On .NET Live - Cross-platform with Uno Platform and .NET Open Source

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  • čas přidán 27. 05. 2024
  • One of the best features of .NET is its cross-platform compatibility. In this week's episode, community MVP Jérôme Laban shows us Uno Platform, an open-source platform for building single codebase native mobile, web, desktop and embedded apps quickly.
    ⌚ Chapters:
    00:00 Countdown begins
    03:05 Welcome to On .NET Live
    03:59 Today we're talking about Uno Platform
    09:39 What is Uno
    17:21 Get Started
    29:53 Demo
    56:37 Uno Playground
    57:34 Q&A
    01:00:42 Wrap
    Links:
    GitHub NuGet Package Explorer:
    github.com/NuGetPackageExplor...
    Playground: playground.platform.uno/#date...
    Featuring: Jerome Laban (@jlaban), Frank Boucher (@fboucheros), Cam Soper (@camsoper), Maria Wenzel (@mairacw)
    #crossplatform #dotnet #livedemo #opensource
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Komentáře • 5

  • @xtazyxxx3487
    @xtazyxxx3487 Před 14 dny +3

    What are the benefits of using uno instead of maui?

    • @Mempler
      @Mempler Před 13 dny

      ig linux support lol

  • @alehkhantsevich113
    @alehkhantsevich113 Před 14 dny

    Is Uno C# markup or MVUX can be used in a plain uwp or winui3 app without uno platform itself?

  • @tmlyrical4298
    @tmlyrical4298 Před 14 dny +2

    Which is Best Uno or Avalonia?

  • @Mempler
    @Mempler Před 13 dny

    It is mentioned that UNO utilizes WinUI, does it utilize WinUI 3 / WindowsAppSDK? If so, does it also have this annoying blackscreen startup issue and resizing issue (black border / render too slow during resize) that makes WindowsAppSDK basically unusable for any real-world application?
    Windows powertoys uses WinUI 3, and it feels absolutely horrible to configure and use for the most part.
    Those issues do not exist on WinUI 2 / UWP.