lazer updates - April 19, 2023

Sdílet
Vložit
  • čas přidán 20. 07. 2024
  • try lazer for yourself: osu.ppy.sh/home/download
    read the full changelog: osu.ppy.sh/home/changelog/laz...
    peppy and pishifat walk through some of the most recent changes in lazer!
    lazer is the next major update to osu!. learn about it: • what is lazer?
    00:00 double time score multipliers
    01:07 the editor!!
    03:02 small stuff
    03:40 hotfixes and renderers
  • Hry

Komentáře • 203

  • @BluenationKurwa
    @BluenationKurwa Před rokem +353

    I think the 1 degree rotation would be convinient enough for mappers instead of 0.1 degree. 15 degrees feel very restrictive yet 0.1 feel stupidly precise

    • @Attewir
      @Attewir Před rokem +47

      As a person who is never going to use this feature anyway, yeah I agree!

    • @parzy_osu
      @parzy_osu Před rokem +45

      maybe 3? it's a factor of both 15 and 18 too

    • @emmyciyat9904
      @emmyciyat9904 Před rokem +2

      ​@parzy_osu I agree if people *really* want one degree shifts they should just edit the file manually

    • @emmyciyat9904
      @emmyciyat9904 Před rokem

      ​@parzy_osu I agree if people *really* want one degree shifts they should just edit the file manually

    • @izaixspace
      @izaixspace Před rokem +32

      Rather than limiting it and have the mappers edit a text file by hand, we could have different modifier keys that allow for different degrees of precision
      Like for example: holding the control key while rotating for 15° snaps, alt for 18° snaps and shift for granular, precise adjustments of 0.1
      Handy because you don't need to open a separate dialog for it or lower your mouse sens wayyy down, and it is relatively easy to pick up, if it works for digital audio workstations it could work in practice for Lazer.
      just my two cents.

  • @Oradimi
    @Oradimi Před rokem +221

    I think a rotation like Blender does (being able to hit R and type a number manually) would be very nice.

    • @zeppie_
      @zeppie_ Před rokem +14

      That's the really obvious and effective option I feel like. There's even room for an easily accessible text box in the inspector. Perhaps there's even a possibility to add profiles that you can conveniently click on directly

    • @WangleLine
      @WangleLine Před rokem

      I agree!

    • @miweneia
      @miweneia Před rokem +2

      That’s how it is in current osu too sooo

    • @IDGs_space
      @IDGs_space Před rokem

      first thought when i saw it !!

    • @phelbot5488
      @phelbot5488 Před rokem

      absolutely, the more degree of precision and reliability that mappers are given, the happier we'll be

  • @t4ch1banaka
    @t4ch1banaka Před rokem +5

    That feeling when you making maps all your life only to have pishifat delete it in his video xDDD 3:34

  • @madefromtrash4655
    @madefromtrash4655 Před rokem +47

    Hi, just wanted to say that yes, the flash warning does help in some cases for people with epilepsy. Please do not remove it entirely. I think it should be disabled on a map with background video and storyboard disabled and only play once per map per session. I would also like to add that seeing the flash warning at the beginning of a replay can be very helpful when people post clips online, because even though someone with epilepsy can disable the storyboard and video and use a non-triggering skin, that warning is basically the only heads up you get when youre watching someone else
    I understand that it may be annoying for replays that start while the warning is still showing so I think it'd be best to have it as a toggleable option (on by default) and/or have the symbol fully fade out before approach circles are drawn. lower AR can be hard to read with the 3, 2, 1 and flash warnings still present

  • @CiscoRocksss
    @CiscoRocksss Před rokem +137

    I think the epilepsy warning should just be when you launch the game

    • @OrangeC7
      @OrangeC7 Před rokem +23

      Honestly though. I think pretty much every rhythm game should just have an epilepsy warning at the start. Even better, since I'm sure those with epilepsy are sensitive in different amounts, there could be a setting that allows the user to configure just "how much" flashing they can take before a warning should appear. But obviously I don't know very much about this, so I'm probably just missing something.

    • @emmyciyat9904
      @emmyciyat9904 Před rokem +3

      I think there should be one at the beginning of each map if storyboard is on, but it should definitely be a toggle

  • @scottd4255
    @scottd4255 Před rokem +84

    the 15 degree rotation seems restricting for mappers, it could be nice to have the box able to type in or even a dropdown to choose your own rotation degree choice

    • @almire
      @almire Před rokem +17

      Thats why he said they'll probably let you change the option in the future basically like you suggested.

