Five Nights at Freddy's: Security Breach - Part 8
Vložit
- čas přidán 23. 12. 2021
- This is what it means to go even further beyond in Security Breach!
LISTEN TO DISTRACTIBLE ►► open.spotify.com/show/2X40qLy...
My Comfiest Clothes Yet ► cloakbrand.com/
Play FNAF Security Breach ► store.steampowered.com/app/74...
More Five Nights at Freddy's ► • WARNING: SCARIEST GAME...
Horror Outro ► / haunted - Hry
the game becomes ten times scarier when you're in the risk of losing 2 hours of work by a single jumpscare
So you think thats the reason why they got rid of saves to make the game way more intense?
@@hidan407 yes
*MARKIPLIER IS GARBAGE!!!!!!*
*MY CONTENT IS WAY BETTER*
Seems like it bc the animatronics aren’t that scary and they don’t really have an ominous feel to them like in the previous games. At least that’s how I feel anyway lol
@@user-qi9ju7bd5i nah your content is garbage
You can tell Mark is fed up because he's stopped saying "hi" to the wet floor signs.
*Markiplier IS GARBAGE!!!*
*MY CONTENT IS WAY BETTER*
.
Everybody betray me! I fed up wid dis wuorrl.
@@FranciumBoron
Honestly can't tell if you're a bot or not.
@@JameyMcQueen it's on nearly every comment, it's a spam bot
@@JameyMcQueen I can't blame you, really. XD
I didn't play Security Breach until after the major fixes and changes. I am so glad they fixed this whole "no more saving" nonsense. They fixed a lot of things but that was a HUGE one. I probably wouldn't have bothered getting to the secret ending if they didn't.
Watching Markiplier go through this is giving serious "he suffered so you don't have to" vibes.
Yeah, it reminds me of when he beat that Ballerinis (I think that was their name) part of Sister location before they patched it to make it easier
Eh I dunno. No saves seems to me like a good way to do post-game content. It's piss easy otherwise, borderline chore.
@@michaelbuckersnah, it would be too hard. Maybe if they put some save after some really intense stuff.
@@georgetheanimatoryeah like, less saves but still you get to save
@@michaelbuckers Ah, yes. So the solution to make it less of a borderline chore is to make it an ACTUAL chore to complete it by making you do the same stuff over and over and over again if you make even the smallest mistake, losing hours of progress each time.
Having no access to saving does make it more difficult to complete as any little mistake sets you back to 0, but it also makes it IMMENSELY more frustrating. It's a cheap, easy, copout solution. There are MUCH better ways of adding difficulty without locking you into hardcore mode. Add new threats, make animatronics more ubiquitous, or more tenacious. Have some hiding spots be destroyed. Give freddy recharge booths a long cooldown, or make them one time use until you reach certain milestones, or increase his power drain.
Changing the mechanics in such ways makes players play differently. Change their tactics. Removes safety rails or introduces new hazards to make it easier to fail, allowing the player to make new mistakes and learn from those mistakes to overcome these challenges. That's where the fun of difficulty actually comes from.
Removing saving is just punishing. Any little mistake will lose you hours of progress. This doesn't increase difficulty in a fun way where you can learn from mistakes, it just makes those mistakes you do make hurt more. That's not fun. That's just frustrating.
You can change how the game works and increase the difficulty with new mechanics or tweaking existing mechanics and actually make the difficulty work and be FUN. But all of these solutions require more work to implement, or in the very least requires more playtesting to balance properly. Hardcore mode just requires the devs to flip a switch. It's a cheap, lazy, copout solution that just makes the game more frustrating.
i love how freddy cares so much about chica and roxy, but when he gets monty’s claws he’s so excited and doesn’t care. made my day😭😭
I wonder if it has something to do with the fact that Monty replaced Bonnie, and Freddy was close with Bonnie. Maybe it makes him resent Monty a little...
Gregory deliberately doesn’t tell him though. It’s implied, but I don’t think Freddy really catches on.
feminist women love glamrock freddy
@@myrin265who doesn't 😍
@@kmgray2000they were besto friendos 😔
At this point, it feels far more stressful than scary. The jumpscares don't even work, so it's just a noise we've heard a dozen times already, and death just means suffering and repetition.
I mean the game just got released the other day and there working on patching those errors
@@Brooke_is_a_trollo That is no excuse.
