Hey Malcom, I decided to buy a pack from you, but being an idiot assumed I had Maya 2018 when I must have updated it to 2019. This might be a long shot, but is there any chance I can get Mega Pack script to work on the 2019 version? or will I need to download an older version of Maya? would this affect my models in any way?
Hey Malcolm! Awesome update! Off-topic from the video, do you suggest any tool/script for Maya for setting up face weighted normal in Maya? I tried to use some but when dealing with a bit more complex mesh they kinda fail :(
Hi Malcolm, thank you very much for the updates, very useful, just a quick question about the new stCent script, do I need to select more than one face as the target, or can it be just one?
Hi Malcolm! First and foremost I just wanted to say thanks for these awesome tools and videos! I'm encountering an issue with the reBuild and faceY on 2020.4 with a "Maya2020/scripts/others/bakeCustomToolPivot.mel line 18: No object(s) selected for bake pivot". I was able to bake pivot manually without any errors, but your tool gives me the error.
@malcolm341 Just wanna start out by saying thanks for the tools! Would it be possible to get a new video where you Unwrap an object using your UV mapping tool? There are a lot of videos regarding this tool and it is a bit overwhelming to go through. A workflow/demonstration video with the latest current tool would be very helpful.
@@malcolm341 yep I went a bit off topic, I was mostly referring to the UV tool. Its grown so much and a lot of info is scattered in different videos. Have a nice weekend cheers
Great update. Is there any possibility of implementing an animatable pivot option as in to animate a box rolling? currently it's a bit convoluted to bring up pivot attributes to key individual corners but just thought if it might be possible to have some constraints on each corners to key? Thanks a lot
@@malcolm341 Sure. Was wondering if an object (cube) could have switchable pivot point ie I could snap the pivot to one corner then key the pivot, then snap the pivot to another corner and key that as well. If that's out of a question then what about a child having multiple parents? ie, I can parent locators to all corners of the cube and make the cube their child, so the single cube having 8 parents stuck on each corner and each locator could move while all the other elements (other locators and cube ) would move with the selected locator :) this way it'd be possible to animate a Cube rolling. Perhaps this is a rigging criteria and not applicable here.
@@No_Plastic it looks like you can key the pivot by default, you just need to unhide it in the channel box. File menu> Windows> General Editors> Channel Control and then in the non-keyable area move all the rotate pivot stuff over to the keyable area, then you can key the pivot in the channel box because the rotate pivot values will now be exposed.
You have to install it yourself, unzip a single file to the desktop, then in Maya click the little gear icon in the top left and choose load shelf, then browse to the file you just unzipped to your desktop and the a shelf named cPAS will appear in Maya.
Just download the same file again from your original gumroad e-mail link and it will be the new version. Delete the shelf in Maya and then load the newly downloaded shelf.
Hi Malcom, thanks for your life-saving tools. I downloaded the latest pack and couldn't find the STCENT tool. Could you please check on that and the other updates you made on the pivot? Thank you
Hello man, what you do is just awesome, and after watching all of your videos in one day, I have come to the realization that I want to buy ur mega pack :)! I just have one doubt before buying it and is that in the shop u say that u need to install first some kind of "service pack 6" so i don't know whats that or where to install it or how to install it xdd... So if you could help me with that, it would be awesome, thanks :D!
Thanks, you only need to install a service pack if you use an older version of Maya, specifically 2017, or 2018. If you're on one of those versions here's how to install the service pack -Open Maya and at the top click on Help> About Maya and it should read Version: Autodesk Maya 2018.6 If it doesn't please install the latest update. To get the update follow the below steps: -Go here www.autodesk.com/products/maya-lt/overview -Sign in. -Click on your icon to the right of the search bar and choose manage products and downloads. -Click on all products & services. -Click version 2017, 2018, or LT depending on which version you're using. -Expand it and click updates & add-ons. -if you're using Maya 2018 get 2018 update 6 or later - Win or Mac and then install it. -if you're using Maya 2017 get 2017 update 5 or later - Win or Mac and then install it.
