The BEST U-Boat Patch to date is out!
Vložit
- čas přidán 12. 06. 2024
- ►Links ► linktr.ee/wolfpack345
►Merch! ► teespring.com/stores/wolfpack-28
🔴Special Thanks to all my Patreons!🔴
__________________________________________________________________________________
Greg M, vk4501, Splinter00S, Chromate, Emmett Mercer, Martin Friessner, William Hux, Jan B., Kraz, TheGreekManiac, Lachlan Wort, Richard Dagnall, Jim_42, LoveofaWeasel, Michal Prozac, Donald S, Eric Cannon, treeshakertucker, Scottish Daniel, Storm Heg, Chris Miller, Travis phyillaier, William Ward, Bill M., Chris Kenneth Groucott, Michael Diamond, Felipe Vargas, JG1_Wilhelm, HuffinAround, Cole Nail, Sam Chase, Jaffacake239, Abnormal-Creations, Sipho Dias, Kaarel Sillat, A.C. Benton, David valentine, Robert Brown, Bearded Phobos, yoosta, Sandy, Scott Valline, Sandyin307102, Thomas Stock, Adam Chalk, Henry Bolling, davet010, Brian Michael Bo Pedersen, Sean Eidemiller, Kory, SOU6900, John S. Sears, Paul Chiarello, Richard, Salty L, Ethan Naftalin, Jeannette B., Jeremy Winnicker, Ryan Irving, The Dudest, Chris Armstrong, ComStar, TheJagdPanda, IIILegend, Snekbitt, Daniel Lastovica, Jack Winn, Robert Sanges, myndstrip, TheAceDanger, Ted Rossi, Giantman407, CaptainTom757, Jeff Nigel L. Grosen, James Griffiths, Christopher Mercaldo, Monot, Royal Gleaves, Sean O
---------------------------------------------------------------------------------------------------------------------------------------
UBOAT is a new Submarine Simulator that just dived into early access. It is a survival sandbox with crew management mechanics while its primary theme is life of German sailors. The boat is their home, but it can become their grave at any time.
In UBOAT you control the crew in order to control the boat. You look after their physical and mental health, because if the sailors are hungry, tired and their spirit is low, there’s no chance of winning even a skirmish. - Hry
I would SO appreciate a full TDC HowTo for all Uboot types. The more detail, with examples, the better.
Def it would be really good
Yes please!
Yesss 1000%
I'd really appreciate a TDC tutorial
Yes please.
Heh, the main reason the Germans "figured out" their torpedo issues after the Norway invasion was they captured the British minelayer submarine HMS Seal in the Kattegat. The Germans found that the British torpedo detonators worked much more reliably than their own, so they copied them!
and then the americans copied the germans. pretty round about way of adopting ally technology
@fredjones5698 and leave it to the US government to break what was already working (the Mark 14)
I assume you mean the Mine detonators?
@@phillipg9345 Except the only thing they copied is the prupolsion system
@@phillipg9345us government will spend more then germany ever will to vomplete a project germany never could, observe the m1 abrams.v
Don't forget: you can inspect enemy ships now, not just neutral ones. This could possibly save you some torps
and just use demolition charges then yeah
Yes but as i discovered it doesn't count as sunk ship in the tonnage for some reason
@@romaniachin6751 it's a bug they have to fix it
@@romaniachin6751 @MAXJULOU Its a known bug, the patch notes from yesterday say that they fixed it now
@@MAXJULOUIdk if my other reply tagged you properly, but they said they fixed it yesterday
Historically, U-4 managed to sink a British submarine during the Norwegian campaign. Hope you get the opportunity to duplicate that!
There's no hostile subs in this game.
@@zyhgar25I mean you could MOD it.
@@Kilo3Cav19KIt would’ve been nice if DWS had added more ships to the game, especially German ships. I know it’d just be eye candy, but it’d be cool to pull into Wilhelmshaven and see ships like the Scharnhorst sitting in the bay
@@nikolai522 there is a mod that does that, adds basically every german ship.