People paid a lot of money for the game. Telling them "don't worry, we finish it later!" after they already bought it is just dickish.
You just actually described bad game design to a T. It be different if it was more of a learning experience, but the game seems to be frustrating for the sake of being frustrating.
I mean tbf that's how most of these games work, not because of design per say but because you slowly get used to getting jumpscared. Stops being scary when you've done it enough times
@@Brooke_is_a_trollo They should have fixed most of the problems before the game got released. People paying for a game that has game breaking bugs, and being told to just wait until it gets patched isn't okay.
Everyone else to Freddy: Father Freddy! (treats him well)
Mark to Freddy: I want you to carry my coffin when I die
Freddy: Awe thats so swe-
Mark: So you can let me down one last time, you useless pet
You useless pet 💀
Yeah
Agreed
Aww no
I am, very sorry gregory
This is the true horror aspect of the game, not so much because of the actual jumpscares but for the loss of progress
"The only reason I got upset when I got jumpscared wasn't because I was surprised, it was because I lost progress. And had to keep playing this confusing game. Over and over and over..."
-MatPat, from GT Live.
i wouldn't really call it horror, it seems more unnecessarily aggravating than anything else
It's their way to artificially jack up the game's difficulty. Instead of making meaningful content and challenges and making you actually scared of the scary robot killers, they just say "Don't die because you'll have to play the last hour and a half for the fifth time, and we'll make you do it till the tenth time"
That isn't horror, that is literally just a rage game lol.
@@grimsladeleviathan3958 It's funnier when you realize these same people are responsible for the VR game, which was actually scary, and wasn't unfair. It's just got us all asking, what the hell happened?
Seeing Mark Beeline STRAIGHT PAST MONTY to the Splash Bucket was the bravest, scariest things I have watched. I salute you Mark
It twas a ballsy move
Frrr😎
I mean, Monty jumped straight onto him. He would already be in jumpscare range, whether he chose to run away or run through.
@@AbsoluteBicon Ooooo nice Donnie profile picture :)
@Krill_Phil thank you I'm gonna add a bi flag in the background soon but I'm really lazy so maybe not soon
The dreaded "I haven't saved" returns... only this time, it's: "I cannot save".
Honestly feels like the worst decision ever in this game
@@enriqueesparza3858 and here i thought that no autosave is the worst it can be
@@enriqueesparza3858 there are honestly ways to make the game harder without removing the ability to save. I saw on Reddit about a glitch with picking up the robot head in Roxy RaceWay after 6am makes the game think you are at 5:15am so you can save but you still keep your pass and can continue playing the game.
@@dizzynewts584 Ironically when Mark said "I haven't saved" the game auto saved, now he literally cannot
Aww man that "I didn't save.." was the most HILARIOUS part I'd seen in ALL his episodes!
In Mark's defense, shutting off saves when the player still has that much to complete is one of the dumbest things I've ever seen in any videogame ever. I can forgive the bugs, but disabling saves in a game like this is inexcusable.
Maybe a limited amount of saving after six wouldve been better
@@zornstein_-9472 yep, this seems like a better option, like 5-10 saves after 6AM
Skill issue
@@zeropelli7026 yeah lots of people complaining about it in the comments but they don't relise its the same as complaining about hard mode in the previous games. You are able to click "leave" and finish the game but for those who want an extra challenge you can keep playing to find all the secrets.
@@MonsterTeegs i dont know where you get this logic from. There is a difference between difficulty and having to do a 40min walking sequence again (especially after how many bugs we have seen that make progess impossible or kill you). This whole game is coded like crap and anyone that says otherwise is delusional
Note to self: when Markiplier says ''the lore '' in a fnaf game,expect a golden freddy jumpscare
27:50 fun fact: Mark has now officially said “thank you Freddy, your thicc ass is saving me” while playing ever single FNAF game ever since the original
Now I need to go back and find all the times he has said that phrase-
...i feel like that isnt true
It is not@@kingjb554
@@kingjb554it’s not
Completely not true
They probably, maybe, could have pulled the "no save" gimmick if the game didn't break every other minute, and it was more forgiving/polished/better at explaining what the heck you have to do
Exactly
Yeah, it would be a pretty fun challenge, but when they stack unfair bullshit on top of unfair bullshit on top of no saves.... It's just frustrating.
