Nah, that water cannon makes his normal moveset suddenly absolutely garabage, and the water cannon doesn't even control good so it's just a far worse nahobino to play as
@@bukojoetheslapsoils8273 I learned the hard way. That dungeon was harder than I thought I was gonna be. Not as crazy as smt nocturne stuff....but I'm sure there's more to come
@@PrinceAkaiVtuber As to why Super Mario RPG: Legend of the Seven Stars never got a sequel is rather baffling, in my opinion. Back when I was in Middle School (1997), I had this idea of a game where new big bad (like Smithy was) aims to rule various game worlds by recruiting main bosses from other games, and they send forth baddies to wreak havoc. The worlds involved would be those pertaining to: Mario, Donkey Kong, Link, Samus, Fox McCloud, Kirby, Pikachu ... and so forth. The way I had imagined it, one could explore a given world where there would be enemies that come from a mix of different game worlds. It would have looked pretty crazy. I had written down all of the recruitable characters, what their individual stats would be, what skills they learn (and at what level), how much MP each skill would cost, what all equipment each character could have, what all items there would be ... and their max level. Instead of 30 as which was in SMRPG, it would be 100 - which would be a nod towards the Pokémon series. I wrote down all of the NPCs one would meet and encounter (including but not limited to: Luigi, Wario, Yoshi, Meta Knight, Diddy Kong, Baby Metroid, Falco, Peppy, Slippy ... this list could go on and on). I also wrote down all of the enemies there would be in the game, what their stats would be, how much HP they would have, what skills they would have, what items they may drop, how much CP and gold each would drop. I wrote down all of the bosses that would be in the game, their HP, their stats, what skills they would use ... even a strategy to make the boss fights easier for those who may have a hard time. What the main antagonist (the final boss) would look like, its stats, skills and HP. I wrote down the reason for why the main antagonist threw the game worlds into chaos. I wrote down who the merchants would be, what all they would sell (items, weapons, armors, accessories), where they would be located. I wrote down the optional bosses that would be in the game as well as what special treasure they would drop as a reward. I wrote down the whole NINE-AND-A-HALF YARDS, The whole story line, the design concepts of each game world. All of it. However, when Super Smash Bros. came out in 1999 ... I threw my hands up and went ... "Well, shit. There goes my brilliant idea. Fuck!"
I just finished the my first playthrough and I'm hesitating for a second run just because of this dungeon, on this very specific part. I can take getting lost in a map for hours. But this man. lol
Great video! The only thing bothering me: When nahobino gets blown away, there would have been the perfect sounds for it in SM64. Remember the cloud on tall tall mountain, that could blow mario away? the big snowman's head can blow mario away too! with that, it would be perfect. :)
I didn't find it hard... Just really annoying. And i love most SMT dungeon crawls, Cathedral included, so I just found this one disappointing. Not as bad as the empyrean though.
I swear to god i just went through this dungeon last night. Shit gave me headache and was a bit boring too. I ended up using a guide for the 3rd floor, which this video shows. 4/10 not gonna do this again.
people said this dungeon is too annoying. Cmon guys this is like a tutorial dungeon for a game with actual dungeons. SMT community has grown way too soft.
I did a save file in that part where you need to choose your faction, so i could get all the 3 endings without starting over again (Getting the secret ending is boring so i didn't do it)
This part was very easy. It took me 3 tries to beat it after being tired at night. I dont see the point of taking away the wind with a patch. If people think this is hard then they should just avoid Mario games and platformers.
This dungeon was not fun. I was bored the whole time. The fans were frustrating to deal with. Worst part of the game for me by far (I really enjoyed this game)
I sincerely hate this part. It's just not fun, the giant fans and the way they make you fly feel so awkward and the aesthetics in the building are so lame and boring, primarily because everything is red, of course. I love me some maze sections like everyone else, but it's a chore doing them when the stage itself is so dull to look at.
Yep, this part is (for me) the worst of the game, it takes a while to complete, nothing really happens on it...doesn't help that Chernobog and Arioch are rough battles
The funny zone has been located
Nice to see you here John.
Prank them Johne
Very funny zone
The funny man has been located
Nice to see you Johnny I was just watching one of your smt v videos!!!
Perfect felt as tho I actually was playing Super Nahobino 64.
It really makes you feel like Nahobino Mario.
@@melvint-p9500 Are you implying that the SMT multiverse exists in every videogame universe
@@Fermin-hw5pd No I'm just confirming that the last name of every entity within the SMT universe is Mario
Nice Yo-kai Watch pfp.
@@DirectorOFun Based Whisper profile picture
This "dungeon" is just parkour, but in hell
If Nahobino had a water cannon, this part would have been so much easier.
Don't worry. My cat works at Atlus and he said there's gonna be a SMT5 Sunshine by the end of the Switch's lifespan.
