How to make a respawn point in ArmA 3 w/ Eden Editor
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- čas přidán 21. 07. 2017
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This is a very simple video on how to make a respawn point on arma 3 by using the 3D Eden Editor I think it's very simple and easy todo. Remmember this ONLY works on multiplayer
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new mic done now it's just my confidence that needs to be fixed lol
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its like listening to an autistic cat fumble with its own tongue
Extremely helpful video thank you
Thanks dude, quick and easy vid.
So I wanna make a Paradrop beginning in the mission but after you get killed I dont want to be respawned in the plane.agian but just on the ground. how can I make that work?
I did all that but when i die with a customize medic stuff for exemple i respawn with the basic medic stuff ...
How to respawn in an airborne airplane without script files?
If I leave select respawn possition on in the Eden editor, I spawn in the plane and then the respawn menu is shown?
Dude thanks man :)
I did this but when I die I keep respawning on death position
Easiest solution for me was to binarize the save file, go in and add a text document in just wordpad, name it description and add
author="Name Here";
onLoadName = "Match Name Here";
OnLoadMission = "Text Here ";
//overviewPicture = "loading.jpg";
respawn = 2;
respawnDelay = 15;
respawnVehicleDelay = 900;
respawnTemplatesWest[] = {"MenuPosition","MenuInventory"};
respawnTemplatesEast[] = {"MenuPosition","MenuInventory"};
respawnTemplatesGuer[] = {"MenuPosition","MenuInventory"};
scriptedPlayer = 1;
respawnOnStart = 0;
disabledAI = 1;
joinUnassigned = 1;
aiKills = 1;
Change the Mission 'text here' author 'name here' mission 'name here' to whatever you like, save that, jump back into Arma and load the match and it'll work as long as you set the spawn point in editor. The rules listed above override the in game stuff so spawning on your body will be fixed regardless of what it's set to in the editor. In the text above I have a 15 second counter but you can change that to any value you want in seconds.
You have to put a min. spawn delay on the "Multiplayer tab".
Personally I use markers with variable names of "respawn_west_1", "respawn_west_2", etc. instead of the respawn position module. They're a bit more difficult to position right since you can only do it via the 2D map, but they're more reliable in my experience. Be sure to set the marker name to whatever you want to respawn position to be labeled as.
Here's a list of the different variable names for the different factions:
community.bistudio.com/wiki/Arma_3:_Respawn#Respawn_Types
Thank you so much!
I did everything u told me and it doesn’t work, I don’t get it
i have a problem, everytime i setup just like you did in the video my friends get a green bar bug that does not allow them to load in and they have to restart their game, how do i keep these seetings without this glitch happening
If this is the bug I think it is, I'd suggest increasing the respawn delay in the mission attributes (part at 3:15), especially if you're using mods. I suspect what's happening to cause the bug is that the respawn delay is shorter than the time it takes for the game to load certain information from the hard drive or SSD that it and the mods are installed on.
A possible alternative to allow for a slightly shorter respawn delay without the bug occurring is trying out the performance build on the server/host:
forums.bohemia.net/forums/topic/160288-arma-3-stable-server-202-performance-binary-feedback/
The first spoiler on the first post details how to switch to it on Steam. If you're using SteamCMD you'd have to check the documentation on how to switch to beta branches. Using the performance build on the server will likely raise everyone's FPS as well, as an added bonus. Only downside is that it's experimental so it *may* have bugs not present in the main branch.
I did it all and it said no responds inventory's found.
Thank you 👍
Thank you bunches sunny
Thank you :)
i did exactly what the vid did and my guy is on the edge of the map and says respawn disable help
Thanks dude
Thank you
Only question I have (I'm pretty sure it could be obvious) is how do I make my player respawn in the uniform they are already wearing? I have each player model with custom loadout but when I respawn, it's spawns the default loadout.
Just save your loadouts manually and load them upon respawn
@annon amous Sadly for as far as i know yes
maybe a bit late, but theres another way. In your mission folder you will need 2 Files.
1 is called onPlayerKilled.sqf.
There you need to type in: "player setVariable ["Saved_Loadout",getUnitLoadout player];"
(without quotation marks)
and the second file you'll call onPlayerRespawn.sqf
Type in: "player setUnitLoadout (player getVariable ["Saved_Loadout",[]]);"
(same here)
and then youll sapwn with your gear.
Many thanks Mon frere
nice video
Thx bro
how do you respawn in singleplayer mode?
dont think you can, it depends on Saves.
@@OrigionalCigarette you can but its finicky as shit
Why are ai spawning at my multiplayer respawn point?
what about single player missions?
Cant respawn in SP thats an MP function, you can teamswitch, you can also revive yourself but with a script.
Don't suppose you still play this do ya?
i did everything u did but on stratis and people keep spawning in water and there is no island.
@@Sunny-oi5kx Same problem here, it just spawns me in the corner of the map in the ocean.
@@Sunny-oi5kx i have the same issue i have done all you say and im on altis but when i respawn it says something like no respawn inventory found and puts me in the very corner of the map
@@therighteousmallard8621 I had the same, solution is: you have to put on the "Respawn-Postion-Module" the Variablename "respawn" and its working after that. THE MOST IMPORTANT thing he didnt said in this video....
@@logi__ ok thanks, i just changed it all about 5 times and it worked xD
@@therighteousmallard8621 you welcome ^^
respawn presition
how does this work for AI?
Officer James Rasmussen it didn't seem to work for me
I placed a squad, (i was squad leader of that squad) i played the scenario in multiplayer and i used mmc (or mcc, idk how it's called) to generate a mission but the ai didn't respawn
players dont spawn with ammo
you could add a little trigger around the respawn point, which deletes and re-adds the desired loadout for the unit. I randomly had problems with units getting standard A3-Loadouts, or just no ammo, or EVERY unit got the same (although everyone had slight differences...) so i set a trigger that defined the loadout. might cause the players to see them naked for a second. and maybe itll cause a little lag on the server if you have many units.. but hey, it's arma. Workarounds are better, than being frustrated.
If you don't name it respawn_west it will never ever work
I think this guy forgot to say "oh you need to do BIS STUFF!" nice going dumb one..
I know what you did
get to the point ffs this video could be a minute long
I'm Russian, and I know English better than you. LOL
stop talking.....
@@Sunny-oi5kx Please don't
I actually joked too, prob should have been more clear lol
Keep saying respawn disabled for me so dislike
Cringe