Huge thanks to those supporting my work on Patreon! patreon.com/speedlore Enjoy this strange look at "Wouter Goes Bananas". I felt divinely inspired when writing and making this video. Wishing you all divine inspiration as well, and some happy, hot summer nights, mid-July.
Goose THANK YOU for posting this! I'm your former speedlore champion that kept recommending you mention this in a speedlore, and a former SDA contributor. I just started watching, can't wait to see this unholy glory displayed for all!
Hey Goose, Cyber here. Excellent synopsis! I'm not sure what's crazier - the fact that this now marks 20 years, or the fact that I spent (wasted?) 14 hours watching someone 101% DK64. I remember some of those Ventrilo moments with Marsh pretty vividly. I think the moment I laughed the hardest was watching Chunky try to get to the top of the igloo in Crystal Caves. One minor correction - I believe Wouter uploaded the videos to SDA himself in lieu of sending someone VHS tapes since he had a capture card of his own. Marsh and I were then given private links to download all the different parts for verification. Fortunately that meant not having to slowly capture VHS tapes and watch the run twice. Although there were several parts we had to watch more than once just because they were comedy gold! For what it's worth, we verified that he did NOT cheat!! But we likely mentioned to Radix (who ran SDA back then) that the run probably was not up to snuff with typical speedrun standards. Thanks for making this video and helping to cement "Wouter Goes Bananas" into the annals of speedrun lore. Cheers! - Brad
Awesome to see you in here, and thanks for sharing the extra bit of insight! Thank you for being a contributing character to this piece of insane speedrun history. Hope you're well, and all the best.
The shooting looks like he knows he's supposed to be aiming ahead to account for bullet travel, but he keeps falling back on muscle memory to aim exactly on target.
To add a little more context to "uploading speedruns in 2004" CZcams didn't even EXIST in 2004. CZcams launched in 2005, and for 3-4 years had an 11 minute cap on videos. ELEVEN. This cap would be raised to 15 minutes around 2008-2009 IIRC, and then eventually removed entirely a few years later. If you go and find some of the earliest Let's Plays on YT, some for longer games like RPGs were uploaded in over 100 videos because of the 11 minute limit!
Yeah, and people didn't really use CZcams in 2005 or 2006 because it was so new. I remember we only uploaded a few speedruns there in 2007 (I think I have a couple on this channel from 2007, in fact). Really, it wasn't until like, 2009-2012 when people started uploading their speedruns on CZcams.
Man this was hilarious, the fact that it ended with 13:37 hours actually blew my mind. I have no doubts he did it on purpose now, making this truly the fastest speedrun of all time.
Truly the "back in my day we did our homework with chalk on the back of a shovel after walking 12 miles in the snow uphill bothways to get to school in the first place" of meme history.
From Wouter himself: “I'm sure it took quite a while to get 101% here. Somehow, I kind of liked this game, despite the length. I wanted to have some video of the whole 101% in case I ever wanted to play again and needed some guidance. Figures, there was no such video. Thus, I decided to go for it myself. It wasn't any serious speedrun attempt, but meant as a guide to look back at. First I went through the whole 101%, wrote down where everything was and made a half-assed path for all the worlds. The next runthrough I recorded everything. The game is so big, and the worst ever for speedrun: it autosaves whenever you pick something up, get a new Banana etc AND you can't copy a file to go back to after you screw up in the other. This means you have to do everything first try, you can't redo parts. Segments are still being used, but merely because the game is too big to play through in one sitting. So I used 9 segments, 1 for each world pretty much. With every segment ranging from 1 to 3ish hours, I used 1 tape for each segment. After a few segments I would go capture the progress and then tape over them for the next segments. Even though I knew the end result could be much better, I still put in a lot of time to make the videos and didn't care enough to speedrun a game with segmentational limitations. For all this work, I felt I should make it public, so others could benefit from it and see the whole game completed. Thus, I submitted it to SDA. It sat there in the queue waiting for victims to proofwatch it. Up stepped I I bored individuals, not expecting this pure torture that resulted in an unstoppable laughing festival. Together, they watched the whole thing OVER A SECOND TIME, to make a special video that would show off all the mishaps and fortunes they had to spent their night with. Everything was played so bad, that it was good. Hysterical laughter all over the world, the video was well received. Got a night to spare and you're up to the superlative of onions? Don't download this too fast! Thanks to the preparations for this project, I found out that you don't actually have to beat King K. Rool for 101%. I finished 101% in 12:58, but SDA needed the final boss included. 2 attempts failed and the 3rd prevailed. I made a video of the winning match, now finishing at 13:58, exactly 1 hour later. After the 2nd fight, the time was 13:36. I used this special occasion to wait some time and reset every 10ish seconds until the magic numbers appeared. Of course, I celebrated this with an amazing picture.” Source: archive.speedrunwiki.com/Wouter_Jansen
What's interesting to me, is that my mom recorded her playthrough of DK64. She had her vcr set up to just record things and she wanted to record it for posterity. I still have the VHS of it. She did so much better than Wouter. like hilarious.