Luckily you can bypass it by picking up the robot head again in Roxy's Raceway
@@jatoxo I would have looked for a way to glitch it immediately if I was playing xd
this game could be really good if it can work properly but rn it is one of the worst games I have ever seen
Monty jumping down literally 3cm away from Mark is immensely terrifying
Especially the fact it was so sudden
@@hankanari 44:35 lol
no- 42:12 exact spot:)
What about 46:47
got my toes clenching
Mark continuously running past hiding places to find other hiding places is both hilarious and infuriating
He does it on purpose. If you hide in front of the animatronics they’ll find you anyway. So you need to go further on a spot they can’t see
Mark:is this isn’t the end idk what I’m gonna do
Also mark: *has a 3 hour and 1 hour long video after this one*
ratio + kinda fact
@@Pixelated_Offixicallmao bro didnt even ratio lmao
(3 and 1/2 hour)
Not being able to save after choosing to stay or leave is so unnecessarily punishing
Agreed. Huge game design flaw, both before and after that. Your "reward" for reaching late game is being punished by not being able to save the game, that could definitely discourage a lot of players from going on with the game. Even if their intention was to spice things up to finally reveal the narrative twist, that is still not enough of a reward for the player who just had a huge struggle due to artificial difficulty.
But hey, there's probably going to be another FNAF game eventually, hopefully they learn from SB's mistakes!
It’s Scott what do you expect 😂
@@devictor9486 Skip to the end for what I really think after writing this.. Wrong. "Late game" is not meant to be easy, it's meant to be hard. Regardless I can name a few endings that are extremely easy to get: "Leave" ending, secret door "Leave" ending, and the laser tag ending. Out of the last 3, I'm pretty sure the 3 star one is most difficult but the hidden lore (cd's especially) is harder to find/unlock.
I think the thing I agree on is that it is too hard, it's just the security bots that need to be much less common and difficult. Much better and more fun for the game to nerf the bots and keep the no-saves imo.
@@brianparker1103 actually, its not Scott. He handed the game company an idea and they made the idea, the bugs and stuff arent really his fault. I know Scott sucks but I don't think there was ever any bugs in his games (not that the game company did bad, just fnaf was scotts baby so its a bit different I think)
especially considering there is SO MUCH late game stuff. if it were one or two missions it would be more doable but when it’s so easy to have missions left over it’s so discouraging to die constantly
"Let's disable saving so nobody will get far enough to see we didn't finish the game."
Exactly that
It's also like the old nes games that are inpossible just for the sake of padding play time and make the game seem like its longer and theres more to it otherwise when you actually beat the game it's like 30 mins tops
@@RustyNips 30 minutes from the choice of staying or leaving?
@@olivia2029 30 mins was referring to nes games total length if you get through with out dieing
it’s such a shame this game has so many bugs and no saving after 6 a.m. the map is so cool and i really like everything in this. honestly one of my favorite fnaf games. it’s really sad tho because most people hate this game because of the bugs and no saving :(
HELPPPPPPP
This episode made me realize how thankful I am for the patch where you can save in the atrium, but still they shouldn’t have even disabled saving in the first place even if it was to make it more challenging it’s just stupid
There was a saving bug before the atrium save point came.
You'd have to trigger the auto assist bot again at roxy raceway, which would set the game back to 05:15 or something, activating all save points again.
It’s definitely frustrating, but dunno, seems also kind of fair if it’s for a secret ending? Maybe getting an option of how u wanna play it would be better like: normal version with saving or hardcore without it
@@bekcha4170 If feels less like a 'secret ending' and more so a 'true ending' and since and you have so much to do in after the last save point, it's just going to cause people to stop playing the game out of frustration if they get caught when they did so much of the work. most people want to play that final ending and giving a one shot deal isn't all that fair when they didn't even tell them early on that choosing fazerblast would make the game harder to finish, you know?
I think they should just have restricted those, like, make them less common, so the few you can have keep the tension of losing progress, but they are enough so you dont have to play a third of the whole game without saving
I actually hate that update. By adding that update they disabled the glitch where you can activate all save points again
Mark's eternal distrust of the wet floor robots is great.
I find the Wet Floor Bots cute
Betrayed him by snitching to Chica in the other episode, never trusted them ever since LOL
To the devs:
This impossible-to-save part is a bad move. Not something to force on the player on regular gameplay: it should be reserved for a higher difficulty mode.
