Code a Platformer Game | 5. Wall Jumping Done Right!

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  • čas přidán 6. 09. 2024

Komentáře • 1,1K

  • @johnpn6747
    @johnpn6747 Před 2 lety +193

    Does wall jumping feature make the slip block useless now?

    • @griffpatch
      @griffpatch  Před 2 lety +136

      Very very good point - and no - The slip block is super important as it uses it as you slide down the wall so that you don't get caught on the little pixels that stick out. However, there is a bit of a fight going on between slope climbing, slip, and wall sliding... all three features are stepping on each other toes a little and could do with a bit of a tweak I suspect to get them to their full potential. My least favorite side-effect is that the player can get stuck climbing a 45 degree slope due to the slip kicking in when I really wish it wouldn't.

    • @greengreenanimations
      @greengreenanimations Před 2 lety +6

      first to reply

    • @johnpn6747
      @johnpn6747 Před 2 lety +27

      @@griffpatch Yay, the first time I got pinned by someone :D

    • @griffpatch
      @griffpatch  Před 2 lety +27

      @@johnpn6747 T'was a very good question

    • @prajinadhidiyan4555
      @prajinadhidiyan4555 Před 2 lety +2

      @@griffpatch hehe

  • @dazcarrr
    @dazcarrr Před 2 lety +52

    this really is feeling like a more high quality remake of that platformer tutorial on scratch you made a while ago. you did the hitboxes better, the animations better, and now the variable jump height and the wall jumps better.

    • @griffpatch
      @griffpatch  Před 2 lety +11

      Better, but a little at the expense of complexity I suppose... but it's fun to try new things :D

    • @moonlightgaming3067
      @moonlightgaming3067 Před 2 lety +1

      @gui alondra oh god caps!

    • @GemmaOrdidor
      @GemmaOrdidor Před 2 lety +1

      done up

  • @elishafoster3649
    @elishafoster3649 Před 2 lety +4

    In the set costume script in the first if condition, you can put "wall slide > 0 and speed y < 0" to prevent the wall slide animation from playing when jumping up a wall

  • @CrispyXLYT
    @CrispyXLYT Před 2 lety +41

    i love how you said 'WHEE!' as you were playing with a long jump duration. absolutely epic!

  • @adrielwaderivera1974
    @adrielwaderivera1974 Před 2 lety +1

    12:22 "Splat! YES! We have a very sticky face apparently, brilliant!" XD sticky face XD

    • @LeonID207
      @LeonID207 Před 27 dny

      AHHAHAHHAHAHAHAHAHAHAHHAHAAAA🤣🤣🤣🤣

  • @nick14147
    @nick14147 Před 2 lety +10

    Hey Griffpatch, i love how you visuallize the physics to make it better to unterstand! Go on with that!

  • @jdh9419
    @jdh9419 Před rokem +8

    griffpatch: It’s fine if you’d like your player to jump off the wall rapidly
    Also griffpatch: We are striving for excellence, so we need to prevent the player from pulling this off

  • @thewideinstitute7872
    @thewideinstitute7872 Před 2 lety +26

    Guys say a very big thank you to griffpatch for creating all the costumes for us and Helping us for coding too ! How great hearted you are griffpatch !😊

    • @griffpatch
      @griffpatch  Před 2 lety +9

      My pleasure!!! Scratch On :D

    • @legendxgamerz1356
      @legendxgamerz1356 Před rokem +2

      @@griffpatch hey i didn't do anything in ep4 which was the animation and i am using that cube and idk what to do for the wall climb cuz my controls are different than your's and i am not a coder I'm just doing it for fun and trying to learn ( btw i like your videos but can you also bring some other programs like python and javascript)

    • @dogo306
      @dogo306 Před rokem

      @@legendxgamerz1356 yo, i might be able to help

    • @BAWK1000mega
      @BAWK1000mega Před rokem

      @@dogo306 BRO PLEASE HELP ME TOO I NEED IT

    • @dogo306
      @dogo306 Před rokem

      @@BAWK1000mega oke

  • @FireA62
    @FireA62 Před rokem +1

    Since tha wl jumping mechanic is from the Mario franchise hw about adding the twirl (mid-air spin): in the air, you press a certain button that will make the player spin in the air, it useful to cross huge lava pit or reach far places

  • @04tmoodyscratch24
    @04tmoodyscratch24 Před 2 lety +17

    Simply beautiful, beautifully simple. Just like all your tutorials, love how you solved all the problems associated with it!

