This style of anime really really does it for me. The very grounded, film like quality, where everything has real weight and interactions with the environment. So good.
Ghost in the Shell, End of Evangelion and Jin-Roh are very good examples for that. Sadly they don't make stuff with that quality anymore. I can't understand why Isekai is the top genre nowadays.
The thing that makes me appreciate this scene way more than the final scene in Ghost in the Shell is the way they portray the combat in a chaotic, clumsy way. As if every plan that they had laid out meant absolutely nothing because everything goes wrong, putting pressure on them to salvage the situation before it becomes out of their control. Really adds to the tension and meaning to the squad dynamics as the scene plays out. The lighting also absolutely takes my breath. The shadows shift and the weak red ambient lighting becomes overwhelmed by the bright, white gunfire. Also, the fucking music is the cherry on top. It really brings out the mood of the scene. Godbless Kenji Kawai.
For now I'll say what I also like is how, they're aware they aren't the military, but they still try to do their best regardless. Even when their plans may fall apart to some extent, they still try to adapt and improvise to at least not loose. Plus the more I watch it, the more details I catch on that explain some questions I had. One being at first why wern't all the labors firing more freqently until being reminded, their sidearms are all revolvers, 6 shots, and they have to be **manually reloaded by getting outisde the labor** or why Hiromi could not always fire. Besides the distance in question, there's the fact it's a narrow tunnel, and when any of the SV 2 labors are in said main way of the tunnel, they are at risk of getting hit too. Not to mention given they are up against military labors (and armored ones at that if it took **eight** shots at one of em to put em down) the most he could do was distract or knock them off balance. And so on, I' d keep going but then I'll ramble more.
It's a common narrative device that plans articulated to the audience will fail, or at least have significant setbacks and unforeseen problems. In general, whenever characters talk about the plan, expect problems. If they simply say something like, "Here's the plan..." and then the scene cuts to the start of the action, it'll probably go well and succeed.
This reminds me of chimera ant arc in hunterxhunter where they're trying to assasinate the king ant with his servants and hoping for the best that their plans will be successfully executed
@@giovannifontanetto9604 motoko has no chill man. I mean she can be chill yea but she litterally destroyed herself in as she worked to wreck the machine.
@@TheLastStand001 Yeah, most people won't here for it, but imagine all the "China's gonna own the world" sentiment and place that on Japan - they were poised for some interesting things, buuuuut then it didn't happen.
I completly agree, it is rare that modern animes have the look and feel of that time and it saddens me. Patlabor 1+2, Ghost in the Shell, Akira, all the Ghibli Movies, Cowboy Bebop and many more shows and movies from that time are some of my absolute favourite movies and i can't say that about any anime i've seen in the past 1-2 decades. :(
There's been so many good things pointed out about this clip, but my favorite is the part when (4:49) Ota kicks one of the quad leg bots onto the floor, and then the robot just flails around for a few seconds, trying to figure out what happened, and then it realizes it's fallen down, and it SELF RIGHTS USING KINETIC ENERGY FROM ITS HYDRAULIC PISTONS. And the second robot grappling with Ota ALSO USES ITS PISTON AS A FACE PUNCH. And the hydraulic punch is powerful enough to actually snap Ota's robot head off. That was some awesome big brain portrayal of Robot AI and combat self adjustment mechanics.
They portraited the word "machine learning" better than any modern engineer can ever dream of. I remember collecting my jaw when I saw that punch for the first time, like "HOLY SHIT that SOB is LEARNING!!" 🤣
no not really. how many mech anime that have you watch? and its not really THAT detail. its pretty much common in other mecha anime in that style. and this is probably a movie, compare it to gundam unicorn, this still inferior.
Reminds me of when he accidentally stood up in a tunnel back on the seventh and last ep of The Early Days (if one is curious of its title, it's "Go North, SV2!").
Daily reminder: watch the early days OVA and then the first and second movie. Patlabor is so fucking good and EASILY the best realistic mecha franchise out there. Additionally -- if you like Patlabor check out Brigador. Patlabor was a direct influence on Brigador and if you like this style of grounded, plausible looking mecha you'll enjoy Brigador
Patlabor really changes depending on who is directing. Votoms is a fun halfway point of smaller more realistic mechs but still being a wacky space story.
@Jonathan Jacquet This, I love the presentation of realistic weaponry that attached to the high tech mech. Even their "laser" is bulky ass telescope that requires more than a minutes to reload.
Mecha and "realistic"? Eeeeehhhhhh... Going just by the design of the robot in the first 2 minutes, I can tell that it really isn't... That thing would never keep upright in real battle, and would be easy to knock over and damage... Square-Cube Law, as well, would be a pain...
It's Ota he seldom ever goes into battle without his Ingram getting trashed the fuck up. Sometimes, if not often by his own hand even!! The dude is a good pilot, but his anger issues cloud his ability to keep his equipment operating long enough to finish the fight. Kind of why despite Noa's babying of her own Ingram, pushing ridiculous levels, she at least kept Alphonse working enough to tackle machines that at times could outperform the Ingram, and come out on top. It's why Patlabor worked so well as a comedy as well as a slice-of-life police procedural piece.
@@XenoJehuty84 There's another comment thread where somebody called Ota reckless. Having not yet been able to watch much of this series, I felt that word was a bit much given the circumstances. Reading your explanation on it being a recurring thing makes sense now, haha
@@XenoJehuty84 Trivia: Ingram 2 was supposed to have the identical look to Alphonse, it was due to Ota's reckless piloting that they had to replace a lot of damaged parts on Ingram 2's head and so on, which made Ingram 2 ended up SO different from Alphonse.
@@STRIDER503_sub oh I'm aware of this trivia thanks to the Manga. Hehe it so fits Ota, as well as a nice way of giving each Ingram a different head design for a reason
Probably the coolest animated tactical plan situation I've seen. I think I was in high school when I first watched this movie, and it's stuck with me ever since.
(Although it's a old uploaded video) The AV-98 Patlabor was a Law Enforcement mecha designed to maintain order to prevent others mecha pilots using the Labour for rampage or create chaos. But remind that the Patlabor armaments and Armour is not designed to handle or engage those such as military mechas, even they armed a 90mm Riot gun or any heavy weapons+extra armour plates. Because the militarised mecha design were more like a armoured walkers, having powerful anti armour and anti personal Vulcans for offence and defence. Also have thick armour for deflect any projectiles except heavy anti armour missiles or joints part.
@@GamingAlgen This movie was released in 1993 and bubble era ended 3 years ago at that time. so country has no infinite ammount of money like 80s. It's just high quality because of high budget and very skillful director, mamoru oshii.
