3D or UE4 like ISOS offers?

  • @DonnieGQX
    @DonnieGQX Před 5 lety

    So this is the start of Deep dive tech like Sword art online. :D

  • @TobeasJ
    @TobeasJ Před 5 lety

    I just assumed that SpatialOS was yet another smartphone OS, so I had no reason to check it out. Turns out its so much more.

  • @plzineedtogowayrn6353
    @plzineedtogowayrn6353 Před 5 lety +1

    This is awesome

  • @UrbanSasquatch
    @UrbanSasquatch Před 5 lety

    I really enjoyed that

  • @evil_vectortv7810
    @evil_vectortv7810 Před 5 lety

    Looks promising

  • @NotSoMelancholy
    @NotSoMelancholy Před 5 lety

    Can we finally get a MAG 2 cause of this?

  • @tyrlancer1726
    @tyrlancer1726 Před 5 lety +2

    Finaly, real brealthroughs.

  • @studentofliferee868
    @studentofliferee868 Před 5 lety +1

    Imagine 1000 wow player or StarCraft units fighting against each other

  • @uniworkhorse
    @uniworkhorse Před 6 lety

    When can we play this

  • @Alex-jy3hf
    @Alex-jy3hf Před 6 lety

    super!!!

  • @Prophet2030
    @Prophet2030 Před 5 lety

    Is the game out now and where can i download it ? Greetz

  • @Zoza15
    @Zoza15 Před 5 lety +1

    The future for MMO's?..

  • @RafaelMemmel
    @RafaelMemmel Před 5 lety

    It's possible to play this game in first person?

  • @johnny14794
    @johnny14794 Před 5 lety

    Where is the link to play Survival? I want to play it!

  • @uniworkhorse
    @uniworkhorse Před 6 lety

    HO LY SHIT Can't wait to see this used in mavericks!

  • @zap2960
    @zap2960 Před 5 lety

    Is this PC only?

  • @Entertainment-ev6ob
    @Entertainment-ev6ob Před 4 lety

    Wonder if this will help evolve the mmorpg genre :$$

  • @TheBadassTonberry
    @TheBadassTonberry Před 5 lety

    That's nice and all but my experience with Worlds Adrift shows it's not there yet. Seriously, the amount of lag and rubberbanding the game experiences as soon as there are more than 600 or 700 players is terrible! Right now, WA can only support about 500 players at the time.

  • @theaveragejoe5273
    @theaveragejoe5273 Před 5 lety +1

    This seems too good to be true... I want to know if this is work or not when a lot players are actually on.

    • @JohnSmith-ox3gy
      @JohnSmith-ox3gy Před 4 lety

      The-Average -Joe
      There are a handful of games using spatialOS. It works and the technology is opensource under MIT liscense so there are many more to come.

  • @corbin4360
    @corbin4360 Před 5 lety

    Now have this, but let people build cities and settlements, so people become invested in their alliance. I can imagine people building bases on top of rich energy deposits, and then another alliance doing a raid, resulting in a huge firefight.

  • @kyleroudabush6757
    @kyleroudabush6757 Před 5 lety

    Only 1000 people? Let’s be real here most mmos are much bigger than that.
    Then let’s talk about pricing which is still a mystery and devs are dropping due to pricing. But I love the idea and I’m sure people can mimic this behavior in a private engine

  • @TheMasterOfSafari
    @TheMasterOfSafari Před 5 lety

    Okay, SpatialOS aside, I’d like this to be a real game.. make it happen Improbable! :D
    Game Mechanic looks nice.. it might work out well if you develop it for a few years!

  • @docparkour436
    @docparkour436 Před 5 lety

    But when will I get to play games my guys

  • @EvilAnomaly
    @EvilAnomaly Před 6 lety

    Awesome demo minus the garbage TPP!

  • @dawnphantom2439
    @dawnphantom2439 Před 3 lety

    So does anyone actually know how to get access to this demo?

  • @rockade2408
    @rockade2408 Před 5 lety

    Is it possible to get the source code for this?

  • @Rightlime7923
    @Rightlime7923 Před 6 lety

    this will change the world ...... I believe......

