Rocket League just made the first gameplay change in over 8 years, let's talk about it.

Sdílet
Vložit
  • čas přidán 16. 04. 2024
  • My Support-A-Creator Code: LETHAMYR
    Apply the code it in the Rocket League store to support me! (top right of the store)
    Check out my variety channel! / @lethamyrtwo
    Socials:
    Twitter: / lethamyr_rl
    Twitch: / lethamyr_rl
    Instagram: / lethamyr_rl
    TikTok: / thereallethamyr
    Discord: / discord
    Patreon: / lethamyr
    Custom maps for Steam & Epic Games + projects: www.lethamyr.com
    Want to easily learn how to make custom maps? Check out my mapmaking course: learn.skillquest.io/landing/1...
    Play my Custom Maps on Epic Games or Steam clients on my NEW website here! lethamyr.com
    How to Play Custom Maps with Friends: • *NEW* HOW TO PLAY CUST...
    Check out: ‪@FlitzRL‬
    Check out Spacestation Gaming & our sponsors:
    Spacestation Rocket League CZcams: / ssgrocketleague
    Spacestation Gaming CZcams: / @spacestationgaming
    Spacestation Gaming Twitter: / spacestationgg
    SteelSeries: steelseries.com/
    AKRacing: www.akracing.com/
    Champion: www.champion.com/
    Check out & sub to my new LIVE channel! / @rl_moments
    Check out my brand new merch store! lethamyr.merchforall.com/
    Camera Settings:
    FOV: 110
    Distance: 270
    Height: 110
    Angle: -4
    Stiffness: 0.75
    Music from EpidemicSound.
    Editors:
    Daily Videos: / dannylotustv
    Occasional Daily Videos: / trev21rl
    #Lethamyr #Leth #RocketLeague
  • Hry

Komentáře • 520

  • @Lethamyr
    @Lethamyr  Před měsícem +373

    Sorry if my mood was a bit off in this one, wasn't feeling the best. But I do really like the new update, what do you guys think?

    • @Badxperiment
      @Badxperiment Před měsícem +28

      I haven't really played RL in over a year, after playing for almost 8 years. But honestly if they keep making changes I might come back. My worry about this update is someone making a hack to see the other team's boost level the same way. I have no idea how difficult that would be to pull off though.

    • @East5005
      @East5005 Před měsícem +4

      Your good bro I get it

    • @ryansamsky8709
      @ryansamsky8709 Před měsícem +4

      At lower levels and in unranked it does mean I judge team for rolling back when they have higher boost and i'm out trying to slow a play.

    • @adambarse9848
      @adambarse9848 Před měsícem +21

      It's ok. You're not sentient yet. 😂

    • @DeadATron14XD
      @DeadATron14XD Před měsícem +1

      Still enjoyed the video nonetheless. Update looks great!

  • @ethanlewis1705
    @ethanlewis1705 Před měsícem +341

    Damn now I can’t lie about missing the ball because “I didn’t have enough boost” smh

    • @D3aThKult
      @D3aThKult Před měsícem +9

      my thought exactly ahahahahah

    • @Rain_MG
      @Rain_MG Před měsícem +7

      @@D3aThKult NOOOOOOOOO I JUST REALIZED THAT

    • @c4rots620
      @c4rots620 Před měsícem +4

      holy crap we're screwed

    • @angeloid_
      @angeloid_ Před měsícem +1

      i was gonna comment this ty for doing it for me

    • @mrhotdog2229
      @mrhotdog2229 Před měsícem

      yeah xD

  • @tristanb.3470
    @tristanb.3470 Před měsícem +404

    "We're pro level players but at the end of the day we're not sentient beings"
    You heard it here first, pros are inanimate objects

    • @JasperPeters
      @JasperPeters Před měsícem +29

      They are animated objects, just lacking any form of consciousness

    • @ac.creations
      @ac.creations Před měsícem

      Even squids are sentient bruh

    • @MetroTO.
      @MetroTO. Před měsícem +4

      ​@@JasperPetersthat's the definition of a drunk man

    • @starlitstreet
      @starlitstreet Před měsícem +3

      yea I think he meant to say omniscient

    • @NonExistantNobody
      @NonExistantNobody Před měsícem

      you joke to a reality i woke up to for the last decade or so.
      empty internet theory is real we're not even in the milky way galaxy let alone old abandoned earth
      about 10k-500k of of us survived earth's gods judgements of floods basically history is fake so we don't destroy what's left

  • @COVID_Is_Not_Over_Yet
    @COVID_Is_Not_Over_Yet Před měsícem +1361

    I request a new feature for epic games to add. It’s called “player-to-player trading” which would give a variety of activities for people to do, instead of comp and free play.