There's not much extreme action, and no one, not even the villains, even dies (onscreen, at least), and yet this is still giving us goosebumps worth replaying the sequence over and over with. Just how does the Patlabor animated works even do that?!
1:51 _"Hiromi! Cut loose!"_ The following shot is amazing. Instead of shaky cams, close ups, or cuts, you see Hiromi firing a shot from the Anti-Materiel Rifle - visible recoil and pushback of the water, and then the scene effortly connects to a shot of Ixtils and the following power of the shot hitting the wall. When doing action scenes, it's not always the fanfare and flash - you get to see how one hit lands to another and see the action flow. I've regretted notnfinding this masterpiece sooner. The Patlabor anime and it's movies are amazing to watch for being grounded and a bit more realostic than the run of the mill mecha anime out there ❤
I got the first Patlabor film on VHS when I was like 14 with zero context (no internet, so I didn’t know there was a TV show or additional movies or nothing). Really under appreciated it at the time. I’m glad I stumbled upon a stack of DVDs of the TV show at $3 a case and then binged all of them while I had a cold. I came out the other side with a genuine affection for the grounded realism for the series.
I actually prefer the TV series by a very slight margin. Very character-driven. It was also nice to see different labor makes and models make their respective appearances. Pretty fuckin hilarious too lmao. That episode where SV2 fragments into seperate splinter factions just because Sakaki accidentally found their porn stashes was absolute gold lol
I can remember renting this on VHS back in the mid-90s (I'm old) and thinking how cool it was then. Glad to see people still think the same so many years later. You guys are awesome!
@@Fulcrox It may still be full of flashy Gundam battles, but it still feels grounded and tactical, as the Full-Armor Gundam and the Psycho Zaku and their large abundance of weaponry take away the prettiness of their designs and look more like standard war machines, as opposed to other mechs, even Gundams, that look smaller and lesser equipped and yet have more weapons than the entire United States military combined.
5:00 gotta love how that quadruped bot knocked Ingram 2's head off with its left leg's punching device after "seeing" its "teammate" got back up using the same device, as if it could actually think and came up with that idea to free itself from the grabbing.
Anime so addictive!! Draws me in with attention to detail!! I seriously find myself admiring freaking simple cars driving in traffic around curves!! Lighting.. Scenery ..colors.. Weather effects..etc!! They just do anime justice!!!!
i have seen this scene for years since 2002, and I just noticed a couple of months ago that, at 4:06 the robot on the right looks back at Shinji while walking forward, thats why we see the close up of his face, HOLY SHIT that makes this scene more awesome
never seen this show / movie (?) before but this scene is so brilliant on so many levels i don't think i could fit it all in a single comment. the grounded, intelligent writing that takes into consideration so much all at once. the gorgeous art design and color choices. the slower pace that adds a sense of meaningful challenge and consequence to everything that happens. the real sense of tension that builds throughout it all. the amazing animation. i hope everyone who worked on this knows that they have created something truly incredible. i will have to go watch the whole thing ASAP
3:26 A damaged mech slumped on its back with hostile mechs approaching. Then, the plan goes to the next phase and the hand canon popped out, covering the enemy...I like that bit.
The music, the lighting, the tension, the mood. EVERYTHING to this moment was built up almost perfectly. This scene has a perfect amount of weight and a feeling that FEW other anime or movies replicate. It's like a good world war movie. It evokes feelings and grounds you into the situation. Even though the moment (and the golden age of anime) is gone. Something great happened.
I like how it's not just "we have giant cool robots, so for badass reasons we will not be shot as we run directly at the bad guys, because heroes don't get killed or injured unless the plot allows".
I’ve never seen this before, YT algorithm has been putting a lot of older anime on my feed and I love it. This is the first time I’ve seen a mech with body armor and it makes sense that they would as there isn’t such a thing as a fantasy alloy like gundanium
Thank you for the clip 🙏🏼- cut too soon: Captain Nagumo charging into the elevator against the turret mech yelling “out of my way!” (and proceeded to fight closed-quarter battle with it, not shown)
This was such a cool scene for so many reasons. I loved the weight and realism animated in these movies. That Cassette-futurism never gets old. Also, seeing the Police Labors up-armored, they just looked awesome.
I miss them too. But they made no money when they came out in the 80’s and 90’s so it was short term. This is a part of the Real Robot genre (which was doing horribly financially in the 90’s)
This is the only anime I ever owned. Sadly they’re just for display now as I haven’t owned a VHS player in years. My introduction to mecha was through the old version of Battletech that included the Japanese model designs. That game went down the drain pretty much as soon as they lost the ability to use those models. I know some designs came from Robotech but never saw anything that listed where the other Mechs had come from.
All of the Mechs we're free lancer designs, that's why they used the designs that Harmony Gold claimed to own, because at the time they were available for paid rights usage before Robotech/Macross became the franchise it is today. Then they were like "wait we need to protect this license" and so the lawsuit... But the majority of the other designs were just random artists drawing Mechs and tanks for money as far as I know. Not like Gundam where one or two guys design everything.
@@chrisrobinson9899 A lot certainly were just made up by FASA. But there were at least half a dozen or more that had Japanese model kits. For example…. The Shadow Hawk, Wolverine and Thunderbolt are the non-Macross models I can remember off the top of my head. There were almost certainly others, I just can’t remember if I’m thinking of Macross models or not. It was a very, very long time ago. 😉
@@daniel_f4050 There were three anime series that early FASA pulled designs from: Macross, Crusher Joe, and Fang of the Sun Dougram. They had 55 'Mechs in the starting sourcebook (TRO 3025) and of these, 19 were anime designs. They have since managed to recover pretty much all of the rights to use those particular models and redesigned them somewhat to keep Harmony Gold's money-grubby fingers away from future lawsuits, especially since Harmony Gold lost their case against the current Battletech rights holders pretty badly (the copyright lawsuit from Harmony Gold was dismissed with prejudice, and therefore can never be brought to court again). Battletech has since enjoyed a new renaissance in the past three or four years and is very much worth taking another look.
Always liked the industrial/functional look of mechs more then the fancy japanese stuff. Funny how tastes differ, i give you that japanese cartoonists have come up with some mean spider tank designs though.
@@ZackeTheBrute I’m with you on that. I can’t stand the Gundam look or anything else with all that “stuff” sticking out all over the place. I’m sure they’ve justified it at some point or another, bit I just think it looks silly.
