@@jamslapsthey will definitely make pr when it launches. Doesn't make a lot of sense to do it now since they haven't shown the new map and all of its features coming with the update.
I have never not played Hunt since it released on console. After this last event however me and the wife have been going Hunt free until the PS5 version drops.
I remember when the benchmark for measuring a game's graphic quality was determined by how good the water looked. By that same standard, this graphical upgrade is absolutely phenomenal! I'm getting more and more excited for August!
yeah, die a few times because of somebody sitting in inside of buildings in shadows. Then turn everything down. It would work somewhere else but louisiana
@@justsoki7367 I dont have too much, i just had the comfort of saving and doing steady upgrades, wich everyone can do. I chose to live of bread and a big cheese wheel for 3 months to afford a better graphic card. Prioritys xD
@@gedox6523 yeah well other people have the priotity to eat healthy and in good quantity instead of using 2000+$ vor a pc just to play hunt on more than 32fps :) oh wait i think there is a better method and i think it had something to with....i dunno what it was it's been so long since any developer even thought of doing it, was it optimization in general? nah couldn't be it
The new lighting and water looks fantastic and the sound clarity and directional accuracy sounds insaaaane 😍😍😍 dlss/frs will be a big thing for many people for sure. Nice 👍
My god that lighting tho Hunt will look more beautiful then ever no doubt. And on top of that, they are even improving an already excellent sound system. Hunt devs are truly one of the few remaining gems of the gaming world
@@SynthwavelLover I encountered like 2 on my 450 hours on steam. I'm convinced most of the "cheaters" are just skilled players and all the complaints are from people making excuses
@@Sp33dGames I have always used dldsr to play at almost 6k downsclaed back to 4k. now i can mix in dlss in combination and have reflex? that is what i have been waiting for. it will be perfect.
great work on the visuals, excited for the GI overhaul. Water shaders look really neat now too, hyped for the update! I really hope the object LODs will load a bit faster in this update, currently there are a lot of pops when loading trees and other objects while playing:)
Or increase the distance at least so it's covers more than 20 yards in front of me causing buildings textures to go from high to low quality when I ADS
@@genroa3881eh frame generation in an online shooter would add more latency so I personally wouldn't use it. Now a more stable image with newer dlss versions would be cool and if that comes with frame gen that's fine.
Damn the game definetly won't run for me anymore lol. But hey it was kinda cute how he talked about the backend. I expected to hear something about the trade windows, ping and server refresh rate and stuff but he talked only about the store and bloodbonds ? huh ? haha otherwise it all looks great tho. Seems like they really treat it as Hunt 2 and are probably focusing on the current gen console players.
Truth i wanna see better character animations when jumping or vaulting not the trash ps2 era character sprites when jumping and strafing that the games had, and wanna see the ping and trading get back on how it was like 3 years ago but lets hope this is not just all a face lift with no real change to the bone structure of the game
lol cryteck spend money for good servers with 60 tics rate and regions lock XDDDDDDDDD never, better make skins and ping abuse it's cryteck logic /20, soon dead game with leaseweb servers 20 ticks rate. Game over.
Yeah.. I expected to hear the same thing about trade windows, ping, etc. when they mentioned "Backend" not just the backend effective the menu and BB interactions, lmao. Much missed opportunity there, imo
All good👍 but i really hope we will see some major improvements to server response, hitreg, desync, trade windows and ping abuse to make the game more fluid and precise. All the changes would mean nothing to me if the core issues aren't fixed. Fingers crossed🤞
No mention of an upgrade to the antialiasing that makes everything blurry, I would give up all of these updates just for that and so would anybody else who saw how much better the game looked with lumasharpen. Clearly nobody at Crytek has seen it....
I didn't know that improving performance meant increasing the minimum system requirements. Why are there such old versions of upscalers? How long has it been since upscalers started adding more detail, clarity, and improved visuals? Great advertisement. I hope at least there will be no crossplay between consoles and PCs.
Frame generation in a MP FPS is probably not what you want. So the versions 3.0 of both do mainly that. Seems a deliberate decision to use the old versions.
Wait... You want to say, that you just improved the store performance, but not the game tick rate or netcode performance??? I hope tick rate and netcode is a next diary episode
@@vanis7926 It, in fact IS how graphics work in a game. The game only renders what is visible in screen, that is why when you look at a lot of trees you have more FPS then when you look at the ground. The amount of ram and vram may stay the same with that animation in there but Hunt hardly breaks your PC with that. If you think this tiny animation improvement for the water will impact general performance or even causes like more then 1 or 2 FPS even looking at it then you are clueless about modern graphics. That river water animation is probably hardly even measurable!
