I Made An FPS Game But You’re the Bullet

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  • čas přidán 3. 08. 2023
  • Today I make an fps game but you're the bullet. This game was made for the GMTK game jam.
    Download the game:
    ryegame.itch.io/one-with-the-...
    ➡ Twitter: / ryegamedev
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Komentáře • 1,2K

  • @aratictvAlt
    @aratictvAlt Před 10 měsíci +6413

    It’s always funny seeing devs coding as 90% of the time in comes down to “it somehow works”

    • @Mutraxation
      @Mutraxation Před 10 měsíci +559

      because thats code in a nutshell
      when writing something, one of 3 things happen
      1. "oh yea i forgot this pretty obvious thing that takes 3 sec to fix" - happens most of the time
      2. "why tf doesnt it work"
      3. "why tf does it work"

    • @josegd112
      @josegd112 Před 10 měsíci +208

      if you code something real big and it works fist try, you know something really bad will happen to you

    • @user-wx1xe8hw9k
      @user-wx1xe8hw9k Před 9 měsíci +128

      @@Mutraxation and when it does work its: "Ok do not touch that ever or it might break"

    • @puffmain3276
      @puffmain3276 Před 9 měsíci +56

      @@Mutraxation If you're able to go over a minute without forgetting a semicolon, you're not real

    • @Mutraxation
      @Mutraxation Před 9 měsíci +10

      @@user-wx1xe8hw9k yea exactly! xd

  • @robomobius
    @robomobius Před 10 měsíci +3932

    The reason your bullet goes upside down is that when you look down and rotate horizontally you are rotating in local, not world space

  • @nomic655
    @nomic655 Před 9 měsíci +1317

    6:30 Now I'd assume that guy is a coding master and had a ton of premade assets because this does NOT look like it's been made within 48 hours.

    • @bluehunter5775
      @bluehunter5775 Před 9 měsíci +257

      possible with a team

    • @nomic655
      @nomic655 Před 9 měsíci +92

      @@bluehunter5775 Or that.

    • @Waskomsause
      @Waskomsause Před 9 měsíci +113

      What it looked like to me, considering it would take a decently sized team to code, create art, and model everything. Plus I think I've seen those assets somewhere before.

    • @Geilolp.
      @Geilolp. Před 8 měsíci +91

      they probably ripped some stuff from previous games. rye, the creator of this vid used his gun so its fair

    • @Rended_
      @Rended_ Před 7 měsíci +39

      They had a team of 5 people working on that project.

  • @MukyuMyonNyanMimi
    @MukyuMyonNyanMimi Před 10 měsíci +821

    I am not too surprised that you accidentally made the enemies use camouflage technology.

    • @in_ravel
      @in_ravel Před 9 měsíci +25

      "There is no accident"
      ~ Master Oogway

    • @ChiefMakes
      @ChiefMakes Před 4 měsíci

      @@in_ravel”only happy accidents” - Bob Ross

    • @Knight62708
      @Knight62708 Před 4 měsíci

      ​@@in_ravelyou willl always be my ni...

    • @backstabba
      @backstabba Před 3 měsíci

      Probably didn't preload the texture, so they didn't spawn with one.

  • @SadRealityMen
    @SadRealityMen Před 9 měsíci +1442

    can you make this into a 2 player game where one guy control the player in it self and the other guy is the bullet? Think that would be hella fun to play

    • @ob2kenobi388
      @ob2kenobi388 Před 9 měsíci +95

      I don't really think that would work-the bullet player would need to sit around waiting for the other player to shoot, and the shooting player would need to sit around waiting for the bullet player to curve (assuming time still stops while the bullet is flying). Also, the shooting player would feel like they have very little agency since the bullet player is the one doing 90% of the killing work.
      Don't get me wrong, it's a cool idea that could absolutely work somewhere else (e.g. a game where one player is a human FPS and the other is a drone helper), I'm just not sure if it would lend itself well to this specific game.

    • @SadRealityMen
      @SadRealityMen Před 9 měsíci +55

      the way i was thinking about it was; The player thats moving the character has to swerve around try to not get hit by the enemys and then the second player has to try to curve the bullets around in such a way that he can kill as many as possible. That was it wouldnt feel so useless for the 1st player. But idk it was just an idea that came to my head as I was watching this video. Thought it would be a funny thing to mess around with your friends but yeah I also don't think it wuld work too too well unless you made the 1st player be able to do something else.

