How to Design a Cycloidal Disk in Fusion 360

Sdílet
Vložit
  • čas přidán 27. 09. 2019
  • I've spent quite the considerable amount of time trying to figure out how to properly design a cycloidal disk/gear. Hopefully this can be a helpful resource for others like me.
    Check out my new MOSFET modules:
    www.ebay.com/itm/Power-MOSFET...
  • Věda a technologie

Komentáře • 122

  • @lowen74s
    @lowen74s Před 3 lety +2

    Nice and detailed, thank you.
    Designs like this are a good example of using parameters too to help prevent mistakes or update designs easier.

  • @smellycat249
    @smellycat249 Před 2 lety +2

    I just finished this tutorial and got it printing. I’m excited about the possibilities with this gear reduction. Thank you very much for teaching what you have learned.

  • @garysimmons1631
    @garysimmons1631 Před 2 lety +2

    When I heard you say it took you 2 years to arrive at this point it made me feel better because that's the amount of time I estimated just to get to this point myself. Thank you for your hard work.

  • @coolpratheesh
    @coolpratheesh Před 4 lety +1

    great job explaining such a complex concept so easily.

  • @laurentbreyer
    @laurentbreyer Před 4 lety +2

    This is genius! Fantastic work! I can’t wait to see more!

  • @anandpatidar1566
    @anandpatidar1566 Před 3 lety

    Thank you levi for bringing such an easy uproach. This Video was really help and very easy to understand.

  • @brittond14
    @brittond14 Před 4 lety +2

    Now that was a pleasure to watch!

  • @daleballance4964
    @daleballance4964 Před 4 lety +2

    Love your way of doing it and will be using it to design a star tracker. Thank for your help I've been looking all over for advice

    • @rubarb0406
      @rubarb0406 Před 3 lety

      Dale, how is your star tracker coming? Are you using pins or cylinders with tangent (friction) contacts?

  • @MatchaMakesThings
    @MatchaMakesThings Před 2 měsíci

    Exactly the video i was looking for great information. Not just showing how to do it once but how to do it in the future for other options.

  • @hamnavoeper
    @hamnavoeper Před 3 lety +1

    Thank you! I've been looking for something like this and this was perfect!

  • @mateussousa3639
    @mateussousa3639 Před 4 měsíci

    That's the best practical tutorial that I've seen. Thank you so much.

  • @macaion897
    @macaion897 Před 3 lety +3

    Thank you very much from Japan for sharing this great job.

  • @ddegn
    @ddegn Před 4 lety +3

    Thank you, thank you, thank you for making this video!
    I like to build robots myself and I have a 3D printer on order. A cycloidal gear system is one of the things I want to try to build. This video should help a lot.

  • @DEtchells
    @DEtchells Před 2 lety

    Wow, incredibly useful and well-presented, thanks!!

  • @artantme
    @artantme Před 4 lety +5

    Man, thanks for breaking everything down, i'll try this (hopefully) in january and give some feedback and thoughts!

    • @mprotec1
      @mprotec1 Před 4 lety

      what happened? Did covid got hold of you??? now is the end of june???

  • @weetzinng2217
    @weetzinng2217 Před 4 lety +1

    Thank you so much for the detail explanation!

  • @Grzzs
    @Grzzs Před 3 lety

    Great job! Thank you for sharing your knowledge that you earned! Well done!

  • @orlandovillat
    @orlandovillat Před rokem

    Very well explained. Thank you for sharing!

  • @janibizjak9966
    @janibizjak9966 Před 9 měsíci

    What I needed!!! very good tutorial!!

  • @ananthkulkarni9478
    @ananthkulkarni9478 Před 4 lety +1

    Thanks sharing such a valuable data.

  • @gppl77
    @gppl77 Před 3 lety

    Man, right after yours utube shows a tutorial for same thing but in solidworks. Theirs is twice longer and not understandable at all. Just a video of someone silently designing something for unclear reason. So, great work! Thanks for sharing, it's very useful indeed :)

  • @cheungpaul9483
    @cheungpaul9483 Před 4 lety

    Thank you very much. I've looking to learn how to design this type of gear in fusion 360

  • @FilterYT
    @FilterYT Před 4 lety +1

    Thanks for sharing, it is a great resource.

  • @ivangutowski
    @ivangutowski Před 3 lety

    the 'point' tool is in the sketch>create menu.
    I also found I had to draw the lines and dimensions in the exact order and start/end point as he did, or my model did not react.
    Got there in the end, thank you

  • @PaulGouldRobotics
    @PaulGouldRobotics Před 4 lety +1

    Very good explanation.

