It probably doesn't work because the rooms universe is different from the doors universe, so crucifixes aren't recognized in the rooms universe so they are basically duds.
Any useful item Doors doesn’t seem to work properly in Rooms: the candle won’t tell you when an entity is nearby (in fact, when you hold it, it says “the candle seems lighter than usual”, probably stating that the candle has become a normal candle), the crucifix won’t make an entity dissappear (in fact, when you hold it, it says “the crucifix seems normal”, stating that it isn’t an exorcising crucifix) and the electric torch looses energy way slower… For some reason…
In gameplay wise its probably to make it harder in rooms, lore wise I think the Candle and crucifix are enhanced thanks to guiding light but when we entered the rooms Universe Guiding light didnt follow us making both the items useless
Rooms is a alternate universe where the "Guiding Light" has no reach to converse nor be able to manipulate items when the target is outside it's reach such as Crucifix and Candle (Crucifix emblem requires Guiding Light for cast, as the Candle goes out thanks to Guiding Light which acts as a warning to the player that a foe is approaching), hence another entity that acts as the "Guiding Light" in the "Rooms" universe, just less helpful.
This theory makes complete sense. Guiding light’s most powerful influence is most likely within the crucifix, but something not within it’s reach is impossible to control. The alternative entity is probably much less power, which makes sense considering he doesn’t know the own entities within its world
@@jasonshawn69 Yeah your theory makes sense, but maybe this entity just doesnt want to help us, I dont know, maybe he is just less powerful like you said.
heres a theory on why it doesnt work (this is the same as the candle) they dont work because they are powered by the guiding light. (thats why the crucifix glows blue and the blue sparkles on the candle) since only you went through the door to rooms they dont work. its also probably locked to stop them from crossing paths. thats probably how a-60 appeared (not talking about gameplay wise) and it was locked to keep them from crossing paths again. BUT HEY THATS JUST A THEORY, A *GAME THEORY* Edit: I've never gotten this many likes
Your theory is very logical, considering that after you die, the "omniprescent" being that speaks to you does not recognize you and the text is now orange/yellow.
@josuedelacruz6055 for the candle, its flame will diminish in a dark room hinting that an entity will spawn in (Seek or Ambush. Idk if Ambush will spawn as well though it was just only Seek). The best place to use the candle is through doors 90-99.
I saw this as well, When i click my crufix it said *_Your crufix seems lighter than usual_* I think it is because rooms is from a different universe and crufix's powers only works on the specific universe its in.
@@Veloctity_Vortex it mostly is, because both candle and crucifix has the same power as guiding light when the crucifix activates or when the candle turns blue before going out
They should make it so you can enchant the crucifix and the candle with the yellow glow/curious light from the exit doors ya get around 250-950 (maybe if you bring those items to normal doors it would be able to permanently remove entities and stun seek and figure for longer)
Curious light is Curious, it dosent know alot. Theres no way it can guide you with the candle either the crucifix because its no strong as the guiding light
I think Crucifix and candle are controlled by guiding light (you could see particles on candle), but there is no Guiding Light In The Rooms universe so candle and crucifix wont work Btw they need achievement Dark powers You didnt expect that Fail using crucifix against Rooms entity
My theory: the rooms universe is semi connected to doors bc you can carry doors items over but the rooms universe counts them as foreign items so they are disabled
Rooms in doors is based off the game "Rooms" which was made a while ago, much before doors release which was probably the main inspiration for doors. So I assume they wanted to make it similar so they disabled the items that aren't in the game
Theory: the hotel and the office building are interconnected to eachother. But, it seems like the guardian angel of the hotel (the statue that is seen in the garden) locked away the rooms universe behind the locked gates and also casted a spell to remove any of guiding light's magic inside the universe if the gates were ever opened. The curious light seems to be able to watch us while in the hotel, but can't directly interfere with the doors universe, hence not beying able to place lights like the guiding light can.
