Let's Make FFXIV Harder! | Yoshi-P Interview Reaction
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- čas přidán 29. 08. 2024
- We react to the Yoshi-P Interview below regarding his thoughts on making FF14 too comfortable and stress-free. We make a list of things that could ADD stress into the game but without the crazy grinds!
Reddit Interview:
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Music by @Huskybythegeek
Final Fantasy XIV 10 Years Medley with 200 Musicians
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Im glad YoshiP is considering adding more complexity to base content. I will welcome more utilization of player's kit, specially under used abilities like sleep/repose. Adding team based effects like coordinating attacks or maybe skill chains would be nice. What you mentioned about having a sense of danger is huge; a player should be on the edge of their seat with excitement playing the game instead of the current "i can turn off my brain and press 1 button" meta of casual content. They definitely need to raise the 'floor' a little bit to entice more midcore playstyles and reward players that put effort in.
You can do these "expert" dungeons by pressing the absolute bare minimum buttons, we need to make it a little harder than that or add another difficulty!
Unfortunately I think since he mentions "stress" vs difficulty, I'm afraid this will end up with the game having more chores rather than increasing the difficulty of content. I do think you're right about gameplay changes that start to require more baseline knowledge to complete, but I don't see this resulting in any earthshattering new systems or changes. Hopefully whatever they do makes the game more fun, not feel like a 2nd job.
Well I hope they make SMN actually fun to play again instead of brain dead rotation
as someone who recently started 14, and is halfway through base shadowbringers, i am already noticing how much easier dungeon are. granted i haven't gotten to end game such as current savages or ultimates ((since i can't comment on how those work imo)). just did the 4th light warden dungeon a bit ago for the first time and i literally had my brian completely off and still was a breeze to go through. too much so i think. as a fellow WoW player here that enjoys doing M+ and raiding, i wish that dungeons had more bite to em. i mean, make me use my brain, SOMETHING here. and its a great game for sure it just lacks any sort of challenge for the more casual playerbase from what i have seen so far up to what i have done. and why i still play WoW to this day. i am just so hardwired to wanting to push myself as far as i can go and see what i can accomplish in a MMO. I really do hope that yoship can put some kind of extra stress on dungeons for your average player.
the dungs are mean for casuals casuals content since the msq must be doable by anybody making them hard would be f you to the 85% causal players.
@@anteprs7908not asking for an extreme amount of difficulty, but damn man at least make it to where i just need to pay attention. im by no means a great player much less a good one but at least just make it to where you need to pay attention or something in em. this kind of easiness is aight to some degree but too easy and it becomes flat out boring not fun either. you can have some amount of difficulty and still be very accessible by your average player. it doesn't have to involve some super extreme whether its too hard or to easy, we just want it to be engaging and even if it just requires a little bit of our attention or just ask a LITTLE bit more of us, it would be great on its own.
@@KitaiAryik that a issue whst to easy for you is different for other and casual dungs arent about mskimg you pay attention they are simple their to get the story some combat.
@@anteprs7908 dungeons by far don't have that difficulty to begin with. And you underestimate ppl here. It's not asking a lot to put the smallest amount of challenge in a MMO that we pay for every 2yrs and monthly. The dungeons are getting easier with every expansion I go through. Plus you vastly underestimate yourself and others. Ppl can handle more than you think and a little bit more won't hurt anybody here. As it stands, the dungeons as they are, you do them once and barely touch em again as it is.
@@KitaiAryikit fine to ask for difficulty content BUT NOT IN THE MSQ BUT OUTSIDE IT SURE . More difficulty will stress ppl out who want to relax and have fun . We do thrm daily for tome grind if they make them hard we wont bother again some content NEED TO NOT HAVE DIFFICULT THAT CONTENT IS ALWAYS CASUAL CONTENT AND THE MSQ IS PART OF THAT .
there are enough players who play for the fun of the story and when it gets too hard they just stop when i come home from work i want to turn my brain off and have fun and not get annoyed because someone can't do the dungeon
Same here.