Only thing that upsets me is that these mechs didn't have a dedicated melee backup. Not like a sword or so. But instead like a hydraulic spear underneath the arms for close range crushing and piercing damage. Seems like a very tactically viable object to include for not much extra materials. These things obviously already have super duty hydraulics. Just add in some extra pumps and pressure release system so that it would have a single thrust ready to release at button push
The old style Japanese animation was what made me fall in love with the medium. At the time, CGI was either too expensive or not good enough for the vision creators, particularly the ones in Japan, had. Thus, they turned to animation. An example is no other than Hideaki Anno who makes live action movie now instead of animation as the technology and budget allowed him to do so. Yet, as their technique developed, animators went beyond the original intent and brought animation into its own. Animation directors likely led the way for digital artists and CGI in how to construct scenes, deal with lighting and so on. Yet, I think none of the CGI based movies have used it to the same level as animation, such as something like Paprika. The Matrix is the closest, yet Paprika bending of space truly plunges the viewer into a messy nightmare with tons of striking imageries. Then, there’s Anno with his action sequences. Pacific Rim mechs fight sequences pale in comparison to the magnificent that was aired in 1994. While Western directors are just beginning to flex their mind around CGI, animators have painted skies lighted by lasers and giant machines smashing into each other. That’s why I’m severely disappointed by the so-called flag bearer of this generation like Shinkai, whose works are fine, if vapid. Their animation prowess just pales in comparison to their forebears. I can only hope Japanese animation don’t go the way of their movie industry. A former powerhouse, inspiring the world, yet faded into irrelevancy.
I mean, they HAD far more advanced labors and weapons, the Ingrams they're using here were by this point museum pieces just being used to test gear for the actual field units. Too bad the military coup members took them all out in the hanger with a preemptive helicopter gunship strike at the start of their coup. These obsolete Ingrams with shotguns and revolvers (cause, you know, police labors lol and they were only supposed to be dealing with rogue unarmed construction labors not heavily armed military units) were literally the only things still left intact for stopping the coup. Man, I really need to rewatch this movie, mecha anime has gone so, so far downhill since the 80s-90s golden age.
Also in the OVA Ota fired the A-10 30mm Avenger Cannon for 10 seconds. He missed all his shots and his Patlabor fell apart from the Recoil. Law Enforcement designed Labors can't handle the recoil of Milspec Weapons.
Mecha anime nowadays is just so weird. Instead of being military sci-fi, the worldbuilding is always convoluted. Don't even get me started on why swords work better than guns for some reason.
This style of anime really really does it for me. The very grounded, film like quality, where everything has real weight and interactions with the environment. So good.
When Japan was rich and could afford these amazing productions.
The sound design.
They don't make em like this anymore. It's all flying 10 year Olds with supermagic now
@@colewyatt5298 100% not true.
Ghost in the Shell, End of Evangelion and Jin-Roh are very good examples for that. Sadly they don't make stuff with that quality anymore. I can't understand why Isekai is the top genre nowadays.
The thing that makes me appreciate this scene way more than the final scene in Ghost in the Shell is the way they portray the combat in a chaotic, clumsy way. As if every plan that they had laid out meant absolutely nothing because everything goes wrong, putting pressure on them to salvage the situation before it becomes out of their control. Really adds to the tension and meaning to the squad dynamics as the scene plays out.
The lighting also absolutely takes my breath. The shadows shift and the weak red ambient lighting becomes overwhelmed by the bright, white gunfire.
Also, the fucking music is the cherry on top. It really brings out the mood of the scene. Godbless Kenji Kawai.
For now I'll say what I also like is how, they're aware they aren't the military, but they still try to do their best regardless.
Even when their plans may fall apart to some extent, they still try to adapt and improvise to at least not loose.
Plus the more I watch it, the more details I catch on that explain some questions I had.
One being at first why wern't all the labors firing more freqently until being reminded, their sidearms are all revolvers, 6 shots, and they have to be **manually reloaded by getting outisde the labor** or why Hiromi could not always fire.
Besides the distance in question, there's the fact it's a narrow tunnel, and when any of the SV 2 labors are in said main way of the tunnel, they are at risk of getting hit too.
Not to mention given they are up against military labors (and armored ones at that if it took **eight** shots at one of em to put em down) the most he could do was distract or knock them off balance.
And so on, I' d keep going but then I'll ramble more.
It's a common narrative device that plans articulated to the audience will fail, or at least have significant setbacks and unforeseen problems. In general, whenever characters talk about the plan, expect problems. If they simply say something like, "Here's the plan..." and then the scene cuts to the start of the action, it'll probably go well and succeed.
In ghost in the shell, she is almost a robot, she is desperate, but mantain calm and destroys the tank weapons first, it is, simply, different.
This reminds me of chimera ant arc in hunterxhunter where they're trying to assasinate the king ant with his servants and hoping for the best that their plans will be successfully executed
@@giovannifontanetto9604 motoko has no chill man. I mean she can be chill yea but she litterally destroyed herself in as she worked to wreck the machine.
Everyone involved with the making of this anime had an IQ of 10,000.
Nah.
💯💯
Nah man, they were literal super computers with arms, especially the inbetweeners and ink and paint department.
I forget the names but some of the guys behind pat2 also bought us GITS
it is actually 10,002. Get your facts straight buddy
Just want to say 80 - 90s japanese have its beautiful charm and emotion that, i just cant find it anymore in modern anime
Nothing can quite compare can it truly is wonderful more people should appreciate things like this Pat labor is beautiful in its own way
I mean. The charm and emotion there comes from the Japanese boom back then in the economy. Infinite money and infinite budget. Just can’t do that now
@@TheLastStand001 Yeah, most people won't here for it, but imagine all the "China's gonna own the world" sentiment and place that on Japan - they were poised for some interesting things, buuuuut then it didn't happen.
I completly agree, it is rare that modern animes have the look and feel of that time and it saddens me. Patlabor 1+2, Ghost in the Shell, Akira, all the Ghibli Movies, Cowboy Bebop and many more shows and movies from that time are some of my absolute favourite movies and i can't say that about any anime i've seen in the past 1-2 decades. :(
@@burnbobquist8999 4 out of 5 thing you listed are full length movies. If you want to make comparisons, make them valid.
There's been so many good things pointed out about this clip, but my favorite is the part when (4:49) Ota kicks one of the quad leg bots onto the floor, and then the robot just flails around for a few seconds, trying to figure out what happened, and then it realizes it's fallen down, and it SELF RIGHTS USING KINETIC ENERGY FROM ITS HYDRAULIC PISTONS. And the second robot grappling with Ota ALSO USES ITS PISTON AS A FACE PUNCH. And the hydraulic punch is powerful enough to actually snap Ota's robot head off. That was some awesome big brain portrayal of Robot AI and combat self adjustment mechanics.
such attention to detail man it fucking rules
the coolest fight in anime history
They portraited the word "machine learning" better than any modern engineer can ever dream of.
