Video Game Environment Artist

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  • čas přidán 30. 08. 2019
  • An environment artist is someone who builds the assets that go into
    game environments.
    They model, often texture and sometimes light their
    environments, specializing in outdoor or indoor locations for a game's
    setting.
    They are responsible for creating the majority of the overall visuals
    the player will encounter on the screen.
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Komentáře • 40

  • @InspirationTuts
    @InspirationTuts  Před 4 lety +8

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  • @HenryKellyGameArt
    @HenryKellyGameArt Před 3 lety +10

    Close, but It's an Environment Artists job to 'set dress' the environment not the level designers.

  • @AcidifyArt
    @AcidifyArt Před 4 lety +5

    such a good introduction video, bravo!

  • @mileshodge3477
    @mileshodge3477 Před 2 lety +9

    Well, the designers do a lot of blocking out. The artist do the art afterwards. But I guess it depends sometimes. Especially if your a indie dev such as myself

  • @troyhayder6986
    @troyhayder6986 Před 4 lety +7

    Two different techniques I know..
    1st is block in... Block in everything in primitives in unreal to get your silhoutes and rough shapes.. Then export the meshes as static meshes and detail in a modelling program...
    Other technique is to wing it and create your assets in max or whatever import and assemble... Might need to export a basic mesh from unreal to make sure you get the scale right...

  • @mahdiafrasiabi8218
    @mahdiafrasiabi8218 Před 4 lety

    Awesome!
    thanks

  • @yousefelmajjati5837
    @yousefelmajjati5837 Před 4 lety +1

    awesome thanks a lot :)

  • @lattabfethinedhale7272
    @lattabfethinedhale7272 Před 4 lety +1

    I have a question please how can i take a environment game like for example assassin's creed to use it for my architectural modeling?
    were can i find it ?

  • @samiatasnim4581
    @samiatasnim4581 Před 3 lety

    Nice☺☺

  • @hocinetazani6364
    @hocinetazani6364 Před 2 lety

    Thanks You

  • @swapnanilnag3713
    @swapnanilnag3713 Před 4 lety +7

    Is it right to model the entire landscape in max or model some of them and put them in a game engine , actually in this process I feel little confused , because can't figure out the ratios ...

    • @attentivenettle7643
      @attentivenettle7643 Před 3 lety

      i usually model half the enviroment in blender and arrange it then import it into unreal as an fbx

  • @abiyyupanggalih854
    @abiyyupanggalih854 Před 2 lety +1

    and what difference between "Video Game Environment Artist" with "film/movie Environment Artist"

  • @lucabrazzolotto9498
    @lucabrazzolotto9498 Před 3 lety +6

    i am an architect but i want to change sector, what is necessary to learn to be an environment designer??

    • @thechizzamiliz
      @thechizzamiliz Před 3 lety +4

      I'm in my last year of a bachelors in architecture and thinking about this as well.

  • @GolD-wv4tl
    @GolD-wv4tl Před 4 lety +2

    What would be a starting point to learn and become an environment 3d artist? I think this is what I've always wanted to do but I don't know where to start

    • @brettcameratraveler
      @brettcameratraveler Před 4 lety +4

      Start by first taking a moment to google and do some research about the position. When you hit a dead end on much more specific questions ask those that do that kind of work. The first moves are yours.

  • @xenopholis47
    @xenopholis47 Před rokem

    Does the unreal engine use low poly models while blocking? Please help.

  • @steve00alt70
    @steve00alt70 Před 4 lety +7

    The real question is how do you prevent procrastination in a game studio? Im sure there are days when employees dont want to create anything

    • @DromeG60
      @DromeG60 Před 4 lety +14

      If employees don't want to do their job then they're not good employees....

    • @Player-kg1ds
      @Player-kg1ds Před 3 lety +2

      @@DromeG60 Hehehehe

    • @Kumar-bg6nr
      @Kumar-bg6nr Před 2 lety +3

      It's called "fear of getting laid off"

  • @MatheooPL
    @MatheooPL Před 4 lety

    Pog

  • @ghassanjenainaty4212
    @ghassanjenainaty4212 Před rokem

    is this field called: environment gaming 3d model ? is it related to 3dmax please? or advanced level or seperated field from 3dmax?

  • @vlad_IT_87
    @vlad_IT_87 Před 4 lety +1

    Is V-ray something we have to learn as environmental artists?

    • @TheWartechgaming
      @TheWartechgaming Před 4 lety +5

      as a game environment artist? No, all rendering is done within the game engine

  • @miroslavivanov425
    @miroslavivanov425 Před 3 lety +1

    I would like to become an Environment artist. Currently i am learning Unreal and Blender. Can someone share with me what i have to focus to learn in Blender, should i learn texturing in Blender ,Substance painter or do the texturing of the models directly in Unreal?

    • @miroslavivanov425
      @miroslavivanov425 Před 3 lety

      And should i learn Blender or better 3ds max for creating game assets or it doesnt matter?

    • @TheRealNirox
      @TheRealNirox Před 3 lety

      @@miroslavivanov425 matters a lot , big companies don't work with blender as it is an open source

  • @valtaoi1586
    @valtaoi1586 Před 2 lety

    Are game engine used to create realistic Environment Arts?? Plz reply

    • @JohnnyCrowStudio
      @JohnnyCrowStudio Před rokem

      Yes, game engines are a must in this industry. No game engine, no game out to play it!.
      So you can start with UE5 and use photorealistic assets from quixel megascan.
      Good luck and work hard on your personal projects.

  • @EburdeyGordei4
    @EburdeyGordei4 Před 2 lety +3

    Environment artists don't make level design or put props into scenes. Its level designer's job. They create assets and props themselves using the whole spectrum of 3D-software.

    • @dreamspl1783
      @dreamspl1783 Před 11 měsíci

      Max or maya which one is used for creating game modeling

  • @josemorgan8048
    @josemorgan8048 Před 3 lety

    1:50 Is this part called grey blocking? I think it's cool. Which programmes do people use to do this?

    • @Kumar-bg6nr
      @Kumar-bg6nr Před 2 lety +1

      Grey or not, it's usually just block-in. It's used to get a rough estimation of scale of the objects and how the player and light would interact with the environment. You can model blocks in any 3D modeling program such as Maya, Max etc. You can actually watch the video that is being shown here on Polygon Academy channel. He explains what it actually is and the guy has worked in the industry so he knows what he is doing.

  • @shubhamrai4601
    @shubhamrai4601 Před 4 lety +2

    Degree is necessary to be a 3d environmental artist?

    • @botdave9972
      @botdave9972 Před 3 lety +1

      No, degree is not necessary but It could be a good thing when it's time to move to another country.

    • @shubhamrai4601
      @shubhamrai4601 Před 3 lety

      @@botdave9972 thank you for reply

    • @monstrwr9884
      @monstrwr9884 Před 3 lety +1

      3D artist degree its a good thing, but the only thing that actually matters Is the portfolio