‘Earth to Ned’ uses real-time digital puppetry for final-pixel TV | Spotlight | Unreal Engine

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  • čas přidán 18. 05. 2021
  • The Jim Henson Company, creators of Fraggle Rock, The Dark Crystal, and Sid the Science Kid, has been delivering performance-driven family entertainment for over 60 years, from traditional hand puppets to animatronics and real-time digital animation. When they brought Unreal Engine into the mix, they were able to take real-time digital puppetry to final output right on set, in an innovative blend of live action, animatronics, and performed CG animation. The result was Earth to Ned, which airs on Disney+.
  • Hry

Komentáře • 31

  • @TheGothicHangman
    @TheGothicHangman Před 3 lety +5

    What magic these people create, the realtime aspect takes out to another level, BRAVO!!! Going to watch!!!

  • @PlusEqual
    @PlusEqual Před 3 lety +6

    And the result seems amazing, great quality

    • @David0gden
      @David0gden Před 3 lety

      @facts overmarxism Who the hell is Tim Henson? You're a fool. And a troll.

  • @dmxdxl
    @dmxdxl Před 3 lety

    This is such a brilliant use of the tech, as an actor myself it always helps to have that there to react to, I don't HATE green or blue screens cuz it requires you to use your imagination and you usually have concept art or early renders to see what it might look like in post when it's complete, but with this I would love it, I could really be acting to something that is physically there, game changing tech right here, and The Mando used it as well to great effect I believe!!!..

  • @ryanberry2828
    @ryanberry2828 Před 3 lety

    Great Work

  • @MaskedNozza
    @MaskedNozza Před 3 lety +2

    This is amazing

  • @papermillgames
    @papermillgames Před 3 lety +1

    WOW Amazing!

  • @genkidama7385
    @genkidama7385 Před 3 lety +3

    these custom controllers, lol they had vr controls way before everyone.

  • @jonaki8679
    @jonaki8679 Před 3 lety +1

    I like the idea 💡..

  • @yosefdemby8792
    @yosefdemby8792 Před 2 lety +1

    The modern day descendant of Waldo C. Graphic.

  • @tiefsoftwarelab
    @tiefsoftwarelab Před 3 lety +1

    hello my friend thank you for share have a wonderful day

  • @SurviveOnlyStrong
    @SurviveOnlyStrong Před 3 lety

    1:35 laughed listening to this)

  • @meanstoandend
    @meanstoandend Před 2 lety

    Isn’t this just space ghost

  • @economiessimplified6300

    we want updates on ue5

    • @MaskedNozza
      @MaskedNozza Před 3 lety +3

      They'll get it out when it's ready, there's no point in begging for it because it'll be done when it's done. If they take too long, you complain, but if they delivered an unfinished product you'd surely complain more.

  • @JorgeIvanovich
    @JorgeIvanovich Před 3 lety

    Im here for the clickbait

  • @salvygames5510
    @salvygames5510 Před 3 lety

    why unreal engine
    hasn't been revealed yet?

  • @screamingpixels9163
    @screamingpixels9163 Před 3 lety

    "Our award-winning controls"… I don't understand why Americans saying that all the time. Our award-winning of what? What the award he mention? It seems like it doesn't matter because it's an AWARD! Sounds like "an-award-of-nothing" or "an-award-not-of-your-business" to me. Why just can't mention what award it was? This is just my award-winning opinion. Ok?

    • @David0gden
      @David0gden Před 3 lety +6

      ...and the award for the biggest Karen in the comment section goes to...
      ScreamingPixels!! For their "Award For What?" rant. 🎉

    • @yosefdemby8792
      @yosefdemby8792 Před 2 lety +2

      It was a Scientific and Engineering Award, which is given by The Academy of Motion Picture Arts and Sciences (AMPAS) during Oscar season.

  • @mrindia4178
    @mrindia4178 Před 3 lety +1

    Second

  • @foxi958
    @foxi958 Před 3 lety +1

    First