BG Gibber 🗣 4 - Upsized Game Boxes and Downsides of Unique Fantasy Settings

Sdílet
Vložit
  • čas přidán 24. 07. 2024
  • Another gibber episode that will probably make your life worse if you watch it. It comes dangerously close, within inches, to Old Man Yells at Cloud territory. Caveat opservator!
    00:00 Intro ▶️
    00:37 Channel Update 🎥
    02:53 Libertalia: Inclusive Animals? 🦁
    08:22 The Downside of Unique Fantasy Settings 🧚
    17:41 El Grande: Ugly or Timeless? 👴
    21:39 Does Presentation Trump Gameplay? 🖼
    25:31 Deluxe Games and Their Big Boxes 🏰
    Board Gems highlights older board and card games that are still great games today, and deserve to not be forgotten! New videos on the 3rd, 13th and 23rd of every month. (Mnemonic: G-E-M has 3 letters.)
    Twitter: / booned
    BGG Blog: boardgamegeek.com/blog/10011
    BGG New Videos List: boardgamegeek.com/geeklist/27...
    BGG Requests & Suggestions List: boardgamegeek.com/geeklist/27...
    #boardgames #tabletop #vancouver
  • Hry

Komentáře • 23

  • @miraclegenerator1217
    @miraclegenerator1217 Před 2 lety

    You have a very comforting way about you. Soothing and intelligent. I appreciate this channel more than other board game channels because you are so calm and authentic.

  • @shortydancer
    @shortydancer Před 2 lety +1

    Looking forward to watching this. Might not be able to watch live though.

  • @timstikkers7581
    @timstikkers7581 Před 2 lety +1

    Yeah also: Many older games looked beautiful when actually in play, because they were designed with that goal in mind. Often times, these days the game needs to look good when not even set up. This results in cluttered boards when you actually start playing.

  • @christianbank393
    @christianbank393 Před 2 lety

    Re: Libertalia WoG, the main reason I was interested in it were the tweaks they made to the gameplay/mechanisms, not necessarily the art. The same could be said about Skyrise and the new CoB...the unfortunate thing is that to get those tweaks we have to deal with bigger boxes and lots more expense. In the end, I just want the most mechanically sound version of any given game.

    • @BoardGems
      @BoardGems  Před 2 lety

      I'm kind of in the same bag, but I've made peace with it. The original versions were good enough to be taken up with a publisher, edited, developed, and made it to market where they became at least moderate hits (and, in the case of CoB, a big hit). The new versions _might_ be slightly better, but it doesn't suddenly make the old ones bad games.

  • @keatonhawkswell5714
    @keatonhawkswell5714 Před 2 lety +1

    I recently taught El Grande to 4 people who had never even heard of it before. Their first reaction was basically this game is brown, ugly and "where is the theme?". But after the first scoring round was completed everyone was hooked, to a modern I the art doesn't quite sell how fun the game actually is. Though I agree with you, for me the art is timeless and sort of melts away once I'm playing anyway.
    On presentation trumping gameplay: I really have been shocked by how many times I've come across a comment saying some sort of thing like "Art is the most important thing for me when buying/backing a game".....really!?! I always have to bite my tongue whenever I read something like that. Like you say, at the end of the day, you (should) actually have to play the game and not just look at it. Though as a side rant I think a ton of people don't actually play their games very often.

    • @BoardGems
      @BoardGems  Před 2 lety +1

      Some hobbyists seem to be getting a different kind of enjoyment out of the game-playing experience. They may love to engage in a gorgeous game with amazing plastic components, and while they still want a good-playing game, their threshold to be satisfied is relatively easy to meet. Beyond that, it's the presentation that brings them the most joy. (It also helps that presentation is much easier to judge pre-purchase than gameplay.)
      Which is fine. I don't much understand it myself, but this hobby is big and there's room for all sorts of people looking to get different things out of it. But I'd be tempted to ask such a person: if you won't play the game much and you get most of your enjoyment from looking at it... It doesn't have to be a board game, right? It could be lots of other things.

  • @elgmd
    @elgmd Před 2 lety

    Nice, setting my alarm .
    Darryl , I recently discovered Shark, and I am loving it . Are you familiar with that game ? I think it’s my second favorite game after Chinatown.

    • @BoardGems
      @BoardGems  Před 2 lety +2

      Yes, and it's been requested! I think most hobbyists wouldn't like it as much as Acquire, but it's just different, more speculative.
      Not sure how I feel about a viewer setting their alarm for my premiere! I wouldn't think I could compete with sleep. 🙂

    • @elgmd
      @elgmd Před 2 lety

      @@BoardGems Do you have a favorite stock market game ? Do you like Speculation ?