I remember collecting my jaw when I saw that punch for the first time, like "HOLY SHIT that SOB is LEARNING!!" 🤣
Ahead of the curve here.
God bless CZcams for adding the translation feature for the comments section. Now I can actually read what the JP bros are saying.
IKR!
Based
What? Where?
Crazy how it's basically the same shit we're saying 🤔
Not the most accurate at times but it will do.
The ear of the mech breaking on the wall is 10x more attention to detail than all modern anime in existence.
Not all ..for sure not all
No it isnt elit trash
I totally agree with you, the attention to detail is awesome
I had to rewatch that to ensure what I thought happened actually happened there. That was amazing.
no not really.
how many mech anime that have you watch?
and its not really THAT detail.
its pretty much common in other mecha anime in that style.
and this is probably a movie, compare it to gundam unicorn, this still inferior.
まだ被弾してないのにアンテナブチ折る太田ホント好き
こういう表現で隊員の慌てようを表すのほんとにすごいと思いますねぇ
太田さんはアンテナ折ってナンボですからねw
Reminds me of when he accidentally stood up in a tunnel back on the seventh and last ep of The Early Days (if one is curious of its title, it's "Go North, SV2!").
榊さんに怒られそぉw
むしろ頭がもげてナンボやな
Daily reminder: watch the early days OVA and then the first and second movie. Patlabor is so fucking good and EASILY the best realistic mecha franchise out there. Additionally -- if you like Patlabor check out Brigador. Patlabor was a direct influence on Brigador and if you like this style of grounded, plausible looking mecha you'll enjoy Brigador
Patlabor really changes depending on who is directing. Votoms is a fun halfway point of smaller more realistic mechs but still being a wacky space story.
@Jonathan Jacquet agree also the weapons the mechs used is modified M2HB and DHSK except for the new 20mm XM8 like model used by US
@Jonathan Jacquet This, I love the presentation of realistic weaponry that attached to the high tech mech. Even their "laser" is bulky ass telescope that requires more than a minutes to reload.
Mecha and "realistic"? Eeeeehhhhhh... Going just by the design of the robot in the first 2 minutes, I can tell that it really isn't... That thing would never keep upright in real battle, and would be easy to knock over and damage... Square-Cube Law, as well, would be a pain...
@@MrJinglejanglejingle look at Obsolete
作品中のまともなロボットアニメシーンがこの6分間のみ。だからこそより魅力的に感じる。マニアック心をくすぐる要素ばっかりだ。
Love how Ota smashes his Ingram's helmet antenna thing against the wall.
It's Ota he seldom ever goes into battle without his Ingram getting trashed the fuck up. Sometimes, if not often by his own hand even!! The dude is a good pilot, but his anger issues cloud his ability to keep his equipment operating long enough to finish the fight. Kind of why despite Noa's babying of her own Ingram, pushing ridiculous levels, she at least kept Alphonse working enough to tackle machines that at times could outperform the Ingram, and come out on top. It's why Patlabor worked so well as a comedy as well as a slice-of-life police procedural piece.
Wonder how much it costs to replace that.
@@XenoJehuty84 There's another comment thread where somebody called Ota reckless. Having not yet been able to watch much of this series, I felt that word was a bit much given the circumstances. Reading your explanation on it being a recurring thing makes sense now, haha
@@XenoJehuty84 Trivia: Ingram 2 was supposed to have the identical look to Alphonse, it was due to Ota's reckless piloting that they had to replace a lot of damaged parts on Ingram 2's head and so on, which made Ingram 2 ended up SO different from Alphonse.
@@STRIDER503_sub oh I'm aware of this trivia thanks to the Manga. Hehe it so fits Ota, as well as a nice way of giving each Ingram a different head design for a reason
この後のエレベーター内での戦闘シーンをあえて描写せずに、ボロボロで上がってくるレイバーで表現するのが、またすごいと思う
観てる人に想像させる余韻作ってるところがなおいい
どんな勝負だったんだろう
当時は セル画使ってますからね、本当に良くここまで 仕上げたと尊敬してます。
2機にこれだけ苦戦して甚大な被害も出したのに、1対1での絶望感たるや…
どけーーーーーーーーー!!
Probably the coolest animated tactical plan situation I've seen. I think I was in high school when I first watched this movie, and it's stuck with me ever since.
Even the missile intercept scene was very accurate the flight path devialtion and the terminology even hollywood doesn't do this right
This anime was all about realistic military settings
(Although it's a old uploaded video)
The AV-98 Patlabor was a Law Enforcement mecha designed to maintain order to prevent others mecha pilots using the Labour for rampage or create chaos.
But remind that the Patlabor armaments and Armour is not designed to handle or engage those such as military mechas, even they armed a 90mm Riot gun or any heavy weapons+extra armour plates.
Because the militarised mecha design were more like a armoured walkers, having powerful anti armour and anti personal Vulcans for offence and defence. Also have thick armour for deflect any projectiles except heavy anti armour missiles or joints part.
They'd be tearing them apart if they were using ARL-99 Helldiver. Damn thing even has autocannon mounted to its right arm.
「あいつ(イクストル)自体の頭は太田並みでも、後ろで操作してるのは人間だからな」
遊馬の強烈な皮肉は爆笑した。この緊張感の中で。
篠原巡査は太田巡査を過小評価してますよ。(1:12)
強襲作戦をしている特車二課隊
時間をかけると状況はどんどん不利になり
間合いを詰めるしかないと判断した太田巡査はタンク役を買って出て
自分が犠牲になってもいいと
泉機・南雲機を生かす戦法をとったのだと思いますよ。
@@GinsaiDionistしゃーないです。まず頭で考えてから動く遊馬と、細かく考える前に動く太田じゃ真反対だから笑
ちゅうて、目眩ましをあげると言ってるのにセンサー切ってないわ、目ぇ開けてるわ…軍用のガトリング積んだレイバーに正面から突進するわ、接近戦やと言うとるのに飛び道具持ち出すわ…
重厚な絵と音楽に引っ張られてはいるけどTVシリーズ並にハチャメチャなんですよね…
@@user-sg7vr9ir8b
遊馬は頭で考え過ぎて、初動が遅いという欠点がある。
逆に太田は、初動が早い代わりに考えなさすぎる。
お互いの欠点を補い合う関係にある。
特に太田は、第2小隊における鉄砲玉のポジション。
機体に傷が付く事を躊躇う泉
頭でっかちの能書きたれの篠原
胃痛持ちリーマン進士
心優しき巨人山崎
太田が居なければ、極めて消極的な部隊になってしまってた。太田が、鉄砲玉をやってくれるからこそ、他のメンバーの"躊躇い"を打ち消す事が出来る。
あと、太田を責めてる様な遊馬のセリフだが、ぶっちゃけサンドバッグとして感情を吐き出してるだけで、本気で太田が悪いと思ってる訳では無いし、太田もその雑な扱いをある程度自分の役割として自覚してる。(年上として、正規警察官の先輩として、若輩の愚痴?を受け止める度量はある。)
@@rickmack422
既に、2号機は左腕が吹っ飛んでるので、スタンスティックは使えない。
また、リボルバーカノンは対作業用レイバーのFRP装甲を想定した、野砲に過ぎず。弾丸も、市街地での使用を考慮し、周辺への被害を出さないために貫通力を抑えたホローポイント弾なので、失敗作とはいえ軍用レイバーの装甲を射抜くには、そもそも「ゼロ距離射撃」しか選択枝が無い。
だからリボルバーを抜いた。
閃光弾は有視界で対処するため、元々カメラは切ってる。泉と山崎が、ちょっと間抜けなだけ。
(太田と南雲はちゃんと閃光を避けてる。ここに正規の教育を受けてる受けてない差がでてる。篠原は、「軍事オタク」でもあるため、無駄に詳しい、進士は臆病でそもそもビビって目を瞑ってたのだろう。)
Anime of this era has amazing soundtracks and art direction.
