OxygenStar - Ghosts n Stuff (Deadmau5 cover)

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  • čas přidán 19. 03. 2011
  • Howdy peeps! I thought it would be a nice challange to cover this song in Adlib Tracker II. So here it is! (man oh man do I need a new video camera !!!!)
    Adlib Tracker II is a program written for the Sound Blaster 16 sound card, and runs under MS-DOS (mainly). The SB16, being OPL3, allows for 18 channels of FM synthesis. This a great program, and very powerful. You can check out the program here:
    www.adlibtracker.net/
    And you can download this track in mp3 here:
    / oxygenstar-ghosts-n-stuff
    -Carl
    www.oxygenstarpower.com
    / oxygenstar
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Komentáře • 36

  • @dorkydorkone
    @dorkydorkone Před 13 lety +8

    probably the best chiptune version of this song, i can imagine playing a MS-DOS game with this song......

  • @PhaytalError
    @PhaytalError Před 12 lety +21

    WOW! I had no idea the OPL3 could sound like this. Where the hell were these kind of awsome tunes at in the DOS gaming era?
    I love FM-synth and this really seals that love for FM-synth even more!

    • @monx
      @monx Před 6 lety +3

      Megarace had some nice custom FM programming

  • @inkyblue2
    @inkyblue2 Před 7 měsíci +3

    stumbled across this cover years ago on some forum, before i ever heard the original song, and i gotta be honest... i still prefer this one. every time i hear the deadmau5 version, i have to come back and listen to this one.

  • @siddat7382
    @siddat7382 Před 3 lety +3

    I love how those manual sidechain compression just did a pretty great job as the real one.

    • @arande3
      @arande3 Před rokem +1

      Artists often do it manually, it's cleaner!

  • @TheEssem
    @TheEssem Před 5 lety +4

    To anyone looking for the raw module file, you can find it in the Modland collection. Just go to Ad Lib > AdLib Tracker 2 > OxygenStar and you should find the file there.

  • @thewaterandearth5471
    @thewaterandearth5471 Před 10 lety +22

    Incredible! Im very surprised how good this sounds. You made it sound as good as any vst or sequencer out there. You have it done perfectly. Is there away I can get the module for this? Id love to study how you made such amazing sounds.

  • @AriIskanderKrohnBerle
    @AriIskanderKrohnBerle Před 6 lety +4

    Wow! Great job - And I love the simulated sidechaining!!

  • @DiodeMilliampere
    @DiodeMilliampere Před 7 lety +4

    this vid is so awesome

  • @NAB622
    @NAB622 Před 11 lety +8

    I'm not mad.

  • @awalkerbetween
    @awalkerbetween Před 12 lety +1

    When you dropped this at PAX East's chiptunes show last year, I lost my shit. Amazing.

  • @Slice2279
    @Slice2279 Před 12 lety

    oh, well either way, this blew me away, so awesome job! I miss the old days of tracker tunes, not sure if I can play .at2 format files though.

  • @sagrat6235
    @sagrat6235 Před 7 lety +11

    Can you provide this track in adlib tracker II format ?

  • @antonshvets
    @antonshvets Před 13 lety +2

    dude you fucking Killed this shit. Absolutely amazing.

  • @Sixta16
    @Sixta16 Před 5 lety

    Very impressive

  • @pentiummmx2294
    @pentiummmx2294 Před 8 lety +13

    post a .a2m link too other than mp3.

  • @purpetualbeats
    @purpetualbeats Před 8 lety

    Dope AF high five mate

  • @DJPatesBlog
    @DJPatesBlog Před 2 lety

    Heard this first on micromusic years ago when 8-bit tracks were really cool and underground experiments. Sound samples from N64 machines.
    And I do remember the old Creative Sound Blaster 16 Live soundcard. Could do a lot with it.

  • @aprilkolwey4779
    @aprilkolwey4779 Před 6 lety +2

    Minor correction to the description: this program doesn't /require/ an SB16. It'll also work with a Sound Blaster Pro 2, which is the same as the original SB Pro but with an OPL3. According to the (limited) information I could find, the SB Pro 2 predated the SB16.

  • @luisfernando2254
    @luisfernando2254 Před 13 lety

    @oxyg3nst4r tnx, btw i just discovered i can record audio in dosbox in wav :P

  • @DiodeMilliampere
    @DiodeMilliampere Před 11 lety +8

    Did you use volume effect to make the ducking sound? i love it. inspiring.

