Surround the 1Dans - Basic Baduk

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  • čas přidán 29. 03. 2023
  • Getting to dan level is about remembering the basic principles of go. One hugely important principle is that go is called The Surrounding Game, and surrounding things is typically a great thing to do! In this OGS 1dan game I get the chance to surround my opponent many many times.
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Komentáře • 26

  • @antoncharles17
    @antoncharles17 Před rokem +6

    I just became a 1dan for the first time :) thanks for the videos!

  • @ShadedTopaz1
    @ShadedTopaz1 Před rokem

    Thanks for the series - I'm learning a lot. Looking forward to the ddk sessions too :)

  • @BukovTervicz
    @BukovTervicz Před rokem +1

    19:26 Hey! Rude! xD

  • @jarosawjusiak6716
    @jarosawjusiak6716 Před rokem

    This the first time I saw such approach to low chinese fuseki, and that joseki locally seems to be better for black actually because there wasnot obvious way of how to use the power ofwall builtin the fuseki. Maybe it was just not obvious to me, which only proves it was not a simple and basic game.
    Anyway, I enjoyed the game a lot a learnt some new stuff so thx a lot for this content.

  • @Turtle1631991
    @Turtle1631991 Před rokem

    First time seeing a false ladder in real game lol

  • @seijurouhiko
    @seijurouhiko Před rokem +4

    6:00 "He wants me to surround him..." No! he wants to cut and separate your groups, which was possible after K9. Underestimating your opponents (and their ideas) is bad practice. Also, KataGo recommends to connect at L8. It's not about one stone, its about not being splitted for no reason. Because of K9 we got a non trivial reading to respond O8, not basics man.

    • @dwyrin
      @dwyrin  Před rokem +6

      When i say "he wants to do x" that means his STONES are saying he wants to do x. Not that the player himself wants to do x. His moves in no way said he wants to cut me off and surround me. They instead said that they wanted me to not extend, and then he wanted the corner. That is all.

  • @kr13031
    @kr13031 Před rokem

    is it valid when winning when playing against ai bot on ogs can it be a benchmark for beginners to determine their kyu level?

    • @sandybarnes887
      @sandybarnes887 Před rokem

      Try using CrazyStone if you want to play a bot and gauge your kyu strength

    • @kr13031
      @kr13031 Před rokem +1

      ​@@sandybarnes887 thank you sir, i just tried it today and it really helps

    • @sandybarnes887
      @sandybarnes887 Před rokem

      @@kr13031 you are most welcome. I'm glad I could help. It's convenient too, having ìt on your phone. 🙂

  • @HunterReport
    @HunterReport Před rokem +2

    He had beaten 2-3d consistently. Probably not a true 1d.

    • @ruffianeo3418
      @ruffianeo3418 Před rokem +1

      Everyone has their own personal set of strengths and weaknesses. This game he showed some of both. It is well possible that he looks much less stronger against people, playing in a way which is even more challenging for his skill set. And others might play into his hands, only testing his strengths with what happens on the board.

    • @HunterReport
      @HunterReport Před rokem

      @@ruffianeo3418 Agreed. Sometimes I can beat 1d easily, other times it's impossible.

  • @allanturmaine5496
    @allanturmaine5496 Před rokem

    Doo doo. What a cerebral game.

  • @conanthecribber
    @conanthecribber Před rokem +3

    This game was a lot of things, but basic was not one of them. I would've much preferred in the beginning if you'd throw in at R6 and then wrapped around "surrounding game" and them split black into two groups, his corner and the single stone on Q9 "splitting" basic. Not doing this meant the opponent got a lot of forcing moves in on you, and your defences required a lot of reading. The scramble out using R6 was not basic. The push at H8 only to cut in the end at F9 was not basic. The throw in at D5 to protect the stick on B8 was not basic etc.

    • @dwyrin
      @dwyrin  Před rokem +4

      I never needed R6 to live, i merely pointed out it was there. I never used the aji it afforded me, only pointed it out during game in variations.
      Big disagree on H8. Knowing the weaknesses of cutting points is something we drill into all players starting at ddk. By 1dan I honestly believe that knowing your opponent is already peeping at your cutting point and that being dangerous for you is mandatory.
      The stick was alive regardless and go problems start teaching snap backs at ddk, i believe.
      Still, you are right that I didn't have to do that. I was ahead regardless of those stones dying. It's one reason I tend to go hands off those things during games. Some people do point out something wasnt basic because something died. And yet if I never show these things, when will they see them? Its a hard balance to walk between poking at what i consider simple shape mistakes, and slaughtering everything that moves.
      Was it violent? Absolutely. But not because i initiated it or hunted him in any way. In every fight I was simply responding to his aggression, no?

    • @conanthecribber
      @conanthecribber Před rokem +3

      @@dwyrin Thank you for your detailed response. I am 1k, so perhaps I have a different view as to what is obvious and what is not obvious than a 7d like yourself.
      "Yes" you responded to his aggression. But "no" the escape routes you had foreseen, the aji that was available but you didn't use, were not basic. You had to read them out, quite in detail, as you demonstrated in the video.
      The sequence you showed at @16:30 where black had two possible defences against the cut, but you had out-read him, I think was higher level dan play. Yes perhaps, he should've automatically defended the cut once you played H4, but if he had foreseen one or both exits, then of course, he shouldn't lose tempo by protecting a cut that in his mind didn't need protecting.
      I have indeed sympathy for your predicament. You want to demonstrate games that illustrate basic play, which means not playing at the level you can actually play at. And in a great majority of games you achieve this. However, in this game, the compromise that you made early on by not throwing in at R6 and taking the outside and isolating the single stone at Q9 led to some definitely non-basic play. In the video I was wondering why you didn't follow the path, as it looked to my 1k eyes, like a basic thing to do.
      Anyhow, this is an isolated criticism. I've been a patreon for over three years now, so you must be doing something I appreciate :-) Cheers. conan

    • @Trevoke
      @Trevoke Před rokem +1

      ​@@conanthecribber One of the difficult things about showcasing these ideas in the game of go is that if you're truly "playing basics", not backed by reading, you're probably not higher than SDK. We can quibble about the name of the series, but largely this is a series about showcasing games and moves that aren't about frothing at the mouth more than the opponent. It's about showing "normal" moves, backed by principles of play. Showcasing the reading behind the normal move is the specific useful lesson contained in this video. If a SDK could do this without the reading, they would be able to beat a 1D without the reading, and therefore they would not be SDK but dan-level, wouldn't they?
      If you want to get a good sense of the overall lessons covered in the "back to basics" videos, I suggest checking out a few videos where he plays against folks of various ranks, so you can see what @dwyrin does consistently -- showcasing the principles of play behind the moves, at the specific level his opponent is playing. In this game, he is playing a 1d, so the board positions offered will be more complex... Finding the faults in those board positions is how you progress, and so you must find how the board position showcases the flaws in applying the principles.

    • @conanthecribber
      @conanthecribber Před rokem +1

      As I stated I'm well aware of the difficulties that the format produces. However, this particular game, IMO, was definitely not a basic game and hence in my eyes "comment worthy".
      In both posts I already stated the positions where a lot of reading was required. This deviates substantially from the older videos that you suggest I look at, where the usual basic-style comments are used.

    • @Trevoke
      @Trevoke Před rokem

      @@conanthecribber you are a stronger player than I am, is it possible that you are simply considering what happens in the other videos "not reading" because it is fundamental to you? Or are you talking about something that is in fact fundamentally different -- and if so, what is it exactly?