its cuz the crucifix is a vessel for the guiding light, and the entity in the rooms is the lost light, and the guiding light cannot follow you so the lost light takes their place. Reasoning is that when a crucifix is used, the entity gets pullled down and starts glowing blue
The second you saw the crucifix say its lighter than usual, that means it fails The reason behind this is because we aren't in the Hotel. What do I mean by that? Well its in a different universe at which consists of one of the most important factors to the success of the Crucifix saving your sorry a-- against the random Ambush or Stalling out Seek if you that trash. That being "Guiding Light" who is literally the one protecting you and making the crucifix actually effective in this game. They seem to be weaker than Seek and Figure, unable to truly put them down though (Though it makes sense for Seek since they literally are EVERYWHERE, the Humanoid body is just a "Part" of the true seek). Now since Guiding Light isn't here, you essentially have 0 protection against any of these monsters.
Well, the tools that involve Guiding Light are now controlled by Curious Light (what the wiki calls the orange light) as shown by the candle now having a more orange glow to it. Maybe its because they aren't use to seeing stuff like Vitamins and Candles, because they reside in a office space, where the only tools they've seen are Flashlights and Gummy Flashlights. Maybe down the line, we could get GL and CL to cross paths, and show CL how to use stuff like the Crucifix and Candle to aid us.
It also applies to the candle, since guiding light guides you. It also powers up the candle and makes it stop glowing when an entity is bound near you.
nah i know why when u got crucifix and go to the A-00 it says a message your crucifix feels a little ligther. so that means that u cant use the crucifix or maybe cuz he is fast
My theory is that"The Rooms" entities are most likely "Fallen Angels" meaning that because they were once angels the crucifix has no power over them However in "The Hotel" the entities are "Demons" and the crucifix has power over them
I think that's the wrong case, you see, when you go into rooms with your crucifix and equip it, it says your crucifix is lighter than normal, meaning it has lost it's positive energy and is just a piece of woodwork, that's probably why it doesn't work on entities such as A-60, A-90, and A-120.
At the start of you look At the bottom it says. “It’s lighter then normal.” so it might mean that the chains itself is Lighter. So possibly a-60 Went so fast that the chains got ripped off And let him go forward. As well with that The guiding light probably doesn’t have The amount of time to set The chains. Which probably is the reason why it doesn’t work.
That doesnt make sense, though. Because A-90, A-124, or A-200 arent affected by the crucifix either. So maybe the crucifix feeling lighter is because guiding light is no longer there to help. That yellow text isnt guding light at all. Guiding light is blue, not yellow. Also, if we take into account the original rooms, there is no guiding light, you become a ghost when you die.
The rooms does not have the crucifix, or the candle, in it's original game, therefore, it's not meant to be moved over, to the rooms. Doors was heavily inspired off of Rooms still, which isn't too surprising either.
By the way for all you dumb people THIS IS REAL, in fact its a badge, and a secret a tribute to the game that inspired doors. "Rooms" It came way before doors I believe. And this secret is found on door 60 and its 100% guaranteed to be there at door 60. Then you need to activate a lever in door 61, then go back make sure you have 2 lockpicks and a skeleton key, and then unlock it. After entering there will be a random generated exit at A-200 then a guaranteed exit at door A-1000 with a surprise I wont spoil it but its op.
Ok, I though this was fake at first, but that doesn't mean I'm dumb however, you didn't have to add that first part, that just kinda makes you look like an a-hole
@@mateus8889_ Yeah but I don't really care to research something unless I'm super interested or concerned or something Sim, mas eu realmente não me importo de pesquisar algo a menos que eu esteja super interessado ou preocupado ou algo
I think it does not work in the rooms because the crucifix is guiding light power, and in the rooms instead of the guiding light, its curious light, so that means the crucifix does not work because theres not guiding light power in the rooms.
i think that guiding light charges the crusifix but when u go to rooms there a light called curious light but curious light doesn’t know how to charge the crusifix that my theory.