    • @lopcukkaan1202
      @lopcukkaan1202 Před měsícem +151

      Thats a very unique feature! I hope they add that

    • @ghastlyglint190
      @ghastlyglint190 Před měsícem +61

      Hmmmm idk seems kinda complicated

    • @joshlewis8860
      @joshlewis8860 Před měsícem +18

      Hmm, interesting, but not something I care about

    • @Mickler.
      @Mickler. Před měsícem +34

      Where did you get this awesome idea???

    • @NezarecSh
      @NezarecSh Před měsícem +8

      І love your name bro ❤❤
      Good to know there are some smart people in the world lmao

  • @joechapman8208
    @joechapman8208 Před měsícem +477

    2:15 "We're pro-level players, but we're not sentient beings": I don't think that word means what you think it means

    • @GolDannyHD
      @GolDannyHD Před měsícem +177

      Yea think he meant omniscient being

    • @joechapman8208
      @joechapman8208 Před měsícem +10

      @@GolDannyHD Yes, a vital difference!

    • @stickmandaninacan
      @stickmandaninacan Před měsícem +108

      nah, leth is just admitting to us all he has been an AI all along, no sentience, just pure skill and entertainment

    • @IfeelKindaSick
      @IfeelKindaSick Před měsícem +2

      🤓

    • @hachigatsu_6
      @hachigatsu_6 Před měsícem +9

      i genuinely thought he was bashing pro players lol

  • @Jerry3R
    @Jerry3R Před měsícem +65

    The biggest benefit of the boost nameplate so far for me, has been knowing if my teammate had just recently taken corner boost as i pan backwards. If he’s full in the area in the corner boost is gone I know it’s not about to respond and I adjust for pennies.

    • @brettvicari9520
      @brettvicari9520 Před měsícem +3

      Great point

    • @ldw9861
      @ldw9861 Před měsícem

      This is were it has helped me as well. It also gives me an idea on when a solo teammate might cut in front of me because I see they have full boost or close to it. Definitely helps with positioning or helping read those solo teammates.

  • @sonicg8957
    @sonicg8957 Před měsícem +66

    This is probably one of the best things they could’ve done to benefit the game without [re]adding anything too big. Rare rocket league W

    • @ChodyRay
      @ChodyRay Před měsícem +10

      How fall the devs have fallen when adding a simple visual cue gets added that should've been added years ago and people give them praise for it lmao

    • @Adrian-wd4rn
      @Adrian-wd4rn Před měsícem

      @@ChodyRay would be better of they just had it in the lower corner so its always visible'

    • @happy_rabbit1
      @happy_rabbit1 Před měsícem

      Better late than never. I like it

    • @Khaizen10
      @Khaizen10 Před měsícem

      @@ChodyRay”simple visual cue”. In diamond and champ lobbies it really helps a lot.

  • @tkj222
    @tkj222 Před měsícem +89

    The change I thought they should always add: know what rumble power up your teammates have! Then when they are barreling in like an idiot with spikes you can expect it. Opposed to just barreling in like an idiot haha.

    • @joshlewis8860
      @joshlewis8860 Před měsícem +5

      That would be cool

    • @JosiahDumas
      @JosiahDumas Před měsícem +1

      def

    • @EpicMinerNK
      @EpicMinerNK Před měsícem +4

      Doubt they will do this because the rumble community is relatively small compared to the overall RL community but it's a good idea

    • @ibekevo
      @ibekevo Před měsícem +2

      I stopped playing rumble because every time I had spikes or plunger my tm8s would literally keep the ball from me 😭. Would be a nice add to it.

    • @crowpotking1100
      @crowpotking1100 Před měsícem

      @@ibekevo yea, i tend to just type 'spikes' as fast as possible so they stop just clearing the ball every chance they get

  • @ajayrife
    @ajayrife Před měsícem +27

    "We're not sentient beings" talking and playing is hard, huh leth? 😂😂

  • @adambarse9848
    @adambarse9848 Před měsícem +110

    Leth isn't sentient???