@@himynameischrisAVA They'v done developer livestreams for how lhow many years now? And all of those were really transparent about their design goals and thoughts
@@K3rberoZ yeah, until something goes wrong. Like when they have the consoles potato graphics for 3 months and said nothing about it after they unlocked the frame rate to 60fps, or when they failed to drop the console update, or had a reload bug, or LeMat bug, or the countless bugs still on console that they have never addressed, like when your hunter gets stuck charging a melee attack, or when your lobby boots out your friends for no reason when readying up. Yeah super transparent about all of that. I’ll reserve full judgement about the update for when it’s out. But in all honesty this game has so many fundamental problems that only an engine update could fix it.
Oh yeah the lighting in the dark areas is going to be crucial cuz it has been very dark in those areas and as well as the attention to detail that's absolutely fantastic it's going to be awesome and also the distance of the sound is crucial because I have been playing to where it sounds like there's a shot the next town over but it turns out to be at the end of the map the other end that doesn't do much for somebody who likes to snipe😢😮
On behalf of fellow hunters, we as gamers do not care as much about graphics, as we do about gameplay experience, including great performance, low latency, challenging (not annoying) encironments and great coop experience opportunities ❤
@@TheTaurus104 okay. I generally don't mind upscalers and happily utilise them, however not in games like Hunt. There's plenty of leaves, bushes and other vegetation as it is. Due to the fact that AI upscalers are TAA-based, I'd rather use SMAA (which is the most non-smearing solution that Hunt provides), supersampling, or use no AA at all, for the sake of visual clarity. Maybe DLSS has come a long way since the last time I used it, but if that is not the case, I'd rather stay away then.
Well I hope with the audio upgrade it no longer sounds like there is someone right around the corner from me only to find out they are about 60 meters away.
I'm very excited for the audio upgrade because my biggest criticism of hunt for *years* has been that it only works if you have a specific type of headset with specific settings. I can get sound working great in most games and in hunt it's just "oh yeah that time it came from behind you even though it was in front of you and this time the audio was flipped so you turned the wrong way" because I have a speaker setup.
Also, hunt would really benefit from a ranked queue and a casual queue. Not everyone wants to tryhard and sweat every match. AND another game mode would be great to open up a bit more to people that don't want to play a "BR"
Unfortunate that frame pacing is still in the "beyond August" section - but upscaling and better graphics will still be worth checking out. Not going to have the same retention, on their own, as a better feeling game though.
This is going to be incredible. Hunt has always been my favourite shooter. The fidelity in audio, animations and just the shooting gameplay is superior to anything else. Love it!
There must be reason related to compatiblity or overall performance. I don't think anything will be compromised with using older versions though, newer≠better, I'm not a game dev programmer so I can't deffend their decision but you most likely aren't either so you don't have a right on criticizing it either
@@nuk3dom748 unfortunately for 1080p users, which is a major portion of the players, dlss as a replacement for proper AA will still make the game blurry. Always does, unless they accounted for it and have made some proprietary settings to blend with it.
As stated before, I also hope the performance improvements don't just consist of DLSS and FSR. There are still tons of irregularities in performance that upscaling tech simply wont fix. For 1080p users especially, its best to leave these off. However Nvidia Relfex and better frame pacing is potentially massive, perhaps this will be enough to bridge the gap.
Cant remember the last time I played this, I think it wss when it was initially released? Early Access rings a bell? But this has made me want to jump back in!
EXCELLENT STUFF, GUYS! Please PLEASE market this August update as a soft-relaunch of Hunt and get new and pre-existing players back in for the long while! There’s a vast amount of people out there that would love this game, but haven’t heard of it.
As much as I love the visual upgrades. People are still going to put everything on low or medium for faster FPS and a "competitive edge" for lack of a better term.
With the new engine update, will server reconnection finally be fully fixed and implemented so its faster to rejoin if a disconnect occurs, and will the world be fully synced and loaded correctly instead reconnecting with no rendering of any buildings, disoriented or no audio, and your camera being spawned in a different location than where your characters actually is? I have had so many buggy reconnects, I really hope a lot of these things get fixed in the future
How difficult would it be for this online game to implement more destructive scenarios? Since Crysis 1 in 2007, CryEngine has shown itself to be super competent with this type of physics. This would greatly increase immersion.