It’d be super cool if we had like… more progression with guiding light and curious light. Like, both would start off not knowing much, but they’d learn with us. Slowly telling us more advanced tips.
the crucifix in the rooms will seem to not to work. But if you get a working sink in the kitchen of the rooms and water the crucifix. it will start working again and working like normal the crucifix will stop a-60/a-90/A-120 and get rid of the monster
I think it says they feel lighter than normal is cuz guiding light is not here to power them, its power probably has just enough weight to be recognized.
Neither Candle nor Crucifix work. Both are powered by Guiding Light, which resides only in the Doors universe. Flashlight takes place of Guiding Light in the Rooms universe. So the best choice is hiding, you know you have the lockers in the Rooms Universe, right?
It probably doesn't work because the rooms universe is different from the doors universe, so crucifixes aren't recognized in the rooms universe so they are basically duds.
yeah but what if rooms add a enity trapper?
@@leonardo70012 depends.
Any useful item Doors doesn’t seem to work properly in Rooms: the candle won’t tell you when an entity is nearby (in fact, when you hold it, it says “the candle seems lighter than usual”, probably stating that the candle has become a normal candle), the crucifix won’t make an entity dissappear (in fact, when you hold it, it says “the crucifix seems normal”, stating that it isn’t an exorcising crucifix) and the electric torch looses energy way slower… For some reason…
@@i_like_videogames9517 1. it says the crucifix feels lighter than normal not the crucifix feels normal.
2. do you mean flashlight?
@@aquaticcrawler 1. Sorry, I don’t remember every word that it says
2. Yes, sorry, English isn’t my main language
In gameplay wise its probably to make it harder in rooms, lore wise I think the Candle and crucifix are enhanced thanks to guiding light but when we entered the rooms Universe Guiding light didnt follow us making both the items useless
And the crucifix does seem “lighter than normal”
imma make it 5
a
a
Okay but who’s this new “guiding light that we get exclusive to the rooms? it’s friend?
I like how the game says it’s lighter than normal meaning that the crucifix carry’s less weight in the rooms universe rather than the doors universe
no, it means that it doesn't work
carries. not carry's
major spelling mistake.
i win.
Carry is
@@Noobiis You did not *win* , your "I" is not uppercase }:(
Joke, you actually win lol.
@@UnknownX-Edits Lmao
what’d you expect your crucifix is lighter then normal
It looks like A-60 turned it into a plastic and the crucifix lost it’s powers.
becuz guiding light doesnt exist in the rooms universe that means the crucifix wont work because its not connected with guiding light
@@basicallyGuestcorn u mean wood?
@@rivinduweerasinghe8504 I mean the wood became fake and turned into plastic(that was the reason why it became lighter and normal(in my opinion))
@@brickyt5711 The crucifix turnef into shit and not becausr of guiding light, youre saying it like its true when thats just a thought
Rooms is a alternate universe where the "Guiding Light" has no reach to converse nor be able to manipulate items when the target is outside it's reach such as Crucifix and Candle (Crucifix emblem requires Guiding Light for cast, as the Candle goes out thanks to Guiding Light which acts as a warning to the player that a foe is approaching), hence another entity that acts as the "Guiding Light" in the "Rooms" universe, just less helpful.
This theory makes complete sense. Guiding light’s most powerful influence is most likely within the crucifix, but something not within it’s reach is impossible to control. The alternative entity is probably much less power, which makes sense considering he doesn’t know the own entities within its world
The rooms one is called curious light
In the doors wiki, the other light in the rooms in called "Curious light"
@@jasonshawn69 Yeah your theory makes sense, but maybe this entity just doesnt want to help us, I dont know, maybe he is just less powerful like you said.
Like its name suggests, curious light is more likely curious and less helpful than guiding light.
heres a theory on why it doesnt work (this is the same as the candle) they dont work because they are powered by the guiding light. (thats why the crucifix glows blue and the blue sparkles on the candle) since only you went through the door to rooms they dont work. its also probably locked to stop them from crossing paths. thats probably how a-60 appeared (not talking about gameplay wise) and it was locked to keep them from crossing paths again. BUT HEY THATS JUST A THEORY, A *GAME THEORY*
Edit: I've never gotten this many likes
Your theory is very logical, considering that after you die, the "omniprescent" being that speaks to you does not recognize you and the text is now orange/yellow.