    • @Joyyfull20000
      @Joyyfull20000 Před měsícem +2

      He meant another word

    • @Joyyfull20000
      @Joyyfull20000 Před měsícem +6

      I think he meant omniscient idk though

    • @adambarse9848
      @adambarse9848 Před měsícem +6

      @@Joyyfull20000 obviously, but it was funny that he said sentient.

    • @Joyyfull20000
      @Joyyfull20000 Před měsícem

      @@adambarse9848 oh alright sorry then, i misunderstood. I thought you wanted to know what he meant

    • @Krush03
      @Krush03 Před měsícem +2

      I don’t think anyone in these comments actually know what sentient means or too dumb to know what an analogy is. Thats about all there is to it.

  • @marcuswyatt5300
    @marcuswyatt5300 Před měsícem +16

    I can recount several times where in comms they mention boost, how much they have, if the team needs to get the corner or not. If you take out all that time used on talking about boost in comms that alone is a giant leap in play because you can see it and talk about other important decisions to make rather than going for boost or not. That's just one positive out of many.
    (I was skeptical of the boost meter because I thought it was all players you could see, not jus teammate. Just teammate helps you tremendously)

    • @alxolotl9987
      @alxolotl9987 Před měsícem

      I was in a similar spot to what flitz said at the start of the video, I thought it would be too distracting and smaller but it fills out the nameplate well without being too big and its simple enough it's easy to see and use

  • @dpackerman4203
    @dpackerman4203 Před měsícem +32

    Let’s be honest. The reason some might not like it is because now they can’t hide when they say they needed boost when they had a full tank

    • @D3aThKult
      @D3aThKult Před měsícem +5

      people can't lie anymore over a whiff

    • @CaitofFate
      @CaitofFate Před měsícem +4

      I've been saying "faking!" And "oops" when I touch it 😅

  • @20CPS
    @20CPS Před měsícem +54

    Wait this isn’t sunless khan

  • @killaknight12
    @killaknight12 Před měsícem +12

    The best use for the boost meter is when I'm not sure if my mate or the opponent got the big boost, other than that I just get more mad when I see my mate sitting in the middle of the net with full boost giving the opponents a free aerial shot instead of challenging the ball high up so I can get some pads and defend the outcome of that. 😂

  • @Dawesome97
    @Dawesome97 Před měsícem +5

    Beat thing theyve added for solo q'ing. Definitely makes not having reliable comms easier when you can see relatively how much boost your teammate has

  • @godguy2311
    @godguy2311 Před měsícem +2

    I mainly solo q and I try my best to adapt to my teammates since they can be so chaotic and random but with this update I feel I can MUCH better understand what plays my teammates will go for when I'm not in comms with them. This is one of the best updates in rocket league history. It kind of added an entirely new skill into rocket league. Raising the bar. this is kinda awesome

  • @Sheamu5
    @Sheamu5 Před měsícem +7

    2:15 Leth's an ai confirmed

  • @nickzomer4215
    @nickzomer4215 Před měsícem +6

    "We're not sentient beings" BRO this KILLED me. You meant omniscient, we're all sentient. 😂

  • @skl0untzz24
    @skl0untzz24 Před měsícem +2

    Another situation this is update helps with is if the boost is gone already and your mate is waiting or drives over it, youll now know if the boost spawned under them and can repath to pads or a different full boost and can position better than going for an empty full boost. The update is great, played 1 single game 30 mins ago just to see and I like it a lot. Big W for Psyonix on this one.

  • @AngeK47
    @AngeK47 Před měsícem +2

    this new update is goated. now i can see all the times my teammate abandons the play for big boost when they are already have 90 boost and then can't recover in time

  • @atchy_cc
    @atchy_cc Před měsícem +6

    what I find surprising is how you guys can still focus on the game whilst being engaged in conversations 😭great video though ❤

    • @ibekevo
      @ibekevo Před měsícem +3

      Not bashing by this question, but when you’re playing let’s say cod with your friends, there’s no side convos just callouts?

    • @atchy_cc
      @atchy_cc Před měsícem +1

      @ibekevo good reference, but for me it's just the fact that rocket league takes so much skill that I wouldn't even be able to focus fully on my screen if I was talking at the same time 😂

    • @ibekevo
      @ibekevo Před měsícem

      @@atchy_cc I get you.