    • @RandomTVwf
      @RandomTVwf Před rokem +1

      15 degrees is for farm mappers

    • @phelbot5488
      @phelbot5488 Před rokem

      yes, it's way too restricting, one of the reasons why I do not like the osu lazer editor.

  • @tbqhwyf
    @tbqhwyf Před rokem +6

    The feature I want from osu!lazer the most is probably per map gameplay settings... Some of the older beatmaps have terrible hitsounds, so I disable beatmap hit sounds. However, this setting applies system wide and I have to turn it back on again when I switch to a map that has acceptable sounds. Same for other settings such as colors and background dim and...idk

  • @Tsunbanana
    @Tsunbanana Před rokem +20

    Ive finally switched to lazer thanks to these videos, keep it up!!!

  • @tunnelbliick
    @tunnelbliick Před rokem +46

    Why not give both rotation options? Hotkeys just speed up the process imo .1° changes are also really uncommon. So why not just make it roate by a whole degree at first then enable finer rotation with ctrl or something.
    Shift = 15°
    Ctrl = .1° for fine rotation i guess.
    Shift + ctrl = 18° or smth else

    • @exylophone1
      @exylophone1 Před rokem +2

      isnt this also how things like offset work in stable? this is a good idea imo

    • @OrangeC7
      @OrangeC7 Před rokem +1

      This is exactly what I was thinking, too

    • @absurddive
      @absurddive Před rokem

      Or a dropdown menu so you can select how many degrees of rotation you want for X/Y object?

    • @tunnelbliick
      @tunnelbliick Před rokem +2

      @@absurddive i think dropdowns are a lost end in the new editor. Like i get why they wanna try it out, but from what i see it only makes the workflow in editor slower, especially with functions that you use alot dropdowns feel kinda bad.

    • @phelbot5488
      @phelbot5488 Před rokem

      this would be nice, although the text box dialog option we have in stable absolutely needs to be implemented regardless.

  • @dyingcaffeine9457
    @dyingcaffeine9457 Před rokem +11

    I think a good improvement for the degree rotation is when the cursor is further away from the rotating button while holdling it, the less sensitive it is so that it's more precise

    • @imtherealvict1m
      @imtherealvict1m Před rokem

      bro taking a note out of apples book with the video skipping thing, very handy tho so i could see it being a good change, although i still think the other suggestion of jus allowing you to type in an amount of degrees would probably be better

  • @StackoTra
    @StackoTra Před rokem +34

    Thanks for the update, appreciate it!

    • @sinyus2018
      @sinyus2018 Před rokem

      You should totally watch oshi no ko!!!

    • @StackoTra
      @StackoTra Před rokem

      @@sinyus2018 uhm.. I've read the manga tho

    • @sinyus2018
      @sinyus2018 Před rokem

      @@StackoTra so what happens after oshi in oshi no ko gets oshi'd

    • @StackoTra
      @StackoTra Před rokem

      @@sinyus2018 i don't understand what you mean, but the manga is insane... maybe cuz its Aka Akasaka

    • @sinyus2018
      @sinyus2018 Před rokem

      @@StackoTra so you know oshi opens the oshidoor and oshi fan oshi-s all over the place, do you suggest waiting for more anime eps or just reading the manga

  • @bweansFGC
    @bweansFGC Před rokem +3

    For the Epilepsy warning, maybe have an on/off toggle in the options

  • @MeTaLlProZ
    @MeTaLlProZ Před rokem +4

    i think once directx/vulkan and pp (on leaderboards) is finally functional, most of the players would start transitioning to lazer, myself included

  • @Tim_593
    @Tim_593 Před rokem +7

    tbh the HDHR vs DT score multiplier change is the opposite of what it should be. If anything, I would want good acc DT scores at the top of the leaderboard, not out of it. Something like 1.15x DT. This just feels like another punch in the face, because 1.5x Speed is so much more difficult than HDHR on 99% of maps.

    • @Tim_593
      @Tim_593 Před rokem

      Realistically, adding 0.025x for every 10% of added speed (instead of 0.02x) would fix this without removing standard DT from most leaderboards

    • @parzy_osu
      @parzy_osu Před rokem

      they said a while ago that they were going to greatly change hd and hr weighting too, just give it some time

    • @Tim_593
      @Tim_593 Před rokem

      @@parzy_osu They said it at the end of this video too. The part I dont really get about it tho, is that the mod multipliers are only balanced against each other. So the only thing this does without changing HD and HR is banishing DT out of leaderboards. I get that its also for balancing incremental speedup, but changing the only speedup that was previously already there without the others seems weird to me.