And 80s japan money, so infinite budget
@@GamingAlgen This movie was released in 1993 and bubble era ended 3 years ago at that time. so country has no infinite ammount of money like 80s. It's just high quality because of high budget and very skillful director, mamoru oshii.
A time of high income for the people who draw scene by scene.
4:58から1機目のixtl破壊するシーンって、太田が突撃して背部装甲を正面(泉、ひろみちゃん側)に向けさせたから破壊できたんだなと気づいた。正面装甲は太田の至近距離リボルバーに耐えてるし。そういう意味でも太田の突撃は正解だったのかもね。
There's not much extreme action, and no one, not even the villains, even dies (onscreen, at least), and yet this is still giving us goosebumps worth replaying the sequence over and over with. Just how does the Patlabor animated works even do that?!
One of my absolute favorite things about this scene is the teamwork. They all actually work together unlike most police shows nowadays
あと5秒、「そこをどけええええええ!」まで入れて欲しかった。
SUZUKIGSX1100SR 全く同意
最近知ったけど、南雲さんの声がハマーン様の声の人だったなんてな~
@ゆうじ ウスキ あ、ホントだ!全く分からなかったわ~ww
@@KOU__GP01 榊原良子さんはハマーンとしのぶさんで別人28号してるからね(笑)
@@KI-yk2nv 声優って本当に凄いですよね~!ある種の落語みたいな感じ
やっぱセル画の迫力すげえわ
1:51 _"Hiromi! Cut loose!"_ The following shot is amazing. Instead of shaky cams, close ups, or cuts, you see Hiromi firing a shot from the Anti-Materiel Rifle - visible recoil and pushback of the water, and then the scene effortly connects to a shot of Ixtils and the following power of the shot hitting the wall.
When doing action scenes, it's not always the fanfare and flash - you get to see how one hit lands to another and see the action flow.
I've regretted notnfinding this masterpiece sooner. The Patlabor anime and it's movies are amazing to watch for being grounded and a bit more realostic than the run of the mill mecha anime out there ❤
I got the first Patlabor film on VHS when I was like 14 with zero context (no internet, so I didn’t know there was a TV show or additional movies or nothing).
Really under appreciated it at the time. I’m glad I stumbled upon a stack of DVDs of the TV show at $3 a case and then binged all of them while I had a cold. I came out the other side with a genuine affection for the grounded realism for the series.
I actually prefer the TV series by a very slight margin. Very character-driven. It was also nice to see different labor makes and models make their respective appearances. Pretty fuckin hilarious too lmao. That episode where SV2 fragments into seperate splinter factions just because Sakaki accidentally found their porn stashes was absolute gold lol
I love the way the mechs look in this movie, they're like classic gundams, but way more grounded and utilitarian
Might I suggest 8th ms team?
Also, Ingram is a police labor (mecha) made to handle labor related crime, they designed to look "pretty" to appeal to public
太田が拳銃を打ち切って蹴り倒した後、迷わず奥の敵に向かうところが仲間に背中を預けてる感じがして格好いい。
実際の戦闘シーンよりも押井守の作品は会議や準備の方が魅力的に思える
なんというか旅行や遠足の前夜みたいでワクワクする
シン・ゴジラにも同様のことが言えますよね。
というかあの映画、間違いなくパトレイバーシリーズに影響受けてる笑
冒頭で退場する最重要人物とかリアルなシミュレーションとか、怪物の出自とか笑
I really enjoyed that in this film. You described the feeling perfectly.
すごいいい例え
4:12 光ファイバーの送信側と受信側で、切れた後の演出が違うという細かさ。
Great attention to detail
いつ見てもかっこいいな。名作は時代を越えるな。
Old cyberpunk Animes really had soul, amazing details no doubt that artists love what they do
This isn’t cyberpunk though, but i agree
3:24 「大田 もう目は覚めたか?」「…おう」「お前の大好きな接近戦だ 準備しろ」仰角でレイバーを捉えつつホルスターから拳銃を無言で取り出す一連のシーンがウェスタンって感じで何度見ても格好いいね
Pat labor is really a series about bureaucracy, dressed up in mecha duds.
ここまで切迫して緊張感があるリアルロボットアニメも中々見れる代物では無いね
この時代でよくもここまでの完成度があるアニメを作り上げる事ができたな
ロードショーでも爆笑でしたよ。懐かしい…
Who are you?
映画1作目は10回は見てる、展開も含めて飽きないんですよね
今の時代でもこれだけの映画ってなかなかない。パトレイバーを超えるリアルロボット映画は? と問われてもすぐに思いつかないもの。
デケェ人型のくせしてリアルロボットってなんだよ笑
ミリオタが好きそうなテイストなだけだろ
あらためて見ると脚部に収納されたリボルバーカノンを取り出すところとか有視界対処でコクピットがせり上がってくるところとか、
ここぞとばかりにイングラムの性能をアピールしてくれてかっこいいな
そしてそれゆえに、「もうこれで終わりなんだな……」と寂しくなる
格納してある武装を取り出してるの好き。
ガンダムのビームサーベルとかF-35のウェポンベイとか。
組織の中で太田功は重要な人物だと思います。
足を引っ張ってるように見えますが、実は一番槍を積極的にするタイプで戦場で活躍するタイプだと思います。
時間をかければかけるほど対策をとられてしまうし
泉野明ちゃんも南雲隊長も女性ですから
漢、太田はタンク役になって前に出たのでしょうね!!