@@TeraunceFoaloke Lol I don't have the stuff to do that! I cant even afford to get a replacement VCR after my puppy decided that cords were ripe for the chewing.
Wouter Goes Bananas was one of the first big videos that I remember watching on the internet. I was never a speedrunner myself (I tried to do a run of Banjo-Tooie for SDA back around 2005, but it didn't amount to anything), but I went to the SDA forums a lot, and found the culture interesting. I still kind of miss those days when it wasn't such a grind for a perfect run in everything, and when recording a segmented run was preferable to doing it all in one sitting. They had some weird rules back in the day, too. The ones I always make fun of the most are: - No death warping and no save warping. The consequence of the second rule is that if you're doing a segmented run, before saving and ending a segment, you have to return to the point where the game will put you the next time you load. Otherwise it would be considered a save warp and it would disqualify the run. - No ingame cheat codes, but glitches are ok. The logic was that if a game has built-in cheats, they are specifically designated by the developers as things that you aren't allowed to do for a real playthrough (but can if you're just having fun). But since glitches are unintentional, they're not breaking any rules. - No out of bounds. Walking on terrain that you're not supposed to be able to reach is fine, but if you even slightly cross over into a "void" at any point, the run is disqualified.
No save warping had huge repercussions in early OoT speedrunning, since it became so integral to the game after the OoT runners moved away from SDA. I would love to "get into the weeds" sometime about these SDA rules, though it might be a bit dry.
My mom somehow got us a jungle green N64 with Donkey Kong for Christmas when we were kids. It was a huge sacrifice. I don't know how she afforded it. This game will always have a special place in my heart. I get choked up just thinking about it. She is an incredible woman. ❤
Like the way that this included more than clips from the video. The screenshots and world building from the time of release makes this so much more interesting and fun. Great work man!
talking about how long it took for longform videos hits home for me. Waiting to download and watch smash combo videos and other speedruns of games back in 2006-2008 was an insane workaround that people today will never realize. edit also dude I remember watching that marhsmallow jet force run, I always wanted to return to that game eventually. I'm glad I participated in the golden age of certain games, but boy do I wish I had time for more
I remember this! When I first started watching your Goldeneye videos and heard Wouter's name, I was like "wait, the same guy from Wouter goes bananas?". Great job explaining the context behind the run and the early days of speedrunning, it's nostalgic
Oh man, completely forgot about LUE... I was about 13 back then so i didnt have access, but the Yoshi ascii art made it infamous across GameFAQs. I think people called it Lueshi
It is impressive that Wouter Jansen was the Pioneer of the classic "This is how you don't play GAME" series brought to us by Darksyde Phil. DSP saw the potential in "Wouter goes Bananas" and it was good business sense of DSP to go into that direction for his youtube/streaming after his Streetfighter Career failed. They are popular to this day!
The issue with doing a 100% speedrun of DK64 is it auto saves everything, and you can't even get around this annoyance, because there's no function to copy save files.
It auto-saves? What?!?! Whenever i play the game, i press start and presses " save" for like every five minute. I have been doing that for twenty five years and i didn't know. Thanks man :D But you gotta admit, that manual save option is fucking sweet. It's instant and quick. Like it fucking should be. It takes two seconds to save the game. The sweet spot that not many games have done since.
@@misterdude6694 It autosaves every time you enter a loading zone, upon collecting certain important collectibles (so, obviously not colored bananas, of course) and EVERY time you enter a tag barrel too. It's kind of insane, honestly, how much this one game makes the EEPROM save chip on the cartridge work so overtime.
This was my first time watching a video from you, and it took me a second to realize that I recognized your voice from Apollo Legend's "top 10 speedrunners who were caught cheating" video, lol. May he rest in peace.
I remember downloading speedruns off speed demos archive back when i was a kid. Roughly maybe 9-11 years old, sometime between 2004-2006? Man, i even burned some of them on dvds and made custom printed labels just so i can come back to watch them. Wild times.