I feel like not only that but the fact that it's so goddamn bug-ridden that it's just not fair. It took Mark so long to get around the first time all because a machine was bugged out. Freddy teleports in from 16 different places at once. The AI has horrendous tracking. The game should not be considered fully out it's so disappointing.
@@tacosauraus9701 The Freddy thing is from mark spamming the call button, he goes to when you last called him not directly to you
@@lollivee6770 Yeah but i feel like logically if he’s spamming the button Freddy should still be going towards you? Half the time he just hears freddy running around the walls, or like the last video freddy ran right past him going up and down stairs. It just seems horribly inconsistent
@@tacosauraus9701 this game is pretty much the fnaf version of Cyberpunk 2077💀
@@tacosauraus9701 I totally agree with you. The game is not done yet. I wish they delayed the release, but in the mean time working to fix the bug, game pacing, and the overall game experience. In this current state this game is like a downgrade from the other FNAF series.
If only he knew that getting monty’s claws is necessary for the true ending, but he doesn’t have to get all 8 security levels.
Hopefully is your comment gets enough likes he will see it
Mark never heard what amogus is... so he doesn't know what venting is... technically
Why do we need all 8 security levels if it's not required for the true ending? Seems like a major mishap.
@Don't read profile photo ok
@@themanidentifiedasdinosaur8138 lore?
Oh, I felt that death. That felt like 4 hours of gameplay down the drain.
51:54 i like how freddy is concerned for chica and roxy but when he gets montys claws he doesnt ask if montys ok.
i think it’s because he wasn’t told they were monty’s, just that they were similar, i’m not sure tho
This game's difficulty is so strange on the one hand there's ridiculously convoluted sections like the maze, and on the other there's parts where you're with Freddy in maintenance and it'll throw up a message telling you that you need to click on his giant glowing face as if you're an idiot.
Let’s be real- it’s a bad game
My favorite is the one where you click one pixel off on a button in P&S and get a jumpscare (which makes 0 sense at all)
i think thats the joke . the ongoing ignorant and obnoxious narrator one.
If you're an idiot ?? The reason I haven't finished this game when I "stay" it's because I can't pass the diagnostic part, where you put the claws in Freddy. I tried the diagnostic 3x. When I click to close the arm, he jump scares me. I got so frustrated on these 3x, that I uninstalled the game. I can't Anymore. Like Mark said: it's messing with my sanity.
@@phillipflute2368 skill issue
They really should have given Monty a few more voicelines, jesus christ
*Hey, little guy!*
@@mar6488 :(
HEY, LITTLE GUY
Same for Chica, I feel her voice is pretty annoying.
*WHO WANTS CANDY??*
They did but he's too stupid to say anything other than "hEy LitTle GUy"
My favorite quote of his is "you can run, but you can't run! :D"
Turns out this game is really scary when all your progress is on the line
Game: let’s put in a golden version of the characters!
Mark: tHe LoRe
So, let me get this straight. Before the ending, you can either choose to decommission Roxy, whose upgrade lets you see collectibles, or you can choose Monty, whose upgrade is *required to access some parts of the map,* and the one you don't pick first you're required to beat *without saves.*
It's obvious that this game really went through development hell, but forcing you to complete a _third of the game without saving_ is really hard to defend.
Chica or Monty, but you're correct. Honestly, Chica's powerup is worthless because you have the laser gun and monty doesn't kill you if you're in freddy.
Leeman: "What the Hell kind of game makes you beat an entire third of it with no saves?"
Dead Space 2 Hardcore Mode "Please allow me to introduce myself..."
@@DaMaster012 ?
@@DaMaster012 `hardcore mode’
Yeah this game feels so very unfinished
90% of this series is mark yelling “FREDDY!!!” “COME HERE FREDDY” “FREDDY YOU BASTARD” and the other 10% is screaming
90% screaming "Freddy", 10% normal screaming, 100% screaming. And becoming the King of Five Nights at Freddy's once more. For with each installment of the franchise, the crown must be removed from the head of the King and the King must fight amongst the others to gain it once more. Fear not. With Mark's army of unkillable squirrels (see his Inscryption series for reference, paarrrtt... 2? or 3? I think part 2), he shall reign supreme
85 percent yelling at freddy 10 percent screaming 5 percent having a breakdown about not being able to figure out puzzle
I’m surprised no one noticed the glitches
✨ *sarcasm is here* ✨
no no, 80% screaming at freddy, 10% just screaming and having a breakdown, 5% becoming the king of FNAF, 4% enjoying the game.