    • @griffpatch
      @griffpatch  Před 2 lety +3

      :) yeah, we work our way through them! Still a few more I think lurking he he

    • @jennahm9725
      @jennahm9725 Před 2 lety +2

      I think you should do collecting coins and get superpowers next

    • @Nothing77720
      @Nothing77720 Před 4 měsíci

      @@griffpatch:D

  • @Twin138956Productions2019

    You're the best scratcher a scratcher has ever thought. Your tutorials are amazing!

  • @christopherovietp8248
    @christopherovietp8248 Před 2 lety +5

    Griffpatch: "We'll use..."
    Me: "A variable? Or a custom block?"

  • @ladypotato1327
    @ladypotato1327 Před rokem +1

    Love that when making my spider man game, I just had to set the speed y to 0 when wall sliding, and that was it for the basic wall sticking! Love your stuff griffpatch!

  • @minecraftcraziness3944
    @minecraftcraziness3944 Před 2 lety +8

    Hello! I actually learned more than the tutorial itself from this series.Awesome VIDEO!
    I would like another series on open world scrolling survival RPG game.
    Itll be cool!

  • @PatPatYT
    @PatPatYT Před 2 lety +7

    You know you're making a good game when you follow griffpatch's tutorial

  • @_aitchfactor188
    @_aitchfactor188 Před 2 lety +1

    This platformer series is coming along just as I dusted off my old platformer project, and it's been helping heaps! Your videos on pathfinding were perfect for a boss idea I had too. I've already programmed this kind of wall jumping but I'm really excited to learn about moving platforms next week!

  • @earl.youtube
    @earl.youtube Před rokem +4

    I love how you go out of your own time to educate people! Keep up the good work! 👍

  • @hazel_levesque_25
    @hazel_levesque_25 Před rokem +1

    Griffpatch - Don't feel bad if you want to keep wall jumping this way
    Also Griffpatch - But in our tutorial, we are striving for excellence
    **Proceeds to make all the peeps feel bad**

  • @beebosrandomchannel1463
    @beebosrandomchannel1463 Před 3 měsíci +3

    my wall slide is to fast and when i try to change it it just doesn't work anymore?

  • @yeeteroflands7024
    @yeeteroflands7024 Před 9 měsíci

    Ive watched this guide multiple times.First time was my first days on scratch.I didnt understand anything you were saying.As i got better and better i built up more understanding thanks to you,and now when i watch this theres only a few things i dont fully understand

  • @kingcoolkish9413
    @kingcoolkish9413 Před 2 lety +4

    Griffpatch you legend, another upload straight off the bat! Keep up the great content

  • @ChomikOto
    @ChomikOto Před 9 měsíci +1

    i used this tutorial to add wall jumping to your tutorial about scrolling platformer tutorial (customizing it a bit) because i didnt like how that wall jumping worked... could you add a tutorial about maybe moving and rotating platforms and checkpoints to your scroll platformer series? :)

  • @InvertedByDefault
    @InvertedByDefault Před 7 měsíci +20

    Bro is addicted to variables.

  • @Eli-7528
    @Eli-7528 Před 2 lety +2

    It’s so crazy how you only had 2 sprites for this masterpiece for so long!!

  • @Cen_t1369
    @Cen_t1369 Před 2 lety +4

    Hello Griffpatch, I had a doubt, I am making a Pen Shapes Engine, but can't think how to make ovals. I have figured out How to make 2-Infinity sided shapes.

