Automatic motion capture with Deepmotion and Blender

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  • čas přidán 9. 09. 2024
  • In this short video, DJ shows how he uses a new Deepmotion.com online service to turn a video of himself moving into an animated 3D character. To achieve this all you need is a smartphone with a camera to record yourself (or someone else) in motion and upload the video to 3d animate cloud on deepmotion’s webpage. You can get a free trial of Animate 3D here: deepmotion.com...
    Animate 3D prepares an animated rig based on the video you upload. This is truly automatic motion capture! You can download the animations as fbx or bvh and import them to Blender or other 3d programs like 3dsMax, Maya, or Cinema 4D.
    In this video DJ also shows the process of binding the rig with animations to a pre-made character from blender cloud (made by Andy Goralczyk). To do that you can use parenting with automatic weights. With only a few clicks you can have a 3d avatar repeating your moves!
    Here are a few tips from Deepmotion on how to prepare the video to get best results:
    - Keep the camera still and parallel to the subject
    - Make the whole body visible
    - Shoot the footage in neutral lighting and have a contrast between the subject and background
    - The video can be maximum 60 seconds long and up to 50 MB size
    - The character in the video should be the only thing visible and not occluded by any objects
    - Wear possibly tight-fitting clothing (loose clothes that cover key joints might give worse results or errors)
    This makes motion capture available for everyone and incredibly simple. With almost no skills in animation, you can make your 3d characters come to life! No mocap suit is required and you don’t even need any special markers for tracking.
    #Mocap #BlenderAnimation #MotionCapture
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Komentáře • 129

  • @pinklady7184
    @pinklady7184 Před 3 lety +27

    This tutorial is priceless. Thank you for this video.

  • @Samurai-no4wu
    @Samurai-no4wu Před 2 lety +14

    Holy moly I was not expecting this tool to be as good as is it is. It's a good thing I joined late on this tutorial as by the time I tried it they also added support for facial animations

  • @virtual_intel
    @virtual_intel Před 3 lety +11

    I'll add that we can go into the animation and edit it in Blender to correct anything needed to be corrected like the hands etc... prior to rendering it out. Cool tutorial overall and very helpful for folks. Curated!

  • @EvilSapphireR
    @EvilSapphireR Před rokem +1

    Wtf this feels like a cheat code to animating. This is THAT good!

  • @Gunner98
    @Gunner98 Před 2 lety +2

    Love how you jumped straight into the video. Did not waste a single minute of my time. Good job! 👍

  • @buttusakka
    @buttusakka Před 3 lety +2

    It's funking awesome 😳😳😳😳

  • @DeskToyStudios
    @DeskToyStudios Před 3 lety +14

    great stuff! I had trouble transferring the animations while I was still learning blender so this is awesome to have :)

  • @shekiba.646
    @shekiba.646 Před 2 lety +1

    I was confused. I used FBX bad. but finally I got BVH better. Thanks.

  • @kristianmollermunar
    @kristianmollermunar Před 3 lety +5

    This is amazing!

  • @kronos9913
    @kronos9913 Před 3 lety +5

    Thank you so much

  • @leliobasket
    @leliobasket Před 3 lety +10

    hi!! can i do this with the human generator add on instead of the charecter ?

  • @GokuVSAyuwoki
    @GokuVSAyuwoki Před 3 lety +15

    Muy buen video simple y práctico . Seguí así no pares vas crecer mucho

  • @moularaoul643
    @moularaoul643 Před 3 lety +4

    Thank you so much!!!

  • @bumblebee6697
    @bumblebee6697 Před 3 lety +3

    Thanks you sir

  • @spiritobscura
    @spiritobscura Před 3 lety +6

    LOL, the eye balls became the other balls. Nice tuto. Thanks for sharing.

  • @FrancescoPaggiaro
    @FrancescoPaggiaro Před 3 lety +3

    very powerful tool

  • @CuteCottonBunny
    @CuteCottonBunny Před rokem

    Really amazing tutorial, thank you very much 🙏💕

  • @billygate4063
    @billygate4063 Před rokem

    can you please make a follow up video where you fine tune the animation, like your hand shapes when they touched, and fingers etc. great tutorial btw

  • @Nil_Emperor
    @Nil_Emperor Před 2 lety +4

    Thank you for showing the whole animation process in a very nice shortcut way and by doing this if we set sequence after sequence then it is possible to make a short film. 🙂🙂

  • @WindowOfFantasy
    @WindowOfFantasy Před 3 lety +3

    very sweet thank you !!! OoO

  • @Prixiechan_art
    @Prixiechan_art Před 2 lety

    Thank you so much I can't wait to try it! This will really save time especially for someone who is very busy like me.