I think my favorite part of this story, other than Wouter knowing Marsh's video was all in good fun, is that 13:37 is still an insane timeframe for 101% on this game. I get that's the point of speedruns, but the fact he accomplished that time even with at least 50-ish minutes worth of mistakes is incredible.
This video was one of the things that made me revisit this game from my childhood and eventually come to speedrun it myself. It's still one of the funniest videos of this game
I always find it so funny that of all the communities in the world, speedrunning and competitive esports are the only ones where we have aliases that we use as real names, it’s cool
Oh my god, LUElinks!!! I was there!! That's a deep cut, within a deep cut, within a deep cut. There was some wild shit happening on the message boards of GameFAQs back in the day.
I would love to delve into LUE more in some videos. I only learned of it secondhand through Ngamer, but it's definitely a very interesting piece of internet history that has never been covered at all on CZcams.
@GamerFolklore please do!! I'm so interested in it now from this video! I used GameFAQs a ton as a kid and had no idea there were any offshoots, much less a private community. I'd love to know what got you access to something like that and what it was like
@@johnslam279 I actually saw Pain & Gain with friends in theatres back in the day. They were hoping for a "so bad it's good" movie, which it wasn't. I'm an unabashed Michael Bay fan, (love Armageddon and Transformers), but even I found it pretty meh.
The fact his final time was 1337 is insane LMAO what a plot twist to end this crazy and incredibly fascinating story... I wasn't part of SDA in the 2000s, but I was pretty active in a records website called Cyberscore, which also had its own forums where I loved interacting... In fact, you showed a comment of alexpenev reacting to the Wouter supercut and he was also super active on Cyberscore and iirc its forums too, I remember seeing him there frequently. Good times...
I remember when I followed a gamefaqs guide back in 1999 to do a 100% file on Bomberman 64. I didn't record myself doing it like a jackass. I think Marshmallow made that guide.
People would speedrun this long before 2004. I know me and a guy from my primary school class did for a bit. Slower than this, I grant you but nonetheless.
Great vid Goose, I really loved this one. Brought me right back to my middle school days, sneaking onto gamefaqs on the school computers so I could read about games :^)
Sitting on the couch under the dark night, I exclaimed so loudly that my cat lifted his head, for you see, I had tributed my gym socks, their pillowy soft soles, to Marshmallow last year! As the lawyer that is the Moon says, we gamers have always played video games for the steaks, but now, we can play them for the ribs as well.
"Imagine a speed run so bad that watching it causes you to roll on the floor in laughter." I don't need to imagine. Rocko's Quest in SGDQ 2020 says hello!
you know, say what you want about this whole thing, Wouter is a vastly better man than me, I woulda been butthurt to suicidality by all that and he just laughed it off like an absolute chad. Good for him.
it's wild hearing LUELinks be mentioned in youtube video essays. While everyone else was wrestling with p2p programs and the early days of torrents, those of us who happened to have gamefaqs accounts with over 75 karma before CJayC got fed up with Super Mario ASCII art and people writing erotic fan fiction about him and telling us they were hardcore had our own little website filled with direct downloads to nearly everything and one guy posting a bunch of threads that all started with "Gosh..." good times
Dk64 is destined to bring amazing playthroughs. The Outsyder did an over 9 hour video of DarksydePhils This Is How You Don't Play, and it's one of the most hilarious videos ive ever watched.
Holy shit, a LUELinks reference? Never thought I'd run accross one in the wild, especially since they shut down fairly recently. Guess everyone grew up.
hmm, this proves one of my personal believes about unfairness of society, if someone popular or succesful makes literal crap, people would still like that, if a no-one makes something decent, it does not generate any reaction.
Man, seeing Mystical Ninja 64 in that SDA explanation footage - I wonder if there are any stories from that game's running community to cover. Such an odd interesting 64 title.