  • @jasonwalter5873
    @jasonwalter5873 Před měsícem +1

    I started playing yesterday and didn't read the pop up so i didn't know they added a boost bar until the game started. Probably took the first minute to realize what the circle was for lol

  • @Josiah100x
    @Josiah100x Před měsícem +22

    "we're not sentient beings" - Leth.

  • @littleladlarry
    @littleladlarry Před měsícem +5

    My only criticism is I'd prefer if the circle emptied clockwise instead of a bar that moves down. I think it would be easier to estimate 25% and 75% boost

    • @HaydenEvanoff
      @HaydenEvanoff Před měsícem +2

      Yeah I don’t see why it’s a circle that fills from bottom to top. Would make more sense if it was just a bar where the width is the same throughout or like you said filling clockwise.

  • @Shivaxi
    @Shivaxi Před měsícem

    Would be cool to see this idea extended to rumble, in a way where I can see what powerups my teammate's have.

  • @ZUnknownFox
    @ZUnknownFox Před měsícem

    8:02 as someone lower ranked (C1) and playing with this feature I'll tell you right now it's mostly seeing tm8s sitting around with 0 boost or taking the 100's from you while they themselves are at 100 boost. Many people in the lower ranks are going to start being mad because they can see that either their tm8 isn't good at boost conservation or conserves too much. I hope your next RTSSL episode shows you this.

  • @TheDrawnator
    @TheDrawnator Před měsícem +1

    6:30 the replay showing both teams boos is MVP

  • @E_is_best_number
    @E_is_best_number Před měsícem +7

    lets hope they dont stop with the updates maybe this game can change prob not but i can hope

  • @JustinGlover4
    @JustinGlover4 Před měsícem +7

    Lethamyr, I can't speak for everyone but I think one of the reasons that some people are a little apprehensive about this update is because when a player makes a bad play or doesn't go for the ball and they get scored on, depending on the teammate, it might cause more frequent moments of tension (arguments) because they can see how much boost the player had during the play and use that against them. Me personally, I absolutely love the update but keep in mind when there's upsides to something there's usually downsides as well.

    • @phenghs2007
      @phenghs2007 Před měsícem +4

      The problem in your scenario is the player, not the in game HUD

    • @jffrysith4365
      @jffrysith4365 Před měsícem +4

      let's be real though, the player was going to be toxic anyway, this doesn't change anything.

    • @JustinGlover4
      @JustinGlover4 Před měsícem

      @@jffrysith4365 This also doesn't help the situation either. Or lets at least put it this way, it can make the toxicity worse when it occurs.

    • @JustinGlover4
      @JustinGlover4 Před měsícem

      @@phenghs2007 Close, the problem in my scenario is the player as a result of the in game HUD.

    • @jffrysith4365
      @jffrysith4365 Před měsícem +1

      @@JustinGlover4 it really won't though because toxic players basically assume you had infinite boost as it is...

  • @Darkness-qp8bc
    @Darkness-qp8bc Před měsícem +4

    Rocket League isn't an information game, therefore this update makes sense, I just feel like it would have been better to make your tm8's boost be a static hud element instead of being part of the name display, something like how Apex Legends did your squads hp bars

    • @Vivo-cp2rb
      @Vivo-cp2rb Před měsícem +2

      i thought the same thing until i imagined 3v3. Processing which Hud Element stand for which car might be a bit too annoying and can lead to confusions. Having the Boost bar attached to the car makes more sense.
      I bet they thought about that before implementing it and decided that how they have done it was just cleaner for the players.

    • @Darkness-qp8bc
      @Darkness-qp8bc Před měsícem +3

      @@Vivo-cp2rb you have a good point, I wonder if there could be a setting, maybe having both even? The reason I bring this up is because if they are gonna show our team's boost, then I think we should be able to see it all the time, including when the they aren't on the screen

  • @LoadBearingSolder
    @LoadBearingSolder Před měsícem

    I love how you see the opposing teams boost during replay so you can see what they were THINKING

  • @Ajbomber14
    @Ajbomber14 Před měsícem

    I noticed when playing with my newbie friends I can now help them understand when are good and bad times to go for boost because now I always know how much they have when they are making plays.