  • @BGqkl
    @BGqkl Před 2 lety +1

    Website registration is troublesome and requires payment and approval

  • @Dangooyam
    @Dangooyam Před 3 lety +2

    1:37 May i know how to insert that character ? And how can i use my own character ?

  • @blackcrowe
    @blackcrowe Před 3 lety +2

    hi thx for the info

  • @fulanxi6434
    @fulanxi6434 Před rokem

    I dont think it can transfer the character running or walking.....That is a big issue for studio.

  • @mastereppsreturns6586

    After I animate the character on blender how do I make an MP4 green screen video out of that? Thank you for taking the time to read

  • @testing6753
    @testing6753 Před rokem +1

    Can this be used for tracking characters from tv shows where the view and motions may not be big and clear?

  • @londblok
    @londblok Před 3 lety

    Thank, tutorial it's veri good!

  • @ghunsavinez
    @ghunsavinez Před 2 lety

    that means alot to me thanks sir

  • @Chron0sPersonal
    @Chron0sPersonal Před rokem +1

    Thanks for the help but there is one question, if your still replying to this video, how did you only set the model to wire frame?

  • @shamilmammadov8246
    @shamilmammadov8246 Před 3 lety +2

    I have tried to upload the video to deepmotion but it always stuck on 10-15%.

    • @DeepMotionInc
      @DeepMotionInc Před 3 lety

      Thank you for reporting, please send your video and the problem to support@deepmotion.com and we'll help you there.

  • @SpikedSpy_
    @SpikedSpy_ Před 2 lety

    what do I do if I can't move or edit the BVH rig if I set it to "Rest Pose" ?

  • @Supergab85
    @Supergab85 Před 3 lety +6

    great! Once I recorded the animation can I export the FBX directly to unity?

  • @thirasheela8334
    @thirasheela8334 Před 3 lety +3

    which type of mobile we want use for a facial motion capture pls comment mobiles name too pls bro

    • @pekame
      @pekame Před 3 lety +1

      iPhone X and above, there may be some android phones that work too

    • @DeepMotionInc
      @DeepMotionInc Před 3 lety +2

      We just launched Face + Body tracking from a single video clip in Animate-3D v3.0: czcams.com/video/PGjqa3O6o1k/video.html

  • @Frodoswaggns
    @Frodoswaggns Před 3 lety +12

    Can you modify the animations to be more accurate to the video after the upload?

  • @cot-it-markdanieldacer8563

    bone heating fail problem

  • @taranabidi6637
    @taranabidi6637 Před 3 lety +2

    Dude, nice video!! But I don’t have a green screen. Is there anything else I can do?

    • @ionic_
      @ionic_ Před 3 lety +2

      Use a curtain or something

  • @JobayrFighter
    @JobayrFighter Před 2 lety

    all is good, but size 50 Mb.....how is that with high quality ????

  • @AmarjitSingh-po2bp
    @AmarjitSingh-po2bp Před rokem

    hi wanted to know weather lip sync is possible in deep motion ?

  • @khushisanghvi1456
    @khushisanghvi1456 Před rokem

    If we wanted to do real time then?

  • @mr.playstationplayz.Official
    @mr.playstationplayz.Official Před 11 měsíci

    I can't sign in, it's stuck in signing in, could someone help me with the problem?

  • @bigbalticbox
    @bigbalticbox Před 2 lety +1

    Note for everyone: This program sucks ass when you aren't using a character model that is mirrored on both sides.
    I'm using a custom mesh that is disfigured and unbalanced and every time I run the animation after applying the parent weight, the mesh just implodes slightly so every limb clips through itself.
    No idea how to fix it so I've given up, but the advanced users can probably figure this out...

  • @NipunShastri
    @NipunShastri Před 3 lety +2

    Any idea about body and facial motion both at same time?

    • @DeepMotionInc
      @DeepMotionInc Před 3 lety +4

      We just launched Face + Body motion capture from a single video clip: czcams.com/video/PGjqa3O6o1k/video.html

    • @NipunShastri
      @NipunShastri Před 3 lety

      @@DeepMotionInc That is awesome.!!

  • @turo7173
    @turo7173 Před 2 lety

    im trying to use the rig Rain but it's not working when I try to append. everytime i hit append nothing happens? nor do i have the same options as you under collections. what do i do?

