Special Transform Tools for Maya - Free Update 1

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Komentáře • 58

  • @tenabrae
    @tenabrae Před 3 lety +2

    You code the only Maya toolkit that’s never given me buyer’s remorse. Great work, very appreciated.

    • @malcolm341
      @malcolm341  Před 3 lety

      Thanks a lot, that's good to know.

  • @frumpeting
    @frumpeting Před 3 lety +1

    The face Y up and rebuild pivot tool updates are superb!

    • @malcolm341
      @malcolm341  Před 3 lety

      Thanks, I like the new way better too.

  • @abendstern51
    @abendstern51 Před rokem +1

    Malconlm you are a gift for Maya community

    • @malcolm341
      @malcolm341  Před rokem

      Thanks I'm glad you enjoyed the video.

  • @unrealengine-emira3480
    @unrealengine-emira3480 Před 3 lety +1

    I love your tools man, I am glad that I bought your script, especially you keep updating and adding more functionality to it. Thanks again

    • @malcolm341
      @malcolm341  Před 3 lety +1

      Thanks for your nice review, more tools to come.

  • @spyrosF2011
    @spyrosF2011 Před 3 lety +1

    Thank you so much for another meaningful and useful update!

    • @malcolm341
      @malcolm341  Před 3 lety

      Thanks for commenting, enjoy the new tool.

  • @tyrranide8708
    @tyrranide8708 Před 3 lety +1

    Hey Malcom, I decided to buy a pack from you, but being an idiot assumed I had Maya 2018 when I must have updated it to 2019. This might be a long shot, but is there any chance I can get Mega Pack script to work on the 2019 version? or will I need to download an older version of Maya? would this affect my models in any way?

    • @malcolm341
      @malcolm341  Před 3 lety

      You're all good, the mega pack works on 2017, 2018, 2019, 2020, LT, and Student. Just load the shelf from the zip file and you should be good to go.

  • @HugoBossMtl
    @HugoBossMtl Před 3 lety +1

    Hey man! This is really the greatest update! Thanks again! 👊🏻😄

  • @giaco89
    @giaco89 Před 3 lety +1

    Hey Malcolm!
    Awesome update!
    Off-topic from the video, do you suggest any tool/script for Maya for setting up face weighted normal in Maya? I tried to use some but when dealing with a bit more complex mesh they kinda fail :(

    • @malcolm341
      @malcolm341  Před 3 lety +1

      Thank you, these are the two I know about, but I haven't tried either of them.
      gumroad.com/l/MayaFWVN
      gumroad.com/waywo?recommended_by=library#isBIW

  • @GioFar
    @GioFar Před 3 lety +1

    Hi Malcolm, thank you very much for the updates, very useful, just a quick question about the new stCent script, do I need to select more than one face as the target, or can it be just one?

    • @malcolm341
      @malcolm341  Před 3 lety

      It can just be one.

    • @malcolm341
      @malcolm341  Před 3 lety +1

      Oops, you just found a bug, download again and it should be fixed and it should now work on a single object.

    • @GioFar
      @GioFar Před 3 lety +1

      @@malcolm341 All fine now, I wasn't sure if was Maya or the script. Thanks.

    • @malcolm341
      @malcolm341  Před 3 lety +1

      @@GioFar great glad it's working now, thanks for the bug report.

  • @KeebswithSheebs
    @KeebswithSheebs Před 3 lety +1

    Hi Malcolm! First and foremost I just wanted to say thanks for these awesome tools and videos! I'm encountering an issue with the reBuild and faceY on 2020.4 with a "Maya2020/scripts/others/bakeCustomToolPivot.mel line 18: No object(s) selected for bake pivot". I was able to bake pivot manually without any errors, but your tool gives me the error.

    • @malcolm341
      @malcolm341  Před 3 lety +1

      Thanks, update to the newest version of the script it should be fixed. Let me if it isn't.

    • @KeebswithSheebs
      @KeebswithSheebs Před 3 lety +1

      @@malcolm341 awesome! just updated and it works like a charm. thank you!

    • @malcolm341
      @malcolm341  Před 3 lety

      @@KeebswithSheebs Oh great, glad it's working now.

  • @1Robertwaterworth
    @1Robertwaterworth Před 3 lety +1

    Amazing!

  • @asicveg
    @asicveg Před 3 lety +1

    @malcolm341
    Just wanna start out by saying thanks for the tools!
    Would it be possible to get a new video where you Unwrap an object using your UV mapping tool? There are a lot of videos regarding this tool and it is a bit overwhelming to go through. A workflow/demonstration video with the latest current tool would be very helpful.

    • @malcolm341
      @malcolm341  Před 3 lety

      Sure good idea, which tool are you referring too? This video is about transform tools.

    • @asicveg
      @asicveg Před 3 lety

      @@malcolm341 yep I went a bit off topic, I was mostly referring to the UV tool. Its grown so much and a lot of info is scattered in different videos. Have a nice weekend cheers

    • @malcolm341
      @malcolm341  Před 3 lety +1

      @@asicveg Okay sounds good I'll add it to the list.

  • @No_Plastic
    @No_Plastic Před 3 lety

    Great update. Is there any possibility of implementing an animatable pivot option as in to animate a box rolling? currently it's a bit convoluted to bring up pivot attributes to key individual corners but just thought if it might be possible to have some constraints on each corners to key?
    Thanks a lot

    • @malcolm341
      @malcolm341  Před 3 lety

      I'm not sure I understand the question, I'm not very familiar with animation, can you try explaining it a different way.