  • @iuliancalin22
    @iuliancalin22 Před měsícem +1

    think of it from a lower ranked one perspective, usually the ones that complain and want tot turn it off are the ones that lie about the amount of boos they had if they miss the ball

  • @Tomahulk
    @Tomahulk Před měsícem +2

    I'm not a top level player in any shape or form, but this is 100% a good change. The more information point that you gave is literally the whole thing. In my opinion for pro level gameplay, comms are now much more easily cleared for calling different things out and not being clogged up with boost callouts

  • @kylerslife462
    @kylerslife462 Před měsícem

    I was really hoping this would be today’s video!!!! Thanks for the insight Leth - excited to see what comes next - I think spectating a friends game would be nice!

  • @korekdorek
    @korekdorek Před měsícem +11

    Nice feature, very helpful. I wouldn't say it's necessary, but helpful. Also, in replays, you can see opponents boost, so it is nice to see all perspectives.

  • @rdatomica2230
    @rdatomica2230 Před měsícem

    i can see in pro play, last man comming boost check or check, dong a a quick look to see who has what boost to then decide oh, we now know (in rotation order) player 1 has 100, player 2 has 12 and player three has 60 going to grab 100, player 2 can rush bag grab some pads whilst 1 and 3 can make a passing play rather then have to go, low, grabbed 100 etc. then work accordingly, i think this gonna make a bigger impact then people might think at all ranks

  • @galactic11
    @galactic11 Před měsícem +2

    It amazes me to watch my tm8s ball chase with 0 boost and not rotate. Great content.

  • @KieranWest185
    @KieranWest185 Před měsícem

    6:34 As a solo queuer in C1 Div2 that’s exactly what I’m finding. Knowing exactly what boost they have tells me how aggressive I can be with positioning or if I have to stay more conservative and be further back just incase.
    It also allows me to know if I can do a soft touch behind me to them on clears or if I should boom it upfield away from net. It also just gives me more confidence in a play that I’m making in general because I know if I need to do a 50 and stall the play or be aggressive and make an attack towards goal. Plus if they’re making a play I know if I can be more aggressive or be more conservative knowing whether they can recover or not
    So incredibly helpful for me as a solo queuer.

  • @krisztiantobias
    @krisztiantobias Před měsícem +7

    Future content idea:
    - visible enemy boost and "flip reset indicator" from retals video -> it should be a svg, so just replace the outside circle with green if flip is possible
    - instead of boost, show the rumble power there

  • @blackgibson302
    @blackgibson302 Před měsícem

    The other good thing about this is on replays, you can see just how good of a play you made because it also shows your opponent's boost on replays.
    That, and in private matches, you can constantly monitor ALL PLAYERS without having to move back and forth to see everyone's individual boosts at all times. You can just glance, and all of the information is there on the live feed.
    Edit: What I'd like to see are teammate's powerups for rumble. That would be good, too.

  • @NLambo88
    @NLambo88 Před měsícem

    this actually helps new players learn why plays work out the way they do

  • @bamaboyk901
    @bamaboyk901 Před měsícem +2

    Atow-mater like Atow and the tow truck from cars

  • @johndoe-wt7pp
    @johndoe-wt7pp Před měsícem +1

    They should make it so the boost circle can be a diff size than the names

  • @vurixn271
    @vurixn271 Před měsícem

    Something I noticed since the update is more of my tm8s are not using boost

  • @phasomyr
    @phasomyr Před měsícem

    My take on the boost indicator thing is that if it's information that you could communicate in comms, it should be visually available to your tm8s for when there are no comms. Like with items in League or CS:GO. If it's something that could be verbalized with comms, it should be visualized for when there's no comms. IMO that makes the casual playerbase much more competitive and brings the skill floor way up.

  • @JamJam-VIII-II-XC
    @JamJam-VIII-II-XC Před měsícem +1

    Since they took trading away, they should scrap painted variants and let me paint all my items unrestricted. It would clean up the inventory bloat and allow for more personality in peoples presets

  • @niclaswartwig1721
    @niclaswartwig1721 Před měsícem

    I'd love if you could toggle that to use the whole nameplate, like display it behind the name (like on your phone when you see the battery symbol with the percentage inside it)

  • @juliuskarki204
    @juliuskarki204 Před měsícem +1

    well they could add an option to change the form of the boost display 9:20

  • @davidwarner2768
    @davidwarner2768 Před měsícem

    With the recent invisible car hack, that got me thinking how hard it would be to make a hack where you see your opponent’s boost the same way you can now see your teammates’ boost…

  • @nessa6859
    @nessa6859 Před měsícem

    I do think this will raise the skill ceiling at Pro level. Having more information means less needed coms, giving time to organize plays. For example, starting a 2v1, now you can instantly see your teammate can make a play with you. Instead of having to ask if they have boost, or waiting that half second for them to say full. You can instantly decide the next move, inform your teammate and react instantly. I think teams with good communication and setup could benefit from this a lot.