    • @griffpatch
      @griffpatch  Před 2 lety +4

      repeat 36; goto x: orig_x + width * sin(dir), y: orig_y + height * cos(dir); dir = dir + 10; loop

    • @Fantogogo
      @Fantogogo Před 2 lety +2

      @@griffpatch Wow

    • @akalana2498
      @akalana2498 Před 2 lety +2

      @@griffpatch bahasa apa ituu

    • @Cen_t1369
      @Cen_t1369 Před 2 lety +1

      @@griffpatch wow! that works

    • @EHMM
      @EHMM Před 2 lety

      @@griffpatch I love seeing it break when I change the width and height

  • @noc5
    @noc5 Před 2 lety +1

    Just a quick tip for you guys. If you want to make the walljumps mega man x style, where you can still scale a wall without any pushback as well as being launched off if you go in the opposite direction, just find the long jump change and make it 0 - the abs of longjump. You won't get any pushback, but if you don't try to jump back onto the wall, you'll still be pushed off

  • @thecovid-pizzamcpgp4522
    @thecovid-pizzamcpgp4522 Před 2 lety +3

    Next, you should show how to add water you can swim in and traps/checkpoints

  • @soapfaces
    @soapfaces Před 2 lety +2

    This tutorial was very helpful! I’ve never known how to do wall jumps correctly, and this was just what I needed.
    Thanks again Griffpatch

  • @tyj90000
    @tyj90000 Před 2 lety +3

    Hey griffpatch, I was wondering if you can add moving planforms. It will be epic! maybe in episode 6?

  • @Its_PacFan
    @Its_PacFan Před 2 lety +1

    Thank God there's a better Wall Jumping System now. Thanks!

  • @Mistercookoo
    @Mistercookoo Před rokem +1

    20:50 I LOVE YOUR CONTENT KEEP IT UP!!!❤❤❤❤❤

  • @QuantumScratcher
    @QuantumScratcher Před 2 lety

    You can use a variable called 'wall jump length' or something similar to store the length of the long jump instead of hard-coding it.
    (You could do (direction / 90) * wall jump length instead of (direction / 90) * 7)

  • @autisticChronicles360
    @autisticChronicles360 Před 2 lety +2

    I plan to make my own platformer with 2 characters, which can by swapped via swap points. Each character will have their own set of unique abilities (specifically one being able to wall jump, and the other being able to shrink in size in order to fit through small pathways).
    I am a Scratcher with the username of Crosbyman64, and a 5 year Hopscotcher (it’s an iOS app that is also block based coding similar to scratch, but more limited) with the same username.
    I already came up with over 40 different tiles that all behave differently. All that’s left is to design each tile, add specific collisions for those tiles, add functions from interacting with certain tiles (because one tile is a button (which can be activated by standing on it, or by moving crates onto it, but it will release when nothing is on it), and another tile is a jammed button (which can only be activated by a ground slam, but unlike the normal button, jammed buttons will be stuck in place after activation)), make use of reusing clones (like the tile scrolling from your Mario series), and generate levels based on a level string (xxyy{tile_ID}, i.e., 0405A).
    If you are interested to know, the two characters are named “Shaperson Square” and “Starlynn”. They are quite literally what their name says.
    Shaperson:
    Can wall jump (due to its surface area)
    Can Ground Slam (whilst in mid-air)
    Starlynn:
    Can double jump (not normal for most platformers, I know)
    Can Shrink in size to fit through small pathways
    Can jump on sticky tar (yet another tile I came up with)
    All tiles:
    1. Grass Tile
    2. Dirt Tile
    3. Stone Tile
    4. Weak Platform (could collapse from standing on it)
    5. Bounce Pad (similar to Trampoline from your APPEL game)
    6. Button
    7. Jammed Button
    8. Key
    9. Door (unlocked by key)
    10. Reinforced Door (unlocked by button)
    11. ON/OFF Switch (switches tangibilities of switch platforms)
    12. Red Switch Platform
    13. Blue Switch Platform
    14. Sticky Tar (slows movement and prevents Shaperson from jumping)
    15. Pink Alternating Platform
    16. Blue Alternating Platform
    17. Anti Gravity Platform
    18. Ice Block
    19. Breakable Platform
    20. Collectibles
    21. Collectibles that follow moving tiles
    22. Checkpoint
    23. Golden Star (like the red apple from APPEL)
    24. Goal
    25. Spikes
    26. Saw
    27. Hydraulic Press
    28. Lava
    29. Crate (can only be moved by Shaperson)
    30. Swap Point
    31. Small Pathway
    32. Geyser
    33. Laser Beam
    34. Danger Light Tile (white, yellow, red)
    35. Portal (8 different colors, teleports player to portal with the same color)
    36. Wall Jump Platform (only Shaperson can wall jump off this platform)
    37. Hidden Pathway
    38. Hidden Collectible
    39. Trigger Tile
    40. Lock Camera
    41. Boundary Tile
    42. Spawn Point
    43. Hints
    Some of these tiles were inspired by your APPEL game.