    • @kingqball1
      @kingqball1 Před 9 měsíci +6

      @@ob2kenobi388 have player to be like an AI that is part of player 1's suit. player 1 can swap be tween ai controlled bullets or projectiles. probably slower moving ones like rockets and stuff. bassicly fir and for get stuff. player to take care of where it goes while player 1 swaps right back to their main gun and keeps shooting and surviving. and when player 2 is done with lets say a rocket the go back to controlling some other function on the suit to help player 1..
      would actually be a great game for me and my Partner. i would be the run and gun player 1 and since fps's are not her thing she could be in the suit. it could have the ai controll some gagets on it. like mine deploying or grenade launcher etc. possible loot drones (she would love that). make it some like survival game like your some crash landed elite solder or merc or pilot something. so your on your own in hostile territory. that way it would make sense for some type of gathering reasorces with some type of crafting system that she go do with her drones. i would keep us alive while she makes sure we survive.

    • @j-lon3564
      @j-lon3564 Před 9 měsíci +4

      @@ob2kenobi388just make it a puzzle fps instead of an action fps. What I mean by this is, have multiple enemies in set positions or moving according to strict patterns, give the bullet a very strict time limitation, add some buttons or smaller things to hit, too, and have it so the player controlling the person has to move to the optimal location that will not only give the bullet enough time to hit all the targets, but will also protect him from incoming fire. This makes it so the bullet and the person need to communicate to find the best spot to complete each mission and makes it so that it isn’t a “fire and wait around pointlessly” simulator. For added fun maybe make it so the person cannot be spotted while moving to the position, if spotted the enemies will shoot and if their bullet reaches the person before the bullet player kills all the enemies, you lose.

    • @ob2kenobi388
      @ob2kenobi388 Před 9 měsíci +1

      @@j-lon3564
      Yeah that could be a cool idea!

  • @LoganDark4357
    @LoganDark4357 Před 10 měsíci +338

    "All I need to do is find the right combination" describes like 99% of my programming

    • @dylangibbs404
      @dylangibbs404 Před 10 měsíci +1

      🐣 - “chicka dola doo!! chika dola dooo!!” 🤣🤣🤣

    • @mackricks.v2092
      @mackricks.v2092 Před 9 měsíci +2

      same i just mess around with numbers until it looks alright

    • @krekolos421
      @krekolos421 Před 9 měsíci

      The very same goes to me as well lol, I think it's the same for most programmers

    • @broccoli_cheese
      @broccoli_cheese Před 9 měsíci

      Hey I just rendered a 3D model of Umbreon 😅 I never knew he had so many fans

    • @LoganDark4357
      @LoganDark4357 Před 9 měsíci +1

      @@broccoli_cheese >//< i am an Umbreon~

  • @NotArmoredSelf
    @NotArmoredSelf Před 10 měsíci +854

    Following the footsteps of the legendary dev creator, I see. When making a character, you obviously have to start of with a *B E A N .*

    • @mig-21interceptor62
      @mig-21interceptor62 Před 9 měsíci +11

      Wise man to follow

    • @ratpee-gt2eh
      @ratpee-gt2eh Před 9 měsíci +32

      and also remember to bully any robot characters you make in your game

    • @mr_tatou
      @mr_tatou Před 9 měsíci +7

      Of course starting with a B E A N is the greatest way to start game development

    • @NotArmoredSelf
      @NotArmoredSelf Před 9 měsíci +5

      @@ratpee-gt2eh especially if you make a 2 legged robot with no torso and arms

    • @mrspydyt
      @mrspydyt Před 9 měsíci +2

      Alternative title: I made a homing bullet simulator game

  • @Alex_Bertubesocks
    @Alex_Bertubesocks Před 9 měsíci +166

    One of Superhot’s addicting qualities is that some of the levels take several tries, and each attempt alters your approach and strategy to completing it.
    Your game concept is awesome. I think it would be cool if each level had a limit to your ammo; you’d have to strategize how you were going to curve each bullet to take out multiple enemies within the space in order to not run out. Also like maybe adding certain objects to the world that act as power ups when shot, such as a max ammo, or a time freeze, or wall ricochet ability or something like that. You could also add characters that are “friendlies” or hostages, that if shot would invert the bullet steering controls making it harder to complete the level.
    here’s another crazy idea I just had. You start as a bullet going through a bullet hole in a wall. Once the level starts, the story of how the enemies died unfolds in REVERSE, with a time limit. You have to steer the bullet through the enemies in the room and back into the gun, in which it is revealed how the situation started that led to all the shooting. If you don’t get all the bullets back into the gun before the time limit is reached and the enemies have made it back to their starting positions, their shot will kill you, because you couldn’t get to them first.