  • @ShadowVR625
    @ShadowVR625 Před měsícem +2

    Can’t blame whiffs on boost 😭

  • @quintondepaolo1043
    @quintondepaolo1043 Před měsícem

    Been asking for this forever never thought they would add it

  • @lucasbernard6071
    @lucasbernard6071 Před měsícem +5

    Now i cant lie to my teamates that i have 0 boost as i take every single one or miss a ball

    • @joshlewis8860
      @joshlewis8860 Před měsícem

      Caught my teammate doing that yesterday lol, he got scored on with full boost and tried to say he needed boost 🤣🤣
      Replay shut him up immediately lol

  • @ItsGbat
    @ItsGbat Před měsícem

    New wheels aetherius from rocket racing is now in rocket league and it looks fire it could combo well with esports decals

  • @danfink7401
    @danfink7401 Před měsícem

    I don't know if I am right here, but I see this leveling up pro play in specific ways: For example, I believe that pro skill is high enough where if they know exactly what their teammate's boost is at that they will be able to time up team pinches at a high efficacy rate. This works because in 3's you would still have one defender covering misses. Maybe?

  • @cbanshee2336
    @cbanshee2336 Před měsícem

    actually a W. "worried ill be staring at my team8s to much" like it actually is so simple and clean u just need to glance and see either full or empty and boom! if ur going back to goals and the ball is going for ur backboard and u see team8 with near half boost. yk they can get it, i think itll help with double commiting cause u never know if ur team8 has the boost for something, however it might also make u think ur team8 is gonna go for it cause they have full boost but they dont and then,....

  • @user-tl1if9tx8s
    @user-tl1if9tx8s Před měsícem

    Seeing name plate through the ball next update hopefully

  • @Nmmoinn
    @Nmmoinn Před měsícem +18

    0:20 Adding information will indeed raise the skill ceiling, but it can only possibly have the effect of lowering the skill floor. For example - players no longer need to pay attention to when their team mates grab boost = easier game. This isn't bad though, it's part of why this change is so great, it both helps newer players out and adds complexity at higher levels.

    • @barmanitan
      @barmanitan Před měsícem +1

      If it's now an easier game, then the skill floor is higher, no? is that not literally what skill floor means? that you can only be so bad?

  • @marcuswyatt5300
    @marcuswyatt5300 Před měsícem

    Additionally it will be helpful for the people who solo queue without voice chat. Instead of a player quick chatting they need boost their teammate can see they need it. They also don't have to tell the team I'm low or 0 or have the need for that, their teammate will all ready know. This helps players
    with and without comms. Speaking of that whole quick chat that's now not needed anymore. I dont understand how people can think knowing your teammates boost wont change anything. That's so much additional time that doesnt need to be discussed between players it will certainly change the game fs.

  • @derekgraham8044
    @derekgraham8044 Před měsícem

    You still should comm boost amount if your are outside of your teammate's screen.

  • @starshime
    @starshime Před měsícem +1

    I was hoping for a number instead of just a circle but its new so

  • @AquaPotato3
    @AquaPotato3 Před měsícem

    happy they are finally making changes, I wish they would have down more of a triangle shape though so it was a little easier to tell how much boost your teammate has at a quick glance.

  • @Uggibuggimuggi
    @Uggibuggimuggi Před měsícem

    I think the team boost meter is a great change to the lower ranks and for playing with randoms when not on comms, while I think it's only going to affect the top players in a minor way. I'm only Diamond/Champ and I still have a fairly good idea how much boost my teammates have, but this is just confirming it, like you mentioned.

  • @zeetheundead157
    @zeetheundead157 Před měsícem

    Watching champ 3s take middle and back corner boost is just that much more painful now. Knowing how bad my teammates boost management is hilarious though 😅

  • @lukas4705
    @lukas4705 Před měsícem

    I wonder if you would be able to read how much boost the opponent has by watching how they behave, since I think people will be more clear and therefore easier to read when they know their teammate's boost level.

  • @Westernkoi761orjack
    @Westernkoi761orjack Před měsícem +1

    Now I can get even more mad at my teammate for taking my arial at 0 boost.