Nah, that water cannon makes his normal moveset suddenly absolutely garabage, and the water cannon doesn't even control good so it's just a far worse nahobino to play as
This is the result of SMT being Nintendo exclusive again
Super Godslayer 64, coming soon for the N Swith Pro
"Shin Megami tensei V is just Mario 64 without the heart"
The nahobino plushie life counter cracks me up
OMG this dungeon gave me a headache. I eventually ran out of smoke balls and had to fight enemies. Game's intense.
Felt great getting to the top.
Estoma is your best friend. Never play without a demon with estoma.
@@bukojoetheslapsoils8273 I learned the hard way. That dungeon was harder than I thought I was gonna be. Not as crazy as smt nocturne stuff....but I'm sure there's more to come
@@andilex01 Just wait till the next dungeon man
I got Idun, anahita and artemis fused with max level demons and blew through all the fighting before going in.
@@andilex01 Are still currently playing your first run?
"A press turn is a press turn, you can't say it's only a half"
-TJ "Henry" Yoshi
Leyline location has been registered: Princess Peach's Castle
Ah yes, Super Nahobino 64, my favorite game
Super Mario 64 but every enemy encounter is an RPG battle
Mario RPG 2 when?
@@PrinceAkaiVtuber
As to why Super Mario RPG: Legend of the Seven Stars never got a sequel is rather baffling, in my opinion.
Back when I was in Middle School (1997), I had this idea of a game where new big bad (like Smithy was) aims to rule various game worlds by recruiting main bosses from other games, and they send forth baddies to wreak havoc.
The worlds involved would be those pertaining to: Mario, Donkey Kong, Link, Samus, Fox McCloud, Kirby, Pikachu ... and so forth.
The way I had imagined it, one could explore a given world where there would be enemies that come from a mix of different game worlds. It would have looked pretty crazy.
I had written down all of the recruitable characters, what their individual stats would be, what skills they learn (and at what level), how much MP each skill would cost, what all equipment each character could have, what all items there would be ... and their max level. Instead of 30 as which was in SMRPG, it would be 100 - which would be a nod towards the Pokémon series.
I wrote down all of the NPCs one would meet and encounter (including but not limited to: Luigi, Wario, Yoshi, Meta Knight, Diddy Kong, Baby Metroid, Falco, Peppy, Slippy ... this list could go on and on).
I also wrote down all of the enemies there would be in the game, what their stats would be, how much HP they would have, what skills they would have, what items they may drop, how much CP and gold each would drop.
I wrote down all of the bosses that would be in the game, their HP, their stats, what skills they would use ... even a strategy to make the boss fights easier for those who may have a hard time.
What the main antagonist (the final boss) would look like, its stats, skills and HP. I wrote down the reason for why the main antagonist threw the game worlds into chaos.
I wrote down who the merchants would be, what all they would sell (items, weapons, armors, accessories), where they would be located.
I wrote down the optional bosses that would be in the game as well as what special treasure they would drop as a reward.
I wrote down the whole NINE-AND-A-HALF YARDS, The whole story line, the design concepts of each game world. All of it.
However, when Super Smash Bros. came out in 1999 ... I threw my hands up and went ...
"Well, shit. There goes my brilliant idea. Fuck!"
I love how the Miman are the stars
I was waiting for high quality memes like these for SMT V
The wait was worth it.
So when does Marhabio backwards long jump straight to the throne?
Now I’ve an image of the smt 5 protagonist do the speed run glitch to the throne while everywhere look at him confused
@@starmaker75 Now imagine the Nahobino actually (st)uttering his own relevant voice lines in the process...
@@steam-powereddolphin5449 AR-AR-AR-AR-AR-AR-AR-AR-AR-AR-AR-AR-ARAMASA
@@steam-powereddolphin5449 Yun-yun-yun-yun Young man!
Mura Mura Mura Kumo
Corru Corrupt Corru
So long gay Lucifer
For this level, you should have been playing Bowser in the Dark World
I am legit just a bit past this point haha, love repeating it after hopping on the wrong boost platform.
"I lost the run to rng dude!"
Nahobino: I finally made it to the staircase to heaven
*backward long jump spams up*
I just finished the my first playthrough and I'm hesitating for a second run just because of this dungeon, on this very specific part. I can take getting lost in a map for hours. But this man. lol
A Press Turn is a Press Turn; you can't say it's only half
i hated the demon kings castle exploration with a passion but anyways amazing editing
I literally just finished this dungeon lmaooo. It's not that the enemies is hard or anything, I just find it hard to read on the map XD
Great video! The only thing bothering me: When nahobino gets blown away, there would have been the perfect sounds for it in SM64. Remember the cloud on tall tall mountain, that could blow mario away? the big snowman's head can blow mario away too! with that, it would be perfect. :)
SO LONG, GAY GOD!!!!- smt 5 protagonist
...I am slightly disappointed that the crazy falling into the edge of the floor thing wasn't here
Every copy of Super Megamind Tennis the five is personalized.
I don't even understand this joke. Never in my life that I would see a SMT5 super Mario 64 crossover
I loved this area. The open world is amazing but I like that there are still dungeons in the game.
Pre-patch wind puzzle gang wya?