    • @violahero4life
      @violahero4life Před 9 měsíci +18

      That reverse concept is actually pretty neat

    • @yantejeda2039
      @yantejeda2039 Před 7 měsíci +10

      So Tenet basically

    • @sakshamkhare7411
      @sakshamkhare7411 Před 6 měsíci +2

      Bro I would copyright it immediately if I w ere you that's an awesome concept

  • @ODAnevus
    @ODAnevus Před 10 měsíci +686

    Game looks fun

  • @ryegamedev
    @ryegamedev  Před 10 měsíci +148

    Sorry for the long wait lol, going to make sure that the next one is out in a month.... probably

  • @Vultonized7
    @Vultonized7 Před 10 měsíci +598

    It is always the indie devs that has the best ideas.
    Bravo!

    • @_Kapil-B
      @_Kapil-B Před 10 měsíci +1

      Bravo

    • @Souperstition
      @Souperstition Před 10 měsíci +26

      he literally stole the enemies and the idea from a different game...

    • @awii.neocities
      @awii.neocities Před 10 měsíci +2

      sorry but this idea was already done by the wanted videogame sorta

    • @randoavis2
      @randoavis2 Před 10 měsíci +2

      @@Souperstition Yeah I'm pretty sure the exact same thing was in a moblie game a few years ago

    • @KnightoftheSorryFace
      @KnightoftheSorryFace Před 10 měsíci +4

      ​@@Souperstition I mean if he didn't say he was getting stuff from SH, you wouldn't be able to tell. Bullet Time is nothing new, and neither are basic red people enemies.

  • @rovieneolexizlegaspi8464
    @rovieneolexizlegaspi8464 Před 9 měsíci +101

    You should add vents with fans where you use slo mo to avoid the blades

    • @ob2kenobi388
      @ob2kenobi388 Před 9 měsíci +2

      Oh yeah that'd be cool!
      Also, there should be at least 1 level where going over a wall is _mandatory,_ like if the enemy is literally inaccessible without doing that, in order to properly introduce the concept of "going over walls" to the player.

    • @xirenzhang9126
      @xirenzhang9126 Před 9 měsíci +4

      amongus sussy baka impasta

    • @mikk.t.7824
      @mikk.t.7824 Před 5 měsíci

      Amogus

  • @blub_2095
    @blub_2095 Před 9 měsíci +46

    You should definitely make the bullet harder to turn. I also think it would be awesome if you added a power up that lets you wall bang, that is if your going to continue it.

  • @lozockhd
    @lozockhd Před 7 měsíci +6

    1:23 most important rule:
    "if it works, dont touch it anymore"
    - Sun Tsu The Art of War

  • @DiddlyDoink
    @DiddlyDoink Před 9 měsíci +34

    I feel like this could make for a pretty decent speedrun game

  • @skyewontmiss
    @skyewontmiss Před 10 měsíci +334

    Rye you are an inspiration to me, and i really like your videos! You're crazy creative and i hope I can be some kind of culmination of you ❤️

    • @ryegamedev
      @ryegamedev  Před 10 měsíci +38

      Thanks, I'm glad you like the videos

    • @GreenAnimatesThings
      @GreenAnimatesThings Před 10 měsíci +2

      You might make a popular game some day, Who knows😄

    • @_Kapil-B
      @_Kapil-B Před 10 měsíci +2

      Ok

    • @Korreltjuh
      @Korreltjuh Před 9 měsíci

      @@ryegamedev You better put this guy in your game jam video in 6 years

    • @Sandwich_formula_one
      @Sandwich_formula_one Před 9 měsíci

      @@ryegamedevit’s so annoying that someone stole your idea and crushed your dreams

  • @dominnno
    @dominnno Před 10 měsíci +62

    This gives me memories of those old fps games you’d play on the Xbox 360, where you could control a homing bullet.

    • @_Kapil-B
      @_Kapil-B Před 10 měsíci +2

      Ok

    • @LoganDark4357
      @LoganDark4357 Před 10 měsíci +1

      valkyrie rockets moment

    • @Bbistheman_
      @Bbistheman_ Před 9 měsíci

      Bulletstorm

    • @LoganDark4357
      @LoganDark4357 Před 9 měsíci

      @@Bbistheman_ I LOVE bulletstorm, I think I forgot what my favorite thing to do in that game was, but I would play the demo over and over and over

    • @SolChaos-ph7ye
      @SolChaos-ph7ye Před 4 měsíci

      You just made me age check myself so hard. I was thinking of so many old games up until the point when I read "Xbox 360" lol.
      I have never been so quickly snapped out of a thought so unexpectedly before, that It made me realize the Xbox 360 was the last gaming console that I owned.