    • @No_Plastic
      @No_Plastic Před 3 lety

      ​@@malcolm341 Sure. Was wondering if an object (cube) could have switchable pivot point ie I could snap the pivot to one corner then key the pivot, then snap the pivot to another corner and key that as well. If that's out of a question then what about a child having multiple parents? ie, I can parent locators to all corners of the cube and make the cube their child, so the single cube having 8 parents stuck on each corner and each locator could move while all the other elements (other locators and cube ) would move with the selected locator :)
      this way it'd be possible to animate a Cube rolling.
      Perhaps this is a rigging criteria and not applicable here.

    • @malcolm341
      @malcolm341  Před 3 lety +1

      @@No_Plastic it looks like you can key the pivot by default, you just need to unhide it in the channel box. File menu> Windows> General Editors> Channel Control and then in the non-keyable area move all the rotate pivot stuff over to the keyable area, then you can key the pivot in the channel box because the rotate pivot values will now be exposed.

  • @franklittlefield1180
    @franklittlefield1180 Před 3 lety

    I am new to scripts in maya 2021. I'm debating to buy the cPAS, would I have to install it all myself or will if do it automatically after purchase?

    • @malcolm341
      @malcolm341  Před 3 lety

      You have to install it yourself, unzip a single file to the desktop, then in Maya click the little gear icon in the top left and choose load shelf, then browse to the file you just unzipped to your desktop and the a shelf named cPAS will appear in Maya.

    • @franklittlefield1180
      @franklittlefield1180 Před 3 lety +1

      @@malcolm341 Thankyou so much! I appreciate you quick response for my issue, definitely going to purchase.

    • @malcolm341
      @malcolm341  Před 3 lety

      Awesome, thanks for your purchase.

  • @avt.7597
    @avt.7597 Před 3 lety

    I do not have the update of your script and bought your Mega Mel script on gumrod :(((((

    • @malcolm341
      @malcolm341  Před 3 lety

      Just download the same file again from your original gumroad e-mail link and it will be the new version. Delete the shelf in Maya and then load the newly downloaded shelf.

  • @highpointanimations
    @highpointanimations Před 3 lety

    Hi Malcom, thanks for your life-saving tools. I downloaded the latest pack and couldn't find the STCENT tool. Could you please check on that and the other updates you made on the pivot? Thank you

    • @malcolm341
      @malcolm341  Před 3 lety +1

      That's strange, I uploaded it again just in case, try again now and see if it's there.

    • @highpointanimations
      @highpointanimations Před 3 lety +1

      @@malcolm341 thank you for your quick reply and fix. I just downloaded it again and it now works. Cheers mate

    • @malcolm341
      @malcolm341  Před 3 lety

      @@highpointanimations Great, glad it's working thanks for letting me know.

  • @sgm7650
    @sgm7650 Před 3 lety

    Hello man, what you do is just awesome, and after watching all of your videos in one day, I have come to the realization that I want to buy ur mega pack :)! I just have one doubt before buying it and is that in the shop u say that u need to install first some kind of "service pack 6" so i don't know whats that or where to install it or how to install it xdd... So if you could help me with that, it would be awesome, thanks :D!

    • @malcolm341
      @malcolm341  Před 3 lety

      Thanks, you only need to install a service pack if you use an older version of Maya, specifically 2017, or 2018. If you're on one of those versions here's how to install the service pack
      -Open Maya and at the top click on Help> About Maya and it should read Version: Autodesk Maya 2018.6 If it doesn't please install the latest update.
      To get the update follow the below steps:
      -Go here www.autodesk.com/products/maya-lt/overview
      -Sign in.
      -Click on your icon to the right of the search bar and choose manage products and downloads.
      -Click on all products & services.
      -Click version 2017, 2018, or LT depending on which version you're using.
      -Expand it and click updates & add-ons.
      -if you're using Maya 2018 get 2018 update 6 or later - Win or Mac and then install it.
      -if you're using Maya 2017 get 2017 update 5 or later - Win or Mac and then install it.

    • @sgm7650
      @sgm7650 Před 3 lety

      @@malcolm341 Oh ok got it perf! Thank u again bro, u will be seeing those +40$ in ur account anytime soon xd. keep it up :D

  • @prasadparker6303
    @prasadparker6303 Před 3 lety

    Cool and how about you make them instances we can change one face of a main object and every object will change ..... it would be much cooler Thanks..!

    • @malcolm341
      @malcolm341  Před 3 lety

      I could do that easily, but not everyone will want that. As a work around you can select all the objects after they're placed and convert them instances using the Modify> Replace Objects command found in the default file menu.

    • @prasadparker6303
      @prasadparker6303 Před 3 lety +1

      ​@@malcolm341 Understandable..... But Thanks Sir!

  • @dalong9672
    @dalong9672 Před 3 lety

    What's wrong ? Maya said :"Target woman_body not valid. Targets must be of type geometryShape"

    • @malcolm341
      @malcolm341  Před 3 lety

      I'll need a bit more info to go on than that, what tool are you using what are you trying to accomplish?

    • @dalong9672
      @dalong9672 Před 3 lety

      @@malcolm341 When I select a face and then select an object and click the ST button, no object is generated on the face, Maya prompts “Targets must be of type geometryShape"

    • @dalong9672
      @dalong9672 Před 3 lety +1

      @@malcolm341
      I upgraded the version to 2.0 and solved the problem. Thank you

    • @malcolm341
      @malcolm341  Před 3 lety

      @@dalong9672 I haven't seen that, can you send me the file you're working with to malcolm341@gmail.com and I'll take a look.

    • @malcolm341
      @malcolm341  Před 3 lety

      @@dalong9672 Oh great, must have been I bug I fixed. Thanks for letting me know it's working now.