....
..........
*1% THE LOOOOOOOOOOOORE-*
thank you for listening!
9% is screaming the 1% talking
I think it would've been so cool if there was a moment in the game where Freddy had to choose between his friends and Greg- like he had to fight one of the other animatronics that was trying to attack Greg. Also, the whole adding parts to Freddy could've been that as you added more parts to Freddy, he became more corrupted; so eventually he would stop being good (Idk, but I think it would've been interesting).
That's what I was anticipating, and was so disappointed when it didn't pan out that way. You spent the whole game feeling safe with this guardian around, and you keep building him up with parts to make him even more powerful for your cause. In doing so, he starts to have disdain for what you've been doing to his friends, in addition to any outside influences like Vanny causing him to distrust you. Then, he eventually turns on you, and now you have a new, ultra-dangerous animatronic stalking you, potentially throughout the entire complex like how Vanny was supposed to be able to do so before that concept was scrapped. He can see you through walls, he can destroy cover, as well as whatever the voice box could enable him to do. That would have been terrifying!
Or the other idea I thought about is him eventually realizing that you didnt told the truth to him, that you were hurting his friends
Look at the deleted content. That was basically the scrapped ending.
It's truly baffling that they disabled saving at the end of the game. Maybe a better idea would be to find all the other stuff before giving Freddy that upgrade that triggers 5:50 AM.
Its probably like the equivalent of a mcdonalds worker spitting in your drink. (probably). This game was only rushed because people didnt give it enough time
While I get the whole "no saves so it's harder!" thing, there should be a few autosaves at certain points. That much game play should not have to be repeated.
Yeah, especially since you have to do what is essentially a whole third of the game with no saves
*MARKIPLIER IS GARBAGE!!!!!!*
*MY CONTENT IS WAY BETTER*
Technically you dont have to do this. This doesn't get you like a perfect ending or whatever I don't think.
They should give limited saves like resident evil, so u won't be able to abuse the system.
@@anthonymcneil4238 also in the best ending, there is a save once you go down the elevator to the new area.
Mark: I hope this is actually the end
Me seeing the 3 hour episode ahead: 💀
LOLLL same
lmfao same
my fucking jaw DROPPED when i saw that. oh my god??
@@Scarlatron you're in for a ride. i just binged all 10 parts today. lol!
Fr
watching this series and my favourite parts are the uncomfortable elevator parts where mark is just staring at freddy as the music gets more disorented and it just gets creepier. but then mark proceeds to act like nothing ever happened
greg is def running around in all this merch from the gifts and he just looks insane
bro got that pizzaplex drip 🥶
Monty: “HEY LITTLE GUY!”
Mark: *all of a sudden becomes an opera singer*
😭😂yes
lmaooo. i read this comment exactly when that happened🤣
@@bradenkeenan6981 same😂
@@animewolfie9567 5 minutes ago
@@bradenkeenan6981 time stamp?
usually mark loosing his mind makes me cackle, but the end of this episode was just pure agony and i felt soooo bad for him. its just not fair to have to do this whole thing without any option to save
i was taking college notes on the side while watching this video and i couldn’t concentrate because i was so stressed out seeing Montgomery chase Mark. i’m sort of the opposite, i don’t like seeing Mark unhappy and i sometimes get annoyed when he and other CZcamsrs start yelling irrationally but i can totally empathize with him in this situation and give him credit for trying his best to remain calm. removing checkpoints or placing them extremely far apart is such a stupid gimmick and takes away the fun and atmosphere of this game. it emphasizes methodical survival over simple horror and makes the game less scary than it already is
Yeah I agree I love his fnaf videos but these ones just feel….harsh and the whole game felt like a beta or a long demo with glitches and a few skip scenes
If you want to concentrate, maybe don't watch a gameplay while you are working haha
@@ZKDaniel agreed, the game is so empty and the whole thing is a fetch quest
@@m.j.v.4463 usually i’m able to and i know it’s not recommended but i just like having youtubers or music in the background
So the reason the animatronics are the way they are is because of the fact they had no safety protocols put on like Freddy did and didn’t recharge like he did? Would make sense because Gregory questions why the robots are after him, so the fact they didn’t charge up made them aggressive, we saw before how Freddy acted when not charged up not counting the upgrading station
No it’s because of a virus.