Golden Eye speed running and Perfect Dark are a completely different beast compared to DK64 or the Banjo Kazooie series for N64 those 2 games are way harder to make speed running strategies for were it felt like nearly every speed run tactics were discovered one right after the other for Perfect Dark and Golden Eye speed runs I still enjoy watching his Golden Eye speed runs just because it is interesting to see how fast start to end of level can be done but DK64 always felt like there was never a simple trick or glitch that was easily found plus all the back tracking it just didn't feel like a good game to speed run even if you were to play a perfect game of it the game play footage would be twice as long as you can imagine especially if you play games at break neck speed usually it took me 2 years to beat it in high school 6 months when I had to replace my original N64 in my 20's I could beat Banjo Kazooie in 4 months in high school never beat DK64 when I first got it but I didn't feel bad I got further into it then any of my friends brothers or cousins back in elementary school
You know Whats Shocking Crazy Now Today?? 😳 Donkey Kong is way More Better than Rise of Kong....🙂 in a way its Great because they can make a DONKEY KONG Game featuring Giant DK from Super Smash bros, and they can Really Allow Giant Donkey Kong to Complete the Levels that Normal Donkey Kong couldn't and they can give the game Graphics and a Storyline that has Mario Brothers and Peach and Giga Bowser story Cannon... i just hope they can make a Donkey Kong Game but make Donkey Kong into a Giant so he can jump Higher and and do more Damage... I still have that Yellow Donkey kong Nintendo 64 Game on My shelf now, i enjoyed it but just wanted more to it
It definitely brought back some memories from when I was 8 years old when it first came out I used to make all those same mistakes back then but I became a beast at the game everyone was always afraid to play the multiplayer arenas against me the only thing I hated about that game was once you unlock the heat seeking ammunition shooting was no longer fun to me I like free aiming so after I beat the game I erased it and brought it right back up to the point where you get the upgraded ammo and just didn't upgrade it to me it made the multiplayer more fun and challenging
Huge thanks to those supporting my work on Patreon! patreon.com/speedlore
Enjoy this strange look at "Wouter Goes Bananas". I felt divinely inspired when writing and making this video. Wishing you all divine inspiration as well, and some happy, hot summer nights, mid-July.
Marshmallow uploaded it on his own channel: czcams.com/video/pm47l40GoHQ/video.html
Woah, 41 views, no wonder I didn't find it. The deep cuts related to this just keep getting deeper.
Wouter goes Bananas... Is that a reference to the old French CG TV show?
Goose THANK YOU for posting this! I'm your former speedlore champion that kept recommending you mention this in a speedlore, and a former SDA contributor. I just started watching, can't wait to see this unholy glory displayed for all!
Hey Goose, Cyber here. Excellent synopsis! I'm not sure what's crazier - the fact that this now marks 20 years, or the fact that I spent (wasted?) 14 hours watching someone 101% DK64. I remember some of those Ventrilo moments with Marsh pretty vividly. I think the moment I laughed the hardest was watching Chunky try to get to the top of the igloo in Crystal Caves.
One minor correction - I believe Wouter uploaded the videos to SDA himself in lieu of sending someone VHS tapes since he had a capture card of his own. Marsh and I were then given private links to download all the different parts for verification. Fortunately that meant not having to slowly capture VHS tapes and watch the run twice. Although there were several parts we had to watch more than once just because they were comedy gold! For what it's worth, we verified that he did NOT cheat!! But we likely mentioned to Radix (who ran SDA back then) that the run probably was not up to snuff with typical speedrun standards.
Thanks for making this video and helping to cement "Wouter Goes Bananas" into the annals of speedrun lore.
Cheers!
- Brad
Awesome to see you in here, and thanks for sharing the extra bit of insight! Thank you for being a contributing character to this piece of insane speedrun history. Hope you're well, and all the best.
I was wondering if the tapes had to travel all the way across the Atlantic! That would have made the story even more hilarious and epic!
The shooting looks like he knows he's supposed to be aiming ahead to account for bullet travel, but he keeps falling back on muscle memory to aim exactly on target.
Hitscan vs projectile, before these terms were widely known. Good point.
precisely what i was thinking
To add a little more context to "uploading speedruns in 2004" CZcams didn't even EXIST in 2004. CZcams launched in 2005, and for 3-4 years had an 11 minute cap on videos. ELEVEN. This cap would be raised to 15 minutes around 2008-2009 IIRC, and then eventually removed entirely a few years later. If you go and find some of the earliest Let's Plays on YT, some for longer games like RPGs were uploaded in over 100 videos because of the 11 minute limit!
Yeah, and people didn't really use CZcams in 2005 or 2006 because it was so new. I remember we only uploaded a few speedruns there in 2007 (I think I have a couple on this channel from 2007, in fact). Really, it wasn't until like, 2009-2012 when people started uploading their speedruns on CZcams.
Still remember watching videos with the 11 min cap
Crazy some still exist
I remember when the time limit was removed and everyone just filled the site with "meme loop for 10 hours" good times
@@gwendolynstata3775 wololoo for 10 h
Those treadmills are so mean, it looks like there has to be no gap between them and the walls.
I think the punchline at the end of the speedrun made him a certified madlad above all else.
yeah wanted to post that as well, what a twist !