  • @nickmoore3523
    @nickmoore3523 Před měsícem

    Con. - Can't hide behind "Need Boost!" When i miss a save.

  • @Biancs31
    @Biancs31 Před měsícem

    I will say Leth, I can see how people think about the "downside". If you're in champ, those people aren't looking for how much boost you have or if you aren't rotating "properly", a lot of the time they just go. However, when I am playing with my friend in 2v2, it is super helpful

  • @johnbrooks3325
    @johnbrooks3325 Před měsícem

    i know this video you highlighted your teammates boost and your decision making but that too go for the opposing team and their challenges. i think this update is a big W and will change how we attack or defend and should expect a change in all levels of play.

  • @virtualod4400
    @virtualod4400 Před měsícem

    Wonder if they are going to let you see tm8s items in rumble. That would be crazy useful.

  • @user-nh7bx4uv5e
    @user-nh7bx4uv5e Před měsícem

    When I saw the update my first thought was that my teammates would be toxic over how much boost I'm taking. Sometimes I take more than needed. So I was worried about that. But it's made me make smarter decisions with my boost and preserving it for proper situations instead of just driving full speed when I shouldn't.

  • @poxxyplays
    @poxxyplays Před měsícem +1

    I thought they were going to finally admit that upon Epic's acquisition of Psyonix, they decided to run our servers on dog butt servers to make ghost touches more common than actual touches.

  • @colegiesbrecht1793
    @colegiesbrecht1793 Před měsícem

    I’m coming fresh off of scrims and a bison burger LOL

  • @TehSwmmy
    @TehSwmmy Před měsícem

    I can not wait to see how much more efficient pros are going to get

  • @SoulTormnt
    @SoulTormnt Před měsícem +1

    What do u think about a gamemode were the enemies are invisible, but u and ur m8s are invisible for them too?

  • @NoobLordP
    @NoobLordP Před měsícem

    im just happy they finally add something that is not items in shop

  • @Phraxas52
    @Phraxas52 Před měsícem

    I loved the addition of the boost meter the very moment I saw it on my teammate. There's no reason to be critical about this change. I'm glad to see an actual, tangible improvement for once.

  • @rodennis418
    @rodennis418 Před měsícem

    Super nice to be able to see if your teammate beat the opponent on a boost challenge.

  • @Zel-Veraan
    @Zel-Veraan Před měsícem

    I barely play RL, but this was an update I never knew I needed.

  • @Diego_D7
    @Diego_D7 Před měsícem

    only reason certain pro's are not that happy about it or not sure about it is because it closes the skill gap between them and the ones right under them that are creeping up in the sense of boost management and boost "counting"

  • @thefluxparadox
    @thefluxparadox Před měsícem

    “We’re pro players, we’re not sentient beings” made me laugh 😆

  • @YourAvg_Gamer
    @YourAvg_Gamer Před měsícem

    I do feel like making the new boost circle feature should be an option to turn off if it feels a bit jarring for others, but i really enjoy this new update as it has become very useful with faster decision making. Hopefully epic is starting to move in a better direction with this.

  • @MrBigben2001
    @MrBigben2001 Před měsícem

    a gamemode with invisible cars would be SICK!!

  • @SpecSolve
    @SpecSolve Před měsícem

    I don't see anyone mentioning you can see opponents boost during replay and during rlcs those aren't skipped so should add an interesting foil to rlcs

  • @Casta2
    @Casta2 Před měsícem +4

    One thing that I think was mentioned by Lawler and I agree with is that the boost indicator could be used as yet another reason toxic people can bash you. Of course this wont be the cause of toxicity, toxic people will always exist and do their thing, but now they can attack with one more tool/weapon. There will be a lot of "Why did you go you had little boost" and "Why did you not go you had plenty of boost".
    Before that you could always argue that they don't know how much boost you have so you maybe simply could not go. This will especially be the case for the kind that spam take the shot to every ball they touch thinking its the best pass ever and the teammates should definitely go.

    • @ebenezer-scrooge
      @ebenezer-scrooge Před měsícem +3

      the most first world problem imaginable

    • @joshlewis8860
      @joshlewis8860 Před měsícem +3

      Don’t use voice chat if you don’t want to listen to your teammate, only allow quick chats if you can’t handle toxic messages, play solo if you don’t want a teammate, play by yourself in a tourney against all bots if you don’t want to play with humans.
      It’s really a non-point, it doesn’t make any difference. If the problem is toxic teammates just deal with it however you need to.