  • @oxyg3nst4r
    @oxyg3nst4r  Před 13 lety

    @luisfernando2254 I just recorded it into my other computer!

  • @markpenrice6253
    @markpenrice6253 Před 6 lety +3

    Nice volume enveloping. Bass wubs deep enough that I had to reduce the volume because they were overloading my laptop speakers too. And those patches are, _mwah_ , excellent.
    Ur doin' it rite.
    NB, I'm pretty sure AT2 allows use of higher "resolution" textmodes than plain old 80x25, have you tried seeing if any driver or utility can put your video card into a higher mode? Might make using it with this many tracks and such fast moving rows a lot easier. Typically any VGA card that can output noninterlaced 1024x768 can go at least as high as 132x60 (which is essentially 792 x 600 or something like that, maybe 1056 x 780 even with a finer 8x13 font instead of 6x10), which was useful for certain textmode problems back in the day on our ~1994 vintage 486, but there are other in-betweeny options as well.
    Sort of annoying that they seemed to still be based on punchcard, typewriter, serial terminal etc widths rather than being more nicely tuned to the actual equivalent graphics modes, because trying to get 132x60 on an XGA LCD means either some smushing and blurring, or losing a few lines/columns, because it's not quite right (it's fine on a CRT where there's always a few extra pixels and lines to spare beyond the normal scan). If you could set something like 128x64, then that'd be an extra 60% width, 156% extra height (ie 1.6 x 2.56 normal size), and still a pretty razor sharp 8x12 font (only a little bit reduced from the regular 9x14 MDA/EGA or 9x16 VGA one and rather better than the janky 8x8 CGA). In fact probably sharper than what would normally be shown with upscaling from 640x400 pixels effective... (heck, could still get 113 x 48/55 using that 9x16/14 font)
    ...sorry, bit of a digression, it just looks like navigating upto 18 channels when there's only 5 on screen at once, and the probably thousand-plus rows of note times with a mere 18 visible, must be a proper nightmare, and makes the production of good-sounding music like this even more impressive... I think I count 16 columns used for stuff other than the actual note data columns there, and 12 other lines of text (making up 30 rather than 25, which makes sense when run on a VGA or better screen - 16 pixels high divided into 480 lines instead of 400... still, it could be improved, and there are enough other trackers and things that default to at least 80x34 / x43 / x50 or even 80x60). So that's, what, 64 columns of text for 5 channels... 4 dividing lines means that they get 15 columns each, though adding each extra channel is still essentially +16 cols. So, 6 would be 96 columns, 7 would be 112, and a rather handy 8 would fit into 128. Figuring out the visible row count is even easier, as it's just (whatever) minus 12. So falling back to ??x25 would mean only 13 at once, and those other common counts would allow 22, 31, 38 and 48 visible, with our notional 128x64 screen allowing 52 rows to appear at once.
    Maybe if it can be told to apply a 2-column border at each side somehow, 132x60 could make for a very comfortable working environment, with 8 visible tracks and 48 rows at once?
    (even without the border, the rightmost column and the leftmost two don't really seem to do much of real use, with the third from left and second from right being about as important as each other but without the full width of either having to be visible... so if the monitor doesn't automatically squash in those extra 32 pixels vs native rez, the position could be adjusted to have it crop off about 2 1/2 from the left and 1 1/2 from the right?)

  • @Slice2279
    @Slice2279 Před 12 lety

    WOAH! anywhere that I can get the .mod version of this?

  • @luisfernando2254
    @luisfernando2254 Před 13 lety

    how did you make an mp3 file out of adlib tracker?
    nice tune jefe

  • @GuitairistDaniel
    @GuitairistDaniel Před 5 lety

    Are you headed out already?

  • @julesbridger
    @julesbridger Před 13 lety

    @dorkydorkone Or in minecraft

  • @oxyg3nst4r
    @oxyg3nst4r  Před 12 lety +1

    well it wouldnt be a mod file.. it would be an .at2 file...!

    • @bowzert
      @bowzert Před 7 lety

      Please can you provide the .at2 file download? This is so awesome!

    • @cyberholix
      @cyberholix Před 6 lety +2

      Just get the Adlib Tracker II, it's in there. modules/O2STAR/o2ghosts.a2m

    • @bowzert
      @bowzert Před 6 lety

      Ok thank you!

  • @dorian7259
    @dorian7259 Před 4 lety

    Supah Mario in real loif