  • @lehspaghettimaaster436

    The star wars game I wanted , but will never get

  • @ekser-thanksfor50ksubscrib72

    WHAT? OMG!

  • @Rightlime7923
    @Rightlime7923 Před 6 lety

    imagine a gta V like game but with all the real world multiplayers driving cars in real time .....

  • @YiaMdj
    @YiaMdj Před 5 lety

    Release this demo as a game pls

  • @birubu
    @birubu Před 5 lety

    You see, this is what No Man's Sky was missing

  • @BrutalExp3rt
    @BrutalExp3rt Před 6 lety +14

    Who else is here for Mavericks Proving Grounds? (Got Mavericks Proving Grounds Vids on my channel)

    • @vikinghammer87
      @vikinghammer87 Před 6 lety +6

      People dont even know. Proving Grounds will be the final nail in PUBGs coffin.

    • @joshuabenton3785
      @joshuabenton3785 Před 6 lety

      I am hyped before the hype train has even been announced!

  • @Fragsu
    @Fragsu Před 5 lety

    Is this Runescape 4?

  • @Flippy16
    @Flippy16 Před 2 lety +1

    Outset

  • @edwin4625
    @edwin4625 Před 3 lety

    Make Champions Online and City of Heroes successor please.

  • @truth_and_raids3404
    @truth_and_raids3404 Před 5 lety

    I wanna play survival... any chance of a release?

    • @truth_and_raids3404
      @truth_and_raids3404 Před 5 lety

      @@ImprobableIo0 Aww man so sad, well im excited to see your system in action. It looks truly amazing.

  • @teawacrossmannixon1760

    The future is now

  • @princeofnothing1866
    @princeofnothing1866 Před 5 lety +5

    Can we play that

    • @milas6487
      @milas6487 Před 5 lety

      @@ImprobableIo0 Will there be any tests/demos in the future? I'd love to participate in one.

    • @LiamS2005
      @LiamS2005 Před 5 lety

      On their website they say that there are no plans on making it public.

  • @nicolaslavinicki4029
    @nicolaslavinicki4029 Před 5 lety

    It's possible to download this demo?

  • @zap2960
    @zap2960 Před 5 lety

    I NEED VEHICLES

  • @Gamer2Gamers
    @Gamer2Gamers Před 6 lety +1

    I am totally curious could SpatialOS work on a single player game as massive as kenshi? store.steampowered.com/app/233860/Kenshi/ how would it be able to enhance a single player sandbox RPG game, would love a answer :P

  • @Zoltoks
    @Zoltoks Před 5 lety

    Got some pretty bad lag going on.

    • @Fatikis42
      @Fatikis42 Před 5 lety

      And that is in the tech demo. So imagine how much worse it actually is!

  • @guy-nz1nt
    @guy-nz1nt Před 5 lety

    Should have been around when they made atlas

  • @LucidLegend1984
    @LucidLegend1984 Před 5 lety

    Link me, to the game so that I may demo it!

  • @xMenace
    @xMenace Před 6 lety +7

    Planetside...

  • @duke222222
    @duke222222 Před 6 lety +4

    How is this 400km sq when UE4's limit is 20km sq?

    • @Deck_Dynasty
      @Deck_Dynasty Před 6 lety +21

      ue is 20km x 20km = 400km sq. source: I'm a ue developer. also, in ue it's not a hard limit and can be extended practically infinitely with world origin rebasing

    • @Power5
      @Power5 Před 5 lety

      SC is working on similar server meshing tech as well, and I cannot wait for persistence in our online worlds. But each SC moon is in the hundreds of km diameter range. Planets are in the thousands of km diameter range. I honestly do not see the need or want of having thousands of players in a 20x20km square. That is just way too many players. Will feel like trying to have a gunfight in a crowded dance club.

    • @blackedelweiss601
      @blackedelweiss601 Před 5 lety

      1000 players in a 20x20km map would feel quite empty actually. Do the math dude.

    • @Power5
      @Power5 Před 5 lety

      If the map is completely empty and all of the footprint is usable and you are only allowed to walk. The moment you have faster than human speed travel and areas you cannot access, it becomes very small. Do the math.
      When I am 20km from an enemy in Star citizen I am already getting my systems ready for a fight and trying to scan them to see if I have to tuck tail or stay to fight.