One of the biggest reasons why I left hunt and moved onto other games was the reconnect feature. The thing never worked properly since implementation, and there is a night and day difference between Hunt's reconnect which takes me 10-15 mins or more, vs Tarkov's 1-2 min max reconnect. I sincerely hope you invest some resources into improving your reconnect feature, this would greatly improve the player experience, and I might even return to this game.
They are fiddling with the backend and MMR now. Broke something two days back, now they apprently fixed it but not really. They made MMR less volatile, they made six stars a bigger bracket and yeah idk much but that is why it's all weird now.
@@skylinesenpai5554 Uh oh i am no expert on US geography but aren't Rocky mountains close to the borders with Canada ? while Colorado is much further south ?
I'm excited - it's going to be a great update, especially for us console users. But..... when do we hear about server upgrades and stability, that is where 90% of my issues lie, not with how good the water looks.
You cant even do a regular maintenance right without breaking 3 things and taking days to fix it. How will you ensure all of this will go smoothly? Im half expecting recoil to go downwards and bullets dropping up
Id love to see a colorblind option in the future. Us colorblind people have trouble with close shades of color. Also, lets hope that the audio enhancements fix the scrapbeak audio!
@@itspure7152 Not the question nor the concern there bud. The question they had was, will sights be adjustable for bullet drop, and more than likely, they won't
@@DamianJoseph661 people have questions because they've given us 5 numbers for certain guns, but only shown guns we don't have numbers for. It doesn't have to be a malicious question
Would be cool to have an official guide on audio setup. In the community there is a bunch of information flying around and you can into different directions. This now sounds like the audio systems got improved but also less niche?
biggg facts finally a non bot comment sooo many bots/glizzy glazers in the comments saying the audio and Animations in this game are top tier lmao like yes the audio in its first year or so was top tier then they janked it up, and these ps2 era animations when jumping or vaulting need to be fixed big time!
DLSS 2.3.1 is from October 2021 from what I can find. I don't expect the latest version as you've been working on it for a while but cmon, not even a DLSS 3.x version?
You should be able to change it yourself to DLSS version 2.5.1 by downloading the DLL file. This is technically file tampering though and could prompt a ban :(
(hyperbole on the numbers to get the point across, but) in 999999 of 1000000 cases, it is not the engine programmers fault that a game running on that engine has a particular bug. Just like mistaking the gas for the break pedal usually isn't the car manufacturers fault
Finally, I'll be able to enjoy high graphics settings and a dark atmosphere without being at a disadvantage. Until now, it has really bothered me that I had to set the gamma high because my opponents play with low graphics settings and high gamma, even though they have powerful gaming PCs. By doing this, everyone voluntarily ruins the experience of the dark atmosphere. But now, a change is finally coming. Thank you.
It is still the case that low settings give you an advantage because you can concentrate on most things. If you set the shadow settings to low, the rooms inside are lit the same. It doesn't look as pretty, but you can recognise the enemy better and that's more important in a PvP shooter.
Love all the updates coming to the game. Great work. However, I have not seen any updates about fixing the servers. About 3 years ago you promised us a server in our region, where is it?
Thank you Fallout Raider guy, it all looks great.
I thought the same thing lol
nearly shat myself laughing thx
This was great 😂
Real
Laugh to this more than i should...
Please! Always show BEFORE and AFTER!
When they don't show it, it means it's not a big improvement
@@roguewarrior2757you may be right, but it looks waaay better. No need for before/after
@@roguewarrior2757 if you play the game what they shown was obviously better
"Before" is currently under maintenance (lol)
@@roguewarrior2757 seems very clear compared to now.
The punk monroe is real
Xddddddddd
We need this skin. Punk monroe!!! Let's blow this comment up!
This killed me fr :DD
based
Punk Monroe can't hurt you
Punk Monroe:
Mid-August new all time player peak :D
Wish they’d market this upcoming release more, odds are people wouldn’t know anything about this unless you were already a hunt player
@@jamslapsthey will definitely make pr when it launches. Doesn't make a lot of sense to do it now since they haven't shown the new map and all of its features coming with the update.
Yes!!!
Deberían de subtitular los videos ,tienen jugadores hispanos
I have never not played Hunt since it released on console. After this last event however me and the wife have been going Hunt free until the PS5 version drops.
You know the engine upgrade is gonna be good when the developer has a Jet addiction.