    • @daniemoment
      @daniemoment Před rokem +1

      @@Tim_593 The leaderboards currently mean absolutely nothing and are in a state of constant changes, plus all of this is completely irrelevant because HD and HR changes are already planned.

  • @nekokinds
    @nekokinds Před rokem +6

    every lazer update i pray we get a way to edit the timing lines in mania

    • @hachiko_g4534
      @hachiko_g4534 Před rokem

      Hope theres an option for disable it, in my case when playing it is seen that the notes are broken by those lines
      My monitor is actually a humble TV xD

  • @coffeebsd
    @coffeebsd Před rokem +1

    thank you for the hard work!!

  • @syre7608
    @syre7608 Před rokem +1

    good to see more work on the editor, since it's pretty much the only thing holding me back from never using stable ever again (exaggeration). I'd love to map with some of the features lazer offers but some things are still missing

  • @ZoneStricker
    @ZoneStricker Před rokem +2

    There is an issue on iOS im not sure if renderer related, but maps that start with a lot of hit objects load very slow and laggy, but if you stall on the loading page (where you can edit offset) and make it take longer till the map starts, it isnt nearly as laggy

  • @iilwy
    @iilwy Před rokem

    been playing on my ipad - so so amazing how far that's come. it's actually fun to play now. i hope the performance can keep improving

  • @jofoxthecat727
    @jofoxthecat727 Před rokem +1

    Let's gooo new Update Videoo❤❤❤🎉🎉🎉🎉🎉

  • @Splomf
    @Splomf Před rokem +1

    Glad you guys are taking the time to really make everything properly, unlike a lot of other developers who might just kinda hack stuff together till it works.
    Keep up the great work!

  • @miwiki6
    @miwiki6 Před rokem +1

    i love when my favorite holiday, lazer update, happens!

  • @bobbybenny12
    @bobbybenny12 Před rokem

    I like typing in rotation for monstrata hexgrid mapping

  • @soli_voy
    @soli_voy Před rokem +2

    Wow thx for upd in my birthday 😊

  • @osunation727
    @osunation727 Před rokem

    Thanks Peppy Dean osu!

  • @zanzabarosu
    @zanzabarosu Před rokem +2

    BABE WAKE UP NEW LAZER UPDATES LETS GOOOOOOOO

  • @mistikax2
    @mistikax2 Před rokem +1

    LES GOOOOOO

  • @pizzastock111
    @pizzastock111 Před rokem

    YAYYYYY NEW VIDEO

  • @ackton
    @ackton Před rokem +1

    so glad i got here.

  • @yomaiwnl
    @yomaiwnl Před rokem

    I’m not sure if it’s already a feature, but maybe the DT scaling could affect AR as well

  • @Iru67
    @Iru67 Před rokem

    really like the multipliers change on speed mod
    i'd love to play with 1.10 or 1.20 since 1.50 is usually too much for me

  • @khertz
    @khertz Před rokem +1

  • @Imaproshaman7
    @Imaproshaman7 Před rokem

    That was a pretty cool video. I just wish it was longer. 😭

  • @blackmvs
    @blackmvs Před rokem +1

    I wish to see osu!mania could be played in portrait in android devices or maybe crop its interface in landscape because the interface is too small

  • @finesseandstyle
    @finesseandstyle Před rokem +1

    As a casual mapper (0 ranked beatmaps) the new editor is miles ahead in terms of ease of use, and the ability to create complex sliders is incredible.
    However I have some annoyances with it that I'd like to be addressed:
    - Edit button from main menu shouldn't jump straight to creating a new map but to at least let me select a map to edit like in stable.
    - The selection field should be able to be manipulated outside of the play field (by zooming in or panning). I think the play field being an absolute barrier to anything outside of it is annoying when I'm creating something complex or just doing some shitmapping.
    - The default beat snap is 1/1 when it should be 1/4. Additionally it should remember the beat snaps when changing between triplets and common as it's very annoying to set it back to 1/4 every time I switch from either mode.
    - Adjusting slider velocity can be a bit finicky sometimes. Also CTRL-Z doesn't work for changing slider velocity
    - The upper wave timeline where I can select objects is very narrow. I understand osu is a cursor precision game but this is too user unfriendly IMO
    Also natively implementing OliBomby's Mapping Tools would be cool

    • @DeanHerbertMooCow
      @DeanHerbertMooCow Před rokem +1

      We're already tracking most of this feedback with solutions in mind!