@@magnum6763 I know. But because of the beta breaking pretty much every mod (or the vast majority of them) and DWS just now barely adding mod tools for the beta release, it’s going to be a while before those mods can come back
Yeah I became addicted again but all my crews end up at the bottom lol
Haha all of mine will end up there too
yes please, I would like a full tutorial about the TDC.
I'd love a TDC tutorial
Of course we want a tutorial on the TDC!
As soon as in international waters, "Take that Flag down."
1st Officer smiles, "We're not at war yet, Sir."
"Noted, No.1. Take it down, regardless." I luv coastal subs!
Wolfpack is entirely responsible for my interest in submarine games.
And naval warfare in general
TDC tutorial would be great.
Man, if Type II u-boats are in, it would be awesome to see a black sea campaign as well
Glad to see you’re back on U-boat It’s been ages since I’ve seen you played this game.
I'm finding that maxing out sailor assignments to your engineering officers when they are tending to the engines is absolutely mandatory with the Type II. The range boost is nice on the Type VII, but on the II it's often the difference between having enough fuel to complete a patrol or not.
The other great thing about the Type II: no bulkheads. If you get a bad leak, the whole ship just floods and sinks. Fun! ;)
Also, you can't set the active bearing transmitter to the UZO because the Type IIA doesn't have an UZO. Deck watch just gets regular binoculars.
Ahaa, thanks for giving this context. I didn't know adding sailors also add to that.
Yeah, adding sailors to officers usually improves what they are doing. You can mouse over their task icon to see what the bonuses are. Assigning sailors to the officers on watch increases view range, assigning a sailor to the officer on the hydrophone increases listening range, etc.
Also the nav map assignment, also improves efficiency.
Really excited for the series! Just a tip is that you can finish off enemy corvettes with the 20mm deck/aa gun if they don’t sink after a torpedo hit. You can also hail merchant ships before attacking to potentially get the enemy crew to evacuate without having to attack, saving you valuable torpedoes for convoys.
Safe sailing and fair seas Wolfpack o7!
Full TDC HowTo for all Uboot types. Thumbs up!
Because these series are realistic (one-life iron man), I would recommend leaving "dead space" after the sub is sunk. Otherwise the brain can metagame with the time remaining in the video to break the tension.
I very much second this!!
Yeah definitely
Pretty sure this'd have a negative impact on the video's place within the algorithm which could end up affecting Wolfpacks channel negatively, probably best to just not look at the video length.
Or maybe do a series recap to fill the time, or start a new campaign!
@@dammitdan1662 A "Next time on Wolfpack 345" segment at the end for a couple minutes showing him setting up and talking about the next campaign would be really neat.
Yep, any tutorials are always to be welcomed. As well as picking up supplies from the wreckage, you can also take the enemy ship's officers as POWs. Most of the feedback I've heard from other players of this new Beta is favourable. There's a lot more realism now.
Historically, U-boats took aboard enemy Captains and Chief Engineers in the early war period. But the Type II did not as there was no room in the small coastal boats for prisoners.
Awaiting the official release to update my game and getting back at it.
A TDC tutorial is hugely appreciated.
Would love a TDC tutorial! I have a decent idea, but anytime i watch your videos I always learn something new
My favorite Uboat!!
HAUL DOWN THE BLOODY ENSIGN AT SEA! U-boats only flew colours alongside and when entering/leaving harbour, or as a recognition symbol when stopping a merchant or upon encountering friendly warships.
uploaded just as I was watching war on the sea video
it would be amazing if the developers add the type XXI U-boats!
The IX and XXI are planned as post-release DLCs!
The XIII are much more fun, being pure coastal boats like the type II …
Also, did you know that 6 type II served in the Black Sea?
Two Type XXIII Boats served for the West German Navy after the war. One did sunk by accident. It Was the only loss of a U-Boat of Western Germany. In fact also one Type XXI Boat served as a technical test Boat for the West German Navy. It's now Museum Boat in Wilhelmshaven.