😂😂😂😂😂😂 wow
I remember when the benchmark for measuring a game's graphic quality was determined by how good the water looked. By that same standard, this graphical upgrade is absolutely phenomenal! I'm getting more and more excited for August!
@@_Arko44 i remember the first presentation of crysis water and how we are stunned by its magnificience.
I don't understand why there is no fsr and dlss in this game, other games like cyberpunk 2077, doom eternal, diablo 4 also work very well,
I don't understand why there is no fsr and dlss in this game, other games like cyberpunk 2077, doom eternal, diablo 4 also work very well,
@@veyselcani there will be, sadly. Dlss and fsr look absolutely putrid but hey, people seem to want it.
yeah, die a few times because of somebody sitting in inside of buildings in shadows. Then turn everything down. It would work somewhere else but louisiana
1:31 Go go gadget bitrate destroyer!
Better quality often comes with higher demands to hardware, just normal. Glad they use DLSS and FSR to compensate for that.
Thats a you problem tho :) ^^
@@gedox6523 give him some of your too much money and then it's nobodys problem :=)
@@justsoki7367 I dont have too much, i just had the comfort of saving and doing steady upgrades, wich everyone can do. I chose to live of bread and a big cheese wheel for 3 months to afford a better graphic card. Prioritys xD
@@gedox6523 yeah well other people have the priotity to eat healthy and in good quantity instead of using 2000+$ vor a pc just to play hunt on more than 32fps :) oh wait i think there is a better method and i think it had something to with....i dunno what it was it's been so long since any developer even thought of doing it, was it optimization in general? nah couldn't be it
More realistic beards! I approve this message!
nice
We need more beard giggle physics
I would upvote Viking bow and throwing spear skins for Rex :)
It's the wigs you should be worried about Rexxy.
Coal Santa Beard!!!!
You can’t put a train in the thumbnail, ahhh gosh I need a moving train 😵💫
probably is a teaser for what is coming
play cod warzone
@@df71091 boring
settle down, Sheldon
Remember desolation's wake trailer ? Maybe the train IS coming
I cannot wait for the crow model overhaul
just the beard.
The new lighting and water looks fantastic and the sound clarity and directional accuracy sounds insaaaane 😍😍😍 dlss/frs will be a big thing for many people for sure. Nice 👍
flicker buildings will be not that nice
@@user-cg2pj5hf6z You are confusing the Cryengine with the Unreal Engine. Nothing flickers in the Cryengine.
@@user-cg2pj5hf6zespecially when they chose version 2 of the upscalers instead of going with the newest version 3.#
@@timullits639version 2 is compatible with many more cards
@@timullits639 intel scaling is like💀
A new character in the Hunt: Showdown dev team cinematic universe!
This upgrade is going to be a whole new life for Hunt and the community.
Lol, no.
@constantinezh7156 lol yes ;)
@@constantinezh7156 No?
Yeah, realistic river will reduce cheaters for sure. It will also make less buchcamper snipers.
@Kaoraku look at mister glass half empty over here. You know the people that worked on that part are separate from the other teams right?
I respect Crytek's work here. But I respect this dude's swag more. Looking forward to a drip rap battle between this guy and david fifield.
SAME lol
Looking like a pansexual crackhead is considered as swag in 2024 is It?
I hope Scott is getting a lot of laughs out of the comments, Here's to seeing more in the future of him
it has to be said: he looks like a fallout raider
Gotta cut down on the Jet, I guess
I respect the drip
I had to watch the video twice because of this comment 😂 damn you
XD
Very funny, now empty your pockets and hand over your lids
Ok the audio changes are now what I look forward to the most. All of that sounds amazing.
My god that lighting tho Hunt will look more beautiful then ever no doubt. And on top of that, they are even improving an already excellent sound system. Hunt devs are truly one of the few remaining gems of the gaming world
Too bad the game is riddled with cheaters
@@SynthwavelLover I encountered like 2 on my 450 hours on steam. I'm convinced most of the "cheaters" are just skilled players and all the complaints are from people making excuses
Most players will play with the lowest settings anyway. Not me tho, love me some good looking hunt at 4k max settings
@@Sp33dGames I have always used dldsr to play at almost 6k downsclaed back to 4k. now i can mix in dlss in combination and have reflex? that is what i have been waiting for. it will be perfect.
"Than"
- That Guy
I hope performance is more than just DLSS/FSR. Upscaling in a game where every pixel matters is terrible. I hope the game runs well on native 1440p.
The problem for me is the outdated versions they use for the upscaling.
@@TheTaurus104 Why should that be a problem?