  • @leo79033
    @leo79033 Před 2 lety +1

    "we can accomplish THIS by adding a NEW variable!"
    -sun tzu, art of war

  • @thunderscores
    @thunderscores Před 2 lety +2

    Hey griffpatch, I am pretty sure I followed every step, but when I jump, i am unable to move any direction in the middle of the jump. For example, if I jump, then press an arrow key (left or right), nothing would happen. But great tutorial!

  • @rawnutcooking7580
    @rawnutcooking7580 Před 2 lety +2

    I am amazed by all your videos and also especially your games on scratch... Cuz
    I am a new coder and love to see your coding done in your projects but at some projects I can't even understand a single thing because there are more than thousands of code😅😂😂

  • @73doctorgonzo
    @73doctorgonzo Před 2 lety +1

    you are very good at explaining the code not just | ba ba ba ba ba ba there its done. without any explaining no. you are very good at explaining the code:)

  • @thecovid-pizzamcpgp4522
    @thecovid-pizzamcpgp4522 Před 2 lety +1

    You might have covered this since I havent finished the video, also it's not a big deal that I really want fixed, but when I am still walking into the wall I slide down slightly faster which is unrealistic. But its not like wall sliding/jumping is realistic either.

  • @SillyArcade
    @SillyArcade Před 2 lety

    I watched this channel years ago to start coding a fun game. I use gamemaker now, but these tutorials are still really cool! Cant wait to see this channel hit 1 million subscribers in, probably 2 years knowing youtube!

  • @tipsy4848
    @tipsy4848 Před 2 lety

    the best part of my day is hearing griffpatch say woohoohooo 5:04

  • @sourcream1671
    @sourcream1671 Před rokem +1

    At my school we had a task to do a scratch game and my friend used this tutorial, I used lemonoids, and guess who won? The one with more code? NOPE! Lemonoids had way less code AND IT WON!

  • @sonyo
    @sonyo Před 2 lety +1

    When you jump against a wall, the sliding animation plays when you go up, which looks kinda weird (16:03). To fix this, I think you can just modify the set costume block such that it checks for the sliding animation after the check for the jumping animation

    • @griffpatch
      @griffpatch  Před 2 lety +1

      Yes, that could do with fixing... It may not be super straight forward to fix for every occasion... But I have ideas too

  • @j_dubs2915
    @j_dubs2915 Před 2 lety +1

    this video just made my morning better

  • @user-jt6eg9fy8u
    @user-jt6eg9fy8u Před 2 měsíci +1

    when i jump on to a wall the variable 'wallslide' doesnt change and it doesnt change the speed its falling at because wallslide has to be greater than 0

  • @improvisestudios
    @improvisestudios Před 2 lety +1

    I love this platformer series so much

  • @arda.atli_
    @arda.atli_ Před 2 lety +1

    Hi griffpatch, i am wondering about how can we make double jump? Please tell me :)

  • @MrShaikjaffarali
    @MrShaikjaffarali Před 2 lety +1

    Griffpatch, Your projects are the best, I always learn so much from you, I am always up to date with all your tutorials, I Don't know how to thank you, Keep Scratching On Buddy!!!. 😊

  • @Hi-189
    @Hi-189 Před 2 lety

    11:01 "Okay! Click the green flag and let's run into a wall!"
    Now that's something you don't hear everyday!

  • @thedemonitedragon508
    @thedemonitedragon508 Před 2 lety +1

    Love to keep up on all of your tutorials, your voice never gets boring! I love the mechanics of the game so far and I should probably add more scenes to my level :P
    Edit: Also, there is a bug where if you hit a small platform with at the perfect angle, it will send you flying! I'm not entirely sure what to do in this case, could you try and look at it for the video on the next episode? Thanks griffpatch!

    • @griffpatch
      @griffpatch  Před 2 lety +1

      The problem is that the hitbox for the wall jumping / sliding is a single check... we should really change it to do two checks at head height and ankle height such that both these zones need to collide (not one or other). I might suggest this change in a video once I've played around with it. Also, we could tighten up the jump code to only jump within a certain amount of time of pressing the jump key to avoid false positive jumps...

