Changing Wood Grain Material Directions in SketchUp - SketchUp Tips for Woodworkers
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- čas přidán 16. 01. 2018
- Learn how to adjust the orientation of textures, specifically wood grain textures, in your SketchUp models with the position texture tool! This is a great technique for woodworkers to use when setting up material layouts in SketchUp
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Easy ways to adjust materials -
Right click and select “Position Texture,” then select “Rotate” and select “90” to rotate your texture 90 degrees.
Use the green pin to rotate and scale your SketchUp material
Other things to note -
This will not work on textures applied to groups - you must edit the textures directly on faces
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Thank you! It was a huge time saver!!! Cheers Justin!x
This video is so helpful. Creating a material texture library is very convenient for SketchUp works
Your tutorials are very easy to understand. Thanks a lot for this.
Awesome - glad you're finding them helpful!
Nicely explained, thank you
This was a great help. This is a simple resolution to a common problem. Thanks very much.
Thanks Steve! Glad you liked it!
I am working on some outside Cladding, I wanted them to look, individual, not all the same. Fantastic, Thank you
Excellent tutorial Justin!
Thanks Dale!
Justin's number one. You have a problem...you solve it whit him! Thx Justin!
Thanks a lot.....Was really helpful
thank you so much dude! excellent as always!
Thanks for watching!
Helpful video. Thank you very much
10 Mins of trying to figure this out by myself or 30 seconds of Justin's video. The answer is always the same. Thanks Justin.
Same!
Excellent video. Thank you!
Thanks for watching!
Well done, this was making me nuts. thanks for digging a little deeper than "right click, choose textures, change orientation, click done". You can right click all you want but if you don't understand the group/face relationship you'll never see 'textures'. Thanks
This is a great tip. Thanks. I've been doing it the hard way for way too long...:)
Lol - I've done quite a few things the hard way for too long - hopefully I can help other people avoid doing the same :) Thanks!
I began using sketchup just back in December, and as a furniture maker-timber framer, the bad grain orientation has been giving me anxiety. Thank you so much for your videos, and especially this one, the tools to chain texture orientations is not at all user friendly and I never would have gotten it on my own. Your videos have been invaluable to me.
Glad I could help!
Thank you!
Thanks Justin. Great help! :)
Glad you liked it!
thank you a lot , it solved one of my annoying problems
Fascinating. Thanks!
Thanks for watching Jim!
thank you it worked
Great for all the decks I do. Framing always looks better in presentation drawings to show clients.
Totally agree!
Life saving! Thanks!
Happy to help!
A saint. Thank you
Thanks, found this link in today's video, I will be using this daily.
Awesome - glad you found it!
big help man, thanks !!
Glad it helped!
Thank you.
great tips!
Thanks Oscar!
I never realized I could rightclick things to edit/interact with them. Durr. Thank you so much! This will make things so much easier!
:)
@@Thesketchupessentials It solved the problem I had of not being able to access the edit menu to hide things. Still wish there was a keybinding for hiding objects though.
thank you so much , i follow all your videos,
Thanks for watching!
I just can say wow, man, thats great
👍
Very helpful - thanks.
You're welcome!
Thanks brother
Thank you so much your lesson helpfully
Glad it was helpful!
thank you so much justin
Thanks for watching!
thank you.
Thank you.. you just saved me a whole bunch of trouble
Glad I could help!
Thank you so muchhhh. Thank you Lord
Thank you so much, i spent 30 minutes trying to do it..
Then i found you ;)
Glad I could help!
My years of frustration are over, thank you.
Thanks
:)
great tip Justin, hey do me a favor when you do your speaking at the 2018 boot-camp please record for us your subscribers, we will really appreciate seeing our guru among the experts teaching in the easy flow that you know and do so well. hey got a batch option to make new materials? or did you do a vid on it ? keep up the great work!!!