I mean, it's not like I want 0 difficult content. Even I'd like to maybe try something harder that'd take prep. But like... I wanna play as much of the game as possible, and maybe I suck or something, but I don't have the desire nor time, nor would want to spend the hours I'd need to even if I did, to prep for the immense plethora of systems in this game if they got any more complex.
There's already plenty to manage, plenty to read, plenty to catch up on. I've been playing 7 months, well actually maybe it's 8 now. I feel like I've barely dipped my toes in. Somewhat into Shadowbringers now. I like playing solo for the most part, and it's a good thing I do because I feel like I'm too behind to do anything with anyone anyways lmfao. Since apparently everyone raids or whatever. I'm not really into RP. I just like to chill and hangout, maybe get help with dungeons with people I know. I like reading and doing every single sidequest. I wanna max out systems like crafting, the Island sanctuary once I reach it. I wanna unlock all the hairs and minions and titles and mounts (well, most).
But I feel like I need to rush. I don't want... more. Or complicated. I want to vibe. I don't want to feel anymore behind. I've really fallen in love with this game, I don't wanna fall out of it lol.
So I hope there's like, misinterpretation and stuff going on. I think ultimates seem really cool and stuff. I want this game to keep its mix of easy-peasy OP to-> all brain cells required content, yknow?
great video lama! :)
Thanks! 😁
Hot take, smadge.
TANK SWAP?, But if i dont have TOP aggro 24/7 i get mad and i never provoke a boss, since thats aggro cheating!
Alliance raid tanks!! Voke on CD! I'm the main character!
Yoshi P is basically telling the GCBTW "git gud"
msq is mean to be doable by all by adding more difficult you are saying f the causal player FOR WHO THIS CONTENT IS MADE not only that but causal content MUST BE EASY becuase casuals are player who play for fun and relax adding a bit or any difficult removes the relaxing part right out of it better choice is to ask for more midcore content or hardcore content then to ruin the casual content you dont enjoy because you clearly arent casual.
this guy clearly does not know that MOST of the people playing this game are casuals! He is too busy being a try hard. Id say if you want a game to constantly stress you out play a souls like game. I can not think of any difficult mmorpgs off the top of my head. Hard content is usually optional. Always gotta be the people who want to ruin it for others.
Ahh the old days of ARR when casuals couldn't even get the story of coils... good times
@@JoshtheSkeleton imagine trying to one guy someone who made a joke and failing the one guy trope like the expert roulette
You're describing someone who doesn't want to improve and wants things for free.
You can be casual and want to challenge yourself.
Using a personal definition as a basis and the premise for an argument makes the point useless. It's all just gibberish anecdotal experience.
@@MrCarlWax no when i play casual i don't want to challenge myself i want to play something some story and done. go raiding or do dungeons solo or something for a challenge but let people have their brain afk content
As a sprout imma say if they make this game too difficult I am just going to dip. If I want a hard game to stress me out all the time I would play a souls like game. At least make it optional. People who always complain for harder content always come across as bossy and better than. Just look at the guy in this video, lock all the fun stuff like mounts behind hard content? Really? How to kill a game.
He literally said as a joke right before he said that? What a bad faith comment lol
Removing the "easy mode" in a solo fight is so corny to me because you have the option to NOT set it to easy! Lets think about commonsense next time. Nobody forced you into easy mode. So lets take it away for everyone because you gotta be a try hard. It seems like to me you have a lot of bad things to say about this game, maybe it's time you moved onto another game perhaps? Clearly this is not the game for you if you want to restructure the entire game.
It's a list of ways to make the game harder, not a demand to change everything, relax, champ.
i am curious what they will do in the future. i wanna see some more challenge in dungeons because im at the point i don't bother doing most of the dailies outside of Normal Raid and Trials. and yes; MORE TANK SWAPS IN NORMALS. its a really under utilized mechanic. several times in Alex fights with the Doping Goblin do people not understand you tank swap the Punch(partly because you can Heal the Tank before they die).
also Fix the Role Tutorials and force players to do them before they can run the first Dungeon. too many times i see healers that don't DPS, only heal.