(この状況ではグリフォンでも無理!!)
@@GinsaiDionist
時間をかけるメリットは無いし、(非正規の任務ではないため、犯人を逮捕したとしても確実に懲戒免職)独立愚連隊たる彼らには、初めからバンザイ突撃以外の選択枝が無い。
目眩しで牽制
対戦車ライフルで威嚇
更にECMで撹乱
その隙に、一気に接近してゼロ距離射撃。
待ち伏せ部隊がどんなんでも、これ以外に選択枝は無い。
1:37 流れるように太田をdisるシーン好き
太田:なんだとおぉぉっ⁉️💢
なぜか実家のような安心感
「ゴタゴタ言ってても、はじまぁるかぁぁぁぁ」に大田の性分が集約されている😂
I can remember renting this on VHS back in the mid-90s (I'm old) and thinking how cool it was then. Glad to see people still think the same so many years later. You guys are awesome!
gundam battles are great and all, but this kind of tactical mecha fights are what really i wanted from anime nowadays
Thats why the best Gundam will be always Thunderbolt, the whole Zeon commando operation was great
@@Fulcrox
It may still be full of flashy Gundam battles, but it still feels grounded and tactical, as the Full-Armor Gundam and the Psycho Zaku and their large abundance of weaponry take away the prettiness of their designs and look more like standard war machines, as opposed to other mechs, even Gundams, that look smaller and lesser equipped and yet have more weapons than the entire United States military combined.
零式やグリフォンほど敵役としての関係が出来上がっていない状況での敵役としては適任だったな。
イクストルのような、長所200%、短所も200%みたいな一転突破な駄メカと往年の名機98式との対決ってのが、当時激燃えだったわ。
I had no idea what was going on, but the stakes are so high I was gripped.
映画冒頭のもやし訓練シーンでの太田さんが
「FCSが故障したらどうする、僚機が行動不能だったらどうする、万に一つの事態に備えるのが俺たちの仕事だ」って言ってますけど
だいたいその状況なんですよねここ
後藤隊長が適材適所で選ぶ訳かな
5:00 gotta love how that quadruped bot knocked Ingram 2's head off with its left leg's punching device after "seeing" its "teammate" got back up using the same device, as if it could actually think and came up with that idea to free itself from the grabbing.
Oh thaaaats what happened! This scene is incredible
古川登志夫さんの声がまだまだ、今でも現役なのが素晴らしい。
派手にぶっ壊れるとこまで含めて、劇場版って二号機の活躍シーン多いから好き
Anime so addictive!! Draws me in with attention to detail!! I seriously find myself admiring freaking simple cars driving in traffic around curves!! Lighting.. Scenery ..colors.. Weather effects..etc!! They just do anime justice!!!!
Mamoru Osshi and his team did banger work. The technical work in both Patlabor films are to die for!!
2号機の顔が撃たれて中から素の(1号機と同じ)フェイスパーツが覗くシーンが最高に良い
ひろみの狙撃がかっこよすぎる
i have seen this scene for years since 2002, and I just noticed a couple of months ago that, at 4:06 the robot on the right looks back at Shinji while walking forward, thats why we see the close up of his face, HOLY SHIT that makes this scene more awesome
never seen this show / movie (?) before but this scene is so brilliant on so many levels i don't think i could fit it all in a single comment. the grounded, intelligent writing that takes into consideration so much all at once. the gorgeous art design and color choices. the slower pace that adds a sense of meaningful challenge and consequence to everything that happens. the real sense of tension that builds throughout it all. the amazing animation. i hope everyone who worked on this knows that they have created something truly incredible. i will have to go watch the whole thing ASAP
これ遊馬と進士さんもかなり危なかったよね…イクストルの砲撃のタイミング次第じゃ被弾してたかも…(野明、太田さん、南雲さんはコクピット内+リアクティブアーマー、ひろみちゃんは距離と遮蔽物である程度守られてるけど…)
ひろみちゃんの援護射撃がなかったら弾喰らってましたよね汗
Damn, the level of quality they put into animating something as simple as water is just crazy.
Water can be a PITA to animate once you start incorporating the nitty gritty details lmao. They struck a perfect balance here.
3:26 A damaged mech slumped on its back with hostile mechs approaching. Then, the plan goes to the next phase and the hand canon popped out, covering the enemy...I like that bit.
One of the best movies ever made. Not only in anime. Simply timeless.
The animations, the sound effects.......always goosebumps. Even after such a long time!
Especially that wall hit at 1:54 with the tunnel echo.....simply amazing!
@@frotttiopm8668 True! Amazing sound design, every frame made with attention. I love that part too.
無言でリボルバー準備する太田さんがカッコいい
これ当時見に行ったんですが、太田が無言でリボルバーを出した瞬間観客の全員が「ぶっ!!」
つて吹き出したのを今でも忘れないよ。
@@iosbios6772
わかる気がする(笑)
@@iosbios6772
接近戦じゃないんかい!って心の声が聞こえてきます。まあ。拳銃は確かに近接火器だけどさ。警棒じゃないんだ・・・流石太田さん。イクストル、撃破出来てないし。
ただ、白兵したくとも片腕なくしてるから、リボルバーの白兵戦で隙をつくった太田機がMVPで間違いは無い。基本は優秀な人なんだよね。
@@user-el3xk6zl1i
左腕は吹っ飛んでるので、残ってる武装はリボルバーカノンしかないのよ。吹っ飛んだ左腕は坑道上に転がってると思われる。
スタンスティックを探してると狙い撃ちされる。そもそも、スタンスティックが無事かもわからん。
素手で殴っても効き目があるかわからん。
だから、リボルバーを抜いた。
リボルバーカノンは、あくまで対レイバー用の野砲似すぎんので、戦闘用の装甲を貫くには、ゼロ距離射撃しかない。
@@user-oo8mg7fo2d
いや、仰る事は解ってますよ。更に言えば、リボルバーカノンの0距離射撃に耐えるイクストルの正面装甲ってどうなっとんねんと思いましたし。背面装甲とは言え対物ライフル、恐らく12,7mm程度で抜ける癖に。12,7mm重機関銃or対戦車ライフル(傾斜した均質装甲22mmを貫通する。)は自衛隊の軽装甲機動車のガラスすら抜けません。それほど現代装甲は頑丈なのですが、37㎜の徹甲弾、0距離で装甲抜けない物かね?例えソフトスキン用の榴弾だったとしても衝撃で内部機器は損傷するはず。ちょっとここの描写はオカシイですね。不意を突いた太田機の圧勝でなければならん筈。逆プロットアーマを感じます。
If Tom Clancy ever wrote Giant Robot Anime... it would probably come out something like Patlabor
And no I do not mean that just because of Kanuka...