IX and XXI are confirmed.
the IXA is a must have
Does this mean we can expect a new Uboat campaign In the near future. I’ve been rewatching all the silent hunter 3 campaigns and I’m itching for a new one. They’re so professional and well put together. I watch them like it’s a TV show. Easily my favorite channel on CZcams!
A Uboat TDC tutorial would be great!
I’ve missed the uboat series on this channel one of my favorite games you play
Need a tutorial on that TDC for sure.
Pretty awesome patch! Thanks for the look.
was wondering when you would make a video on the new update!
I was waiting for you to upload a video on the patch!
That greasegun is an oilcan. And it used t be an actual thing on some older engines that you had to oil some moving parts like valve rocker assemblies once in a while
Oh man, I'm ecstatic they fixed the animations on the dive planesmen. Drove me nuts watching them try to spin the grab rails instead of using the paddle controls. But I'm sure they were being reminded about that incessantly, lol.
7:41 The water is beautiful.
YES!!!!!! It's so cool to watch you playing U-boat I actually bought the game because of your vids! Hope you keep playing it!
20:18 This is the only thing I can see that they could add that would boost immersion, instead of standing perfectly while watching the electric motors they could be leaning over onto something if possible just so they look a little more tired instead of perfectly awake all the time.
Side note, it would be cool to add a random event where if low on sleep your crew could doze off and like the crew members that you replace that freak out under stress these guys would fall asleep and need punished I guess and replaced
damn! my favourite SH3 u boat! the starter! the canoe!
I remember being so annoyed that my Type IIA got assigned to a patrol area near Scapa Flow, and didn't enough fuel to reach that area and return!
@@timonsolus lmao same, honestly thats why i activated infinite fuel while operating IIAs
Great stuff as always ❤ I would love the TDC tutorial. I'm using manual TDC, but I am not very experienced and get some "creative" results sometimes 😅
This is so cool, i would love a tutorial, and if possible a full series!
Happy to see the Uboat content is back. Really missed the Uboat content and yes would love to see a TDC tutorial.
Hey man, i have been watching your vids for some time now and love the content, specialy Uboat, SH3, and war on the sea (love to get a tutorial on tdc and in war on the sea how to install the mod : defense of the east), keep it up! (PS: congrats on 150K)
I too would like to add my vote to a detailed tutorial on how to use the TDC. Love your videos, they're incredibly well produced and extremely dramatic. Keep up the splendid work!
I loved the type II in SH3 so much fun honestly lol also would love a TDC tutorial
any tutorial you do is more than worthwhile to watch from my pov....and yes a full tdc would be greatly appreciated.
Oh my, I had hoped for this so much... I was about to re-install it myself. 😁
Would definitely appreciate a TDC tutorial!
I LOVED your silent hunter 3 med career series, I would love a TDC how to and would love to see a Uboat series!
if you didn't know there is also 2 types of depth scans one is shallow which is less accurate and cant be heard by enemies and a deep scan which can possibly be head by enemies but it is accurate at all depths.
It looks fantastic . Thanks wolf just damn good TV...
You do great videos. I had played quite a bit in the distant past. I would be interested what you think of merchant and escort AI. In past, escorts would keep station rather than run a screening pattern. I felt this was a weakness compared to such classics as AOD or SHCE. Thanks.
Nice, was hoping for this!
Thank you WP! Another series that I follow with interest! Love this content, even if U4 is basically a canvass covered canoe! Can't wait to see the mischief you'll cause!🍻
I’d like a full tdc tutorial. That’d be awesome. Also a multiplayer coop campaign mode would be awesome in this game too
I'd love to see any and all tutorials you care to make; I bought this game after your initial reviews but couldn't make much headway with it. Looking forward to your revisit in the hope it will prompt my own. Thanks, as always.
I've always meant to go look to see if you had done any guides on the TDC. There's just some points I can't seem to logic out while watching the videos. Would love to see one!
the interior scale looks wrong. The crew seems like 100-120cm tall kids. Type2A's pressure hull is ~4m in diameter. Also compare the crew size with the flak gun
yes please i would love an in debth tutorial on the tdc! :)
Yes please, a TDC tutorial would be super appreciated!