  • @temievr537
    @temievr537 Před 10 měsíci +7

    The new dani

  • @noonegaming8685
    @noonegaming8685 Před 9 měsíci +21

    Imagine multiplayer someone controlling the character while the 2nd player controls the bullet

    • @thekeyboardwarrior1018
      @thekeyboardwarrior1018 Před 7 měsíci

      Reminds me of super mario odyssey (two-player mode), one person controls mario and the other controls cappy

    • @Skoopyghost
      @Skoopyghost Před 4 měsíci +1

      It'd be more toxic than League of legends.

  • @fireflam1682
    @fireflam1682 Před 9 měsíci +3

    This would of been in the video if you named it super cold.

  • @marymikel9193
    @marymikel9193 Před 5 měsíci +4

    Not even a game dev but an Animator. The persistence and accidental success is hilariously relatable and motivating.

  • @donutgam1ng
    @donutgam1ng Před 10 měsíci +15

    I got enough confidence to work on my game again, it was going to be for this game-jam but I didn't have enough motivation to finish it, but now I do! thank you.

  • @LiterallyNothing117
    @LiterallyNothing117 Před 10 měsíci +6

    finally, i can propel myself at high speeds into the torsos of my enemies

    • @ryegamedev
      @ryegamedev  Před 10 měsíci +3

      I'm just giving the people what they want

    • @_Kapil-B
      @_Kapil-B Před 10 měsíci +1

      Ok

  • @raposa_verso
    @raposa_verso Před 7 měsíci +3

    1:43 minecraft devs be like:

  • @JedRice-ju6gi
    @JedRice-ju6gi Před 10 měsíci +11

    I remember when I was a kid, I had the idea of being a sentient gun…
    But then I realized that the only way to make that was to make an on rail shooter, which would be boring as hell.

  • @MonkeyDVienna
    @MonkeyDVienna Před 10 měsíci +16

    Your game developing is getting a lot better Rye! This was a really creative idea and am looking forward to seeing many more videos of yours

    • @xitcix8360
      @xitcix8360 Před 4 měsíci

      Lol wdym, it took him 6 hours to make an extremely basic shooter, and most the code was copied

    • @MonkeyDVienna
      @MonkeyDVienna Před 4 měsíci

      @xitcix8360 still an improvement over last videos, you cannot deny he is getting better, I couldn't do better with 10 hours anyway.

    • @xitcix8360
      @xitcix8360 Před 4 měsíci

      @MonkeyDVienna True, it is an improvement, everyone's gotta start somewhere. I just think he should start with making his own code though, it'll be a lot easier for him in the future

  • @dynaco4_homebase594
    @dynaco4_homebase594 Před 9 měsíci

    A few things to do which might be difficult to make it more interesting but I understand if it’s difficult to add as I am not an experienced game programmer
    1. make the timer shorter and it represent your control over the bullet and can be extended by hitting enemies or just make it go back to normal time and it only ends control when you die or the bullet hits a wall
    2. You still need to control the character like their perspective is still shown while controlling the bullet which you can control using the movement keys and you control the bullet this would allow you to do a level where you must avoid getting shot on one screen while going through an obstacle corse
    3. Maybe allow your bullets to pierce enemy bullets as a hidden feature and could be used as the solution for an enemy protected from your bullets but their rpg launcher isn’t so you send your bullet into it causing the rocket to explode

  • @Wolf76412
    @Wolf76412 Před 9 měsíci

    tbh this video was wayyy more relatable to my experience doing game dev. youre sticking with it tho which is sick. super excited tk see what you do!

  • @Lemoonah
    @Lemoonah Před 9 měsíci +3

    This is giving me Singularity nostalgia, there was this special gun called "The Seeker" in the game which you were able to control the bullet after shooting the gun and it would explode everything on impact, it was amazing.

    • @tinybabybread
      @tinybabybread Před 3 měsíci +1

      I loved that gun. It was basically an fps game's sniper segment but way more amusing

  • @mcskrid
    @mcskrid Před 9 měsíci +13

    You should keep working on this and publish it!

  • @TheOriginalGOC
    @TheOriginalGOC Před 9 měsíci +2

    What a fun game concept and great little game. I hope you can further this sometime. Random seeded levels might be a solid thing for repetitive fun.