  • @22-narendraputra77
    @22-narendraputra77 Před 4 lety +2

    No game can beat spatial os and ps 2 its impossible

    • @la_dragonstudios2670
      @la_dragonstudios2670 Před 4 lety

      Ik that the truth, imagine what Planetside 2 could be with more ideas with advanced droids and species

  • @la_dragonstudios2670
    @la_dragonstudios2670 Před 4 lety

    Im having difficulties believing this is a "demo" if this is a demo what's considered a real game?

  • @SamStanton411
    @SamStanton411 Před 5 lety

    Good luck to anyone with a card lower than a 1070 running this

    • @tobyhendricks9951
      @tobyhendricks9951 Před 5 lety +2

      I think the point of distributed computation is that there's very little performance overhead, allowing less beefy hardware to run it fine.

  • @clemj7928
    @clemj7928 Před 5 lety

    change the crosshair before deciding to sell this for 60$ on steam

  • @biglammo
    @biglammo Před 5 lety +2

    Kill Planetside 2 with this, thanks.

  • @skud9999
    @skud9999 Před 5 lety

    Hopefully Cyberpunk 2077 makes use of this

    • @tobyhendricks9951
      @tobyhendricks9951 Před 5 lety

      Probably not, if you're lucky it'll be in a dlc, not totally improbable knowing the size of cd projekts dlcs.

  • @rome229
    @rome229 Před 5 lety

    Dont pull a NMS on us.

  • @KaasTVNL
    @KaasTVNL Před 5 lety

    Is this fallout 74

  • @Fatikis42
    @Fatikis42 Před 5 lety

    Looks like if an MMO had a baby with a survival game, but it was born with a few too many chromosomes.

  • @kalilsheard9188
    @kalilsheard9188 Před 5 lety +1

    imagine this game in vr

  • @tsuvani3230
    @tsuvani3230 Před 5 lety

    So....SAO can be real?

  • @ZerofeverOfficial
    @ZerofeverOfficial Před 5 lety

    Please dont say this is what Atlas used. Please.

  • @_Hadda
    @_Hadda Před 5 lety +2

    well thanks unity for removing the awesome spacialOS, now I'll move my game to UE4. What a dumb move Unity.

  • @omarsameh5007
    @omarsameh5007 Před 5 lety +3

    you know will be better than SpacialOS ? , camelot unchained engine will have 3k players in 3 wars Realm versus realm with spells effects , so lets hope all of them succeed because it create better future for gaming

    • @Flewrider
      @Flewrider Před 5 lety +8

      You do know that spatialOS is so scaleable that you could actually run the whole playerbase of a game (probably up to 50.000 players) on one game world simultaniously? So if we are talking playernumbers nothing can beat SpatialOS.

    • @Awendell420
      @Awendell420 Před 5 lety +1

      omar sameh 3k is low key nothing compared to spatialOS

  • @i.m.gurney
    @i.m.gurney Před 6 lety +1

    I'm too old to focus on PVP, I can & do though find the distributed processing a valuable line to pursue. Persistence which in my mind can lead to evolution.... ideas are filling my mind. Yes, interesting work, not just for the children. (First machine, c64 1986)

  • @josecortes1674
    @josecortes1674 Před 6 lety +3

    I hope its on consoles

    • @godofthecripples1237
      @godofthecripples1237 Před 5 lety +4

      I get the vibe you don't understand what this is.

    • @Refresh5406
      @Refresh5406 Před 5 lety +1

      Almost nobody here seems to really understand what it is lol

  • @n0tourist
    @n0tourist Před 6 lety +20

    04:35 what an awful explosion

    • @totalunconcern
      @totalunconcern Před 5 lety +2

      megaman explosion in 3d

    • @spaaaaace8952
      @spaaaaace8952 Před 5 lety +2

      Not SpatialOS's problem. That was made in UE, so it depends on how good the developer is.
      Moron.