Lol - I will try - I'm not super used to speaking in front of people, so there may be some stuttering in there :p - I have not made a video on batch creating new materials - honestly, I haven't done much of that, so I'd have to look into it to see if it's even possible. Thanks!
Hello Sir, I tried to right click my materials but unfortunately I didn't find the "TEXTURE" in pop up menu.Pls Help...
Same here I don't have all these options in the right click menu. I am using sketchup pro 2018
@@PJLeblanc Newbie alert. The texture option disappears very easily and it's frustrating. Once you have given the sheet depth eg 18mm or 3/4" then the texture option seems to disappear and even when you get it to work it will change only one face of the plank of wood.
So how to get the texture option... When you right click on your selection and choose 'entity info' over on the tray it will tell you what you've selected and this must say 'face'. If it says 'edge' or 'solid object' etc then you won't get the texture option. Often you're selecting the face but the entity info will say '5 entities' which is 4 edges and a face. Keep fooling around with the selecting until it says 'face'.
When you first create a face, texture it as you like and then use push/pul to make a plank, the texture options will propogate to all 4 sides and ends as best it can. If you try to do it later you'll have to do all 6 faces by hand!!!
EDIT: Just spent a few hours on this. Have a look at www.finewoodworking.com/2016/02/28/creating-and-applying-new-materials for an amazing video on managing grain colours and textures.
the face that you want to rotate must 'not' in a group or component. then the 'texture position' will appear.
Thank you!! (6:55 create a library)
Great video and some nice learning items about Textures.
But there is one thing I always find a little bit curious, why SketchUp users seem to forget, or not aware off, what the texture format has to be.
A texture has to be square and the resolution a plurality from 64*64, I think the standard maximum resolution for SU is 2048*2048 and it's possible to go to 4096*4096.
My tip for you is; create a texture always at the maximum resolution and with a small macro in Photoshop size them down in different resolutions. Now you can always change the texture size without applying it again on the model.
Hi Henri - thanks for the comment! I'm curious - where are you getting that textures have to be square in SketchUp? I know I've imported images in the past that aren't square as textures. For your tip - are you talking about simply re-exporting images from photoshop to the same file name so that SketchUp reloads the file at whatever texture you export to? That's an interesting idea if you do a lot of texture editing. Thanks again!
Hi Justin,
I have to admit that if you use a high-end graphics card with a lot of memory, more than 4GB, you probably won't notice. But if you have a large model with lots of texture you can run into trouble without knowing why this is happening.
It's in the way OpenGL works since 1992 when it was developed by Silicon Graphics. OpenGL is writing into the memory-blocks, I think it's called Paging memory allocation.
As far as I know is that OpenGL writes the textures in sizes from 32*32 till 1028*1028 at 72 dpi into the memory of the graphics card. If you use a different texture size SketchUp probably change this automatically. Because off this the texture size is growing rapidly with a large model and slow down your machine when working.
I know that in the Google period it was in the user manual of SketchUp 7, the maximum texture resolution was 1024*1024 and it was possible to change it to 4096*4096 if you have a high-end graphics card, but I can't find it for SU 2018
This is what I found: help.sketchup.com/en/article/3000142 the option " Use Maximum Texture Size" 1024*1024 is deselected by default. SketchUp can be slow when selected.
If you look at the "Materials", they are always square. Even if you create a texture that isn't, the sides are white.
If you want to create a material pallet you have to create a square that is 32*32, according the manual.
It's not only with SU, all kinds of 3D engines and model tools work this way, like "Unreal engine" for gaming.
docs.unrealengine.com/latest/INT/Engine/Content/Types/Textures/SupportAndSettings/
I do hope my explanation was clear and helpful.
That's a good tip! Thanks!
When I use the dropper to sample a texture in my model it only picks a specific color within that texture. What am I doing wrong?? Using Sketchup Pro 2021. Thank you!!
Really excellent tip.how did you find this trick specially rename texture.
