FFXI Sortie Guide | Tips for Magic Burst Setup | Nuke Wall Explainer

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  • čas přidán 2. 08. 2024
  • Tips and tricks for the magic burst setup to nuke all the things in FFXI!
    What is the nuke wall? How do you triple magic burst? Why does my damage suck? Am I helping or hurting my party when I nuke as a GEO? Get answers to these questions and more!
    *NOTE: Two updates have been made regarding nuke wall and -ja bonus. Please see the amended version of this video for a more accurate breakdown of these mechanics:
    • FFXI Sortie Guide | Ti...
    00:00 Intro
    00:58 The Nuke Wall
    03:16 Geomancer Tips
    04:42 Magic Burst Scenarios
    06:30 Scholar Tips
    07:45 SC/MB Windows
    09:22 Triple Magic Burst
    10:24 Black Mage Tips
  • Hry

Komentáře • 20

  • @lfl420
    @lfl420  Před rokem +4

    NOTE: After posting the original video, I received insights on -ja bonus and nuke wall from users on the AH forums. While it doesn’t impact most of the strategic take-aways from my original video, I always want to relay accurate information. Please see the amended version of this guide here: czcams.com/video/E5oCaZXTyQU/video.html
    In summary:
    1) Nuke wall window is 5 seconds from the moment the first nuke hits and immediately disappears after 5s, resetting the penalty and 5s window.
    2) Additional -ja spells do not extend the bonus window. The cumulative bonus expires 110s (assuming empy+3 legs) from the moment the first -ja spell hits the mob. This further exemplifies the value added by empy+3 legs, extending the effective 25% bonus timeframe from ~10 seconds to ~60 seconds.
    Please see the amended version of this video for a timeline and visual breakdown of these mechanics.
    Thanks to Asura.Saevel and Carbuncle.Maletaru for the clarification and testing.

  • @SplitFinn
    @SplitFinn Před rokem +10

    Excellent work.
    Your presentation and narration style is on-point for delivering concise information people need to know.
    Kudos.

    • @lfl420
      @lfl420  Před rokem +1

      Thanks Rua! That means a lot.

  • @LectrikGaming
    @LectrikGaming Před rokem +5

    Great Video FFXI needs more like this.

  • @ImmortalDraylo
    @ImmortalDraylo Před rokem +1

    Nice video, I miss seeing video content like this for XI

  • @Deezz1212
    @Deezz1212 Před 2 měsíci

    Is that a new gear info add on or just the old one modified?

    • @lfl420
      @lfl420  Před 2 měsíci

      It’s the old one, I just changed the colors and removed the logo.

  • @rashid2898
    @rashid2898 Před rokem

    is this possible with ninja? iv been mbing 99k on ninja solo without buffs, but most of the time is 67-69k

    • @lfl420
      @lfl420  Před rokem +1

      Probably - there's plenty of flexibility with Sortie. Unfortunately, many group organizers are dead set on "the best" party setup. The biggest problem would be figuring out who to replace with the NIN. Replace the second SCH and you lose a second set of gems and someone to split buff duty. Replace the BLM and you may not be able to make up for the damage loss (-ja bonus, recast on only 2 NIN nukes). But I'm sure in a pinch a NIN could sub in and have plenty to contribute. Test it out and let us know! :)

    • @rashninja3941
      @rashninja3941 Před rokem

      Nin sub rune as a tank maybe

  • @staticvoid7814
    @staticvoid7814 Před měsícem

    So just to be clear. The video says any nuke regardless of MB status but clearly the sch spell cast with immanence doesnt apply to this bc if it did the first MB would already have the max penalty of 60% since the sch has to cast two spells just to make the magic burst

    • @staticvoid7814
      @staticvoid7814 Před měsícem

      So is it any elemental magic except elemental magic cast while immanence is up?

    • @lfl420
      @lfl420  Před měsícem

      Immanence can impose the nuke wall penalty. This is why it’s best for the SCH to employ these 2 strategies: 1) make a special Immanence set that deals low dmg so you’re not inflicting the max 40% penalty (the nuke wall penalty scales from 0 dmg to ~2800 dmg, so lower damage = lower penalty), and 2) try to close a level 2 skillchain because you can close with an element that’s different from the one being bursted (eg, close fusion with thunder element and burst with fire = no penalty from immanence thunder).

    • @staticvoid7814
      @staticvoid7814 Před měsícem

      @@lfl420 oh so it imposes the penalties specific to the element. Cool. Another question, i know closing with helix is better because it gives bigger window. Would it be ok to close skillchains with helix on Gartell since its low dmg and non-MB it shouldn’t be a problem right? Or

    • @lfl420
      @lfl420  Před měsícem

      Yes, closing with a helix is fine on Gartell as long as you use a low damage immanence set because Gartell has high resistance to any element that’s not his weak point based on his mode (wind hands = weak to ice, thunder hands = weak to earth). If he’s in wind mode, you’ll be closing Distortion with geohelix, so he’ll resist the earth-based damage and it should only do like 150 dmg, which is not a threat to your tank. Same concept with thunder mode, you’ll be closing Gravitation with noctohelix and it will get mostly resisted and hit for low dmg.

    • @lfl420
      @lfl420  Před měsícem

      Well, he only reflects a debuff in thunder mode, but as long as you close gravitation with noctohelix in a low dmg immanence set you won’t have any issues if he reflects it.