  • @brianweighill6371
    @brianweighill6371 Před 3 lety

    absolutely fabulous video

  • @YamShargil
    @YamShargil Před 4 lety +1

    Great explanation! Thanks :)

  • @pezgallo2406
    @pezgallo2406 Před rokem

    Great job and presented well...

  • @gafil001
    @gafil001 Před 3 lety

    I love what you did, thanks. By the way I tryed a different way plotting the equation whitout succès. I'll keep trying.

  • @dekutree64
    @dekutree64 Před 4 lety +57

    I think this equation will produce the same curve without having to go through the process of setting up the circles and plotting points one by one:
    x = R * cos(t) + e * cos(N * t)
    y = R * sin(t) + e * sin(N * t)
    R = ring radius
    N = number of pins
    e = eccentricity
    t = 0...2pi
    Then offset by pin radius, same as in the video around 9:00.

    • @ScootymcpuffSr
      @ScootymcpuffSr Před 4 lety +1

      Thanks for this comment saved me the trouble of having to figure anything out for myself ;)

    • @raymondcandiotes4639
      @raymondcandiotes4639 Před 4 lety

      Could you define what t, e, N are please. Other than that looks so more simple. Could perhaps then write a script to draw the profile.

    • @noahboursier
      @noahboursier Před 3 lety +8

      I ended up using:
      x(t) = (bR + sR)*cos(t) - sR*cos((sR + bR)*(t/sR))
      y(t) = (bR + sR)*sin(t) - sR*sin((sR + bR)*(t/sR))
      z(t) = 0
      where:
      bR = radius of larger circle on which the smaller spins
      sR = radius of smaller circle (pin radius)
      t = 0 to 2*PI

    • @bitp1mp
      @bitp1mp Před 3 lety +1

      Is there a way to enter this equation into Fusion 360 to have it draw the spline to extrude?

    • @tecks7044
      @tecks7044 Před 3 lety +5

      @@bitp1mp There is an add-in for equation driven curves

  • @andyrodrigoalvarado118
    @andyrodrigoalvarado118 Před 4 lety +1

    is true, it's not perfect, but it is extremely useful, congratulations dude, thanks a lot

  • @magokeanu
    @magokeanu Před 3 lety

    Very nice tutorial, thanks a lot !!

  • @swannschilling474
    @swannschilling474 Před 4 lety

    Great tutorial! Thanks a lot!!

  • @drewh0208
    @drewh0208 Před 3 lety

    Awesome! Thanks!
    Yea funny how it can take so long to figure something simple out, not just in engineering.

  • @TheMrGreenie
    @TheMrGreenie Před 9 měsíci

    Thanks. This is great!

  • @-makina8977
    @-makina8977 Před 2 lety

    Thanks ur video really helped me alot

  • @thebeginnerelectronicattac8320

    Great video.

  • @smoovecee
    @smoovecee Před 4 lety

    Very nice! Thank you.

  • @mmawad100
    @mmawad100 Před 3 lety

    Real man THANKS

  • @BrianBoniMakes
    @BrianBoniMakes Před 4 lety +1

    I just followed your method and it worked. On the points that looked too far apart I just added a few more points between the ones that were there to make it look smoother. It was nice to find this tutorial but all the deleting of constrains is a recipe for errors. I want to experiment making more cycloidal gearboxes in Fusion 360 but there must be a better way, there should be some way to do this automatically like the parametric function in Solidworks where you just plug in the trigonometric function and it plots the line. Keep up the interesting work, I subscribed!

    • @LeviJanssen
      @LeviJanssen  Před 4 lety +2

      I don’t think fusion 360 has any of those fancy functions, I’ve looked pretty thoroughly, but I guess it’s possible. I guess I’ve grown used to the tedium of this design method. it’s great to hear that someone found this useful!

    • @BrianBoniMakes
      @BrianBoniMakes Před 4 lety +3

      @@LeviJanssen Got it. You can add a SCRIPT that will plot the points, here's a demo and it's already pretty close to what we need.
      capolight.wordpress.com/2018/07/02/how-to-sketch-equation-curves-in-fusion-360/

    • @BrianBoniMakes
      @BrianBoniMakes Před 4 lety +3

      Here's the math to draw the gear.
      community.ptc.com/t5/Part-Modeling/wavy-circle-by-equation/m-p/563286#M30034

    • @muggzzzzz
      @muggzzzzz Před 4 lety

      @@LeviJanssen There is a cool software, its called Gearotic Motion. It can generate several types of gears, including cycloidal gears. All you need is just to choose some main parameters and gear ratios. You can find demonstration videos of it on youtube.