    • @BoardGems
      @BoardGems  Před 2 lety

      @@elgmd Hmmm. Probably Black Friday, though it's a more complicated one. I thought Stockpile was just fine. Speculation is very swingy, which makes sense thematically, but can leave a sour taste in people's mouths!

  • @tkzubaran
    @tkzubaran Před 9 měsíci

    I am a mongrel from Brazil, and I dry-heave when I hear the words "diversity" and "representation". When I saw the new version of Princes of Florence, and found out the "princes of Florence" in the renaissance were actually black women I could not stop laughing.

  • @elgmd
    @elgmd Před 2 lety

    good evening all.

  • @andrewwalsh531
    @andrewwalsh531 Před 2 lety

    we have met the enemy and it is us!

    • @BoardGems
      @BoardGems  Před 2 lety +1

      “The call is coming from inside the hobby!”

  • @ekurisona663
    @ekurisona663 Před 2 lety

    remember everybody, tsuro is still only $35 - even if Kickstarter offers to make you a $350 version

  • @ioannispaxinos5171
    @ioannispaxinos5171 Před 12 dny

    It depends though. Part of the joy of root for example is the cute animal theme that hides the vicious, murderous even terrorist actions the players are simulating. It wouldn't work the same if it were realistic. It would be more like a GMT game, which is fine but doesn't cover the same audiences necessarily. I for example love Root but can't stand GMT games.

  • @Nozdormu1982
    @Nozdormu1982 Před 2 lety

    I honestly liked the old look much much better. I couldn't care less about the new look or the game. To me it feels like stonemaier sucks the life out of games.

    • @BoardGems
      @BoardGems  Před 2 lety

      This is their first remake of an existing game, I think? If their philosophy of remakes will be "make it fantasy", I'm out.

  • @amayajiblot-tanneau2843

    Ad sucks, please don't fall in this trap, less is best, even for ads^^ El grande is clearly not far from an abstract... that's why it's beautiful. I'd prefer ten times play El grande than Blood Rage, that's mostly the same, majority games, but without plastic! Thank's for your thoughts

  • @boardgameasmr868
    @boardgameasmr868 Před 2 lety

    I'm curious who this imaginary consumer is who looks at the pretty art on Skyline (or any game, but especially a reimplemented game) and decides to purchase without doing any research whatsoever on gameplay. I can't imagine this is the majority of purchasers. Nor does it seem plausible to me that the mechanisms "don't matter," to the publisher. I would argue that in the instances you named (Metropolys, Manhattan, Skyline 3000) it's the theme that ultimately doesn't matter if they can be so easily interchanged.
    I think the much more plausible explanation isn't that looks are all that matters, but that publishers need to grab eyes with art (and if they get some sales just from that, all the better) but they have to make sales with gameplay.
    I think the shift is in how much larger the customer base is now than it was in 2008 when Metropolys came out. Even that recently you kinda had to already be in tune with this whole other world to even know that Metropolys was coming out. And if you were in tune with that world, you were already much more likely to be doing your research about the gameplay to - in some instances, including mine - buy that butt ugly game in SPITE of its art, because the gameplay looked so good.

    • @BoardGems
      @BoardGems  Před 2 lety +1

      Noone thinks looks are the only thing that matters, or that mechanisms no longer matter. Well, I don't think people think that. But the balance has shifted, such that presentation is much more important to many gamers than mechanisms when deciding what to buy. This makes sense, especially in the Kickstarter era. For new games, you can get CZcamsrs to preview the game and say glowing things, but in the end it's a chance that the backer has to take, and the presentation will win out because it's something that can be easily judged.
      Metropolys is out of print and hard to get on the aftermarket. Most backers haven't played Metropolys; the best they can do is read/watch reviews and comments to get a feel for it. That's the limit to the amount of research most potential buyers can do. In the end, all they can do is confirm the old game is "good", to some threshold of "goodness" that differs from person to person, so the new game is probably at least as "good". Once the threshold is met, it's the looks that matter. How much did Skyline's Metropolys-ness contribute to the success of the campaign? Maybe not much. It's not Metropolys 2 most people are excited for, it's a city-building game that looks like that amazing thing.
      By the way, good luck with the channel! The idea that someone should try board game ASMR was floated during a live chat for one of my vids. Glad to see someone trying it. 🙂