  • @fabianobersovszky6987
    @fabianobersovszky6987 Před 2 lety

    Which has a better end result quality? DEEOTION Pro or RADICAL Pro? :D

  • @HarrisonKillianAnimation

    Thank you for the amazing tutorial! Extremely helpful. Can I use this for hyper real facial animation on a photo real human character that I already rigged?

  • @one1moreform
    @one1moreform Před rokem

    Was that live

  • @DragonMarksmen
    @DragonMarksmen Před 3 lety +2

    how did you simplify the mesh?

  • @pbe33
    @pbe33 Před rokem

    this is for capture motion and i can export to source filmmaker ?

  • @Joe_334
    @Joe_334 Před 11 měsíci

    Am I able to make the animations, then port them into Unity, as a custom avatar?

  • @Djinn667
    @Djinn667 Před 2 lety

    The sign up web page is not working.

  • @back_in_2025
    @back_in_2025 Před rokem

    how do i download it in a video file

  • @pikachuraichu9833
    @pikachuraichu9833 Před 3 lety +1

    Can you please put a video on face capturing like you do in this video🙄 can it be done?

    • @DeepMotionInc
      @DeepMotionInc Před 3 lety

      We just launched Face + Body motion capture from a single video clip. Welcome to give it try: czcams.com/video/PGjqa3O6o1k/video.html
      Also look forward to a potential new tutorial from @GarageFarm.NET Academy for face capturing ! We really appreciate this tutorial video that is of great help to Blender users.

  • @NayyarAbbas-sh1vw
    @NayyarAbbas-sh1vw Před rokem

    Can you use this with unity 3D and custom models?

  • @misha6468
    @misha6468 Před 3 lety +3

    Deepmotion doesn't track the hands and fingers, or you set up the animation like that?

    • @DeepMotionInc
      @DeepMotionInc Před 3 lety +6

      @@garagefarmacademy To clarify - we don't track the hands, we procedurally generate hand motions so it looks natural. Hand tracking is a bit further away on our dev roadmap!

    • @user-bs3jd2hj3z
      @user-bs3jd2hj3z Před 3 lety

      @@DeepMotionInc Do you already have finger tracking for now? I need some animations with hand interaction

    • @SheheryarProductions
      @SheheryarProductions Před 3 lety

      @@DeepMotionInc Please add hand and finger track along with body please! That would help alot

  • @honeybadger8264
    @honeybadger8264 Před 2 lety

    does this work on any mesh with armatures?

  • @theboycalledcourage8269

    How do I make the movement loop?

  • @TC3Dgraphicdesign
    @TC3Dgraphicdesign Před 3 lety

    The virus program gives an alarm when I enter the web page?

  • @hwll.music.brasil5543
    @hwll.music.brasil5543 Před 2 lety

    Hi Brasil 🇧🇷

  • @lacasamia9905
    @lacasamia9905 Před 3 lety +3

    If I already have the rig on my character, how can i replace it with the animation rig from my bvh rig animation?

  • @SomeoneIDKK
    @SomeoneIDKK Před 2 lety

    Can it be with only a face

  • @chittibabuable
    @chittibabuable Před 3 lety +2

    hey pls could you tell me why the position changes when i toggle to object mode from edit and when i change to edit mode it changes the way i changed and when i change to object mode it becomes different

    • @chittibabuable
      @chittibabuable Před 3 lety

      sorry i am always so hurried to do something i did not see that you changed it to pose mode rest position and then you edited it BTW thx

  • @raphaelmorgan2307
    @raphaelmorgan2307 Před rokem

    is there a way to do this with faces? the character I want to make will usually not even be seen with her whole body but I want to animate her face

    • @raphaelmorgan2307
      @raphaelmorgan2307 Před rokem

      @@garagefarmacademy thank you! I'll make sure to watch it!

  • @josimarfpsbrasil168
    @josimarfpsbrasil168 Před 3 lety +2

    como vc faz para deixa os bannes centralizados?

    •  Před 3 lety

      seleccione o esqueleto e entre no modo de edição

  • @sondosa.9051
    @sondosa.9051 Před 3 lety

    Is it captureing fongers

  • @ezadin8o12
    @ezadin8o12 Před 3 lety +1

    Is the green scree must be used while making the video

  • @rodangles9645
    @rodangles9645 Před 3 lety

    pudo usarlo con cinema ?

  • @homerroofing1
    @homerroofing1 Před rokem

    Yes... Now I don't have to spend $4k on a full body tracking suit.

  • @gameralok132
    @gameralok132 Před 3 lety +1

    1Lakh viewers 😱😱😱😱

  • @KotaDeLaSkytoss
    @KotaDeLaSkytoss Před 3 lety

    Subscribed due to T-Pose meme.