Cool and how about you make them instances we can change one face of a main object and every object will change ..... it would be much cooler Thanks..!
I could do that easily, but not everyone will want that. As a work around you can select all the objects after they're placed and convert them instances using the Modify> Replace Objects command found in the default file menu.
@@malcolm341 When I select a face and then select an object and click the ST button, no object is generated on the face, Maya prompts “Targets must be of type geometryShape"
You code the only Maya toolkit that’s never given me buyer’s remorse. Great work, very appreciated.
Thanks a lot, that's good to know.
The face Y up and rebuild pivot tool updates are superb!
Thanks, I like the new way better too.
Malconlm you are a gift for Maya community
Thanks I'm glad you enjoyed the video.
I love your tools man, I am glad that I bought your script, especially you keep updating and adding more functionality to it. Thanks again
Thanks for your nice review, more tools to come.
Thank you so much for another meaningful and useful update!
Thanks for commenting, enjoy the new tool.
Hey Malcom, I decided to buy a pack from you, but being an idiot assumed I had Maya 2018 when I must have updated it to 2019. This might be a long shot, but is there any chance I can get Mega Pack script to work on the 2019 version? or will I need to download an older version of Maya? would this affect my models in any way?
You're all good, the mega pack works on 2017, 2018, 2019, 2020, LT, and Student. Just load the shelf from the zip file and you should be good to go.
Hey man! This is really the greatest update! Thanks again! 👊🏻😄
Enjoy.
Hey Malcolm!
Awesome update!
Off-topic from the video, do you suggest any tool/script for Maya for setting up face weighted normal in Maya? I tried to use some but when dealing with a bit more complex mesh they kinda fail :(
Thank you, these are the two I know about, but I haven't tried either of them.
gumroad.com/l/MayaFWVN
gumroad.com/waywo?recommended_by=library#isBIW
Hi Malcolm, thank you very much for the updates, very useful, just a quick question about the new stCent script, do I need to select more than one face as the target, or can it be just one?
It can just be one.
Oops, you just found a bug, download again and it should be fixed and it should now work on a single object.
@@malcolm341 All fine now, I wasn't sure if was Maya or the script. Thanks.
@@GioFar great glad it's working now, thanks for the bug report.
Hi Malcolm! First and foremost I just wanted to say thanks for these awesome tools and videos! I'm encountering an issue with the reBuild and faceY on 2020.4 with a "Maya2020/scripts/others/bakeCustomToolPivot.mel line 18: No object(s) selected for bake pivot". I was able to bake pivot manually without any errors, but your tool gives me the error.
Thanks, update to the newest version of the script it should be fixed. Let me if it isn't.
@@malcolm341 awesome! just updated and it works like a charm. thank you!
@@KeebswithSheebs Oh great, glad it's working now.
Amazing!
Thanks.
@malcolm341
Just wanna start out by saying thanks for the tools!
Would it be possible to get a new video where you Unwrap an object using your UV mapping tool? There are a lot of videos regarding this tool and it is a bit overwhelming to go through. A workflow/demonstration video with the latest current tool would be very helpful.
Sure good idea, which tool are you referring too? This video is about transform tools.
@@malcolm341 yep I went a bit off topic, I was mostly referring to the UV tool. Its grown so much and a lot of info is scattered in different videos. Have a nice weekend cheers
@@asicveg Okay sounds good I'll add it to the list.
Great update. Is there any possibility of implementing an animatable pivot option as in to animate a box rolling? currently it's a bit convoluted to bring up pivot attributes to key individual corners but just thought if it might be possible to have some constraints on each corners to key?
Thanks a lot
I'm not sure I understand the question, I'm not very familiar with animation, can you try explaining it a different way.