  • @calvincrocker9799
    @calvincrocker9799 Před 2 lety

    i like it how he says "Celebration" when something goes right

  • @user-me3bk5yd6o
    @user-me3bk5yd6o Před 11 měsíci +1

    there is a find block feature in the addons that you linked so you can just search the block and it will take you to it in the scripts. This might be useful on one of your projects like getting over it where there is a crap ton of code.

    • @yigawaffle
      @yigawaffle Před 11 měsíci

      Yeah, Scratch Addons has a lot of useful features like that.
      Edit: spelling b/c I'm dumb xD

  • @ameeramer2094
    @ameeramer2094 Před 2 lety +2

    Amazing!

  • @POLY990
    @POLY990 Před 29 dny

    wall jumping only works if i go left, i can jump by jumping twice if i go left (i dont really know if im supposed to jump twice or not), but when i go right, i can still go up walls but i cant jump off them

  • @YTBlueDream
    @YTBlueDream Před 8 měsíci

    Cool!! A parkour game with wall jumping and animations is more realistic and better than a cube,thanks to u griff!!I think if JP(jump duration) < 0.8,The scratch cat will be crash by the earth's Gravity XD

  • @vfefe
    @vfefe Před 2 měsíci

    Lawful Good: checking for touching level
    Chaotic Evil: check touching solid block + checking for variable

  • @taramcgovern7461
    @taramcgovern7461 Před rokem +1

    i wana give a shouout to griffpatch for making these vids for pepole and spending a lot of free time for us 🙏

  • @Samsungassociate
    @Samsungassociate Před 2 lety +1

    I Cannot Stop Watching Your Videos. Keep up the super great content. Exited for the next episodes

  • @noc7592
    @noc7592 Před rokem

    Hi! I have a question @griffpatch
    (please excuse if my english isn't perfect)
    With the block you add at 11:50 in the "Controls Up Down", I think I detected sort of a bug, but I can't tell why. This block is meant to set var "wallslide" back to zero when Player hits the ground. And, even if you didn't say it, I think it also allows the Player to stop wall sliding as soon as it leaves a wall (when the wall is too short for example).
    Now here's my bug: this block also puts variable "wallslide" to zero when you change level downwards (ep.6). It means you are wallsliding down a wall, you reach the lower border, change scene, and your Player suddenly decides to fall over instead of quietly continuing sliding. You can press the lateral key to stick again to the wall, but it would be more comfortable if the wallslide just kept on going.
    Here's what I did: I changed the place of that block, and put it before the "if" condition. It solved this problem, but I don't exactly know why (I figured that by trying many things).
    It implies one thing I noticed: If there is a gap in the wall (for a moment the wall slide hitbox doesn't touch), with your initial script the Player lets go of the wall, and falls to the ground. With my modification it lets go during the gap, then takes back the new wall (it can be good or bad according to what you want in your game I suppose).
    But, well, I still don't know how that works... And I don't know if that implies anything else, maybe another bug somewhere...
    Would you help?

    • @noc7592
      @noc7592 Před rokem

      I just noticed that I don't even need this block in the "Collide X" block. Just the one in the "Controls Up Down" makes me wallslide. Weirder and weirder.
      If I get it right, it means that, instead of detecting the wallslide at the end of the loop, when moving by step horizontally, it will detect at the begining of the following loop, when analysing the up-down conditions. Is that a problem?

  • @tikysplayground6783
    @tikysplayground6783 Před 2 lety +1

    How do you hang on the right side of the wall. I can not get the right costume or animation for it?

  • @littlekittenfox3
    @littlekittenfox3 Před rokem +1

    When I jump against the wall, it just switches the player to the falling costume and sticks to the wall. Though it slowly, pixel by pixel, (not smooth) slides down. How can I fix this?

  • @MobyWanKenobi
    @MobyWanKenobi Před 2 lety +1

    Have you noticed that when you turn away from the wall right before wall jumping you go straight up? Other than that I absolutely love this tutorial!

