Machine Builds in Stellaris 3.12

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  • čas přidán 16. 05. 2024
  • This video was inspired by various rulings from the Montu's Multiplayer Madness Stellaris Tournament. The latest installment held this weekend decidedly chose to not ban virtual empires.
  • Hry

Komentáře • 42

  • @MontuPlays
    @MontuPlays Před 13 dny +146

    Let them fight.

  • @derpidius6306
    @derpidius6306 Před 14 dny +75

    New machine paths making ascended clone army look like the gateway origin

    • @rtasdsasfrt7671
      @rtasdsasfrt7671 Před 14 dny +4

      Gateway was meta for a short period of time

    • @arnoldgila9212
      @arnoldgila9212 Před 12 dny +6

      ​@@rtasdsasfrt7671
      Machine weaboos: just like clone army

  • @st.hyperion4434
    @st.hyperion4434 Před 13 dny +54

    Machine Intelligence.
    Arc Welders Origin.
    Astro-Mining Drone Civic.
    Beyond Alloys Economy.

    • @marcelgrabowski5939
      @marcelgrabowski5939 Před 12 dny +6

      Ah ah, also add Tactical Algorithms on top of it so you can penetrate enemy shields and armor with plasma just as fine as with disruptors.

    • @zola1780
      @zola1780  Před 12 dny +5

      I've been enjoying this build lately as well

    • @AmericanCaesarian
      @AmericanCaesarian Před 9 dny

      Yeah I’ve been doing arc welder machine it’s so cool

  • @Noctazar
    @Noctazar Před 13 dny +56

    Everybody gangsta until technological acquisition successful

  • @KomradTruck
    @KomradTruck Před 12 dny +30

    Even though virtuality is literally a joke of powercreep for MP, this edit is absolutely GODLIKE, holy.

    • @HellsingRuler
      @HellsingRuler Před 12 dny

      Joke do you mean as in weak or joke as in silly how powerful it is?

    • @kolczak6964
      @kolczak6964 Před 12 dny +4

      ​@@HellsingRulerIt's strong as shit. I don't remember in fact anything ever even half as good as this in the game. How the hell anyone thought it would be good idea to add something like this is beyond me.

    • @HellsingRuler
      @HellsingRuler Před 12 dny +2

      @@kolczak6964 i really have only tried to rush virtuality once and feel like I still lack something for after I did the unity push. Dont get me wrong all colonies are ascended to tier 10 is funny. But besides the Lathe i have not found my way forward.
      Also I am trying to enjoy recreate the grey goo scenario using the nanite ascension more.

    • @KomradTruck
      @KomradTruck Před 12 dny +1

      @@HellsingRuler out of this world overpowered, and also defeats the purpose of all optimizations done. Reducing calculations to make the game run faster followed by introducing unlimited pops is quite... interesting.

    • @NeostormXLMAX
      @NeostormXLMAX Před 9 dny +2

      @@HellsingRulernanite ascension is better, dont listen to the talltards who think virtuality and ascended clone army is meta, in multiplayer and any one playing with non idiots, having less populations in the long run is horrible, and it also prevents you from building ground armies fast enough to expand your empire and secure excavation and astral rift sites, wide is king and will always be, those that turtle and stay isolationists will lose

  • @insertnamehere6659
    @insertnamehere6659 Před 14 dny +68

    And this is why I don't play competitively lol.

    • @miguelmartins5968
      @miguelmartins5968 Před 13 dny +10

      Same, is more fun play coop with my friends trying to make the most mad federation
      And choosing civics for fun not for wiping ass of other players

  • @Multichar
    @Multichar Před 12 dny +11

    When orbital habitats start speaking binary

  • @BARBARBINKLE
    @BARBARBINKLE Před 9 dny +1

    Void dwellers and trade empires got a nerf but apparently a species with infinite lifespan leaders and no food or consumer good upkeep is fine 😂

  • @amdasaba
    @amdasaba Před 13 dny +1

    Stellar editing yo~

  • @exginto8053
    @exginto8053 Před 14 dny +5

    underrated

  • @atthalionheart6355
    @atthalionheart6355 Před 12 dny

    Nice, keep 'em coming mate!

  • @Aliiibrogimow
    @Aliiibrogimow Před 7 dny

    Someone blessed by Para... By Animator Of Clay I mean.

  • @KA-zv3yt
    @KA-zv3yt Před 11 dny +3

    Absolutely cracked that i can get plus 60 percent resources with dark matter engines and all it cost is .001 dark matter upkeep per pop

    • @PurpleHeartE54
      @PurpleHeartE54 Před 9 dny

      It's absolutely mad, but makes sense.
      Dark Matter is a rare resource, and using it to power your drones sounds strong in context.

    • @Alberto-sv1ou
      @Alberto-sv1ou Před 9 dny

      @@PurpleHeartE54its not a rare resource you can buy tons of it on the galactic market

    • @PurpleHeartE54
      @PurpleHeartE54 Před 9 dny

      @@Alberto-sv1ou Google defines "Rare" as 'not found in large numbers and so of interest or value'. It fits for Dark Matter, as it is a valuable resource but not found in very large numbers in comparison to Minerals and Energy.
      And you can't tell Me it isn't something rarely obtained until Mid-Endgame. (Unless you're a Void Hive that doesn't care about limitations like Resource Exploitation.)

    • @mango4554
      @mango4554 Před 8 dny

      @@PurpleHeartE54 a single black hole can power 100 pops at minimum with that trait, the increase in energy from technicians alone will have you not even noticing the cost of buying dark matter monthly. it's absolutely cracked

    • @PurpleHeartE54
      @PurpleHeartE54 Před 8 dny

      @@mango4554 True, especially if the hundreds become thousands. Paradox could balance it by upping the upkeep cost xd

  • @user-iw7rg7od1e
    @user-iw7rg7od1e Před 11 dny

    I'm new to Stellaris and I loved robots. Any thing I should know to stop unfinishing my games?

    • @minibotas9496
      @minibotas9496 Před 10 dny

      With the new DLC, The Machine Age, (that you should purchase, it gives A LOT OF THINGS) you have the option of playing individualistic Robots! And if you did not purchase Utopia or Synthetic Dawn, it also unlocks two of the four paths of ascension. Also a new origin for machine empires, which is similar to rogue servitors in fluff, but specializing in pre-sapients.
      Also a new crisis path and another origin that are blatantly overpowered. What do you want to poop, science or alloys? Or both since they’re two different things. (Everybody believes they will both receive a nerf in the incoming months, because they’re *that* good).

  • @jacob133
    @jacob133 Před 12 dny

    I don't understand anything that's going on here can somebody explain

  • @stormlands
    @stormlands Před 12 dny

    This seems accurate yes, i see no wrong here. 😁

  • @edwardwanderer9468
    @edwardwanderer9468 Před 11 dny

    Супер !!!

  • @marcelgrabowski5939
    @marcelgrabowski5939 Před 12 dny

    22 Subscribers. Now 23.

  • @RickyWilliams-bw5sn
    @RickyWilliams-bw5sn Před 14 dny

    10/10

  • @paulus7735
    @paulus7735 Před 12 dny +2

    It's a pity.....2 things why I sometimes loose joy in playing Stellaris.
    1. Changing mechanics every bigger release
    2. Such strong disbalance in Perks, Traditions, Ascension Paths etc.

  • @snowyzorua
    @snowyzorua Před 9 dny

    I picked Stellaris back up recently after not playing for a couple years, and yeah this is exactly why I have not bought the DLC. It looks so stupidly broken that it just doesn't appeal to me.