  • @Game_Braker13
    @Game_Braker13 Před 9 měsíci +2

    I remember this game where you could control time (no not quantum leap) where you had time travle powers and could manipulate your bullets like heat seeking missiles. It was such a cool mechanic and I honestly never understood why more people never at least tried to implement that kind of thing into their games, but seeing this honestly makes me happy. It makes me even happier though that someone else thought of doing it as well.

    • @christianbikle3724
      @christianbikle3724 Před 9 měsíci

      Singularity, maybe?

    • @awii.neocities
      @awii.neocities Před 9 měsíci

      Was about to say the Wanted videogame, although bullet time was introduced later in the game, and you could curve bullets.

  • @queeniedoan6065
    @queeniedoan6065 Před 10 měsíci +10

    This is the definition of “I’m bullet man!”

  • @TasdiqueChowdhury
    @TasdiqueChowdhury Před 9 měsíci +5

    "If I keep changing the numbers, it'll eventually work" - I can't stop laughing

  • @LowLevelLemmy
    @LowLevelLemmy Před 9 měsíci +2

    Next you should make a game where you're the bullet shell, and you have to roll around on the ground and avoid storm trains. that would be fun i think

  • @sircoolthenoob7883
    @sircoolthenoob7883 Před 4 měsíci +1

    Diavolo has been real quiet ever since this dropped.

  • @SonJamz2104
    @SonJamz2104 Před 10 měsíci +15

    Rye is one of the most entertaining dev. Hope you gain more subscribers!

  • @BelowAverage3310
    @BelowAverage3310 Před 9 měsíci +4

    Am i the only one who thought this was dani?

  • @CrazyNuggeting
    @CrazyNuggeting Před 9 měsíci +1

    Pls make a co-op game where one person controls the weapon and the other controlls the bullet. Maby even a third player to reload!

  • @ryujibackyeah4189
    @ryujibackyeah4189 Před 9 měsíci +1

    zombie horde but you ARE THE HORDE

  • @CerealCODM
    @CerealCODM Před 10 měsíci +3

    The time you made us wait i thought you'd gone missing like dani

  • @samfriia1101
    @samfriia1101 Před 9 měsíci +3

    This reminds me of the guided missile in battletanks 64. That was my favorite feature of that game. It would be super fun to play a whole FPS built around that mechanic.

    • @benjaminbbrown
      @benjaminbbrown Před 9 měsíci +2

      Thought of this AND the Redeemer in Unreal Tournament.

    • @TheMamaluigi300
      @TheMamaluigi300 Před 8 měsíci

      The bubble missile from Spongebob BfBB

  • @UltraMercury_
    @UltraMercury_ Před 10 měsíci +1

    This is the first video ive seen on this channel, already subbed.

  • @SatstackerHQ
    @SatstackerHQ Před 10 měsíci

    I've been seeing videos with this kind of title around recently, and knowing they're all entries in the same game jam before even seeing the video feels good.

  • @gabecoatess
    @gabecoatess Před 10 měsíci +2

    2:03 while this is probably satire, I would just like to let any game dev know that copying game mechanics are not copyrightable. No one can do anything about it.

  • @meytee007
    @meytee007 Před 10 měsíci +18

    Rye is the most Game Developer ever.

  • @sugmagaming7665
    @sugmagaming7665 Před 9 měsíci

    Every game jam, i discover another dev youtuber, and that makes me love it even more.

  • @stephensmith8838
    @stephensmith8838 Před 9 měsíci +1

    FPS= frames per second. FPS=first person shooter

  • @officialnoahh
    @officialnoahh Před 10 měsíci +2

    awesome.

  • @epicshorts3
    @epicshorts3 Před 10 měsíci +3

    I love ur game dev videos!!!

  • @wafle_waf
    @wafle_waf Před 10 měsíci +1

    Let’s go you made another video!!! Man this game look fun!!! Keep on doing what your doing man your a very good youtuber

  • @UnrealRealism
    @UnrealRealism Před 4 měsíci

    There is a MUCH easier way to have the camera track the bullet. Also, there are games with this mechanic. Overall, Love the Superhot concept and game concept. Good job. Love your humor too!

  • @twintek1099
    @twintek1099 Před 10 měsíci +4

    When I played this game a few weeks ago.. I didn't even realise you could move lol.