@@marcel151 Mushy pixels
@@marcel151 DLSS is currently on version 3.7.X which looks significantly better than 2.3.X which they are using for reasons that i cant even imagine.
@@KungThulhuyou might be able to update the dlss version manually. I do that in most of the games without any problems.
i rly like the DevInsights. if all this is coming and is working as its supposed to. ill be happy to jump back in since the beginning of March
Holy fallout 5 raider
really miss the pre-release lighting and graphics that the game had
great work on the visuals, excited for the GI overhaul. Water shaders look really neat now too, hyped for the update!
I really hope the object LODs will load a bit faster in this update, currently there are a lot of pops when loading trees and other objects while playing:)
Or increase the distance at least so it's covers more than 20 yards in front of me causing buildings textures to go from high to low quality when I ADS
Still no comment from RachtaZ...
He is watching it right now
Do you use GR3 tools?
I'm waiting for Carcass comment... 🤠
Who cares that cheater?
Since there are twitch drops right now he's streaming.
Happy for DLSS, very ancient version tho, hopefully there’s no blocks to the players updating it themselves to 3.7 Preset E.
The newer versions are less stable.
@@johngone1nonlyYes but they allow for frame generation. DLSS2 doesn't.
@@genroa3881all my homies hate frame generation.
@@genroa3881you want frame generation in a multiplayer shooter? Why?
@@genroa3881eh frame generation in an online shooter would add more latency so I personally wouldn't use it. Now a more stable image with newer dlss versions would be cool and if that comes with frame gen that's fine.
Damn the game definetly won't run for me anymore lol. But hey it was kinda cute how he talked about the backend. I expected to hear something about the trade windows, ping and server refresh rate and stuff but he talked only about the store and bloodbonds ? huh ? haha otherwise it all looks great tho. Seems like they really treat it as Hunt 2 and are probably focusing on the current gen console players.
Don't lose faith, with the performance improvements you may still run it at a good framerate with the right settings
Truth i wanna see better character animations when jumping or vaulting not the trash ps2 era character sprites when jumping and strafing that the games had, and wanna see the ping and trading get back on how it was like 3 years ago but lets hope this is not just all a face lift with no real change to the bone structure of the game
lol cryteck spend money for good servers with 60 tics rate and regions lock XDDDDDDDDD never, better make skins and ping abuse it's cryteck logic /20, soon dead game with leaseweb servers 20 ticks rate.
Game over.
Yeah.. I expected to hear the same thing about trade windows, ping, etc. when they mentioned "Backend" not just the backend effective the menu and BB interactions, lmao. Much missed opportunity there, imo
Stop being broke and get a new console
I really hope LOD and textures have been drastically improved.
Awesome video, but where is our weekly video update? 😲
All good👍 but i really hope we will see some major improvements to server response, hitreg, desync, trade windows and ping abuse to make the game more fluid and precise. All the changes would mean nothing to me if the core issues aren't fixed. Fingers crossed🤞
No mention of an upgrade to the antialiasing that makes everything blurry, I would give up all of these updates just for that and so would anybody else who saw how much better the game looked with lumasharpen.
Clearly nobody at Crytek has seen it....
I didn't know that improving performance meant increasing the minimum system requirements.
Why are there such old versions of upscalers?
How long has it been since upscalers started adding more detail, clarity, and improved visuals? Great advertisement.
I hope at least there will be no crossplay between consoles and PCs.
Frame generation in a MP FPS is probably not what you want. So the versions 3.0 of both do mainly that. Seems a deliberate decision to use the old versions.
You missed the classic sound "Achieved with Cryengine".
Wait... You want to say, that you just improved the store performance, but not the game tick rate or netcode performance???
I hope tick rate and netcode is a next diary episode
ya, i feel that would be better suited to a more gameplay oriented video rather than the guy who deals with the engines instead of the server.
Man, a working train in Hunt showdown is something is just think about and I need it
I been waiting for this for years!! Since 2020 Thank you Hunt Team!!! 😁
Was expecting to see more previews regarding the visual enhancenent, but sound cool overall, great job guys
River looks super realistic. Hope it won't affect the overall performance
it will
I doubt a few new animation flows will, and you not looking at the river all game.
@@EmilyRose0 that's not how graphics work in a game. You don't have to actually ''look" at something in order for it to load and appear.