  • @alessiominervini1175
    @alessiominervini1175 Před 3 lety +2

    can i use an already made rig with hands and face rigged (that i will eventually animate myself) with the program?

    • @conorsvfx
      @conorsvfx Před 3 lety +2

      @@garagefarmacademy I have a similar question. Can I replace the relevant parts of my armature with the animated rig while keeping my hands so I can animate them after?

    • @DeepMotionInc
      @DeepMotionInc Před 3 lety +3

      You need to provide the essential joints in the following FAQ. However your rig can have extra joints for hands and feet. We will add some simple procedural hand animations to the hand rigs in the result .FBX / .BVH, you can however replace them with your own hand animation in Blender during the post processing. In general, for all the joints besides those essential joints we will keep them in neutral/bind poses.
      blog.deepmotion.com/2020/11/19/animate-3d-custom-characters/

  • @aravinthphone
    @aravinthphone Před 3 lety

    Thank you so much

  • @AlberTesla1024
    @AlberTesla1024 Před 3 lety

    Thanks a lot.

  • @artimiss1238
    @artimiss1238 Před 3 lety +1

    would the motion still work properly if you add kinematics to the armature?

  • @loritossearo8802
    @loritossearo8802 Před rokem +1

    além do mas a qualidade da gravação ficou horrível

  • @williamweidner5425
    @williamweidner5425 Před 3 lety +1

    It seems like a lot of these tutorials only capture one actor. Is there a tutorial for capturing multiple actors?

    • @williamweidner5425
      @williamweidner5425 Před 3 lety +1

      @@garagefarmacademy ok.
      one other question, can this software track finger motion? like can digits be added to the armature in order to live track hand motions?

    • @DeepMotionInc
      @DeepMotionInc Před 3 lety +2

      We are working on multiple actors capturing. It will take some time.

    • @DeepMotionInc
      @DeepMotionInc Před 3 lety +2

      @@williamweidner5425 Not yet, but on our radar

  • @orbitalcatnip
    @orbitalcatnip Před rokem

    shame it uses already like 20 of your free credits a month for 1 motion
    the tutorial is great though but for regular use you'd have to pay monthly for sure

  • @diegolopezmontecinos7239

    where is the 3d view select option

  • @unnikrishnank6474
    @unnikrishnank6474 Před 3 lety +2

    Can we do facial expressions? Requesting for the rply.🙏

    • @jaroslawdzedzej
      @jaroslawdzedzej Před 3 lety +1

      I guess animate 3d doesn't have that feature yet

    • @DeepMotionInc
      @DeepMotionInc Před 3 lety +1

      We just launched Face + Body motion capture from a single video clip: czcams.com/video/PGjqa3O6o1k/video.html

  • @sofabiru6852
    @sofabiru6852 Před rokem

    🤗😇

  • @digitalartworm
    @digitalartworm Před 3 lety

    The bvh is mangled on import....

  • @kamillatocha
    @kamillatocha Před 3 lety +1

    i can get better mocap from 2 cameras and AI

  • @tomasistudios2618
    @tomasistudios2618 Před 3 lety

    every time I use dep motion the character is twisted beyond belief let alone use. Do you have any advice.

  • @nanhechamps4913
    @nanhechamps4913 Před 3 lety

    sir is it free

  • @abhijitjagdishprakash4104

    Is the website shown at the beginning paid?

  • @jerryohhh
    @jerryohhh Před 3 lety

    xbox 360 kinect are work in blender??

  • @Azizcool123
    @Azizcool123 Před 3 lety

    I have learned that he is an adult male

  • @funtv5693
    @funtv5693 Před 3 lety +1

    i heard D##K motion

  • @loritossearo8802
    @loritossearo8802 Před rokem +1

    ou sou um retardado ou esse povinho que diz ensinar aqui via youtube fala e mostra as coisas rápido demas

  • @holymowmusichd8229
    @holymowmusichd8229 Před rokem

    Can we import the character also in this software ??

  • @Fleischkopf
    @Fleischkopf Před 3 lety

    100 bucks per month and the time you can capture isnt even limitless? are you kidding me?

  • @bentontramell
    @bentontramell Před 3 lety +1

    We all know how this will be used.

  • @ACABSTUDIOS
    @ACABSTUDIOS Před 2 lety

    monthly subscription. No thanks

  • @setzerjr
    @setzerjr Před 3 lety

    is no accurate at all

  • @holymowmusichd8229
    @holymowmusichd8229 Před rokem

    can this software convert the final video to .webm or .mov with full transparency ?