  • @cyrus7592
    @cyrus7592 Před 10 měsíci +3

    Definitely trying the game out, the concept is creative

    • @bluntsdro
      @bluntsdro Před 9 měsíci

      Play the game Wanted it's on PS2 or PS3 this is where this came from

  • @Cody_Istre
    @Cody_Istre Před 4 měsíci

    If you plan on expanding this concept you could add a level of difficulty by having the bullet (camera) spin as it would from a real gun, then you'd have a reason to add multiple types of guns with different twist rates (or even smoothbores such as shotguns which have no spin).

  • @LeWolfYT
    @LeWolfYT Před 10 měsíci +1

    the upside-down thing is just geometry being geometry. complicated and unavoidable.

  • @tegsalise
    @tegsalise Před 10 měsíci +3

    Your videos are so awesome. This is such a cool idea too

  • @ghostyrain
    @ghostyrain Před 10 měsíci +3

    Absolute perfection

  • @unitedstatessecretaryofthe7840
    @unitedstatessecretaryofthe7840 Před 9 měsíci +2

    this reminds me of shooting an arrow from Bayek’s predator bow in AC origins

  • @maxharz3914
    @maxharz3914 Před 6 měsíci +1

    An awesome update for this game would be enemies with armor so you have to hit them in certain spots otherwise it acts like a wall and breaks the bullet

  • @Razoonn
    @Razoonn Před 10 měsíci +12

    Amazing video! Not to steal the top comment, but you are Super creative! Not only can you design such original games, but you can take other games and create something original out of them without stealing the other games main things! You are blessed to have such amazing talent! You did really good at the game, sad that you didn't win. But good luck next time! God bless you man

    • @lpancakezl
      @lpancakezl Před 10 měsíci +2

      @9bruh6942 wtf

    • @U_niquey
      @U_niquey Před 10 měsíci +1

      There have been like hundreds of these types of games on the App Store for years, so it’s not original

    • @awii.neocities
      @awii.neocities Před 9 měsíci

      wanted videogame tie in.

    • @bluntsdro
      @bluntsdro Před 9 měsíci

      This is not an original idea have you ever played WANTED?

    • @awii.neocities
      @awii.neocities Před 9 měsíci

      @@bluntsdro exactly!

  • @SteveMesker
    @SteveMesker Před 8 měsíci +3

    Hey I was in the group that also did Chambered fate (the other bullet game 😅). I'm sad we didn't get to play yours, you did an awesome job! we had a team of like 5 people so we got a lot done, no way any of us could have done it solo!

    • @ryegamedev
      @ryegamedev  Před 8 měsíci +3

      Loved your game! Funny how we came up with the same concept lol

    • @SteveMesker
      @SteveMesker Před 8 měsíci +1

      thanks! Haha ya know what they say about great minds XD. Ludum dare is comin up, hope to see you there!

  • @uknown308
    @uknown308 Před 9 měsíci

    I genuinely can't explain how happy i am that I've found ur channel
    Pls don't dissappear for months like dani did:(

  • @QTheKing01
    @QTheKing01 Před 10 měsíci +2

    Noice!

  • @zakplayzgames
    @zakplayzgames Před 5 měsíci +4

    hi

    • @acedsniper
      @acedsniper Před 4 měsíci

      Hello. Idk if you’ll see this but I hope you had a great day 😅

  • @tobias2167
    @tobias2167 Před 9 měsíci +2

    I am no programmer but I think the flip is due to 3 dimensional vector. If you would have Vector2, it would be on y and x axis making movement only up, down, and sideways. My theory might be incorrect

  • @MonsterJuiced
    @MonsterJuiced Před 9 měsíci +2

    In unreal tournament you get to control the redeemers rocket in the same way. It was probably one of the best features of that game.
    Shame about the other submission with the same idea. Keep trying man, never give up :)

  • @BeanBurRhito
    @BeanBurRhito Před 10 měsíci +3

    first

  • @identityunknxwn
    @identityunknxwn Před 3 měsíci

    That bit abt changing the Quaternion.Euler is so relatable I swear its never just 0,0,0

  • @gswcooper7162
    @gswcooper7162 Před 7 měsíci

    My favourite role-reversal game to date is "You Are The Road" - a racing game where you're the road and control the road's direction and the cars try to keep up (or you create huge bends and try to force the cars to fall off your road! xD)

  • @SOSphantom
    @SOSphantom Před 9 měsíci

    There was enough heart behind the pitch, the ending was a little heartbreaking. Good luck man!