THANKS FOR WATCHING, AAAANNNDDDD CUT
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAANNNNNNNNNNNNNNNNNNNNNNDDDDDDDDDDDDDDDDDD CUT
i mean yeah, that and rooms is just not canon to doors universe
@@joo_buns yeah, prob guiding light's cousin
Cool Rtx looks shiny and beautiful!
In the Rooms as you hold the Crucifix it tell you it feels lighter, hinting it lost it's powers there
Same with candle
@@SpinXy I don't really play doors so may I ask what did the candle do?
@josuedelacruz6055 for the candle, its flame will diminish in a dark room hinting that an entity will spawn in (Seek or Ambush. Idk if Ambush will spawn as well though it was just only Seek). The best place to use the candle is through doors 90-99.
@@paulsabe2922 actually the flame well go put if any entity is near by
@@Minosprime679 Pretty sure the flame will turn into blue when rush/ambush is closer.
It says that it feels lighter than normal. Perhaps all the "positive energy" disappeared and turned the crucifix into a nice, regular woodwork.
There's no guiding light holding it
@@gracedthecosmos_ yes
damn this is the most logical theory i saw here
@@Mr_Innocent1990 side eye
made 5 first
Bros in the game now? NOICE
POWERS OF CRURFIX SHALL BEGUN
Crurfix is weak
@@armankhan-ik7xe Have you ever even used crufix?
@@Your_AxolotlBuddy yeah
But crurfix can beat demon.
Crurfix don't beat a-60
@@armankhan-ik7xe crufix only works in doors
guys is a-60 is strong and seek and figure
A-60: I'm unstoppable
a-60-train
this is what we want the universes combined all that waiting payed of im super happy that they add the origin of doors i wonder whats next
I saw this as well, When i click my crufix it said *_Your crufix seems lighter than usual_* I think it is because rooms is from a different universe and crufix's powers only works on the specific universe its in.
or maybe bc the guiding light isnt in that universe my theory is the guiding light is the one to activate the crucifix
@@Veloctity_Vortex it mostly is, because both candle and crucifix has the same power as guiding light when the crucifix activates or when the candle turns blue before going out
@@NexoNexus k
thanks, now i don't need to try myself to know if the crucifix works
What did you use to make your game look so polished btw?
They should make it so you can enchant the crucifix and the candle with the yellow glow/curious light from the exit doors ya get around 250-950 (maybe if you bring those items to normal doors it would be able to permanently remove entities and stun seek and figure for longer)
Problem: Curious Light is in the Rooms universe. They can't leave that just like Guiding light can't leave the Hotel
they actually probably should not
@@kwad9145 Not like it should be possible as I said
Curious light is Curious, it dosent know alot. Theres no way it can guide you with the candle either the crucifix because its no strong as the guiding light
@@jjba_fan3113 even if it could leave rooms, how curious light acts makes me think the items would be weaker ngl
I think Crucifix and candle are controlled by guiding light (you could see particles on candle), but there is no Guiding Light In The Rooms universe so candle and crucifix wont work
Btw they need achievement
Dark powers
You didnt expect that
Fail using crucifix against Rooms entity
*expect
controlled* universe* expect*
english probaly isnt your first language, so if it isnt you did a very good job, use these mistakes and learn
pretty sure that’s why the crucifix is lighter than normal
in the rooms there isn’t guiding light
there’s curious light
@@thebowstaffkid5908 probably*
please make a tuto for those shaders
Dude I just remember playing rooms before doors, Nicorocks made some great and funny games
My theory: the rooms universe is semi connected to doors bc you can carry doors items over but the rooms universe counts them as foreign items so they are disabled
Rooms in doors is based off the game "Rooms" which was made a while ago, much before doors release which was probably the main inspiration for doors. So I assume they wanted to make it similar so they disabled the items that aren't in the game
@@hosytaa6018 its actually just an reference, they low-key just added the game they were insipired by to the lore
@@ilikecheese5832 that's basically what I just said?