That would make sense, bit if you watched the other videos, the streams I mean, it is discovered that Vanessa does in fact have hacking/programming skills. She's the one that hacked into the network to spread a virus/glitch (connecting to VR Help Wanted, it's probably Glitchtrap infecting the whole pizzaplex network and holding Vanessa under some kind of possession) to make the animatronic attack any child who is alone, to be brought to her (Vanny) and used as some sort of sacrificial lamb to bring William back to the living world, effectively giving him a body to latch onto and escape his virus-like existence. That's why Gregory mentions disappearances, and the only reason that Freddy seems to be immune to the infection is that Freddy isn't "just Freddy". You fight with William in the old pizzeria, the one from Pizzeria Simulator, that is found underneath the Pizzaplex, so, although not confirmed, in Pizzeria Simulator apparently all of the souls were freed in the fire, and the only two who actually had a reason not to move one are William and Michael. So it is probable that, with William re-awakened, Michael was re-awakened too and latched onto Freddy to protect Gregory, in a sorta last attempt at redemption or something similar.
That's what I personally gathered by watching gameplays, secrets and theory videos. I might be as well talking out of my ass, I'm just putting what I think is the most cohesive explanation on the table
@@jessmoonlight273 i agree
@@jessmoonlight273 I do wonder if Freddy's programming bugs might be from being possessed. I like the implication Micheal wouldn't be able to resist the power of dance. Even in his own game, he still takes time to decompress and have some fun.
@@improvwithlions4173 I'm giggling rn. Yes that would be hilarious, I just imagine Michael in his little headspace inside Freddy's programming going "HOLY GUACAMOLI A DANCE FLOOR HECK YEAH"
Jumpscare Timestamps - Part 8:
11:44 Wet Floor Bot
12:18 Security Bot
16:20 Security Bot
17:02 Security Bot
21:53 Security Bot
23:57 Monty
32:25 Security Bot
37:50 Golden Freddy (Why Mark?)
38:55 Security Bot
40:10 Security Bot
58:06 Roxy
Last one was actually Monty
you saved my ass
@@swanonyoutube fr
22:57 is also kind of a spook
I have seen you many times in this series
"It seems Mark has made a fair amount of progress without being able to save
Let's correct that with a controlled shock"
@MISHAN 🅥 bot
^ these mfs are everywhere what is this
HA
@@christheginger4869 There was a ludicrous amount of them on the last video too.
@MISHAN 🅥 the only thing better than markiplier is porn but with a face like that I seriously doubt it.
Markiplier: *spends over an hour doing things*
Game: *one minute passes*
dio time
Also markiplier: the timing on this is off. It goes too fast.
@@og_dumpster_fire4482 well at first it did go too fast, and then went too slow.
African interviewer: Every hour in Freddy's, a minute passes.
sex
Can we just appreciate that Mark figured out how to beat pretty much all of the bossfights in one go? His crown is well and truly deserved.
The fact that Bonnie is out of commission really kills the nostalgic feel of a fnaf game especially seeing the Bowling alley with his painting on the wall. R.I.P Bonnie and Foxy 😢
Real, i think maybe they didnt add them because they were fan favorites and wanted people to like the other animatronics, but thats just my theory, it is really stupid tho bc a lot of people wont even give the game a chance because it doesnt have Bonnie or Foxy
This playthrough has just highlighted how incredibly stupid removing the save function is
EDIT: I know you can re-enable saves with the bot head but thats an unintentional glitch and doesnt excuse the poor game design
I feel it only makes the player hate the game and wanna stop playing. It’s not even a fun challenge it’s just enraging.
It's very frustrating because it's the part of the game where you have the most time to explore. IT MAKES ME SO ANGRY!
@@snowkittten They probably did it so they could preserve the ending choice mechanic, but there were far far better ways to do that. The way its made rn feels mostly like a developer feature, and it probably is just a cleaned up dev feature.
yea i honestly have no clue why they even removed it as theres no logical reason why it wouldn't be available
I have to Agree, Disabling it, when one wrong move can set you back so far is just really punishing. I get some games like to make it challenging but this seems abit much specially considering how there is bound to be ALOT of secrets hidden away
No episode is completed without Mark yelling “FREDDDDYYYYY”. Or the awkward moment he shares with Freddy in the elevator with the music getting slow and intense.