@@vanis7926 It, in fact IS how graphics work in a game. The game only renders what is visible in screen, that is why when you look at a lot of trees you have more FPS then when you look at the ground. The amount of ram and vram may stay the same with that animation in there but Hunt hardly breaks your PC with that. If you think this tiny animation improvement for the water will impact general performance or even causes like more then 1 or 2 FPS even looking at it then you are clueless about modern graphics. That river water animation is probably hardly even measurable!
@@EmilyRose0 that's not what I meant but it's ok. Either way I hope you felt good by correcting me for no reason. Some people man...
Please upload in 4K for the graphical demonstrations next time
They're just teasing, probably on purpose since they might have not ironed out all the kinks yet
Love how well the devs communicate their work and intentions. Such a good example for gaming
Right now they are sure...historically they have been pretty terrible keeping their community in the loop though.
@@himynameischrisAVA they are only doing this since they said there won't be any content for a couple of months.
@@himynameischrisAVA They'v done developer livestreams for how lhow many years now? And all of those were really transparent about their design goals and thoughts
@@K3rberoZ yeah, until something goes wrong. Like when they have the consoles potato graphics for 3 months and said nothing about it after they unlocked the frame rate to 60fps, or when they failed to drop the console update, or had a reload bug, or LeMat bug, or the countless bugs still on console that they have never addressed, like when your hunter gets stuck charging a melee attack, or when your lobby boots out your friends for no reason when readying up. Yeah super transparent about all of that. I’ll reserve full judgement about the update for when it’s out. But in all honesty this game has so many fundamental problems that only an engine update could fix it.
@@TimisDaniel okay? Whats your point?
Oh yeah the lighting in the dark areas is going to be crucial cuz it has been very dark in those areas and as well as the attention to detail that's absolutely fantastic it's going to be awesome and also the distance of the sound is crucial because I have been playing to where it sounds like there's a shot the next town over but it turns out to be at the end of the map the other end that doesn't do much for somebody who likes to snipe😢😮
Can't wait to see this without CZcams's 1080p compression
On behalf of fellow hunters, we as gamers do not care as much about graphics, as we do about gameplay experience, including great performance, low latency, challenging (not annoying) encironments and great coop experience opportunities ❤
Looks awesome, can't wait for August!
Wondered why Prodigy havnt released any new music in a while.
Impressive, guys. Very impressive. Looking forward to seeing this in action 🤠
Just be sure to stay out of the deep water or you'll get a ban
Finally implementing DLSS and they're doing it by adding a version that's 3 years out of date.
Great work guys.
Noone needs frame-gen in shooters anyway
@@mediumplayer1 also the Upscaling was improved in this 2 years from Version 2 to 3.7
What would you see as beneficial for this game when using DLSS 3.x? Frame generation is BS for competitive games.
DLSS 3 does not run on all NVIDIA cards, not every player has a newer NVIDIA GPU
@@TheTaurus104 okay. I generally don't mind upscalers and happily utilise them, however not in games like Hunt. There's plenty of leaves, bushes and other vegetation as it is. Due to the fact that AI upscalers are TAA-based, I'd rather use SMAA (which is the most non-smearing solution that Hunt provides), supersampling, or use no AA at all, for the sake of visual clarity.
Maybe DLSS has come a long way since the last time I used it, but if that is not the case, I'd rather stay away then.
Well I hope with the audio upgrade it no longer sounds like there is someone right around the corner from me only to find out they are about 60 meters away.
I find it's usually the opposite. Person sounds like they are further away and then boom they are right onto of me
@@madmanpatty8724 Wow this game is all over the place lol
I'm very excited for the audio upgrade because my biggest criticism of hunt for *years* has been that it only works if you have a specific type of headset with specific settings. I can get sound working great in most games and in hunt it's just "oh yeah that time it came from behind you even though it was in front of you and this time the audio was flipped so you turned the wrong way" because I have a speaker setup.
Man they have some serious character over there at Hunt. Seems like a bunch of cool dudes.
Will never stop loving Hunt Showdown.
Incredible work! Thank you so much for reviving this game!!
Also, hunt would really benefit from a ranked queue and a casual queue. Not everyone wants to tryhard and sweat every match.
AND another game mode would be great to open up a bit more to people that don't want to play a "BR"
Unfortunate that frame pacing is still in the "beyond August" section - but upscaling and better graphics will still be worth checking out.
Not going to have the same retention, on their own, as a better feeling game though.
This is going to be incredible. Hunt has always been my favourite shooter. The fidelity in audio, animations and just the shooting gameplay is superior to anything else. Love it!
