3ds Max Animation Tutorial: fast Energy Chain Rigging

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  • čas přidán 16. 02. 2021
  • Igus Energy chain full tutorial using IkSpline Solver.
    Tutorial made by Rossano Ferrari: www.rendermotion.it/

Komentáře • 21

  • @maochiou2698
    @maochiou2698 Před 2 lety +2

    Very clear !
    Check point : the Number of point on path is very inmpotant.
    The head is : #1
    The dumy or bone:
    -Must link
    -The IK Spline : Father to child

  • @JanDellari
    @JanDellari Před 2 lety +2

    Thnxs for sharing this, your video was the only tutorial that solved my problem.

  • @Byteman3D
    @Byteman3D Před 2 lety +2

    Thank you for the very helpful, inspiring tutorial.

  • @MirkoMigliorati
    @MirkoMigliorati Před 3 lety +2

    Very clear explanation. Thanks for your help

  • @zulvyramirez2217
    @zulvyramirez2217 Před 3 lety +1

    Excellent! Thank you very much. Very helpful

  • @fogandclouds
    @fogandclouds Před 3 lety +2

    Very helpful, thank you for sharing

  • @flavioavdulla2413
    @flavioavdulla2413 Před 2 lety +2

    u my hero

  • @maochiou2698
    @maochiou2698 Před 2 lety +2

    Don't give up.Try again :)
    6:30 Dumy link, father is #1 side
    7:30 Link Chain to bone(dumy)
    8:25 CHECK the point number
    Convert to editable spline
    Vertext level
    [V]Show the vertext number
    head is #1, if not, [Reverse]
    8:38 Spline IK: [Dumy Father]--->[Dumy child]-->Path

  • @jhanolaer8286
    @jhanolaer8286 Před 2 lety +1

    can anyone know the mathematical and algorithm how to do this?

  • @paveldvorak8245
    @paveldvorak8245 Před 3 lety +1

    Thank you for your tutorial, very helpful. I tried it and it works. But ... my chain segments are rotating around Z axis when going over midpoint on half circle. I don´t know how to fix it :(

    • @paveldvorak8245
      @paveldvorak8245 Před 3 lety

      ... it looks like the segment wants to stay with its bottom side down.

    • @RendermotionIt
      @RendermotionIt  Před 3 lety

      You need to follow the tutorial from about minute 12.50 and play around with point helper (point008). Try to rotate it.

    • @lupa-cncfocusedonutility2783
      @lupa-cncfocusedonutility2783 Před 3 lety

      Problem was probably with bones. May be it wasn't in line exactly. I made it on simple 2D sketch and then linked with chain segments.

    • @paveldvorak8245
      @paveldvorak8245 Před 3 lety

      LUPA was me too, sorry. Now I try to animate simple CNC milling machine where two chains are used. But I don't know how to make second chain which is whole moving by first chain an of course its end chain is moving and needs to be controlled by helper with using the "feature" with dividing trajectory by some number too keep helper exactly on end chain position. Chains are oriented perpendicularly. I want to make animation of our milling machine lupa-cnc.com/lupa-2-5-prodlouzena/ . If you can help me with rigging concept it will be very helpful for me 👍😉

    • @RendermotionIt
      @RendermotionIt  Před 3 lety

      @@paveldvorak8245 Here you can find an animation that I have made with almost 12 energy chain: czcams.com/video/5ruVKTaaQ7U/video.html

  • @warls3143
    @warls3143 Před 3 lety +1

    Hello,
    thanks for the video.
    I wanted to know if you could help me on a point, I created a spline line of trajectory, and on it I have cubes which advance on the way. The problem I encounter is that the spacing between each cloned cube is not exactly the same, for example between cube 1 and 2 the space between them is greater than the space between the cube 9 and 10, etc etc
    And also at the end of the path I noticed that the cubes don't go exactly to the end of the path, they don't all stop in exactly the same place
    Here is a video that explains the problem encountered. If you could tell me how to fix this that would be nice. thank you in advance
    czcams.com/video/9u_3FtXTA3Y/video.html
    I also have another video which deals with the same problem and which compares a clone of 10 cubes (without path line) and another batch of 10 cubes cloned on the path line. The difference is that the cubes cloned on the path line are not spaced exactly the same between them compared to the other set of cubes which are spaced exactly the same between them.
    czcams.com/video/3glKe4zkfjg/video.html

  • @nicolaporcu4912
    @nicolaporcu4912 Před rokem +1

    can you send me the model please