    • @finesseandstyle
      @finesseandstyle Před rokem

      ​@@DeanHerbertMooCow Also the selection field I was talking about is when I'm selecting a lot of objects and I can't for example rotate them because I can't get to the rotating icon that's off the field and under the interface. Thanks for the response as well

  • @wohnie8008
    @wohnie8008 Před rokem +1

    new update wooo

  • @eversiege
    @eversiege Před rokem

    I got really scared after that bedtime sound, thought it’s my time to sleep at 6pm

  • @M1gas
    @M1gas Před rokem

    good work all you!

  • @hasantalhayt
    @hasantalhayt Před rokem +4

    When will Testflight link regenerate?

  • @spr_
    @spr_ Před rokem

    add toggle for song speed being affected in song select
    please
    i beg you

  • @Mess0
    @Mess0 Před rokem

    IT’S THAT TIME AGAIN

  • @VeltairD
    @VeltairD Před rokem

    I wish there were more offset options (and properly labeled). Audio offset, chart offset judgement line offset, etc.) That addition would solve some hardware issues i think

    • @DeanHerbertMooCow
      @DeanHerbertMooCow Před rokem

      this would make the game not work. sounds would be misaligned. we want to avoid that if possible because hitsounds are everything in osu!.

  • @oliver1784
    @oliver1784 Před rokem

    I love you peppy

  • @Nekomosh004
    @Nekomosh004 Před rokem

    LAZER! \o/

  • @gaugea
    @gaugea Před rokem

    bed time peppy

  • @over_loadcode
    @over_loadcode Před rokem

    no clue if these comments are being read for suggestions but i have a hotkey that rotates by 5 degrees, the ability to bind stuff like that would be useful

  • @caseyzx
    @caseyzx Před rokem

    i liked the 30 second section. wish it was longer :(

  • @TFD500Official
    @TFD500Official Před rokem

    4:36 I LEGIT THOUGHT THAT WAS MY PHONE HELP

  • @sukirii
    @sukirii Před rokem

    it's nice seeing all these editor changes, but when will there finally be the android performance improvements? My game literally runs on 20 fps on a pretty decent phone that can handle Genshin Impact but not clicking circles it seems (no matter which game mode)

  • @Shijuu
    @Shijuu Před rokem

    Can we have autoplay in the editor back pls uwu.
    I'm also wondering where the map's SV is

  • @stout474
    @stout474 Před rokem

    Still somehow can't import skins and beatmaps it just shows me the delete all skin and beatmap :/

  • @sheepcommander_
    @sheepcommander_ Před rokem

    THE BED TIME ALARM

  • @WangleLine
    @WangleLine Před rokem +2

    You could run peppy's voice through Izotope RX's mouth de-click module, it removes all those gross sticky mouth noises. The tool isn't free but I could process audio for you if you'd like

    • @DeanHerbertMooCow
      @DeanHerbertMooCow Před rokem +1

      i was just using a bad microphone because not at my usual setup. temporary issues.

    • @WangleLine
      @WangleLine Před rokem

      @@DeanHerbertMooCow gotcha!

  • @tsucchiee312
    @tsucchiee312 Před rokem

    I welcome the adobe-fication of the osu editor

  • @SASTSimon
    @SASTSimon Před rokem

    Lazers

  • @megal_2
    @megal_2 Před rokem

    Letsgooo, my 1.20x speed scores actually give pp now

  • @zsand
    @zsand Před rokem

    I hope mobile releases don't get the game big to the point where copyright holders start taking down songs.

  • @roundedosu
    @roundedosu Před rokem

    hot take: remove score completely, rely on pp for everything since it's a superior system anyway

  • @worthyspear4022
    @worthyspear4022 Před rokem

    nice lazer update

  • @thatboisans
    @thatboisans Před rokem

    epilepsy warning should probably be just how it was before but add an option to disable it in settings

  • @kiwiii01
    @kiwiii01 Před rokem +2

    if possible, can u make the hitcircles size adjustable for android? i think it's too small... (some maps have smaller hitcircles than normal so i think this option should be added?? idk...)

    • @mouzedrift
      @mouzedrift Před rokem +1

      can't you just use the difficulty adjust mod and modify the circle size?

    • @kiwiii01
      @kiwiii01 Před rokem

      @@mouzedrift will it affect the ranking tho?

    • @itsukiyamamoto1663
      @itsukiyamamoto1663 Před rokem

      ​​@@mouzedrift The map will be unranked if you modefied it.