I don't understand the question - I found it by working in SketchUp?
Great ..
👍
curti o vídeo
Thanks very much!
thankyouuuuuuuuuuuuuuuu
:)
That's great and all, but when I right click on a surface, there is no ''texture'' option in the menu for some reason.
Go to 4:23
Yesss:) 👍👍👍👍
:)
How to do this on a curved surface? For example on turned table legs?
Set it the way it would as if on a lathe or Create a box, say 3”x3”x 32” tall, apply material to face on blue axis and save. Now apply to leg. If legs are splayed, Justin will have to answer that one, I’m now sure if you can rotate material on 2axis. I think if you were to apply material that has been rotated off Z axis, you’d be fine. Not sure on that. I’ll have to try it.
Hi ! 1 join line appeared across the length of veneer , why is that ?
I don’t have texture option when I right click... why???
Are you inside the group so you can select the actual face?
@@Thesketchupessentials I am and I don't have the texture option in the right click menu
But how do l do it on mac os?
Thank you 😊,. I'm Ghanshyanm from India gujarat
I created a small model in my template with the ten materials I use on every house model.
Then there is a small plugin that makes this easier. But this plugin struggles after the 2020 upgrade. As is the plugin that I use to easy switch between mm and meter.
hey! what plug in is this?
I'd love to know how this works on Mac with SketchUp2022. It doesn't give the option of texture (to get to position). The drop down menu goes straight from Zoom selection to Make unique texture- skipping Texture. I would love to know if you've got an update or workaround for this.
Same on PC version!
4:23
CAN'T FIND TEXTURE OPTION SOLUTION: If it is rounded area it will mostly not work so put that material on some plane area and you will find that "texture" option, flip it for 90 deg and take a sample of that texture with "sample paint" tool (you can find it in Default Tray, Material section) and apply it on the rounded area.
thanks very much.
will this work in 2017 version
Did you try it?
i have no "texture" option?:(
1:45
When I click on the item I'm working on, "Texture" is not an option. I'm using SketchUp 2019. Thanks!
Okay. So, you can't do this on a component. I just exploded the component and then was able to do this.Maybe that will help someone else! Thanks for the video.
You don't need to explode the component - just double click inside of it until you can select the raw face - this only works on the face itself, not the outside of groups/components
why i can't find " texture " after click right?
Make sure you're right clicking on the actual surface, not the outside of a group
@@Thesketchupessentials thanks!
What if i dont have any texture tools to click. Its weird.
Are you on Mac or PC? If on PC, is your tray turned on?
I think you need pro. I have the same problem.
i have found your problem, because i was experiencing it myself, you cant find the texture option from the item that has been group, select the faces that yout want to edit, then select make texture unique first, after that, the texture option will show up
@@wendysik thank you Wendy. you solved my problem
texture position is changed but in vray render position is not moving. thats the problem
First of all - this is an odd video to leave this comment on. Second - is your material applied directly to a face, or to the outside of a group?
@@Thesketchupessentials material is applied on face.
using sketchup is not simple.. this version does it different then the next version - right clicking does not give the same options.. and the logic in the system are simply flawed
a program that should be supersimple to use - are frustrating at times, snapping the wrong placces, uneven faces etc.. i find it easier to use the classic 3D softwares - that dont have these stupid flaws.
Which "classic" softwares are you using? Most of the issues you mention other than menus changing with new versions are errors with modeling methods, not software problems...Also...which programs are you using that don't change menus from version to version?
@@Thesketchupessentials I have 2018 Pro on my MacBook. It does not have the right click Texture and then Position. It does not even have Texture.
This doesn't really work if you have painted a cylindrical shape.... We need a way to rotate the actual texture piece inside the paint bucket material section, before it is applies anywhere
When you don't have have 'texture' option. The object should not be a component or inside a group.
I don't agree with this at all - it just means you need to click inside your object until you can edit the raw faces