Man this was hilarious, the fact that it ended with 13:37 hours actually blew my mind. I have no doubts he did it on purpose now, making this truly the fastest speedrun of all time.
Truly the "back in my day we did our homework with chalk on the back of a shovel after walking 12 miles in the snow uphill bothways to get to school in the first place" of meme history.
From Wouter himself: “I'm sure it took quite a while to get 101% here. Somehow, I kind of liked this game, despite the length. I wanted to have some video of the whole 101% in case I ever wanted to play again and needed some guidance. Figures, there was no such video. Thus, I decided to go for it myself. It wasn't any serious speedrun attempt, but meant as a guide to look back at. First I went through the whole 101%, wrote down where everything was and made a half-assed path for all the worlds. The next runthrough I recorded everything. The game is so big, and the worst ever for speedrun: it autosaves whenever you pick something up, get a new Banana etc AND you can't copy a file to go back to after you screw up in the other. This means you have to do everything first try, you can't redo parts. Segments are still being used, but merely because the game is too big to play through in one sitting. So I used 9 segments, 1 for each world pretty much. With every segment ranging from 1 to 3ish hours, I used 1 tape for each segment. After a few segments I would go capture the progress and then tape over them for the next segments. Even though I knew the end result could be much better, I still put in a lot of time to make the videos and didn't care enough to speedrun a game with segmentational limitations. For all this work, I felt I should make it public, so others could benefit from it and see the whole game completed. Thus, I submitted it to SDA. It sat there in the queue waiting for victims to proofwatch it. Up stepped I I bored individuals, not expecting this pure torture that resulted in an unstoppable laughing festival. Together, they watched the whole thing OVER A SECOND TIME, to make a special video that would show off all the mishaps and fortunes they had to spent their night with. Everything was played so bad, that it was good. Hysterical laughter all over the world, the video was well received. Got a night to spare and you're up to the superlative of onions? Don't download this too fast!
Thanks to the preparations for this project, I found out that you don't actually have to beat King K. Rool for 101%. I finished 101% in 12:58, but SDA needed the final boss included. 2 attempts failed and the 3rd prevailed. I made a video of the winning match, now finishing at 13:58, exactly 1 hour later. After the 2nd fight, the time was 13:36. I used this special occasion to wait some time and reset every 10ish seconds until the magic numbers appeared. Of course, I celebrated this with an amazing picture.”
Source: archive.speedrunwiki.com/Wouter_Jansen
If the final run time of 13:37 was somehow intentional then Wouter is indeed a god-tier troll in the end.
I know it’s a meme to point out time gaps, but it’s crazy to realize how closer 2004 was to 1999 compared to how far both years are from 2024.
Wouter completed this speedrun *closer to the date when the NES was released in North America* (1985) to the current date (2024).
We all understand how time works, thank you
What's interesting to me, is that my mom recorded her playthrough of DK64. She had her vcr set up to just record things and she wanted to record it for posterity. I still have the VHS of it. She did so much better than Wouter. like hilarious.
Also 101%?
"My mom"... Wow.
you should upload it sometime.
@@aadfg0 Yup, she even recorded the credits, and the bloopers/auditions at the end of them.
@@TeraunceFoaloke Lol I don't have the stuff to do that! I cant even afford to get a replacement VCR after my puppy decided that cords were ripe for the chewing.
Wouter Goes Bananas was one of the first big videos that I remember watching on the internet. I was never a speedrunner myself (I tried to do a run of Banjo-Tooie for SDA back around 2005, but it didn't amount to anything), but I went to the SDA forums a lot, and found the culture interesting. I still kind of miss those days when it wasn't such a grind for a perfect run in everything, and when recording a segmented run was preferable to doing it all in one sitting.
They had some weird rules back in the day, too. The ones I always make fun of the most are:
- No death warping and no save warping. The consequence of the second rule is that if you're doing a segmented run, before saving and ending a segment, you have to return to the point where the game will put you the next time you load. Otherwise it would be considered a save warp and it would disqualify the run.
- No ingame cheat codes, but glitches are ok. The logic was that if a game has built-in cheats, they are specifically designated by the developers as things that you aren't allowed to do for a real playthrough (but can if you're just having fun). But since glitches are unintentional, they're not breaking any rules.
- No out of bounds. Walking on terrain that you're not supposed to be able to reach is fine, but if you even slightly cross over into a "void" at any point, the run is disqualified.
No save warping had huge repercussions in early OoT speedrunning, since it became so integral to the game after the OoT runners moved away from SDA. I would love to "get into the weeds" sometime about these SDA rules, though it might be a bit dry.