Thx
Great work and tutorial would be great too.
Oooh I love the way they implemented the TDC
I have been looking forward to this video!
excellent new series, will watch with enthusiasm.
Good vid!. Looking forward to the updated game version. And, yes please a full TDC tutorial with the new version would be fantastic.
What a beautiful precious puppy....I have 1 that looks just like her..beautiful please take good care of her/him.
I wish the developer would make a B-17 game in the style of Uboat.
I've been waiting for this video ever since Deepwater released the beta. Thanks Wolfpack!
You can sink cargo, tankers, and even corvettes with the u-4’s small cannon. Just use AP and apply generously to the target.
Yes PLZ TDC tutorial!
I'm looking forward to more of the UBoat game on the channel. And I would love a full tutorial on the TDC.
I'm really excited for more videos of this game. It looks really great and would love to see a full campaign.
Really liked it. Hope to see moore soon.
Yes on the TDC tutorial
Just a quick tip: Wilhelmshaven doesn't have a "sh" sound, the s and h belong to distinct syllables. It's basically "Wilhemsport"
This game have come so far since you started to make videos about it (and when i purchased it) you can see this is real passion project for the devs and not only quick early access moneygrab that are way too common nowadays. I love the new changes.
The new TDC interface is SO COOL! I was always afraid of getting the tdc mod because I would have no idea what I'm doing. Now that it's in vanilla, I would love an in depth tutorial of the TDC.
Good stuff, and yes. A TDC tutorial would be nice.
Looking forward to the next one!
I’m hearing new voice lines and music, love it along with everything else, and the new system for showing ships on the map makes much more sense then pinpoint accuracy, you kinda of have to use the hydrophone yourself to guesstimate it.
Looks good.. You make it look easy.. 👀
The type 2 may be slow, and short ranged, but I aways kind of liked it back in SH3. That small size makes you super stealthy. I could sneak into harbours, do surfaced torpedo attacks at night, and NOTHING would detect me! Of course it also helped it was early war and the AI wasn't fighting with a full deck either. Also because of how Sh3 handled crew training a short range boat that sails lots of short patrolls was the best way to skill up a green crew.
Yes a tutorial on the TDC would be awesome. Im pretty decent , but iam always willing to learn.
would love a tutorial!
Hm, looks pretty good the TDC... but i maybe noticed some Translation Errors... "Reichentfernung" makes no Sense, also "Legenwinkel".
Guess those should mean "Richtentfernung" and "Lagenwinkel" - that would make sense. Also "Shuß" should be "Schuss" or "Schuß"
But i guess this have been already forwarded to the Devs...
Bloody brilliant, I've been waiting for this from you for so long. 🎉🎉🎉
The reason you can't set the TDC to follow the UZO in the Type IIa, is because the IIa doesn't HAVE an UZO. Any deck observations are done purely by binocs and periscope.
That's one of the things added by the upgrade. The other variant of the Type II includes an UZO.
I love this game and I would love it if you did a TDC tutorial
yes, please do a tutorial on the TDC! that would be great
The music already is a classic for me
A TDC Tutorial would be most appreciated. Glad to see more U-Boat content as well.
The AA can still be used to sink ships. Single ships I normally just get close, signal I’m gonna sink them, let the crew abandon ship then scuttle it with my engi or just AA it along the waterline.
great job!
hell yes, can't wait for episodes on uboat
Yes. I would very much appreciate a TDC tutorial. I'm always just ending up guessing, and my shots end up way off.
Glad you finally found the time to check the patch out. I was unhappy with the game before the prerelease patch. Ships still change speed a bit too fast for my liking but in my opinion we finally have a successor to the good (modded) silent hunter games and i dont see myself going back to them. The developers did a very good job
Type II no deckgun....
With the operational range of this boat you are supposed to guide in longrange fire from coastal artillery to substitute the deckgun!
A TDC tutorial on this channel woube great 👌👍
Fully on board for a TDC tutorial!
Excellent video
Awesome patch.
Yes for the tutorial please. This game looks fun but I have no clue on how the TDC works.