    • @Casta2
      @Casta2 Před měsícem +1

      @@ebenezer-scrooge I dont get it

    • @Casta2
      @Casta2 Před měsícem +2

      @@joshlewis8860 I already meant the written chat I have never used the voice chat as my microphone was never that good. I wasnt really complaining just pointing it out. Never said the boost indicator was a bad thing it is in fact great.
      You do not have to get this mad this quick when someone points out something that will maybe happen. I can definetly ignore and will do like always. I was again just pointing out one other side of the new feature that is not often talked about yet as getting all side of any topic is always better than getting only one or a few of the more popular ones.

    • @Casta2
      @Casta2 Před měsícem +1

      I would also prefer not blocking everything as this doesnt just remove the bad, it removes the good too.
      It also makes it so those people cant be reported as you dont even know what they might be saying which mean others will have to deal with it. I would rather be the one dealing with those kind instead of anyone else who might take it harder depending on their life situations that could already be quite bad. You never know who might be on the edge that anything as stupid as game toxicity could push over. Way better that I get those and report them, so that is why I wont turn it off.

  • @SantinoDeluxe
    @SantinoDeluxe Před měsícem

    2:15 leth just outd himself as an ai smurf-bot
    i should add, i also like the boost meters, it also adds to the dunk factor when you could see the opponents boost in the replay. no boost faking 2 players with full boost? **chefs kiss** **doesnt skip replay**
    only downside would be mistaking the fullboost for the ball for a moment

  • @wygy10
    @wygy10 Před měsícem

    now that we have this very interesting addition, i feel like a fun gamemode or whatever would be RL but you cannot see how much boost you, or your teammate(?) has.
    small boost pads give 1-24% while big boost pads gives off 25-100% boost. it is random

  • @surki2080
    @surki2080 Před měsícem

    Great vid leth thanks

  • @Sidkain
    @Sidkain Před měsícem

    Wow! I may just have to return to my SARPBC roots and play some RL after a year or so away, this is a fantastic update!

  • @matthewfisher4443
    @matthewfisher4443 Před měsícem

    The one slight problem I can see is that if there's a very crappy team, now you can spectate only one player and know the boost of all the other players. Which could lead to someone spectating other team and calling out boost levels for the opposite one. But that seems like a huge stretch, honestly.

  • @MindfulProgramming
    @MindfulProgramming Před měsícem

    awesome, imagine having this for Rumble powers holy

  • @Qysxkn
    @Qysxkn Před měsícem

    Idk how this would work but u should get a map that however much u have is the opposite so if u had a 100 it would be 0 or however much boost u have ur fov

  • @th3grav3mak3rgaming8
    @th3grav3mak3rgaming8 Před měsícem

    0:28 personal I find it distracting rn. I find myself looking too much at my tm8s name tag instead of focusing on their positioning, the other tms position or how the ball is bouncing. Maybe it’s just something that we will have to get used to but I feel like I’m playing worse
    Edit: Also there will be times when I’m low on boost but I still have another touch and tm8s will just come take it

  • @unitedhcks
    @unitedhcks Před měsícem

    I played without knowing this and was confused af for a little bit until I realized it was a boost meter and I was like omg they finally added that? 😭

  • @MrMooseSweat
    @MrMooseSweat Před měsícem

    you can see everyone's boost in the replay

  • @darkchad0
    @darkchad0 Před měsícem

    nice , now i can judge people who take my boost when on high boost

  • @Loyal2none
    @Loyal2none Před měsícem

    can u add a counter that sounts how many times you both say "Like" :D had me laughing

  • @dogtiredguitars
    @dogtiredguitars Před měsícem

    I actually like the update, but I find myself hitting new levels of tilt now. When I see my ball-chasing teammates refuse to leave the ball, even when they're on ZERO boost, I just get a whole new level of angry 😅

  • @Aa_ron
    @Aa_ron Před měsícem

    What I'd like to see change is the fact that despite never being higher than champ 2 for a few hours I don't go more than two games without seeing a grand champ or higher in the lobby.
    When I get to play I'd like the games to be somewhat competitive and better balanced. On the rare occasion when that happens this game is incredible, it's just far too rare of an occurrence, at least for my liking.