@@GamerFolklore I like my content like I like my martinis.
Wait so if i try to do a segmented Crash 1 speedrun and use a save password it would be disqualified even though i continue from the same level?
@@ros9764 it depends in what category you want your run to appear..... ;)
My mom somehow got us a jungle green N64 with Donkey Kong for Christmas when we were kids. It was a huge sacrifice. I don't know how she afforded it. This game will always have a special place in my heart. I get choked up just thinking about it. She is an incredible woman. ❤
RIP LL/ETI
This era of the internet is will always have a special place in my memories
Rip indeed
Man I miss those days of the 2000's internet as a former LUEser.
did they ever let mobolo back in
Perfect timing Goose, I need to get to sleep!
Sweet dreams. 😴💤
This video makes me miss the early days of the internet so much
Me too. It's a niche I'm going to try to tap into more on this channel.
Do you remember whitestkidsyouknow?
Like the way that this included more than clips from the video. The screenshots and world building from the time of release makes this so much more interesting and fun. Great work man!
Wouter just seems like a cool guy. A certified legend, even.
I think this is a good reminder that you don't have to be world class to speedrun a game. Just need a timer and a way to record
Someone has to establish the baseline!
I mean, technically it was WR
talking about how long it took for longform videos hits home for me. Waiting to download and watch smash combo videos and other speedruns of games back in 2006-2008 was an insane workaround that people today will never realize.
edit also dude I remember watching that marhsmallow jet force run, I always wanted to return to that game eventually. I'm glad I participated in the golden age of certain games, but boy do I wish I had time for more
I remember this! When I first started watching your Goldeneye videos and heard Wouter's name, I was like "wait, the same guy from Wouter goes bananas?". Great job explaining the context behind the run and the early days of speedrunning, it's nostalgic
Man I just love this channel. Anything put out is gold.
Thank you ♥️
Oh man, completely forgot about LUE... I was about 13 back then so i didnt have access, but the Yoshi ascii art made it infamous across GameFAQs. I think people called it Lueshi
Oh man, I remember the speedrun phrase "with death abuse" way back when deathwarping and damage boosting were considered taboo.
It is impressive that Wouter Jansen was the Pioneer of the classic "This is how you don't play GAME" series brought to us by Darksyde Phil. DSP saw the potential in "Wouter goes Bananas" and it was good business sense of DSP to go into that direction for his youtube/streaming after his Streetfighter Career failed. They are popular to this day!
MY FRIENDS ITS JUST KEEP HAPPENING!
What a good 2000's era internet trip! Those were good times.
Hello Spec! Good to see you in here 🙂
The issue with doing a 100% speedrun of DK64 is it auto saves everything, and you can't even get around this annoyance, because there's no function to copy save files.
It auto-saves? What?!?! Whenever i play the game, i press start and presses " save" for like every five minute. I have been doing that for twenty five years and i didn't know. Thanks man :D
But you gotta admit, that manual save option is fucking sweet. It's instant and quick. Like it fucking should be. It takes two seconds to save the game. The sweet spot that not many games have done since.
@@misterdude6694 It autosaves every time you enter a loading zone, upon collecting certain important collectibles (so, obviously not colored bananas, of course) and EVERY time you enter a tag barrel too. It's kind of insane, honestly, how much this one game makes the EEPROM save chip on the cartridge work so overtime.
This was my first time watching a video from you, and it took me a second to realize that I recognized your voice from Apollo Legend's "top 10 speedrunners who were caught cheating" video, lol. May he rest in peace.
I remember downloading speedruns off speed demos archive back when i was a kid. Roughly maybe 9-11 years old, sometime between 2004-2006? Man, i even burned some of them on dvds and made custom printed labels just so i can come back to watch them. Wild times.
I think my favorite part of this story, other than Wouter knowing Marsh's video was all in good fun, is that 13:37 is still an insane timeframe for 101% on this game. I get that's the point of speedruns, but the fact he accomplished that time even with at least 50-ish minutes worth of mistakes is incredible.
In Wouters defense, that damn jack in the box boss is legit harder than any Dark Souls boss, hardest and worst boss battle ever designed!
This video was one of the things that made me revisit this game from my childhood and eventually come to speedrun it myself. It's still one of the funniest videos of this game
Wouter loses the rabbit race because he ran out of crystal coconuts.
Rabbit: Hey, wanna go again?
Wouter: Let's do it!
11:49 AAAAAH VENTRILO BASS HUNTER 🤣🤣🤣🤣🤣🤣
Now that's a blast from the past.