  • @witheredways4198
    @witheredways4198 Před 2 lety

    myyy guy , thanks so much

  • @lambsauce5445
    @lambsauce5445 Před 2 lety

    to be clear, offset is the rightmost button in the *modify* menu. when you press O, you'll see it become blue ;)

  • @nilton61
    @nilton61 Před 4 lety

    Thank you

  • @Posiviata93
    @Posiviata93 Před 4 lety +1

    Hey Levi, how well is the x360 handling fusion? It seems to do pretty well based on this video.

  • @i-make-robots
    @i-make-robots Před 3 lety

    Any tips on designing teeth for a strain wave/harmonic gear?

  • @Richard-rk1ru
    @Richard-rk1ru Před 9 měsíci

    Would the little edge that appeared at the transition point between the semicircle and the curve after doing the negative offset disappear if you'd have traced the points in smaller increments?

  • @Zarundo
    @Zarundo Před 2 lety

    If we have a sturdy bearing at the center, is there a point in having the out "teeth" ob the cycloidal disk touch the pins?

  • @andrewjackson1511
    @andrewjackson1511 Před 4 lety

    Hey I am trying to follow this but when it comes to offsetting the splines, fusion won't let me select more than one spline. What am I doing wrong? great video BTW!

  • @leotheperegrine
    @leotheperegrine Před 5 měsíci

    I saw videos where there is a cycloid on the outside instead of pins, and where the output pins are kept in place. How do you design the outer cycloid relative to the inner one in that case?

  • @adeelsultan9618
    @adeelsultan9618 Před 3 lety

    you legend you

  • @Benutzername0000
    @Benutzername0000 Před 4 lety +4

    I don't understand how at 9:26 you get additional offset half circles, that just don't appear when i do the offset. Care to explain?

    • @chriss1914
      @chriss1914 Před 3 lety +2

      i had to do the offset twice, once neg the pos and combine the two

  • @kristofpucejdl
    @kristofpucejdl Před 4 lety +1

    Hello. Great job explaining the procedure! It sure isn't easy to convey something like this without confusion. I am wondering (and mind you it might be a premature question given I didn't go the trouble studying the cycloidal gears very much) concerns that sharp edge where the offset cycloid curve meets the circular arc at each side of the lobe. Doesn't it prevent a smooth action? Isn't it likely that this edge is going to get ground off by the time, increasing the gaps in the fit? I did browse through some images of cycloidal discs and most of them seem to have a smooth curve, though they might be approximations.

    • @LeviJanssen
      @LeviJanssen  Před 4 lety +2

      Some cycloids have these points, some don’t. If you simulate a continuous input rotation and a directly proportional slower rotation on the cycloidal disk, you can see that the point naturally follows the edge of the pin perfectly. No matter what position it’s in, the disk will never try to push through a pin. Additionally, load should be balanced on all of the lobes, so the points shouldn’t take any more strain. It’s quite the fascinating thing.

    • @kristofpucejdl
      @kristofpucejdl Před 4 lety

      @@LeviJanssen Right, it definitely looks proper in motion. The thing is, or at least my vague idea is, that in the end it's supposed to transmit torque. So there will be forces on either side of the lobe pushing it against the pin (or vice versa). And there my concern is that even though the theoretical motion is ideal, with the torque it will have the tendency to smooth out that ridge. But it really could be a negligible effect - I was just curious about your insight in this.
      Did you by any chance see the recent installment by NYC CNC about cycloidal gear? czcams.com/video/Eds48L4cJjM/video.html They share the gearbox file, but I have no idea what method they used to design their discs and/or whether they are theoretically correct like yours. They seem to avoid the ridges, though.

  • @tadashi_hamada
    @tadashi_hamada Před 3 lety

    Hello Levi, the content is great on this channel. You got a new subscriber. How would you alter the dimensions for the tolerances of 3d printing? Do you simply use offset on the entire boundry of the cycloidal gear?

  • @akshaypadmanabuni2075
    @akshaypadmanabuni2075 Před 3 měsíci

    I am trying to di this for a 20:1 but it isnt working out, the line on the smaller circle doesnt move when the angle is changed

  • @mikefyfe7068
    @mikefyfe7068 Před 3 lety +1

    I can draw and assemble all the part for the cycloidal drive, and get the cycloidal disk to turn right.
    How do you get the Output rollers and shaft to turn with the cycloidal disk?

