Get The Most Out Of Your Coilgun: Loadouts Done Quick

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  • čas přidán 6. 09. 2024

Komentáře • 44

  • @floppymcflop5427
    @floppymcflop5427 Před 11 měsíci +62

    Only problem with fear on burning hell oc is sometimes the bugs will run away before catching on fire 😢

    • @KingNedya
      @KingNedya Před 11 měsíci +21

      Yeah that's why I never understood why people say fear synergizes with Hellfire or with the electric trails, because they would just move away from the thing that's causing them DoT. Whereas stun actually keeps them there inside the trail, meaning it maximizes the DoT. Fear is still definitely a great status effect, I just don't see how it supposedly synergizes well with static DoT-causing objects like the coil gun trail.

    • @sonicpulse535
      @sonicpulse535 Před 11 měsíci +4

      Agreed, stun is a much better choice when your aiming on lighting bugs on fire

    • @floppymcflop5427
      @floppymcflop5427 Před 11 měsíci +3

      @@KingNedya super satisfying to get a perfect hit and watch em all run and burn, just very impractical in practice 😩

    • @labyrinth6549
      @labyrinth6549 Před 11 měsíci +6

      As someone that uses fear with Hellfire pretty much all the time I can say this just doesn't really happen, as it actually causes the feared bugs to spread fire even more to bugs outside the trail radius. If they're stunned, unless clumped together a bunch you won't get to do that the same. Also it's just nice for crowd control having the ability to create space with a simple 10 cost of ammo (if you take controlled magnetic flow), which is another reason for electricity as fire won't trigger on the lower powered shots. It saves on ammo for when you need to light a bunch of things on fire, which is one of hellfires few drawbacks. Although yeah the reload speed and the trail radius are also very nice. I remember taking stun after using fear a bunch, and man it just didn't feel the same.

    • @floppymcflop5427
      @floppymcflop5427 Před 11 měsíci +2

      @@labyrinth6549 hmm you create an interesting argument, so your saying to have side utility with low cost fear electric trail and to just be highly accurate with full fire charge shot as to get the bugs to spread fire to each other on their own, frankly this sounds very awesome since I'm half addicted to the ammo conservation of controlled magnetic flow lol

  • @sonicpulse535
    @sonicpulse535 Před 11 měsíci +23

    8:14 For those using the Auto cannon (Carpet bomber OC) Its latest buff for season 4 REQUIRES you to select Loaded rounds from Tier 3 AND Shrapnel rounds from Tier 4. With the OC these passives get buffed a tad more then without the OC. R&S!

    • @Mr_Reaps25
      @Mr_Reaps25 Před 11 měsíci

      What would be the best mods from each time now?

    • @sonicpulse535
      @sonicpulse535 Před 11 měsíci

      @@Mr_Reaps25 sorry, I don't understand what your asking. What would be the best from each time?

  • @JP-st9hn
    @JP-st9hn Před 11 měsíci +21

    With Triple tech you gotta go with controlled flow. Then you can fire 3 shots almost instantly with barely any ammo lost. It’s stupid strong being able to drop 3 trails almost instantly.

    • @ReapeeRon
      @ReapeeRon  Před 11 měsíci +2

      Yeah that can be fun to use too.

  • @thraximundar2974
    @thraximundar2974 Před 11 měsíci +11

    Really wish the Driller had the coilgun, it's just too thematic to be shooting through the ground using the schitzo-tunnels that we're always making, I'd gladly trade the subata for it...

    • @ReapeeRon
      @ReapeeRon  Před 11 měsíci +2

      Maybe, I think the microwave gun is good for them with all the status effects though.

    • @thraximundar2974
      @thraximundar2974 Před 11 měsíci +1

      @@ReapeeRon Oh, the kitchen appliance is fabulous; I just find it incredibly strange that the character who is all about ballistics has a coilgun and the character who is all about completing the geneva checklist has a semiauto pistol. imo they should buff the hell out of the subata and then swap it with the coilgun. that or give it an overclock to allow it to shoot through terrain; mostly because I want to have a Mole Coilgun on driller, as then when everyone's favorite chewtoy gets grabbed by a leech while i'm inevitably making a tunnel i can shoot him down.