I always find it so funny that of all the communities in the world, speedrunning and competitive esports are the only ones where we have aliases that we use as real names, it’s cool
QUALITY video Gooser. I appreciate all the legwork
A Goose video on DK 64? Gimme a Hell Yeah!
Hell yeah!
Oh my god, LUElinks!!! I was there!! That's a deep cut, within a deep cut, within a deep cut. There was some wild shit happening on the message boards of GameFAQs back in the day.
I would love to delve into LUE more in some videos. I only learned of it secondhand through Ngamer, but it's definitely a very interesting piece of internet history that has never been covered at all on CZcams.
@GamerFolklore please do!! I'm so interested in it now from this video! I used GameFAQs a ton as a kid and had no idea there were any offshoots, much less a private community. I'd love to know what got you access to something like that and what it was like
It's still around. If you can log in, check your account profile and the remaining archived topic; it'll have information on where to go.
17:53 I had to do a double-take at this Norm reference! Pro moment!
You're only the second commenter to notice! I'm happy that even 1 in 25,000 caught it!
@@GamerFolklore « pain and gain » the new movie by Michael Bay - reviewers are calling it everything from shit, to fucken shit!!!!
@@johnslam279 I actually saw Pain & Gain with friends in theatres back in the day. They were hoping for a "so bad it's good" movie, which it wasn't. I'm an unabashed Michael Bay fan, (love Armageddon and Transformers), but even I found it pretty meh.
The fact his final time was 1337 is insane LMAO what a plot twist to end this crazy and incredibly fascinating story... I wasn't part of SDA in the 2000s, but I was pretty active in a records website called Cyberscore, which also had its own forums where I loved interacting... In fact, you showed a comment of alexpenev reacting to the Wouter supercut and he was also super active on Cyberscore and iirc its forums too, I remember seeing him there frequently. Good times...
I remember Marhmallow more for his Perfect Dark gamefaqs walkthrough
The highest quality content. Thank you.
Great video as always!
I have never understood the DK64 hate.
A true piece of early internet speedrunning history.
(The final timestamp in the description says Extro instead of Outro)
I remember when I followed a gamefaqs guide back in 1999 to do a 100% file on Bomberman 64. I didn't record myself doing it like a jackass. I think Marshmallow made that guide.
This was great! maybe the best non-GoldenEye video u have ever made. Keep up the good work!
Awesome Vid!
Thank You very much for Your Work! Greetings from Germany
17:48 Well, I think he was serving a youthful porpoise!
Finally, after 100 comments, someone got the reference!
Great content lately goose. Keep it up dude
It could have been a joke.
"Here is the lengthy teeth pulling process of getting a video like this online in 2004"
... oh.
Welcome back Goose :)
I didn’t have dial up at my house until 06-07. I wish I could have been part of this as DK64 was one of my favorite games back in the day.
People would speedrun this long before 2004. I know me and a guy from my primary school class did for a bit. Slower than this, I grant you but nonetheless.
Video or didn't happen.
Life just seemed so much more chill back then.
I've never played DK64. Perhaps I should.
I think I remember watching this run. It was my first exposure to DK64 as a whole.
Nowadays the run is a lot more game breaking.
This was hilarious! Thanks for sharing this little piece of gaming history.
Great vid Goose, I really loved this one. Brought me right back to my middle school days, sneaking onto gamefaqs on the school computers so I could read about games :^)
10 minutes into the video and we barely started talking about donkey kong
This. This game. Perfection.
It's been awhile since I've played it, but 20+ minutes on that boss without either dying or winning is quite something in and of itself.
What a great story to use to make a FUN video. Thanks for sharing this Goose!!!!
Sitting on the couch under the dark night, I exclaimed so loudly that my cat lifted his head, for you see, I had tributed my gym socks, their pillowy soft soles, to Marshmallow last year!
As the lawyer that is the Moon says, we gamers have always played video games for the steaks, but now, we can play them for the ribs as well.
So excited to watch tomorrow!
Crazy seeing LUElinks mentioned here, what a crazy board to have been a part of.
This run gives the same vibes as that one runner that submitted Goldeneye single level runs of 4 minutes and 20 seconds. I love it.
"Imagine a speed run so bad that watching it causes you to roll on the floor in laughter."
I don't need to imagine. Rocko's Quest in SGDQ 2020 says hello!
Its amazing to hear Karl's name be mentioned. He deserves far more recognition and support.
lol that's my comment from nearly 18 years ago
I still think of the "early days of the internet" being in the 90's...