@@hosytaa6018 the diference is that guiding light can't get to the rooms, wich is why the crucifix and candle doesn't work
@@ilikecheese5832 well yeah no shit im just saying that doors rooms are based off a different game called rooms
Theory: the hotel and the office building are interconnected to eachother. But, it seems like the guardian angel of the hotel (the statue that is seen in the garden) locked away the rooms universe behind the locked gates and also casted a spell to remove any of guiding light's magic inside the universe if the gates were ever opened. The curious light seems to be able to watch us while in the hotel, but can't directly interfere with the doors universe, hence not beying able to place lights like the guiding light can.
its cuz the crucifix is a vessel for the guiding light, and the entity in the rooms is the lost light, and the guiding light cannot follow you so the lost light takes their place. Reasoning is that when a crucifix is used, the entity gets pullled down and starts glowing blue
Back in my day, this was something Kardin Hong would upload
The second you saw the crucifix say its lighter than usual, that means it fails
The reason behind this is because we aren't in the Hotel. What do I mean by that? Well its in a different universe at which consists of one of the most important factors to the success of the Crucifix saving your sorry a-- against the random Ambush or Stalling out Seek if you that trash.
That being "Guiding Light" who is literally the one protecting you and making the crucifix actually effective in this game. They seem to be weaker than Seek and Figure, unable to truly put them down though (Though it makes sense for Seek since they literally are EVERYWHERE, the Humanoid body is just a "Part" of the true seek).
Now since Guiding Light isn't here, you essentially have 0 protection against any of these monsters.
Another essay. Ive had enough of em'.
honestly bypass swearing is hella cringy
Well, the tools that involve Guiding Light are now controlled by Curious Light (what the wiki calls the orange light) as shown by the candle now having a more orange glow to it. Maybe its because they aren't use to seeing stuff like Vitamins and Candles, because they reside in a office space, where the only tools they've seen are Flashlights and Gummy Flashlights. Maybe down the line, we could get GL and CL to cross paths, and show CL how to use stuff like the Crucifix and Candle to aid us.
It also applies to the candle, since guiding light guides you. It also powers up the candle and makes it stop glowing when an entity is bound near you.
@@bengaminng1. If you think this is an essay then i don't know what to say lol
nah i know why when u got crucifix and go to the A-00 it says a message your crucifix feels a little ligther. so that means that u cant use the crucifix or maybe cuz he is fast
Nah it’s not cause he’s fast it’s because our light is replaced with Curious Light
curious?
@@kritiouzumaki5462 explain ambush i tried crucifix on amubush and he is as fast as a-60 so
Fr but the room that's why I don't go in rooms cus it says your cross is lighter and i think that's the reason why
Fun Fact: if you go from the backdoor to the rooms it works now!
My theory is that"The Rooms" entities are most likely "Fallen Angels" meaning that because they were once angels the crucifix has no power over them
However in "The Hotel" the entities are "Demons" and the crucifix has power over them
i feel like something is missing
I think that's the wrong case, you see, when you go into rooms with your crucifix and equip it, it says your crucifix is lighter than normal, meaning it has lost it's positive energy and is just a piece of woodwork, that's probably why it doesn't work on entities such as A-60, A-90, and A-120.
@@servbuenaflor4492 that's why i think it feels lighter on them
otherwise why would it work on any other entity
yo what shaders are you using?
roshade
Low Quality 1 be like
Items like the crucifix and candle does not work in the rooms, it even tells you in a way whenever you equip it there..
well, that answers my friend's question of if you can crucify a-60.
You literally went to the backrooms of the backrooms
You do know there’s more than one level in the canon backrooms lore?
@@Minosprime679 yes we are not talking about levels
dude, this is rooms by nicorocks5555, and this version is a fanmade one.