    • @LordTrashcanRulez
      @LordTrashcanRulez Před 11 měsíci +3

      ​@@thraximundar2974 Disagree, gunner is by far the most controversial class because he's specifically designed for combat but others outmatch him at it. The coilgun is the only AOE secondary gunner has without overclocks too.

    • @CoHigh
      @CoHigh Před 3 měsíci

      @@thraximundar2974 you can't trade the subata for the coil gun... we'll take the wave cooker, thats an even trade. Lol.

  • @Legofan2676
    @Legofan2676 Před 11 měsíci +9

    Wow this was a fast edit considering the stream was literally just yesterday

  • @N0V-A42
    @N0V-A42 Před 11 měsíci +3

    Surprised you didn't mention being able to bury the end of ziplines in the wall in the pros and cons section. Sometimes you may want to jump off the end of a zipline and stand in the wall and burying the end in the wall makes getting into the wall that much easier.
    One example for when you'd want to stand in the wall is firing the end of the zipline at the top of a cliff from the bottom. Normally you'd jump off the end and grab the cliff edge with risk of falling. With burying the end you can jump off the end with ground already under your feet significantly reducing fall risk.
    Another example is firing the zipline into the egg terrain of ceiling eggs or arquarqs that are high up in the wall.

    • @ReapeeRon
      @ReapeeRon  Před 11 měsíci +2

      Those are all great points too.

  • @alphamoonman
    @alphamoonman Před 2 měsíci

    Try 22222 with triple tech. Instant triple shot get out of jail free card. For all teammates. It is actually insane how much support a single 10 ammo (out of 960) will fear an entire cave in under half a second. If you have Born Ready you can then get right back to bug killing to let the coilgun rearm and be ready to cheat death again. You effectively have 96 uses of 3 shots to fear an entire cave whenever you want. I couldn't run out of ammo if I tried!

  • @grahamcracker3282
    @grahamcracker3282 Před 11 měsíci +3

    Thanks for this!

  • @rockroach2134
    @rockroach2134 Před 11 měsíci +2

    *Index:*
    Hellfire - 1:18
    The Mole - 4:22
    Triple Tech Chamber - 6:30
    Re-Atomizer - 8:27
    Backfeeding Module - 10:01
    Ultra-Magnetic Coils - 11:18

    • @ReapeeRon
      @ReapeeRon  Před 11 měsíci +1

      Thank you very much for that!

  • @r4yfoong190
    @r4yfoong190 Před 7 měsíci +2

    The Mole OC is really hard to use and execute tbh. Very inconsistence

  • @crispy1691
    @crispy1691 Před 9 měsíci +1

    Does overcharger mod work with triple tech chambers oc?

    • @bebrasmachnayq5691
      @bebrasmachnayq5691 Před měsícem

      @@crispy1691 yes but other 2 shots will only deal 75% of base damage and not overcharged one(I tried)

  • @TheReckoned027
    @TheReckoned027 Před 11 měsíci +1

    Are the clips in the background from your stream you did for that gun?

    • @ReapeeRon
      @ReapeeRon  Před 11 měsíci +1

      Yes these where all from the stream.

  • @Daddio_McFly
    @Daddio_McFly Před 7 měsíci +1

    Which minigun skin is at 1:30?
    I love it

  • @fhumeau
    @fhumeau Před měsícem

    Would be nice if you showed video of what you're talking about instead of random video.

  • @chunkyfuckus5403
    @chunkyfuckus5403 Před 6 měsíci +1

    what is your hurricane rocket system build it looks really good

    • @ReapeeRon
      @ReapeeRon  Před 5 měsíci

      That one is probably 1,2,1,1,2 with Overclocked Feed Mech. It's a pretty strong general build.