    • @griffpatch
      @griffpatch  Před 2 lety

      Yeah, we need to fix that little quirk

  • @FlashMMA777
    @FlashMMA777 Před 2 lety +1

    Nice wall jumping, we can use this on projects like Celeste video game this is great!
    Oh yeah here is an idea, is there any way we can make a multiplayer game where the screen of someone is extremely different from the other like a battleship board game into the scratch, see what I mean.
    But seriously this you have a massive brain, that's for tutorials and not making your understanding of scratch out of something to have selfish pride

  • @stargroup6665
    @stargroup6665 Před 2 lety +1

    griffpatch, I have a question, why do you make some vars for all sprites and some not?

  • @NoobsAreSoCool
    @NoobsAreSoCool Před 2 lety +1

    2:30 this fixes the bug for sticking to the ceiling of a floating platform

  • @waterH20_23
    @waterH20_23 Před 2 lety

    Thank you now my next project will be a jetpack joyride game XD.
    5:15

  • @chadfergusonn
    @chadfergusonn Před rokem +1

    Hi! I doubt you will respond to this, but I have a question. Around 11:40 into the video, I decided to test and for some reason, the player slides around as if the floor were ice! I know it is a lot for me to ask, but this is for a school project, so I was hoping you could help me find out what I did wrong. Thanks! :D

    • @chadfergusonn
      @chadfergusonn Před rokem

      It is really important that I finish this, but it is ok if you are too busy :D

  • @aanchal2357
    @aanchal2357 Před 2 lety

    And I have been watching your videos for two whole years and I still just love it so keep it up!

  • @chibacha21_CarBoi
    @chibacha21_CarBoi Před 4 měsíci +1

    The wall slide and jump code weirdly doesn't work in my game, although the player does wall slide. The problem lies on the fact that the wall slide variable doesn't even change to the value 1, and it seems that the touching variable never has the value of 1 either... 😵‍💫

  • @gamergenix497
    @gamergenix497 Před 2 lety +1

    Lemon from the space shooter at 21:30

  • @squeakerboodle
    @squeakerboodle Před 2 lety

    griffpatch hearted my suggestion for the next tutorial to include, dashing. Imma see how long I can keep the streak.

  • @PLUSHIE_WORLDOFFICIAL1

    I had a bug, but when I fixed it I shouted out "There, I did it! I stopped world hunger!" for no reason lol

  • @Baburun-Sama
    @Baburun-Sama Před 2 lety +1

    (Bub's Point)
    "Tiled Platformer Game Part Bub.Bob - Bubbles and Dragon Controls"

  • @legoboy7107
    @legoboy7107 Před 2 lety

    I remember how you didn't include proper wall-jumping with wall-sliding in your original tutorial on Scratch itself, instead settling for a kind of in-between compromise between proper post-Mario 64-style wall jumping the bounding-up-a-single-wall type of wall-jumping, so this is nice to see! The other system was fine on it's own, especially if you tweak the physics to be snappier, but adding sliding is definitely preferred.

  • @GDFainter
    @GDFainter Před 8 měsíci

    Oh my... the pose of the episode 4 is broken and the wall slide too. Meow, scratchy 😽

  • @gunjantutorial7405
    @gunjantutorial7405 Před 2 lety

    Wooooow this platformer series is becoming more and more anazinggggg!!!!

  • @derekchang2957
    @derekchang2957 Před 2 lety

    bug: if you wall jump off a wall and hold the key opposite of where scratch cat is looking and go onto a wall, you can walljump off the wall but not get and x thrust off wall 2

  • @vxgold.
    @vxgold. Před rokem +1

    Hey Griffpatch. I decided to keep using the square character so I skipped part three and I don’t have the code for 6:13 .. can you help

  • @crazyartwithtejas2334
    @crazyartwithtejas2334 Před 2 lety +1

    from e4 to e5 i am facing very issues when I stand on a slope it doesn't comes sliding animation and when I tries to slide what you have and in my it is very issues same codes but h...

  • @BloxyChaos
    @BloxyChaos Před 2 lety

    Every scratch users: Griffpatch you are a great turitol my projects work!!!
    Me : C'mon its not working.