@@thefilipinoman21423 it’s actually real
@@Minosprime679 i know.
Maybe if you throw it in its mouth, it chokes and dies?
LOL
one time i did that to my friend and it worked
@@LeonJD cap(may be a joke)
@@sugondeez69 no it actually work,you just need to have perfect aim,if you dont have god like aim,just shove that thing down your friend throat
@@Festivity890 no it doesnt
I love the rooms guiding light
At the start of you look At the bottom it says. “It’s lighter then normal.” so it might mean that the chains itself is Lighter. So possibly a-60 Went so fast that the chains got ripped off And let him go forward. As well with that The guiding light probably doesn’t have The amount of time to set The chains. Which probably is the reason why it doesn’t work.
That doesnt make sense, though.
Because A-90, A-124, or A-200 arent affected by the crucifix either.
So maybe the crucifix feeling lighter is because guiding light is no longer there to help.
That yellow text isnt guding light at all.
Guiding light is blue, not yellow.
Also, if we take into account the original rooms, there is no guiding light, you become a ghost when you die.
The rooms does not have the crucifix, or the candle, in it's original game, therefore, it's not meant to be moved over, to the rooms.
Doors was heavily inspired off of Rooms still, which isn't too surprising either.
By the way for all you dumb people THIS IS REAL, in fact its a badge, and a secret a tribute to the game that inspired doors. "Rooms"
It came way before doors I believe. And this secret is found on door 60 and its 100% guaranteed to be there at door 60. Then you need to activate a lever in door 61, then go back make sure you have 2 lockpicks and a skeleton key, and then unlock it. After entering there will be a random generated exit at A-200 then a guaranteed exit at door A-1000 with a surprise I wont spoil it but its op.
Por favor conta qual é a surpresa.
For me the room was passed door 60, odd.
Ok, I though this was fake at first, but that doesn't mean I'm dumb however, you didn't have to add that first part, that just kinda makes you look like an a-hole
@@epicdoge7925 é real pesquisa na Internet pra vc ver
(Pls tranlate)
@@mateus8889_ Yeah but I don't really care to research something unless I'm super interested or concerned or something
Sim, mas eu realmente não me importo de pesquisar algo a menos que eu esteja super interessado ou preocupado ou algo
A-60 Needs An Oscar For Dodging The Crucifix
it seems like the "the guiding light has the control of the crucifix" and guiding light is not in the rooms.
bro did they actually add roms to doors? i dont think Nico would like that
pretty sure they asked permission before they added
@@tristantewtokhang2126 I'm litteraly askin g if it's real or not, cuz it has the screen that you get when you reach another floor
It’s real yeah
@@LemonHallPartii okas
@@HaiYou_Studiosofficial it's real i enetered it
That sucks about Crufix wont against A-60 it only against the main story not secret room
imo rooms shouldnt have a get out of jail free card like that, it would kinda burn the spark of the game
@@delta2847 Plus, actual rooms doesn't have the crucifix.
Cool raytracing
When you go into the Rooms with a Crucifix and hold it out it says that the Crucifix is lighter than normal which means that is has lost it power.
Wait... what?!, The rooms really exist there?, or its only a script?
it really does exist
the way to get into rooms is 2 lockpicks and the skele key in a room after door 50 it has 100 percent chance of the secret way spawning
its after door 50 tho so look up on youtube what room the secret way is in to be specific type (Doors how to get detour badge)
@@fatalerror1546 Ok, Thanks
Its on door 60
whats the script for this? or is it real?
İt is real
@@mustafaodabas2752 real??
It's a secret hidden room
@@Cherryify why
@@Cherryify why wdym why
But what if you teleport one of the rooms entities to the doors and use it would it work on them then and there?
The fact that they added the old doors map, made me wanna cry
This is a remake of the Doors’s devs’s favorite game called room.