Looking back now, I personally would say anything pre-2007 (advent of iPhone) is "early internet".
you know, say what you want about this whole thing, Wouter is a vastly better man than me, I woulda been butthurt to suicidality by all that and he just laughed it off like an absolute chad. Good for him.
Nice seeing you upload again x
Awesome Basshunter reference.
Imagine pausing your speed run to change the vhs tape 😂
Holy crap. I turned 17 in 2004. I had no idea things were so primitive back then. World of difference between 2004 and 2007.
it's wild hearing LUELinks be mentioned in youtube video essays. While everyone else was wrestling with p2p programs and the early days of torrents, those of us who happened to have gamefaqs accounts with over 75 karma before CJayC got fed up with Super Mario ASCII art and people writing erotic fan fiction about him and telling us they were hardcore had our own little website filled with direct downloads to nearly everything and one guy posting a bunch of threads that all started with "Gosh..."
good times
This comment was a wild ride, lol.
I have been using the Internet since 1993 and had no idea
@@oz_jonesthe eternal September
Dk64 is destined to bring amazing playthroughs. The Outsyder did an over 9 hour video of DarksydePhils This Is How You Don't Play, and it's one of the most hilarious videos ive ever watched.
omg Wouter Goes Bananas... I totally remember this from back in the day. Love it!
Liked and subbed because of the little bit of Goemon footage
1:55 That's how records work. You set one and eventually someone breaks it by being better than you were. Thats not rocket-level surgery.
The opposite of Wouter is Winner.
CZcams didn’t exist in 2004 😂
Holy shit, a LUELinks reference? Never thought I'd run accross one in the wild, especially since they shut down fairly recently. Guess everyone grew up.
hmm, this proves one of my personal believes about unfairness of society, if someone popular or succesful makes literal crap, people would still like that, if a no-one makes something decent, it does not generate any reaction.
Man, seeing Mystical Ninja 64 in that SDA explanation footage - I wonder if there are any stories from that game's running community to cover. Such an odd interesting 64 title.
Golden Eye speed running and Perfect Dark are a completely different beast compared to DK64 or the Banjo Kazooie series for N64 those 2 games are way harder to make speed running strategies for were it felt like nearly every speed run tactics were discovered one right after the other for Perfect Dark and Golden Eye speed runs
I still enjoy watching his Golden Eye speed runs just because it is interesting to see how fast start to end of level can be done but DK64 always felt like there was never a simple trick or glitch that was easily found plus all the back tracking it just didn't feel like a good game to speed run even if you were to play a perfect game of it the game play footage would be twice as long as you can imagine especially if you play games at break neck speed usually it took me 2 years to beat it in high school 6 months when I had to replace my original N64 in my 20's I could beat Banjo Kazooie in 4 months in high school never beat DK64 when I first got it but I didn't feel bad I got further into it then any of my friends brothers or cousins back in elementary school
You know Whats Shocking Crazy Now Today?? 😳 Donkey Kong is way More Better than Rise of Kong....🙂 in a way its Great because they can make a DONKEY KONG Game featuring Giant DK from Super Smash bros, and they can Really Allow Giant Donkey Kong to Complete the Levels that Normal Donkey Kong couldn't and they can give the game Graphics and a Storyline that has Mario Brothers and Peach and Giga Bowser story Cannon... i just hope they can make a Donkey Kong Game but make Donkey Kong into a Giant so he can jump Higher and and do more Damage... I still have that Yellow Donkey kong Nintendo 64 Game on My shelf now, i enjoyed it but just wanted more to it
It definitely brought back some memories from when I was 8 years old when it first came out I used to make all those same mistakes back then but I became a beast at the game everyone was always afraid to play the multiplayer arenas against me the only thing I hated about that game was once you unlock the heat seeking ammunition shooting was no longer fun to me I like free aiming so after I beat the game I erased it and brought it right back up to the point where you get the upgraded ammo and just didn't upgrade it to me it made the multiplayer more fun and challenging
alright i just woke up and was watching this on auto play on the side while i played runescape. this tripped me tf out dear god
Possibly the most 31337 speedrun of all time, I am in awe!
The legend Wouter Jansen? Damn, what a fucking dude.
2:28 hello you absolute legends, this video is sponsored by War Thunder
When Diddy Kong couldn't get out of that cage I was stressed
Wasn't the original CZcams video limit 10 minutes?
This is the original "this is how you don't play".
this and golden eye are completely different genre being from the same company and the same system make no difference
Bro got perma Golden Eye muscle memory cramp syndrome and can't play any other games anymore :(