    • @papetoast
      @papetoast Před rokem

      @@itsukiyamamoto1663 wrong.

    • @kiwiii01
      @kiwiii01 Před rokem

      @@itsukiyamamoto1663 oh man :

  • @CubicNightCore
    @CubicNightCore Před rokem

    Can you add samsung s pen support with side two fingers touch?

  • @hufuhufu
    @hufuhufu Před rokem

    It's been a while

  • @RainStorm2
    @RainStorm2 Před rokem

    wow

  • @gameplaysers5755
    @gameplaysers5755 Před rokem

    ah yes, "the pause sound change-(interrupted by the 30 sec mark)"

  • @Johnny555_Arcaea_charter

    I imagine that all DT or HT players will play again for a new score because of the multiplier change 😅

  • @sennzaisan
    @sennzaisan Před rokem

    can someone explain different beetwen directx and opengl in terms of performance? because i find play with opengl make game easier with slightly slower and smooth apearring object (maybe i am wrong, but i feel so), otherwise with directx it make game slightly faster but not as smooth as opengl

  • @vectroal3907
    @vectroal3907 Před rokem +1

    Is it possible to make the mania playing field bigger? Recently installed it for my phone and I can barely hit the notes as my fingers are too big

    • @_Kori
      @_Kori Před rokem

      no, but peppy said it will be better at some point

  • @my.angel_hikari
    @my.angel_hikari Před rokem

    0:14 no way is that Noi Nay Co Anh?? 😳😳

  • @Quwertyn007
    @Quwertyn007 Před rokem +1

    In standard HDHR has a higher score multiplier than DT

    • @geiboi77
      @geiboi77 Před rokem +1

      yeah, very slight but on long maps it is noticeable

  • @itsukiyamamoto1663
    @itsukiyamamoto1663 Před rokem

    Hope there will be an update for osu mania in mobile because It's too small to hit the notes. Hope it's sizable.

  • @turd0420
    @turd0420 Před rokem

    pishi and peppy :)

  • @htquan94
    @htquan94 Před rokem

    Can you fix the alt + tab bug. It's like when you are on osu lazer and when u use alt + tab to return to osu lazer window, it just pitch black. I'm on windows 8.1

    • @Apis035
      @Apis035 Před rokem

      im on win 8.1 too. when that happens, press alt+enter twice to cycle to fullscreen bordered -> exclusive fullscreen

  • @robiimadot.9273
    @robiimadot.9273 Před rokem +1

    my only problem is performance, so if they manage to make lazer run as fine or better than stable than i'll switch. and i don't like the mania acc right now, at least i want to turn on the classic mod for that so i can enjoy the same score V1 with a better skin system.

    • @DeanHerbertMooCow
      @DeanHerbertMooCow Před rokem +1

      have you tried recently? we've been putting a lot into performance.

    • @robiimadot.9273
      @robiimadot.9273 Před rokem

      @@DeanHerbertMooCow it runs on open gl better than on directx 11 (in menu i have 1000 fps with opengl, with dx11 i have 500-400 fps) , but there are song glitches, like when i retry a song so much it starts to stop in the beginning and it delays. It shows 300 fps but sometimes it feels less, i feel stuttering especially when i am in the mod selection menu. I know that this is an ongoing and hard development process, but i really like lazer so far in standard gamemode and taiko, so i hope it will run better.

    • @robiimadot.9273
      @robiimadot.9273 Před rokem

      @@DeanHerbertMooCow and i forgot to say, but i try lazer with every lazer update and hotfixes.

  • @Hexality
    @Hexality Před rokem

    Nice

  • @chrislamp
    @chrislamp Před rokem

    I can't wait for an Android renderer

  • @K0DIG00
    @K0DIG00 Před rokem

    ta re bueno

  • @faner255
    @faner255 Před rokem

    I don't whether its my pc or the game, but switching over to DirectX without locking my fps to 60 causes every element on screen to have grotesque screen tearing, to the point where elements flash in and out repeatedly...? I've updated to DirectX 12 and literally every driver possible which I could find but it still happens anyways.. :(
    some specs: Optiplex 3020, 16 GB of DDR3 RAM, Intel(R) Core i5-4590 with Intel HD Graphics 4600.