🗿
Bruh i thinh A-60 Will die like rush and ambush
nah he dosent care as you see
It says when you hold it “it feels lighter then usual” which means it’s power might’ve drained during the travel of the multiverse
I think the entity speaking in orange as been dubbed "Curious Light"
No, Its flashlight.
dayum those shaders
The crucifix is power comes from the guiding light since the guiding light is not in "the rooms" it cannot be used
I think it does not work in the rooms because the crucifix is guiding light power, and in the rooms instead of the guiding light, its curious light, so that means the crucifix does not work because theres not guiding light power in the rooms.
When it says you're crucifix feels lighter then normal it just doesn't work anymore
Can you give me link to the music?
*me chuckling when i holded the crucifex sayong that text knowing i will probably die*
if there's no guiding light who's talking to you in the death screen
Wait, where did you find this door?
i think that guiding light charges the crusifix but when u go to rooms there a light called curious light but curious light doesn’t know how to charge the crusifix that my theory.
ahh a fellow shaders user
They would probably need to add a crucifix from the rooms (powered by curious light)
How you put your graphics like this ?
Fun fact: there is a game called "Rooms" and it inspired doors
as it says "your crucifix feels lighter"
Finally I can trust this one
Bro really said MAN THE POWER OF JESUS AINT GOIN TO SAVE YO A-
so, when ever you see the message “____ feels lighter than normal” that just means it does not work, and will never work at that time
well if there was guiding light would they resist or be defeated by guiding light
Is this a real roblox doors or another game? How did u got there?
It’d be super cool if we had like… more progression with guiding light and curious light. Like, both would start off not knowing much, but they’d learn with us. Slowly telling us more advanced tips.
the crucifix in the rooms will seem to not to work.
But if you get a working sink in the kitchen of the rooms and water the crucifix. it will start working again and working like normal
the crucifix will stop a-60/a-90/A-120 and get rid of the monster
Where did you find that door with the locks?
door 60 behind a closet
If the guiding light says: your crucifix fells lighter than normal… (that means you can’t use it anymore)
When it said The crucifix is feeling lighter than normal it means that the power from it, is gone cuz were in a different universe
what do you use to make your game look so good?
They use RoShade
Crucifix doesn't work in any of the Rooms entities. When you hold it inside rooms, Its lighter than usual therefore it has become weak.
It doesnt work bcz i think guiding light isnt there to power it up since it is powered up by guiding in doors since curious light is useless as-
wait how did you get there?
the a rooms is basiclly a half-game hard mode
Wow 😳 A-60
Aw man I was gonna do the same video
Does anyone talk about the insane graphics in the rooms, like look at the reflections!
Sometimes I’m always questioning myself when the crucifix is lighter than normal in rooms because Jesus is always with us
It doesn't work on every rooms entities, because the crucifix was powered by guiding light, and rooms and doors are not in the same universe
Fun fact : the crucifix warns if a-60 is coming or not
It doesn't really work in Rooms so A-60 wouldn't be expelled
I think it says they feel lighter than normal is cuz guiding light is not here to power them, its power probably has just enough weight to be recognized.
you got rtx on or something? why the hell the floor so shiny?
re-shade nice
The guiding light isn't in the rooms to give crucifix or candle the powers. Also the reason why the text when you die isn't helpful.
what game is that ik its doors but how do u get that mod
tbh i didnt expect that at all :O
I can just image him saying "YOUR 'GOD' HAS NO POWER OVER ME"
When it says the crucifix is lighter than normal I think it means that power doesn’t work
the game says it’s lighter than normal meaning that the crucifix is broken
how is ur game so high quality
The first time I entered rooms and found a 60 and was so scared I tried using my crucifix and didn't worked
So putting together the stuff that comments said apparently the crucifix is lighter because it lost its power simply because guiding light isn't there
I was playing with my bf, a-60 appeared on room 12 and we both died-
Neither Candle nor Crucifix work. Both are powered by Guiding Light, which resides only in the Doors universe.
Flashlight takes place of Guiding Light in the Rooms universe.
So the best choice is hiding, you know you have the lockers in the Rooms Universe, right?