You forgot the “WaAaaaAAAaAaaAAAHHHHhhhHh” when he falls down
So long gay Arioch
The life icon is precious
Just yesterday i struggled on that level lol
man the demons kings castle was like a damn maze took me hours there
@@melmarieoyola1215 Nah bro it's not even a maze, it's that dumb of a place
Great editing
Oh the Demon King's Castle, that place was a pain in the ass, I mean Chernobog wasn't hard for me anyway, but then Arioch shows up.
This is perfect for whatever reason
Wow, now THAT'S a rare meme. Great work!
Although I had a Zelda feeling in this place, Wind Waker or the City in the skies in TP.
the new dlc looks great!
Just remember you can BLJ into Arioch's room when you get to the fan room
It was kinda annoying to beat this part but at least it's not the Labyrinth of Amala
This dungeon is easy if you just take a sec to look around it's hell if you try to rush it though.
Beautiful
I love how the stars logo became mimans lol
Def one of the hardest mario games I've ever played
the last portion of wind tunnels made me feel so stupid
I JUST cleared that dungeon the other night, and I completely agree!
mariobino 64
I love the Nahobeano icon for the lives XD
I like how the stars a mememen
Smh should have been Bowser in the Dark World music
I'd rather play a bunch of Super Mario 64 DS levels unironically than play through this section again
That's how I remember it anyways...
I still really don't understand how this dungeon gave people so much problems.
This is nothing compared to cathedral in SMT I
I didn't find it hard... Just really annoying. And i love most SMT dungeon crawls, Cathedral included, so I just found this one disappointing. Not as bad as the empyrean though.
Not the dungeon. This specific fast platforming segment. People really couldn't just jump 7 times or so
@@hollyfindlay4051 yeah the dungeon was pretty lack luster compared to past SMT games
@@keeysOST For real. When YHVH's Universe from 4a is more fun than your dungeon, you have a problem.
@@BugabooStrangeJourney The just suck
Nice effort
Wahoo!
I mean smt 5 is basically mario 64 if you ignore the demons, gods, fusion and almost everything else
Fps checks out ✅
I never found this dungeon intriguing, I do love the dungeon near the end of the game with it’s time stopping gimmick.
Just cheese with Estoma
that part was sort of fun.... but short, too short.
why... does this... work so well...?
And in a petersonian sense, alternative sexual archetypes ("Nahobino Mario")
Thank you for being funny
i would like to see a mini beano model mod on super mario 64
Man I saw one of your videos like maybe a week ago when you had from memory 260 subs? You've more the doubled wtf,keep up the shit my tpants funnies
Yahooo
Shoulda done the bowser stage music lol
You must be a darksouls player you made it throufh the impossible part
I wanted to die in this area
Amala vibes
I swear to god i just went through this dungeon last night. Shit gave me headache and was a bit boring too. I ended up using a guide for the 3rd floor, which this video shows. 4/10 not gonna do this again.
This is so stupid
I love it
*MAH (BOI)P00SI--* 😱😱😱😱😱
~SimpleFlips, probably
I've never thought id see a bad dungeon but this is the worsr in gaming history
you have never played smt 1 have you? this dungeon is really cool if you want suffer for realsies play SMT 1 or Strange Journey
The fps lmao
people said this dungeon is too annoying. Cmon guys this is like a tutorial dungeon for a game with actual dungeons. SMT community has grown way too soft.
oh no
Hey, what about that nahobino plushy
so long gay Arioch
seriously screw castle 3rd stratum
Lol I’m only beating this game twice and that’s for the neutral endings. I can’t beat this game four times.
I did a save file in that part where you need to choose your faction, so i could get all the 3 endings without starting over again
(Getting the secret ending is boring so i didn't do it)
Gem
it'd work better if the platforming were faster paced
XD
how old are you?
Haha what a lame I never got hit by one of those air blasts ONCE. O_O
Did you make this mod?? wtf it's clean
Marihobino
Worst zone ever
I hate that area tho.......
I really hate this area 🤕👍
🤣🤣
This part was very easy. It took me 3 tries to beat it after being tired at night. I dont see the point of taking away the wind with a patch. If people think this is hard then they should just avoid Mario games and platformers.
jack bros dungeon was annoying
This dungeon was not fun. I was bored the whole time. The fans were frustrating to deal with. Worst part of the game for me by far (I really enjoyed this game)
This part wasn't hard
this area was annoying as hell
This dungeon is not even hard..its just plain boring, annoying and the final boss at the end is also dissapointing.
I sincerely hate this part. It's just not fun, the giant fans and the way they make you fly feel so awkward and the aesthetics in the building are so lame and boring, primarily because everything is red, of course. I love me some maze sections like everyone else, but it's a chore doing them when the stage itself is so dull to look at.
Yep, this part is (for me) the worst of the game, it takes a while to complete, nothing really happens on it...doesn't help that Chernobog and Arioch are rough battles
It felt like they were like "ohhhh... yeah, we should put some dungeons in" and then didn't try. That last one is fucking dumb.
The difference is SMT 5 is good.