DLSS 2.3.1 came out in October of 2021 and FSR 2.1.2 in June of 2021... couldn't you have used a more up to date version?
Why when you don't need to? These are tested versions.
@@marcel151 and? The newest versions are also tested lmao
There must be reason related to compatiblity or overall performance. I don't think anything will be compromised with using older versions though, newer≠better, I'm not a game dev programmer so I can't deffend their decision but you most likely aren't either so you don't have a right on criticizing it either
finally a working AA (DLSS) that was fast ! thanks :)
Dlss 2.0 you dont can use DLAA.
@@TheTaurus104 DLSS quality alone offer better AA than everything we got now from Hunt^^
@@nuk3dom748 unfortunately for 1080p users, which is a major portion of the players, dlss as a replacement for proper AA will still make the game blurry. Always does, unless they accounted for it and have made some proprietary settings to blend with it.
Can't wait to still play with low settings, not because of performance, but because of visual advantages.
coward
As stated before, I also hope the performance improvements don't just consist of DLSS and FSR. There are still tons of irregularities in performance that upscaling tech simply wont fix. For 1080p users especially, its best to leave these off. However Nvidia Relfex and better frame pacing is potentially massive, perhaps this will be enough to bridge the gap.
I'm glad they put out this update, however, I can't take the visual teases anymore! We know the new map will look good, but what about the old 3?
It's a new engine update, which means everything on the old engine will be upgraded into the new one.
Mr. Fallout Raider, thank you greatly for this update
Cant remember the last time I played this, I think it wss when it was initially released? Early Access rings a bell? But this has made me want to jump back in!
Don't waste your breath. A LOT has changed, if you played Hunt from years ago. Custom ammo, new map, trade windows, etc.
EXCELLENT STUFF, GUYS! Please PLEASE market this August update as a soft-relaunch of Hunt and get new and pre-existing players back in for the long while! There’s a vast amount of people out there that would love this game, but haven’t heard of it.
Just optimize it without raising the requirements too much, gotta think of the low perf gamers
*greater performance he says* and still implements fsr and dlss for performance boosts......nice i can already sniff out where this is going
As much as I love the visual upgrades. People are still going to put everything on low or medium for faster FPS and a "competitive edge" for lack of a better term.
With the new engine update, will server reconnection finally be fully fixed and implemented so its faster to rejoin if a disconnect occurs, and will the world be fully synced and loaded correctly instead reconnecting with no rendering of any buildings, disoriented or no audio, and your camera being spawned in a different location than where your characters actually is? I have had so many buggy reconnects, I really hope a lot of these things get fixed in the future
How difficult would it be for this online game to implement more destructive scenarios? Since Crysis 1 in 2007, CryEngine has shown itself to be super competent with this type of physics. This would greatly increase immersion.
wow can't wait for the update just to turn down everything because my laptop might melt otherwise lmao
One of the biggest reasons why I left hunt and moved onto other games was the reconnect feature. The thing never worked properly since implementation, and there is a night and day difference between Hunt's reconnect which takes me 10-15 mins or more, vs Tarkov's 1-2 min max reconnect. I sincerely hope you invest some resources into improving your reconnect feature, this would greatly improve the player experience, and I might even return to this game.
Hyped for the 60fps and HDR finally on console
Is anyone else having trouble with the match making when random queing
yeah no one understand what going on
They are fiddling with the backend and MMR now. Broke something two days back, now they apprently fixed it but not really. They made MMR less volatile, they made six stars a bigger bracket and yeah idk much but that is why it's all weird now.
We are makin´ it out alive of the Colorado Mountains with this one boys! 🗣🗣
Isn't it going to be Rocky mountains ?
@@MrMozkoZrout colorado, its confirmed
@@MrMozkoZrout Which are partly in Colorado. I refer to the new map internally lableled "Colorado"
@@skylinesenpai5554 Uh oh i am no expert on US geography but aren't Rocky mountains close to the borders with Canada ? while Colorado is much further south ?
Can’t wait for this update. Thank you Crytek. 🙌🙌🙌
You had set the new standart in game audio, so i am very curious what you are cooking right now^^
Good stuff! Hope to see FSR 3.0 and beyond in the not too distant future
Fsr 3 is just fsr 2 with the frame gen tech
This update means a lot for us dedicated console players
I'm excited - it's going to be a great update, especially for us console users. But..... when do we hear about server upgrades and stability, that is where 90% of my issues lie, not with how good the water looks.