    • @totalunconcern
      @totalunconcern Před 5 lety +12

      @@spaaaaace8952 contain your absolute dweebtism dipshit, he literally just said what an awful explosion lmao

    • @corbin4360
      @corbin4360 Před 5 lety +4

      mean it is a demo

    • @Refresh5406
      @Refresh5406 Před 5 lety

      That has nothing at all to do with SpatialOS

  • @silencedandshadowbanned7277

    Screw fartnight

  • @fuzz9958
    @fuzz9958 Před 5 lety

    Rip wallet for the server/elektrical bill ect. Welcome trolls and hackers bigtime and what a gigantic mess it would all be,how many admins(kindergarden teatchers) would it not take. Not to talk about lag, potato pc out of sync.
    Would be tenfold more mess and annoying things than we allready have with 80-100 players.
    The theory is nice but it would be a catastrophe of format, cause the gaming world is simply not ready for this.
    I wouldnt invest to many money in this. But you never know..

  • @XMI3RA
    @XMI3RA Před 5 lety

    Nobody is going to play this game, because of how heavy it already looks. It would take months to optimize this game.

  • @7dogguy
    @7dogguy Před 5 lety

    It's basically planetside no one ever wins and there is no end goal so the game is literally a life waster

    • @hamborger7187
      @hamborger7187 Před 5 lety

      When is a game not a life waster? I believe thats the point of video games buddy. And anyways many players(Me included) actually enjoy these types of games, where you make your own goals.

    • @oracleofvideos5220
      @oracleofvideos5220 Před 5 lety +1

      It's a tech demo.

  • @Jdekbws
    @Jdekbws Před 5 lety

    We don't need violence ... enough is enough

    • @theRPGmaster
      @theRPGmaster Před 5 lety

      @I don’t see the Point of getting likes on a comment You sound like an even younger kid, seriously, people...

  • @xxxx85
    @xxxx85 Před 6 lety +11

    Seriously, wtf is up with always having the 3:rd person view when aiming or whatever? You have to walk further into enemy fire and whatnot just to get into aim of what you would normally be in aim of without the stupid 3:rd person mode. Why not make it 1:st person all the time? Why the hell does this stupid damn 3:rd person mode persist through 1:st person shooters nowadays? Just block it damnit!

    • @MudHut67
      @MudHut67 Před 6 lety +4

      It's a tech demo

    • @b_wellyn
      @b_wellyn Před 5 lety +1

      It's easier to have 3rd person/1st person animations than to make special 1st person animation

    • @ogrewease
      @ogrewease Před 5 lety

      Yea I'm not a fan of fps, but fps and 3rd together, now that I like. Give me that option fudge that!

    • @assassinaria
      @assassinaria Před 5 lety

      Im more pissed that shooting games are still the norm in 2019. Been gaming since 97 and it seems that games have become too mind numbingly boring. No innovation 😔 (except for Minecraft)

  • @WojtekCzaderna
    @WojtekCzaderna Před 6 lety +2

    Ok, as a game is quite nice but as a simulation for the potential future virtual world is completely STUPID. Fighting is the main theme of this game. Teaching AI that brutal force is the way humans "cooperate" with the rest of the world instead of trying to find a peaceful solution. Great. Very smart indeed.

    • @Kingdomkey123678
      @Kingdomkey123678 Před 5 lety +13

      Wojtek Czaderna
      This isn’t Smart A.I. It’s very limited in what it can do even with in the game.
      People really need to learn the difference between video game A.I. And actual General A.I. (Which is the type in Sci-Fi that always fucks over humanity).
      They are not similar in any way.

    • @PHeMoX
      @PHeMoX Před 5 lety +3

      @@Kingdomkey123678 You should add that actual GENERAL AI doesn't exist yet. We don't know how to make an AI that is both learning, smarter than us and capable of rewriting itself in this indefinite loop of self-improvement. At the moment our 'AIs' are bruteforcing solutions based upon neverending trial and error, deciding upon what to do based on fitness scores and statistics, instead of a core understanding of logic, ie. rational intelligence. We're so far away from any killer AI, it's not even funny we see people 'warn' for it. That's pathetic when you know where we are at with actual AI development.

    • @kareklopodaros
      @kareklopodaros Před 5 lety +12

      Did this man actually think that it was a real ai...

    • @godofthecripples1237
      @godofthecripples1237 Před 5 lety +5

      What?! Are... _are you high?_