Lol Kanuka Clancy.. errr Oopps!! 🤭
The music, the lighting, the tension, the mood. EVERYTHING to this moment was built up almost perfectly.
This scene has a perfect amount of weight and a feeling that FEW other anime or movies replicate.
It's like a good world war movie. It evokes feelings and grounds you into the situation. Even though the moment (and the golden age of anime) is gone. Something great happened.
ゴーストインザシェルもそうだがやっぱこういうゴテゴテの内容の作品はこういうセル画が一番相性いいんよね…
イクストルの対人機銃が壁面の二人を捕捉
↓
ヒロミの援護の対戦車ライフルがイクストルの左脚に直撃
↓
イクストルが体勢を崩し、対人機銃の照準が外れて壁面の二人が命拾い
いつ見ても描写が細かい
Pretty intense scene. That ominous music just adds more tension to it all.
I like how it's not just "we have giant cool robots, so for badass reasons we will not be shot as we run directly at the bad guys, because heroes don't get killed or injured unless the plot allows".
always loved this franchise, hope it get a chance to return in the future
The art, music, style, and general plot, I love this stuff!
3:53 you can even see the reflection of the monitor changing colors in here pupils that's some amazing attention detail
I’ve never seen this before, YT algorithm has been putting a lot of older anime on my feed and I love it. This is the first time I’ve seen a mech with body armor and it makes sense that they would as there isn’t such a thing as a fantasy alloy like gundanium
reactive armour
先行する仲間に当てずに敵を狙撃するってかなりやばい腕前だよね
ひろみちゃん何気にかなりの凄腕
スナイパーですよね( *´艸`)♪
Unless he had the ability to curve billets. And the preceding target may have absorbed the bullet anyway.
「優しさだけが取り柄の男」「同僚が皆昇進する中、一人だけ埋立地に取り残された」等と腐されても、やはり後藤隊長がキャスティングしただけあって有能なんですよね、ひろみちゃん。
エリートでありながら声もかからなかった無個性の二代目とはワケが違う。
@@user-sg7vr9ir8b さん
無個性どころか無気力なうえに無責任な二期生第二小隊隊員(-_-;)
後藤隊長も諦めてる、というか呆れてたんだろうな…
真ん中を、乱射してただけ。
仲間は、両脇を走る。
「ひろみ!援護はどうした!?」
「それが、目の前が真っ白で!」
「あたし、転びそうだよ!」
自分達で使用した閃光弾に、自分(達)が引っかかって援護出来ない無能。
「(当てなくて良いから、とにかく道の真ん中を)撃ちまくれ!」
良いか?第2小隊のメンツは基本的に全員「無能」なんだよ。
しかし、それぞれ警察官(まともな大人)の枠に収まらない尖った部分がある。
ロボットフェチ(好きこそ物の上手なれ)
頭でっかちの能書きたれ(オタクの知識量)
瞬間核融合炉(決断力)
気弱なサラリーマン(ソフトウェア知識)
悲劇の巨人(人間"耕運機")
カヌカや熊耳だって、警察官としてははみ出し者。
それらが後藤(詐欺師)の指揮の元で、奇跡的に噛み合った結果の超法規的活動、
いや「活躍」なわけよ。
Thank you for the clip 🙏🏼- cut too soon: Captain Nagumo charging into the elevator against the turret mech yelling “out of my way!” (and proceeded to fight closed-quarter battle with it, not shown)
This was such a cool scene for so many reasons. I loved the weight and realism animated in these movies. That Cassette-futurism never gets old. Also, seeing the Police Labors up-armored, they just looked awesome.
The whole movie is a beautiful piece of art
I miss deep and gritty anime, cartoons like this.
The 80's and early 90's had so much creativity.
I miss them too. But they made no money when they came out in the 80’s and 90’s so it was short term.
This is a part of the Real Robot genre (which was doing horribly financially in the 90’s)
Creativity and money, the peak of this beautiful visual style happened before their economic bubble bursted.
The soundtrack is incredible. I love it , very ethereal 🌝
it reminds me a lot of Halo's 3's soundtrack
南雲隊長の『どけぇぇぇ!』
まで入れて欲しかった。
1:!3
Now I see why they removed the huge anthena from the newer models.
Quick reminder that this came out in 1993 and it looks so. damn. good.
凄い迫力
これホントに昔のアニメかよ
ガッチガチの本気アニメがここにあるぞ‼
なんだかんだで太田が一番活躍してるんだよな~
+iwa 様
それな。
あとひろみちゃんの対レイバーライフル援護射撃も活躍してましたな。
次元のカゲをブッとばしたシモノフ以来対戦車ライフルに惚れ直した位迫力ある射撃でした。
+iwa よく見ると主人公が全く活躍してない...w
もっとも2の主人公は隊長達な気がするけど
太田は何だかんだ言っても特車隊では射撃の名手だからね。相手が無人機なら負けはしないでしょう。
icd11559
でも、自分が、1発撃ってる間に、相手は、100発、撃ってくるけどな!
太田がいないと膠着してしまう状況も多い。
映画として完璧過ぎるんだよなぁ〜
エレベーターに移動砲台乗ってるシルエットが映る所、この演出が上手いとする。
エレベーターで降りてきて上目遣いしてるイクストルかわいい
戦闘シーンかっこよすぎるだろ…(笑)
自動車でさえも対物ライフルの弾をくらっただけで空中に飛ぶのに、貫通してもなお動くイクスタンが硬すぎる
Fuck this is just so dang good... the music, the atmosphere.. everything. This film is just one of my favorites for being such a complete package.
It’s the combined arms tactics that get me it’s not just” ok send in the mechs” it’s mechs cover us while two humans go in and destroy the cable
This is the only anime I ever owned. Sadly they’re just for display now as I haven’t owned a VHS player in years.
My introduction to mecha was through the old version of Battletech that included the Japanese model designs. That game went down the drain pretty much as soon as they lost the ability to use those models. I know some designs came from Robotech but never saw anything that listed where the other Mechs had come from.
All of the Mechs we're free lancer designs, that's why they used the designs that Harmony Gold claimed to own, because at the time they were available for paid rights usage before Robotech/Macross became the franchise it is today. Then they were like "wait we need to protect this license" and so the lawsuit... But the majority of the other designs were just random artists drawing Mechs and tanks for money as far as I know. Not like Gundam where one or two guys design everything.
