UV-Unwrapping in Blender | 1 Minute GameDev

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  • čas přidán 19. 02. 2020
  • How to do UV-unwrapping in Blender 2.8. In one minute.
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  • Krátké a kreslené filmy

Komentáře • 57

  • @Metacious
    @Metacious Před 4 lety +114

    00:01 How much sugar do you want in your coffee?
    Me: Yes.

    • @BleakmillGames
      @BleakmillGames  Před 4 lety +8

      MORE! Although, I gotta admit, I stoped putting sugar in my coffee a few years ago...

    • @quadgon
      @quadgon Před 4 lety +3

      @@BleakmillGames If you hadn't stopped, this video would've lasted 5.9 seconds instead of 59.

    • @BleakmillGames
      @BleakmillGames  Před 4 lety +4

      @@quadgon damn true!

  • @Megasteakman
    @Megasteakman Před 4 lety +35

    One of the best tutorials I have ever seen. Absolutely amazing!

  • @terragaia7092
    @terragaia7092 Před 3 lety +23

    So that's what they call these files. Always love to browse through the Vice City files and see Vercetti flattened like a board and gaze at the details.

    • @BleakmillGames
      @BleakmillGames  Před 3 lety +8

      Haha, yes, love this comparison, good old vice city days...
      Well, they are based on UV-Maps (which is just the geometry layed out flat) and then they put images of a car onto this. Its really jsut a coordinate system!

    • @bickieditch9168
      @bickieditch9168 Před 3 lety +2

      @@BleakmillGames
      This might be a weird question but, did it take you a while to get used to mentally translating 3d images into 2d&vice versa ?
      That's the biggest thing that's keeping me from getting into any sort of modeling.. my mind just hits a wall, especially when it comes time to actually colour/texture the maps
      Not sure if my brain is just stupid or if this is something that everyone struggles with at first

    • @disswade1104
      @disswade1104 Před 2 lety

      @@bickieditch9168 same I struggle with it, commenting here in case he answers btw

  • @nxdhin
    @nxdhin Před 11 měsíci +1

    I've been using blender constantly for the past 5 years and I learned more from this short than any other video on uv unwrapping

  • @Grimren13
    @Grimren13 Před 4 lety +13

    Love the Ian Hubert style. Keep it up!

    • @BleakmillGames
      @BleakmillGames  Před 4 lety +4

      Thank you so much! He is a wondeful mind indeed, and I admire his work!

  • @tomasmanrique400
    @tomasmanrique400 Před 4 lety +12

    I have to watch these at 0.25x!!!!! Keep up the good work :)

    • @BleakmillGames
      @BleakmillGames  Před 4 lety +1

      Thanks, will do! I guess at .25 I sound really really drunk!

  • @domi_wizza
    @domi_wizza Před 3 lety +4

    As a person getting into the medium, your videos are super helpful my man.

  • @gilangak4525
    @gilangak4525 Před 3 lety +2

    I'm a simple man
    I see 1 minute video..
    I click it

  • @emperorstudy
    @emperorstudy Před rokem

    Dude thank you! I had no ideas that not applying transforms could cause issues with properly projecting UVs!

  • @preacher3d801
    @preacher3d801 Před 2 lety +2

    Select Sharp Edges will help for selecting the Seams ;) Also .. Shift+ G -> Coplanar , Select -> Select Loops -> Boundary loops :)

  • @rollerjumps
    @rollerjumps Před rokem +2

    UV unwrapping is pain

  • @Dog_Dogs
    @Dog_Dogs Před 27 dny

    You're unwrapping my fucking brain.

  • @jenkathefridge3933
    @jenkathefridge3933 Před 9 měsíci

    My advice with unwrapping is getting the uv checker thing and putting unwrap live on

  • @rifz42
    @rifz42 Před 4 lety +1

    outstanding!! please make more

    • @BleakmillGames
      @BleakmillGames  Před 4 lety +1

      Just uploaded a new one about collision! Thank you!

  • @ParkerHD
    @ParkerHD Před 3 lety

    Perfect explained 🔥

  • @Coarvus
    @Coarvus Před 3 lety +2

    The only thing os this, your super knowledgable about this, but do you have long videos of ypu going through this entire process? Cause it is very haed to follow, because personally I would like to watch a complete render (like your other video just the entire thing not sped up) and have you tell me how to do it! Love these shorts cause it makes me feel like this is a lot easier than i make it out to be!

