ClearCoat, new examples, and game updates - This Week in Bevy

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  • čas přidán 1. 06. 2024
  • * This week's issue: thisweekinbevy.com/issue/2024...
    * Links on the website are for the Bevy Discord: / discord
    This week in Bevy there are a bunch of new examples added to the repo, new additions to the StandardMaterial, and more.
    Out in the wider ecosystem, we'll see 400,000 entities on a flowfield in the showcases as well as crates for networking, ui, and signals.
    On top of that there are game updates from past Bevy jams, card games and more.
    Chapters
    00:00 Overview
    00:20 clearcoat
    00:55 Annulus Gizmos
    01:09 Repeated texture example
    01:23 Headless Example
    01:41 bevy_state
    01:53 Extrusion
    02:26 Shattered Pixel Dungeon
    02:35 Remaking a rhythm game
    02:49 bevy_reactor color picker
    03:01 bevy_xpbd restitution test
    03:24 CLRS v2.0!
    03:56 Bevy Bistro scene updates
    04:11 Zoolitaire passes review
    04:32 A few hours of Bevy
    04:42 Card Games!
    04:54 bevy_wireframe first steps
    05:06 Crafting system
    05:18 400,000 entities on a flowfield
    05:36 bevy_mesh_terrain_editor
    05:46 Jarl Gameplay
    06:04 Empire building game on a hex grid
    06:45 tomara-x/quartz
    07:02 Roguelike Racing
    07:17 bevy_lunex alpha
    08:04 Bevy Replicon 0.25.0
    08:25 bevy_midi
    08:47 seldom_pixel 0.6
    09:02 Broken Spirit devlog
    09:10 Processing Texture atlases in-Bevy
    09:25 Contributing
  • Věda a technologie

Komentáře • 14

  • @peterhayman
    @peterhayman Před 19 dny +1

    yaay its this week in bevy time!

  • @sunofabeach9424
    @sunofabeach9424 Před 18 dny

    chris biscardi, would you make a guide on Aabb and BoundingCircle?

  • @DaxSudo
    @DaxSudo Před 19 dny +1

    C'mon bevy no whammy's. I gotta know whats new in Bevy.

  • @marcenware0113
    @marcenware0113 Před 19 dny

    Love it

  • @sunofabeach9424
    @sunofabeach9424 Před 19 dny +6

    why do people try to bring html into Bevy UI? there is such a great chance to step away from html and web restrictions in general and yet people stick to what seems more familiar to them

    • @David-ng9qh
      @David-ng9qh Před 19 dny +2

      Because bevy UI sucks right now, I think GUI for Rust in general is very rough, but that's besides the point. Putting GUI in the ECS was a mistake.

    • @idedary
      @idedary Před 19 dny +5

      Hi, I am the sole dev of Bevy Lunex. I also think that webdev is outdated and not really fit for current standards. There is a lot of tech debt, but HTML at it's core... is kinda peak UI solution. It supports bazillion different ways to center a div, but in the end you don't know how. And thats the problem. Its too advanced and complicated. Thats why I'm trying to extract only the best from it and reimagine the rest. I am actually aiming for a different flavour of layouting called "styleform" which throws the justify and alignment out of the window and uses only margins and paddings. The HMTL in description is only a marketting text so people can get a quick idea what this is about.

    • @idedary
      @idedary Před 19 dny +5

      To be honest, after my experiments trying to bypass borrow checker to make a UI framework NOT pain to use, I think the only possible GUI that can exist for Rust is an ECS based one. Any other path I took literally either ends with bad perf or straight up throwing Rusts loved features out of the window, not using them. ECS has so far proved to solve both problems.

    • @sunofabeach9424
      @sunofabeach9424 Před 19 dny

      @@idedary there are two genders. "Putting UI in ECS was a mistake" and "ECS is the only way to implement UI in Rust"

    • @sunofabeach9424
      @sunofabeach9424 Před 19 dny

      @@idedary there are 2 gеdnеrs out there: "ui and ecs are a bad idea" and "ecs is the only way to implement ui in rust"

  • @kybarg
    @kybarg Před 18 dny

    how to join discord? for me all discord links are dead

    • @chrisbiscardi
      @chrisbiscardi  Před 18 dny

      Discord links are to the official bevy discord, which you can find in the description or on the bevy website