Or The edited sound effect on the small yellow bots
@@tommyoreal I thought that was part of the base game! 😆
I just made the likes on this comment 666
Can you not do any of this events before 6:00 AM? Because the save station placement would say otherwise
@@tommyoreal THAT’S NOT PART OF THE GAME????
Currently in school for game design and while I know making and programming a game is hard, there are still plenty of issues or bugs even I can point out. Like Mark has said before, parts of Security Breach seem polished and akin to the other FNAF games. But so much else just doesn't. It's not like this is an indie game with a single developer, a whole studio is behind this (and idk how big they are, but a studio is a studio), so there should be less issues.
I believe it is by Steel Wool Studios, am I correct?
Also people rushed them..
The game is rushed
They have a small team. They felt pressured to get the vane out so it was rushed
@@elliexmarieee Well then, while I feel for them, they should've just taken the extra time they needed instead of caving to consumer pressure. I can't recall a game that was received well due to it being full of issues since it was a rushed or early release. I don't think it's ever been worth it.
monty’s mechanics are SO COOL. i wish we got to see more of him in this game because his leaping is just like a real alligator and is one of the best mechanics in the whole game
Mark, freaking out: “Freddy?!”
Freddy, teleporting everywhere at once: “I am four parallel universe ahead of you!”
😂
Ok that's actually funny
@Don't read profile photo ok i wont
wait you get likes and subscribers doing that
my whole channel's lifespan was a waste of time
The non-saving aspect seems unnecessarily stressful. No-save should be for an optional challenge
I dont know how but in some people's playthroughs they were able to save after choosing to stay
@@Flandre-Scarlet Maybe using glitch like one guy typed in comments.
Well I think this is intended to be an optional challenge. You can just leave, don't forget, and get an ending. But as an optional challenge for the true ending (assuming there is one), you have to stay, without being able to save, and go find the rest of the secrets.
If you go grab another staff bot head the game will say it's 5:00 a.m. but will function like six so you can get the endings and save
@@KarianDespri its awful
THE END KILLED ME I FEEL SO BAD FOR MARK😭
usually the glitches and bugs are so entertaining. this one was just so draining, I felt as pissed off as mark :(
wow, disabling the save feature looks like a fun time :)
I love it when games do that, so much fun and totally not annoying :)
wait till bro hears about rougelikes/rougelites
Monty: hard metal components absolutely destroyed
Monty’s Glasses: *tis’ but a scratch*
Those are some strong glasses.
I don't know why the tis' but a scratch was so funny to me
Yesh
Lasers and cameras can't stunt him with his glasses maybe it is that powerful
Glasses didn’t have near as much weight coming down on them.
The 6 AM portion of this game angers me as a VIEWER. Can’t even imagine how frustrating it is for Mark. He deserves mad props
Ugh I’m with you. It hurts even more with the legacy of Scott Cawthon’s reputation. I can tell him and his team put so much effort into this iteration of the series, giving us all the fan’s asked for. The designs are beautiful, the map is so inflated and full of life and interesting locations…but the story… kind of… gets lost a bit. Like I feel like there was more planned…
No yeah it actually just seems shitty to play I don’t think I could submit myself to this torture. Hopefully mark reads ab the 6am save glitch I want to see him get the true ending but not at the cost of his sanity
Once scott said he won't be involved in security breach anymore i lost all faith in the game
its kinda shit
My game froze during the 6am portion. I gave in and just watched Fuziongamer finish the game instead.
@@chasestudio2736 at times, i feel like it’s very hard to tell if the individual story is bad or if this is the culmination of very disjointed and vague storytelling, you know? like it’s obvious that the franchise has kept a lot of story elements shrouded, obfuscating, and open to A LOT of options/interpretation as a means to infinitely extend its life as a huge cash cow…but it has to give eventually. all of the messy story has to catch up with them eventually and it feels like this is where it’s finally falling incredibly flat. whether it’s that culmination or just a really inadequate writing/storytelling team on this one…i cant tell. like you said, the map and designs are so cool. the bugs are a separate issue, but it feels like the writers couldn’t really CONNECT this really cool setting they were given to anything that feels like…gratifying? as an audience?
Mark: I will go take care of Monty so Freddy doesn't disappoint me again.