  • @crossmr
    @crossmr Před 4 lety +3

    Could you do something on how synty colors their characters? As a dev with barely any 3D experience I'd like to sometimes change the colors of their models to something custom, but they do something weird. It seems like sections of their models correspond to a single color point on a color swatch. It seems to be somewhat different than this.

  • @TheBoillingPotato
    @TheBoillingPotato Před 2 lety

    Thanks I learn about how mark seam

  • @subhashchandrabose315
    @subhashchandrabose315 Před 3 lety

    Just use light-map-pack(prefer) or smart-uv-project... That's will be enough to make a non-animeted obj. For characters use manual...

  • @tsundere.senpai
    @tsundere.senpai Před 3 lety

    Instructions unclear
    *Proceeds to create cyberpunk 2077

  • @kikolektrique1737
    @kikolektrique1737 Před 3 lety

    Interesting

  • @IgnatRemizov
    @IgnatRemizov Před 3 lety +1

    0:31 as someone who knows next to nothing about 3d modeling, what are islands?
    0:39 same thing, what makes those unwrapped angles 'weird'? That they're not straight somehow? How does the uv map know which point relates to the 3d model? If you were to change the geometry slightly in the mesh, would you have to make a new uv map or can you reuse them somehow? Thanks!

  • @carljonson4578
    @carljonson4578 Před 4 lety +1

    Watch it in 2x

  • @blazmang3194
    @blazmang3194 Před 9 měsíci

    Will this work for the unreal engine 3 UDK?

  • @rykerblender
    @rykerblender Před 3 měsíci

    I don’t think even the flash could understand what your saying given the speed at which your going.

  • @stepantrn931
    @stepantrn931 Před 7 měsíci

    Its for Hunt Showdown? (Game)

  • @boriswilsoncreations
    @boriswilsoncreations Před 3 lety

    And I thought I knew how to UV unwrap correctly...

  • @chilledbroccoli
    @chilledbroccoli Před 3 lety

    "ctrl-a and apply all transforms"... well, i'm on a mac, in blender 2.91. ctrl-a and cmd-a both do nothing, but I also dont know what context you're running that in. i'm in UV Editing, in edit mode, with edges selected - with the sidebar pulled out with "transforms". would be good to know how to reach that "Apply" menu without the keyboard shortcut, because i have no idea...

    • @chilledbroccoli
      @chilledbroccoli Před 3 lety

      Looks like maybe it's this: docs.blender.org/manual/en/latest/scene_layout/object/editing/apply.html

  • @remastar666
    @remastar666 Před 10 měsíci

    damn, so long video, I'm tired to watch it somewhere in the middle

  • @Panchothefatcat
    @Panchothefatcat Před 11 měsíci

    I cant see the patterns

  • @aivanosgg2269
    @aivanosgg2269 Před 3 lety

    Easy.

  • @sgcs
    @sgcs Před 3 lety

    Are you marsgizmo

  • @kangwachakanga6407
    @kangwachakanga6407 Před 3 lety

    I don't why this was recommended, I don't who you are, aber sprichst du Deutsch?

    • @BleakmillGames
      @BleakmillGames  Před 3 lety

      Auf jeden! Wir sind Spieleentwickler, und das ist ein Tutorial für GameDevs! Aus irgendeinem Grund schmeist CZcams das gerade in den Feed vieler Leute haha

  • @lucasbastosrodrigues140

    UV IS HELL

  • @norvusordoseclorum
    @norvusordoseclorum Před 3 lety

    If you have a German accent make sure you use it otherwise you just sound Irish or like a loose screw

  • @adrianbutitsjustapseudonym8681

    Hmm, you speak German, right?

  • @BeansTubeButCooler
    @BeansTubeButCooler Před 6 měsíci

    like every other blender tutorial, IT DOESN"T WORK.

  • @tobiasdemetz44
    @tobiasdemetz44 Před 11 měsíci

    not helpful

  • @vepnytxpoaggaicjewto8870

    text

  • @norvusordoseclorum
    @norvusordoseclorum Před 3 lety

    🤢🤮🤮