  • @_Creativo
    @_Creativo Před 2 lety +1

    Hello again griffpatch your vids are cool
    For next one you can replace the scenary and make a mooving camera like in your best game appel so we can make larger levels and so
    If you are not griffpatch like so griffpatch hears this
    It woud be grate

  • @Taro-yt4tk
    @Taro-yt4tk Před 2 lety +2

    when is the mix-it up monday?
    For the maze with the grid list

    • @griffpatch
      @griffpatch  Před 2 lety

      Good question!!! I am looking forward to getting this series done so I can throw in more mix-it-up monday episodes!

  • @objoontrachoo388
    @objoontrachoo388 Před 2 lety +1

    8:10 so cool tutorial will be very useful….

  • @ZombieSlayer3D
    @ZombieSlayer3D Před 5 měsíci

    i love your videos griffpatch! thanks for your scratch videos :)

  • @soniaagp
    @soniaagp Před 2 lety +1

    I will do it after my classes! Thanks for making awesome tutorials, Griffpatch!

  • @eclipse1353
    @eclipse1353 Před 2 lety

    I figured out some glitches already...
    -1: jump into a wall, and then into another wall quickly enough, and you will not leave the wall, allowing for all the walljumps you can imagine (within the jump frames)
    -2: no a glitch, rather a useful feature: you can really quickly get some speed from it! now let´s increase that max speed, and boom. A bit faster acceleration.
    -3: if you turn away from the wall, then jump a frame later, you get the same effect as with number one, but w/o any other walls!

  • @troynews5153
    @troynews5153 Před 2 lety

    griffpatch! You helped me so much! I was early, i saw this video in my notifications at night (bc im in australia) when your video was 14 minutes old but a glitch wouldnt let me comment.

  • @epicalxd159
    @epicalxd159 Před 2 lety

    I nearly screamed when I realized I was 15 minutes late for the official release of the tutoral

  • @SlepnKatt
    @SlepnKatt Před 2 lety

    I've found a bug with the wall sliding, if you walk up to the wall and press the jump button twice then hold it, the character does a little hop after it slides down to the bottom, therefor doing the wallslide again, which, if timed correctly, can make the character do constant bounces...

  • @SmolGhost13
    @SmolGhost13 Před rokem

    Great video! But if I walljump while holding the the key that faces the opposite direction of the wall, scratch cat just jumps up without moving left or right at all, and i can't walljump at all after that until I touch the ground.

  • @modiplex5824
    @modiplex5824 Před 2 lety +1

    Whenever I try to wall jump off slopes the scratch cat glitches into the wall and turns the other way around, but the red background doesn't appear, is there a way to fix this? if yes, could you mention this in your next tutorial? I am not sure if it is only me, but make sure to test if my theory is wrong or correct. btw, Amazing tutorial!

  • @lukethegoat915
    @lukethegoat915 Před 10 měsíci +1

    Uhh the wall slide isnt picking up, even after doing all the same code? Whats happened?

  • @W4rpl3
    @W4rpl3 Před 2 lety

    I cannot tell you how much your tutorials have helped me

  • @shahinma221
    @shahinma221 Před 2 lety

    The word "Hello Fellow Scratchers" Makes my day!

  • @X4C1F3R
    @X4C1F3R Před rokem +1

    Just a note some of these scripts dont work anymore or are wrong in new versions of scratch.

  • @chikoritalover
    @chikoritalover Před 2 lety +1

    When griffpatch recognizes a major flaw in many Scratch platformers😳

  • @thelegoreaper
    @thelegoreaper Před 2 lety +1

    My favourite part!

  • @jimmyhuang1258
    @jimmyhuang1258 Před 2 lety

    bro this is so cool I've been following this for 3 days already I love this channel

  • @naprlinus1146
    @naprlinus1146 Před 2 lety +1

    Is there any way to stop the player’s head sticking in the ceiling and gliding?

  • @SMB_Fan2010
    @SMB_Fan2010 Před 2 lety

    thx for this tutorial! I used it in 1 of my scrolling platformers!

  • @rabeiradwan3573
    @rabeiradwan3573 Před rokem +2

    I wanted to do something so i (without saving the project) left to erease my problem i did save it bevor i ran in the problem
    BUT I LOST EVERYTHING WHEN I CAME BACK! I DID A LOT'S OF STUFF IN THERE

    • @griffpatch
      @griffpatch  Před rokem

      Oh no that's too sad, that has happened a lot to me too!