You cant even do a regular maintenance right without breaking 3 things and taking days to fix it. How will you ensure all of this will go smoothly? Im half expecting recoil to go downwards and bullets dropping up
What about cheaters on pc?
This videos have been great. Im glad to see you guys letting people on the team speak to their areas. Seeing different faces on the dev team is cool
Id love to see a colorblind option in the future. Us colorblind people have trouble with close shades of color. Also, lets hope that the audio enhancements fix the scrapbeak audio!
How will the bullet drop work with iron sights? Will they be adjustable?
Last video already showed the iron sight rework
@@itspure7152 Not the question nor the concern there bud.
The question they had was, will sights be adjustable for bullet drop, and more than likely, they won't
Lol people are still worried about bullet drop?
If we could have a way to work out a dope chart or something that would be amazing with an adjustable iron sight
@@DamianJoseph661 people have questions because they've given us 5 numbers for certain guns, but only shown guns we don't have numbers for. It doesn't have to be a malicious question
Love the piercings!
2:56 - опа.
Ну всё, мы ждём.
Would be cool to have an official guide on audio setup. In the community there is a bunch of information flying around and you can into different directions. This now sounds like the audio systems got improved but also less niche?
WHAT ABOUT IN GAME CHARACTER ANIMATION. MOVEMENT LOOKS LIKE COUNTER STRIKE 1.6 SINCE GAME CAME OUT
Flicker more important
biggg facts finally a non bot comment sooo many bots/glizzy glazers in the comments saying the audio and Animations in this game are top tier lmao like yes the audio in its first year or so was top tier then they janked it up, and these ps2 era animations when jumping or vaulting need to be fixed big time!
DLSS 2.3.1 is from October 2021 from what I can find.
I don't expect the latest version as you've been working on it for a while but cmon, not even a DLSS 3.x version?
DLSS 3 is only available with 40 series cards, which not a lot of people have....
Only RTXs will benefit form DLSS 3.x
He did say more improvements will come in the future, this is definitely something they can easily upgrade
You should be able to change it yourself to DLSS version 2.5.1 by downloading the DLL file. This is technically file tampering though and could prompt a ban :(
@@Wiley94 nope. the upscaler can used from all RTX Cards only the FrameGen is limited to RTX 40er
jus watching that i can see my system catching fire!!!!
Is no one talking about Crytek teasing new locations in these videos? Damn they look great
I'm a bit disappointed the performance section was "DLSS". I was looking forward to some juicy engine stuff.
You know Crytek by now, if they can get around not optimizing stuff, they will ^^ (*cough* Crysis Remaster *cough*)
DLSS is still a huge upgrade in my opinion but i get your pouint
where Dennis? 😥
died of his own fat, ate too much after players bought new DLC
Because he is Design Director and not an Engine Programmer
That looks beautiful. Thanks for improving shading :D
We really appreciate the transparency in the vision of Hunt. Not many developers do this sort of thing. Thank you!
Like how your backend update a few days ago completely obliterated matchmaking and broke loadouts and legendary hunters?
Well,, if this is the developer I no longer wonder why this game is so buggy
(hyperbole on the numbers to get the point across, but) in 999999 of 1000000 cases, it is not the engine programmers fault that a game running on that engine has a particular bug. Just like mistaking the gas for the break pedal usually isn't the car manufacturers fault
Apparently the Prodigy is developing the CryEngine when they are not on Tour.
Finally, I'll be able to enjoy high graphics settings and a dark atmosphere without being at a disadvantage. Until now, it has really bothered me that I had to set the gamma high because my opponents play with low graphics settings and high gamma, even though they have powerful gaming PCs. By doing this, everyone voluntarily ruins the experience of the dark atmosphere. But now, a change is finally coming. Thank you.
It is still the case that low settings give you an advantage because you can concentrate on most things. If you set the shadow settings to low, the rooms inside are lit the same. It doesn't look as pretty, but you can recognise the enemy better and that's more important in a PvP shooter.
you should add ragdoll physics for grunts
Did anyone else catch themselves smiling when they showed of the new water? damn the new map is gonna go hard.
Love all the updates coming to the game. Great work. However, I have not seen any updates about fixing the servers. About 3 years ago you promised us a server in our region, where is it?
New map, show the game part of the player’s visual interface, will there be a ragdoll in hunts when killed, otherwise it’s like in Counter Strike 1.6
ever heared of valorant or dayz ? and ragdolls are dogwater
Really hoping you guys fix the horrendous LOD distances with this