@@malcolm341 Sure. Was wondering if an object (cube) could have switchable pivot point ie I could snap the pivot to one corner then key the pivot, then snap the pivot to another corner and key that as well. If that's out of a question then what about a child having multiple parents? ie, I can parent locators to all corners of the cube and make the cube their child, so the single cube having 8 parents stuck on each corner and each locator could move while all the other elements (other locators and cube ) would move with the selected locator :)
this way it'd be possible to animate a Cube rolling.
Perhaps this is a rigging criteria and not applicable here.
@@No_Plastic it looks like you can key the pivot by default, you just need to unhide it in the channel box. File menu> Windows> General Editors> Channel Control and then in the non-keyable area move all the rotate pivot stuff over to the keyable area, then you can key the pivot in the channel box because the rotate pivot values will now be exposed.
I am new to scripts in maya 2021. I'm debating to buy the cPAS, would I have to install it all myself or will if do it automatically after purchase?
You have to install it yourself, unzip a single file to the desktop, then in Maya click the little gear icon in the top left and choose load shelf, then browse to the file you just unzipped to your desktop and the a shelf named cPAS will appear in Maya.
@@malcolm341 Thankyou so much! I appreciate you quick response for my issue, definitely going to purchase.
Awesome, thanks for your purchase.
I do not have the update of your script and bought your Mega Mel script on gumrod :(((((
Just download the same file again from your original gumroad e-mail link and it will be the new version. Delete the shelf in Maya and then load the newly downloaded shelf.
Hi Malcom, thanks for your life-saving tools. I downloaded the latest pack and couldn't find the STCENT tool. Could you please check on that and the other updates you made on the pivot? Thank you
That's strange, I uploaded it again just in case, try again now and see if it's there.
@@malcolm341 thank you for your quick reply and fix. I just downloaded it again and it now works. Cheers mate
@@highpointanimations Great, glad it's working thanks for letting me know.
Hello man, what you do is just awesome, and after watching all of your videos in one day, I have come to the realization that I want to buy ur mega pack :)! I just have one doubt before buying it and is that in the shop u say that u need to install first some kind of "service pack 6" so i don't know whats that or where to install it or how to install it xdd... So if you could help me with that, it would be awesome, thanks :D!
Thanks, you only need to install a service pack if you use an older version of Maya, specifically 2017, or 2018. If you're on one of those versions here's how to install the service pack
-Open Maya and at the top click on Help> About Maya and it should read Version: Autodesk Maya 2018.6 If it doesn't please install the latest update.
To get the update follow the below steps:
-Go here www.autodesk.com/products/maya-lt/overview
-Sign in.
-Click on your icon to the right of the search bar and choose manage products and downloads.
-Click on all products & services.
-Click version 2017, 2018, or LT depending on which version you're using.
-Expand it and click updates & add-ons.
-if you're using Maya 2018 get 2018 update 6 or later - Win or Mac and then install it.
-if you're using Maya 2017 get 2017 update 5 or later - Win or Mac and then install it.
@@malcolm341 Oh ok got it perf! Thank u again bro, u will be seeing those +40$ in ur account anytime soon xd. keep it up :D
Cool and how about you make them instances we can change one face of a main object and every object will change ..... it would be much cooler Thanks..!
I could do that easily, but not everyone will want that. As a work around you can select all the objects after they're placed and convert them instances using the Modify> Replace Objects command found in the default file menu.
@@malcolm341 Understandable..... But Thanks Sir!
What's wrong ? Maya said :"Target woman_body not valid. Targets must be of type geometryShape"
I'll need a bit more info to go on than that, what tool are you using what are you trying to accomplish?
@@malcolm341 When I select a face and then select an object and click the ST button, no object is generated on the face, Maya prompts “Targets must be of type geometryShape"
@@malcolm341
I upgraded the version to 2.0 and solved the problem. Thank you
@@dalong9672 I haven't seen that, can you send me the file you're working with to malcolm341@gmail.com and I'll take a look.
@@dalong9672 Oh great, must have been I bug I fixed. Thanks for letting me know it's working now.