  • @user-nj1jd8ph8z
    @user-nj1jd8ph8z Před rokem

    I downloaded it and it doesn't work very well on low-end PCs, they can't do an optimization for OSU! LAZER

  • @marcosalberto3282
    @marcosalberto3282 Před rokem

    the ar from osu classic is the same from osu lazer? i play in ar 9 and in the classic i always get 90%+ acc, but when i play in lazer my acc don't pass 75%. i want to know why

  • @DANPA_STD
    @DANPA_STD Před rokem

    Pls FIX LAGG

  • @Fikrienz
    @Fikrienz Před rokem +1

    HEY I CAN'T PLAY OSU LAZER MANIA ON MOBILE . PLS CHANGE THE HITBOX LIKE FRIDAY NIGHT FUNKIN .

    • @_Kori
      @_Kori Před rokem

      be more specific, the regular fnf is not even on mobile without fan ports
      also i get what ya mean, if it makes u feel better, I made a skin that works around this problem

  • @ignaslt
    @ignaslt Před rokem

    cool

  • @tsashark4652
    @tsashark4652 Před rokem

    the update on my Bday

  • @4chinesefood863
    @4chinesefood863 Před rokem

    Is the game even close to releasing on the app store ?

  • @Reckoner755
    @Reckoner755 Před rokem

    That OpenGL TOTALLY damaged my intel version osu, it doesn’t work anymore, i uninstalled it and reinstalled it many times for a month and it won’t start.
    I deleted every content related to osu to reinstall it like if it was new, still doesn’t work.

    • @DeanHerbertMooCow
      @DeanHerbertMooCow Před rokem

      you can delete framework.ini to reset the remderer.

    • @Reckoner755
      @Reckoner755 Před rokem

      ​@@DeanHerbertMooCow The thing is, I really don't know how to do it, I'm really bad with computers and ever more with MacOs, I wrote that in spotlight but I can't find anything like that, I looked through the contents files and I don't find it, please help me.

  • @supernenechi
    @supernenechi Před rokem

    Noooooo, the useless epilepsy warning was part of the experience!

  • @capybara7056
    @capybara7056 Před rokem

    So after downloading TestFlight it asks me for a redeem code? What is it?

  • @phusadboiz
    @phusadboiz Před rokem

    2x pixel in android make me not like old ver

  • @ananaspiscio3302
    @ananaspiscio3302 Před rokem +3

    will there ever be an ultra lite version of lazer? my pc, even with the lowest settings, cant do more than 100 fps, and i often experience huge frame drops (input latency is pretty high too)

    • @LongNguyen-dh3bm
      @LongNguyen-dh3bm Před rokem +1

      there will be performance improvements, just give them time

    • @mktwos
      @mktwos Před rokem +4

      performance should be improved once they finish work on all of the renderers and stuff.

    • @seinou7471
      @seinou7471 Před rokem

      Just play with vsync on, why do you even need more than 60fps on a bad PC?

    • @ominoussage
      @ominoussage Před rokem

      Either you run a lot of programs in thr background or you just have a really bad PC in general
      I'm playing on a laptop with 8GB and using only iGPU and I can run at 240fps no problem

    • @ananaspiscio3302
      @ananaspiscio3302 Před rokem

      @@seinou7471 as i said, i have lots of frame drops too, and input latency is huge

  • @RandomTVwf
    @RandomTVwf Před rokem

    When osu lazer will replace osu standart, standart is laggy asf

  • @QuckHead
    @QuckHead Před rokem

    how 2 insert break time in lazer?

    • @_Kori
      @_Kori Před rokem

      not added yet

  • @rinm0744
    @rinm0744 Před rokem

    u guys really like a father cuz u are doing that updates just for ur community

  • @shigeroza
    @shigeroza Před rokem

    ¨fix lags &latency next

  • @metraz
    @metraz Před rokem

    Mobile optimization when?

  • @miweneia
    @miweneia Před rokem

    One thing lazer really needs is to distinguish pausing and quick restarting, setting the delay to 0 makes pausing normal but makes quick restarting instant too and that is kind of annoying.
    Also, for some reason you cannot turn off video/sb or change dim setting in the pause menu, meaning you’re bound to the settings you picked at the start of the map until you restart.

  • @Josh72769
    @Josh72769 Před rokem

    Jeez I'm late

  • @sehyunn
    @sehyunn Před rokem

    hi

  • @aestheticaltrash
    @aestheticaltrash Před rokem

    laser still won't run on my potato even though osu runs with 350 fps+

    • @zsand
      @zsand Před rokem

      Is your renderer set to Direct3D 11 in settings?

    • @aestheticaltrash
      @aestheticaltrash Před rokem

      @@zsand not sure

  • @ascendxjoey
    @ascendxjoey Před rokem

    The main problem that I have with the lazer editor is that right-click doesnt auto delete