    • @FeartheLess
      @FeartheLess Před 3 lety

      hey, did you ever figure this out? im trying to do the same thing, thank you

    • @mikefyfe7068
      @mikefyfe7068 Před 3 lety +1

      @@FeartheLess Yes I did. I used this www.tec-science.com/mechanical-power-transmission/planetary-gear/construction-of-the-cycloidal-disc/
      To set the inner pins to turn with the cycloidal disk, set your joints, go to edit feature first angle set at 360, Second set at 36

    • @FeartheLess
      @FeartheLess Před 3 lety

      @@mikefyfe7068 thank you very much

  • @user-tk3wh1ud4r
    @user-tk3wh1ud4r Před 12 dny

    Thank you for your tutorial!!
    9:29
    For my trying, it didn't work well :(
    It came out a different line from you.

  • @nostamine2567
    @nostamine2567 Před 3 lety

    not all heroes wear a cape

  • @frederiklueschen3105
    @frederiklueschen3105 Před 3 lety

    👍

  • @stephanc7192
    @stephanc7192 Před rokem

    Wow

  • @varunahlawat169
    @varunahlawat169 Před měsícem

    Or just fit a spline on the cycloidal equation using fusion360 API. I've almost finished it just a few more hours of debugging left hehe.

  • @wei1224hf
    @wei1224hf Před 2 lety

    how to design the center holes?

  • @lambsauce5445
    @lambsauce5445 Před 2 lety

    I've got the gaps on my cycloids. What do I do????

  • @bharathkumar1585
    @bharathkumar1585 Před rokem

    I just started learning fusion this is my first project. Im not able to select multiple curves for offset,
    it is showing cannot offset a curve.
    Please help me guys.

  • @lpjunction
    @lpjunction Před 3 lety

    When the outer ring degenerates to just 3 pockets
    and the center ring became a 2 teeth gear.
    The structure became something like a Liquid-Piston.

  • @akshaypadmanabuni2075
    @akshaypadmanabuni2075 Před 12 dny

    I got the cycloid right but it crashes into the housing, I don’t think the way to create the housing is correct

  • @jarisipilainen3875
    @jarisipilainen3875 Před 4 lety

    16:02 but still not get it.if all pin need contanct it allways. well there it is. do it. let it it spin and then boolean. it forms it? it will be perfect if it wobble correct ammount

  • @manujain6582
    @manujain6582 Před 4 lety

    Can someone explain why he multiplied the diameter by 2/3? Thanks!

  • @andreapregnolato920
    @andreapregnolato920 Před 3 lety

    without bearings?

  • @shanerussell7335
    @shanerussell7335 Před 4 lety

    Isn’t your plot of points part of an elliptical shape?

  • @flexo23dl
    @flexo23dl Před 2 lety

    Спасибо за видео

  • @JohanDegraeveAanscharius
    @JohanDegraeveAanscharius Před 3 lety +1

    Great, prefer this way against the addins, which don't give you insight. Of course after making this, I will use the add-in...

  • @johnk2113
    @johnk2113 Před 3 lety +1

    Hi, I don't think it's a 10:1 reduction ratio. Because you have 11 pins and therefore each revolution moves the cycloidal plate by one tooth. So you need to rotate the shaft 11 times to get the plate to the starting position.

    • @KlockworXMusic
      @KlockworXMusic Před 2 lety +1

      You're wrong, its 10:1. Each time the disk moves one peg, 1/11th of a turn, the input shaft doesn't make a full rotation, it makes 10/11th of a rotation from the previous peg for that same tooth on the disk. That means every time the disk has moved around all 11 pins, one full revolution, the input shaft has rotated (10/11) * 11pins = 10 times. 10 turns of the input for 1 turn of the output = 10:1

  • @oeq0616
    @oeq0616 Před 2 lety

    umm no output drive ???

  • @MichielvanderMeulen
    @MichielvanderMeulen Před 3 lety +1

    Great explanation, but please don't use sketch patterns! Feature or body patterns are much better and easier to control.

  • @pplpilot
    @pplpilot Před 8 měsíci

    I wrote a python script to do this in a few seconds... just pump in the values.

  • @flowerchild4499
    @flowerchild4499 Před 4 lety

    Wouldn't it be better to use a proper gear-creation tool? The scientific reason for the shapes of the teeth in gears is that there is no friction. Your design will rub and heat/wear ...

    • @BaldurNorddahl
      @BaldurNorddahl Před 3 lety +1

      This is not a gear. You can use bearings for pins to avoid friction.