@@chrisrobinson9899 A lot certainly were just made up by FASA. But there were at least half a dozen or more that had Japanese model kits. For example…. The Shadow Hawk, Wolverine and Thunderbolt are the non-Macross models I can remember off the top of my head. There were almost certainly others, I just can’t remember if I’m thinking of Macross models or not. It was a very, very long time ago. 😉
@@daniel_f4050 There were three anime series that early FASA pulled designs from: Macross, Crusher Joe, and Fang of the Sun Dougram. They had 55 'Mechs in the starting sourcebook (TRO 3025) and of these, 19 were anime designs. They have since managed to recover pretty much all of the rights to use those particular models and redesigned them somewhat to keep Harmony Gold's money-grubby fingers away from future lawsuits, especially since Harmony Gold lost their case against the current Battletech rights holders pretty badly (the copyright lawsuit from Harmony Gold was dismissed with prejudice, and therefore can never be brought to court again).
Battletech has since enjoyed a new renaissance in the past three or four years and is very much worth taking another look.
Always liked the industrial/functional look of mechs more then the fancy japanese stuff. Funny how tastes differ, i give you that japanese cartoonists have come up with some mean spider tank designs though.
@@ZackeTheBrute I’m with you on that. I can’t stand the Gundam look or anything else with all that “stuff” sticking out all over the place. I’m sure they’ve justified it at some point or another, bit I just think it looks silly.
このシーン好きだわ
遊馬「イングラムは頑丈だよなぁ 晴海で乗ったエコノミーだったらひとたまりもなかったなぁ」
野明「あたしはさ…こいつと一緒に…逃げ出したいの我慢して、戦い抜いたのに…」
遊馬「こいつと、その根性があれば、何度やったっていい勝負ができるさ。」
野明「いい勝負じゃだめだ。」
遊馬「そうだな。いい勝負じゃだめなんだ。」
Only thing that upsets me is that these mechs didn't have a dedicated melee backup. Not like a sword or so. But instead like a hydraulic spear underneath the arms for close range crushing and piercing damage. Seems like a very tactically viable object to include for not much extra materials. These things obviously already have super duty hydraulics. Just add in some extra pumps and pressure release system so that it would have a single thrust ready to release at button push
イングラム3号機に乗って特車2科に勤務する妄想良くしてたなぁ。南雲隊長好き
PSで出ていたパトレイバーのゲームがわりとそれでしたね
@@user-zs8fr6zg9n おおー、そんなのあったんですね。
南雲隊長助けたり、その他のみんなと仲良くしたり。そんな妄想よくしてたなぁ。
南雲さん可愛いんだよね。好きだ(笑)
最近よく思うのは、この後のメンバーの行方・・・
篠原と泉は、なんやかんやで篠原重工へ
太田は、警備会社に再就職してそうだなぁ〜と
HSSのサターンは、テレビシリーズだけど・・・ドーファン やAVS98(製品版イングラム)を採用した警備会社があるだろうし。「忠国警備保障(ALSOKかなぁ?)」
あたりの、レイバー部門。
後藤は探偵事務所とか良さそう。
Such a tightly shot scene! Genius director.
そこを、どけぇえぇぇぇ!!!…が入ってなくて悲しい
遊馬の作戦の提案に南雲隊長が「それしかなさそうね」と返すあたり、第1小隊のバリバリの隊長(この時点では元隊長かな)とタメを張れる策士っぷり。篠原重工の御曹司だからレイバーの知識もずば抜けてて、性格がもう少し素直で真面目なら次期隊長候補にもなれたのでしょうが、そこはパトレイバー。
Ultra realistic mecha battle, such a joy to watch.
The old style Japanese animation was what made me fall in love with the medium. At the time, CGI was either too expensive or not good enough for the vision creators, particularly the ones in Japan, had. Thus, they turned to animation. An example is no other than Hideaki Anno who makes live action movie now instead of animation as the technology and budget allowed him to do so.
Yet, as their technique developed, animators went beyond the original intent and brought animation into its own. Animation directors likely led the way for digital artists and CGI in how to construct scenes, deal with lighting and so on. Yet, I think none of the CGI based movies have used it to the same level as animation, such as something like Paprika. The Matrix is the closest, yet Paprika bending of space truly plunges the viewer into a messy nightmare with tons of striking imageries. Then, there’s Anno with his action sequences. Pacific Rim mechs fight sequences pale in comparison to the magnificent that was aired in 1994. While Western directors are just beginning to flex their mind around CGI, animators have painted skies lighted by lasers and giant machines smashing into each other.
That’s why I’m severely disappointed by the so-called flag bearer of this generation like Shinkai, whose works are fine, if vapid. Their animation prowess just pales in comparison to their forebears. I can only hope Japanese animation don’t go the way of their movie industry. A former powerhouse, inspiring the world, yet faded into irrelevancy.
80-90s mecha anime have the best style of animation
最後の一機が上目使いなのが可愛い…
*I can't hit shit at this range*
That's what happens when you give mechs large ass spas-12s instead of 20mm autocannons.
I mean, they HAD far more advanced labors and weapons, the Ingrams they're using here were by this point museum pieces just being used to test gear for the actual field units. Too bad the military coup members took them all out in the hanger with a preemptive helicopter gunship strike at the start of their coup. These obsolete Ingrams with shotguns and revolvers (cause, you know, police labors lol and they were only supposed to be dealing with rogue unarmed construction labors not heavily armed military units) were literally the only things still left intact for stopping the coup. Man, I really need to rewatch this movie, mecha anime has gone so, so far downhill since the 80s-90s golden age.
You should know that Shotgun is a 90mm cannon, while their Revolvers are 37mm.
Maybe, and stay with me here because this gets crazy, you should actually try watching the movie this clip is from before you make dumb comments.
Also in the OVA Ota fired the A-10 30mm Avenger Cannon for 10 seconds. He missed all his shots and his Patlabor fell apart from the Recoil. Law Enforcement designed Labors can't handle the recoil of Milspec Weapons.
Mecha anime nowadays is just so weird. Instead of being military sci-fi, the worldbuilding is always convoluted.
Don't even get me started on why swords work better than guns for some reason.
最後つぶらな瞳で上目遣いするなしw
可愛いかよw
ワンコみを感じるw
タチコマ的な可愛さがある
この後のヘリからの後藤さんの切ない表情
戦わなくても戦っても太田の頭は壊れるんだな
うんこ太郎
自ら壊して行くスタイルだからね笑
i still remember watching this for the first time and at the end scene of this video it looked like something out of the movie "aliens"...
Tunnel full of xenos and a couple of turrets that run out of ammo