  • @ELChilled_777
    @ELChilled_777 Před 7 měsíci

    Good luck getting in next year lol
    This was fun to watch

  • @Inyourcubbie
    @Inyourcubbie Před 10 měsíci +1

    Worth the wait

  • @MFKitten
    @MFKitten Před 9 měsíci

    I would love to see this game where you control the future equivalent of a drone operator, except you control controllable bullets that are mini rockets with a camera. But the person doing the shooter is running a scripted sequence, and you have to .ake the most out of their mistakes and slip-ups, misfires, accidentally ahooting at a civilian because they get startled so you have to swerve away etc.
    You would have the operator on-scene giving scripted radio feedback so you hear everything he's up to. You see his perspective from a body cam.
    It would be an on-rails shooter where you aren't even shooting. And you could have rules like "hit an enemy = bullet is spent", so you'd have to get creative with where the bullets go.

  • @mikaelbhai
    @mikaelbhai Před 10 měsíci +1

    play as the enemies, you are an ai gone rouge and realise you are bound to die by the player, but you refuse to go without a fight, whenever you die or choose to do so you switch bodies with the rest of the enemies.
    win by ending the game as the player

  • @MattWinkler1
    @MattWinkler1 Před 9 měsíci

    6 hours to fuck around with quaternions at random is exactly my Unity experience lol

  • @gustavovallim8544
    @gustavovallim8544 Před 4 měsíci

    you could make diferent guns, so some bullets could make wider or closer curves or even some bullets piercing a different amount of enemies or not piercing at all requiring more than one shot to clean a level

  • @BrandonTheOverthinker
    @BrandonTheOverthinker Před 9 měsíci +1

    Pretty cool game man, I love this kind of stuff

  • @Pityke4
    @Pityke4 Před 4 měsíci

    Good to see not I am the only one who struggles with vectors, quaternions. I just cannot wrap my head around it.
    Anyways, great video and game :)

  • @user-sd7zq3ds7g
    @user-sd7zq3ds7g Před 2 měsíci

    Ah, I see you've concocted a curious and chaotic game concept! Let's break it down:
    1. **Title**: "Hi Is a You"
    2. **Objective**: Kill or be killed.
    3. **Win Condition**: Eliminate opponents.
    4. **Currency**: Golden coins.
    5. **Shop Mechanism**: Spend coins to buy guns.
    Here's how it might play out:
    - You start in a pixelated world, armed with nothing but a rusty spoon. Your mission? Survive. But beware-the moment you encounter another player, it's kill or be killed. The stakes are high, and the adrenaline pumps through your digital veins.
    - As you eliminate opponents, they drop golden coins. Collect these shimmering tokens-they're your ticket to firepower. Head to the in-game shop (conveniently located behind a giant neon sign that says "GUNS HERE!"), and exchange your hard-earned coins for an arsenal of absurd weaponry.
    - **Weapon Options**:
    - **Popcorn Pistol**: Fires buttery kernels at foes. Beware of the salty splashback.
    - **Rubber Chicken Launcher**: Because nothing says "serious combat" like a squawking poultry projectile.
    - **Bubblegum Bazooka**: Stickiness guaranteed. Bubblegum flavor? Optional.
    - **Confetti Cannon**: Celebrate kills with a colorful explosion. Bonus points if you shout, "Surprise party!"
    - **Socks of Doom**: Yes, socks. They're mismatched, cursed, and surprisingly lethal.
    - The leaderboard updates in real time. The top player? "SockSlayer69." Their weapon of choice? A bedazzled slipper. Legend has it they once defeated an entire squad armed with feather dusters.
    Remember, in "Hi Is a You," chaos reigns supreme. And if you ever find yourself cornered, just scream, "I'm a CZcamsr!" Maybe your opponents will subscribe instead of shooting. 🎮🔫🤪
    *Disclaimer: This game is purely fictional. No actual socks were harmed in its creation.* 😄
    Origen: Conversación con Bing, 31/3/2024
    (1) How to Make a Cash Giver When You Kill a Player in ROBLOX ... - CZcams. czcams.com/video/kQ20Gadb51I/video.html.
    (2) [ROBLOX]: Survive And Kill The Killers In Area 51 All 17 ... - CZcams. czcams.com/video/Dj5YGYLyd88/video.html.
    (3) Gun Games ️ Play on CrazyGames. www.crazygames.com/t/gun.
    (4) 10 Shooter Games With OVER THE TOP ACTION - CZcams. czcams.com/video/51ktXgSerQc/video.html.
    (5) undefined. create.roblox.com/marketplace.
    (6) undefined. www.roblox.com/groups/1157176.
    (7) undefined. create.roblox.com/marketplace/asset/7028556002/Linked-SwordIn.
    (8) undefined. www.roblox.com/games/15538210.

  • @stickguy9109
    @stickguy9109 Před 10 měsíci +2

    Oh I remember playing and rating this game. It is a very cool concept props to you

  • @lordzombieboy
    @lordzombieboy Před měsícem

    Isn't there a game coming out (or came out) around about now that's based around this concept? That's cool!

  • @Mousran
    @Mousran Před 9 měsíci

    "Coming up with an idea is hard"
    Me drawing 207 game ideas and 168 of them are just simple cubes fighting

  • @Pickledog2005
    @Pickledog2005 Před 10 měsíci +2

    I had the same idea! mine was much more poorly made though, great vid!

  • @romualdocaseroles9664
    @romualdocaseroles9664 Před 6 měsíci

    Loved SuperHot, and your idea remembers me an old guided missile from Twisted Metal. Long forgot mechanic on games. thanks for making it

  • @convoid1888
    @convoid1888 Před 9 měsíci +1

    When I saw this, I really thought it was going to be a fun game about going tgrough levels as a bullet.
    To explain, I mean
    The level starts through the eyes of the "player" and you see where you are going through their eyes. Until they shoot.once the gun is fired your pov is the bullet fired and your goal is to hit the red enamy/enamies. You continue to do so till the level is cleared. (Once all red enamies are killed your pov is returned to player, and I would assume you go onto the next portion, but the level end indicator could be anywhere or anything.)
    Could also toss in some innocent people not to hit.

  • @dancoulson6579
    @dancoulson6579 Před 9 měsíci +1

    I'd llike to see a 2nd person game in the form of an RPG where you're a merchant stood in the busy street.
    Once every few hours, someone would come up to you and force you to buy thousands of rusty swords, broken shoes, and other useless crap from their adventure.

    • @tray84
      @tray84 Před 9 měsíci +1

      you have to polish them and appraise them yourself, and then you can put them back into the market as your own product

    • @dodori-exe
      @dodori-exe Před 9 měsíci

      Anyone up for trying to make this? I could code

  • @loyalurchin
    @loyalurchin Před 9 měsíci

    Unsure if anyone else has mentioned it, but 2:09 reminds me of Batman's remote controlled batarang and how you use it in the games.
    but nice game/video :)

  • @shawnio
    @shawnio Před 9 měsíci

    you have a good idea here, we should develop it further, you should make the map more elaborate and more confined, say you come into an area and the enemies are masked behind doors and windows, there could be slits in the doors or the windows or complex paths for the bullet to take, you could upgrade your bullet to fly in different ways, you can also implement some how that when you fire the bullet and you run out of some kind of "stamina" you role reverse and become the enemy who has to dodge the bullet....... just some ideas ;) enjoy

    • @shawnio
      @shawnio Před 9 měsíci

      you totally added reverb to a fart lol moving on

  • @LagowiecDev
    @LagowiecDev Před 10 měsíci +2

    Cool video

  • @Brno11
    @Brno11 Před 9 měsíci +2

    1:10 getchild💀

  • @BenKDesigns
    @BenKDesigns Před 9 měsíci

    You need to make it look/sound/act like the arrow from the Guardians movies. Add some whistle sound effects, add a way to accelerate/decelerate the arrow, you've got something fun. :P

  • @youniselsamra4840
    @youniselsamra4840 Před 4 měsíci +1

    Alternative title: Superhot but YOUR the bullet

  • @Bloodcoming846
    @Bloodcoming846 Před 10 měsíci +1

    Love your videos bro i waited so long

  • @x4dam
    @x4dam Před 9 měsíci +1

    Rye making a knockoff Super Hot is fun!

  • @TacoMeat684
    @TacoMeat684 Před 10 měsíci +1

    You remind me alot of Dani! Keep up the great content and never stop! You will reach 1 million subscribers one of these days I promise.

  • @jan_Majeken
    @jan_Majeken Před 9 měsíci +1

    i love how every game dev agrees, you=bean

  • @jaxthejaxy
    @jaxthejaxy Před 9 měsíci

    I remember a game called "singularity" that has this future too, really cool concept!

  • @mackricks.v2092
    @mackricks.v2092 Před 9 měsíci +1

    I had basically the same concept except your hit target instead of enemies but when i made it browser playable and submitted a lot of bugs started coming in😭😭

  • @NathanHenriquefa
    @NathanHenriquefa Před 9 měsíci

    The bullet rotating could be a cool feature if you add Rifled guns that shot spinning bulls