Freddy: (eyes shift away because he knows he fucked up)
THE MOMENT MARK REALIZES THE GUN WORKS ON THE BOTS 💀
Imagine how angry Mark is going to be when he eventually figures out that you CAN use the blaster on the security bots.
i think he was using it.. until some of them were buggy and it didnt work.. so he thinks now it doesnt work at all.. god this is a mess..
yeaaaah
Hes shot them before, but id assume since he can avoid them (despite being attracted to them like a magnet lmao), hed probably rather save the ammo for the bigger threats roaming around
me and the 2 guys above all replied in the past minute
hi
Am I the only one that thinks that "decommission monty" is the only one that feels like an actual bossfight?
Yeah I was severely concerned why the rest of the animatronics didn’t have a similar scene. Disappointed
Yeah, you’re right. I don’t even know what the other bossfights were supposed to be, the nothing else was remotely close
Honestly
Yeah, the others are literal fetch quests with cutscenes.
The others boss fights were after they were destroyed. Roxys felt more like one as well but chicas didn’t cause she was just there as usual.(she appeared way to often around the map compared to the others especially Monty)
I think this game is great! I also think it has so many problems. For one thing, I can’t stand it when a game introduces mechanics to you and then takes them away because then the game isn’t very hard when said mechanics are given. The worst part about that is after 6 you all of a sudden can no longer save which makes no sense: 6AM is when the power comes back on, it would’ve made more sense for you to have a limited number of saves for the night part of the game as it makes sense for the majority of the superplex to be running on backup power when no one is there… so when 6am comes around the main generators kick back on and saves are unlimited. Plus an idea like that would’ve been a pretty cool call back in my opinion to the other Fnaf games, like in Fnaf 1 where you had to conserve power until 6am, here you have to conserve your saves and use them wisely because until 6am you don’t have much to work with. Also I can’t stand that the majority of the game is just you setting things up to dismantle the animatronics, the idea itself is not the problem as that makes sense, but I can’t stand with Roxy you don’t actually get to do the raceway thing. Instead you’re just getting a head and fixing it so that you can unlock a cutscene. When Mark said that this game feels like it was originally structured differently, I really believe him because there’s a ton of moments that are just amazing in my opinion, but they’re pretty far and between them is just either a ton of backtracking or just figuring out where to go. The map also makes no sense, there’s no compass so I can’t tell where Gregory is supposed to go at times, and certain sections really make no sense on what you’re supposed to do even when it comes to opening a simple door.
Yep. Rushed development or not, this game was poorly designed overall, and we can only judge the game based on what was actually given to us, not what Steel Wool was initially intending. The other thing that bugs me about dismantling the animatronics is that getting Roxy's eyes is a complete waste of time. Not only is the sole function of the eyes to point out collectibles, but as soon as you finish upgrading Freddy with the eyes, it's nearly 6AM and the game is technically over as the only thing left to do is to head towards an exit. Why did we even bother going through the raceway and the arcade if the reward has no impact on the game's progression?
@@southpaw117truee
33:35 Mark gets flashback when Monty was chasing him while Freddy wasn't helping Mark
The no save function is pushing it. They should at least have a “you only have 4 more saves left before the system shuts down”. Or something like that.
Another option would’ve been to disable some save points, since then it still makes the game harder without pushing it that badly.
@@rhinopoley right… making the saves more scarce would be fine like the errors from earlier but getting rid of them entirely is just insanity and would just discourage playing past the bad endings
@@Pylahskay I have a feeling that was exactly the point. I don't see why else you would disable saving unless the intent was to discourage further play. But at that point why even give the option? Why not just have the game end? It's so odd.
It was meant as a throwback to scott games where if you die you do it all again i dont know why everyone's so surprised. Problem is this game is open world and it simply doesn't work. I imagine they can update the game so you can save again and then that will solve that issue. The rest of the game is already done unfortunately they will have to forget it happened and hopefully move on to DLC that is better thought out like some parts of this game where.
@@Jordonater Batman Arkham Origins is open world and had a no save mode, which was way harder than this and it was the entire game. Granted it was optional and Batman fans are pretty die hard. Then again so are fnaf fans. But idk what the response to this game seems to be so far. However Arkham Origins was panned at first and people have been starting to like it a lot recently. I know at first I didn't really have any complaints but after replaying it I really like it, story wise mainly, but a lot of it does kinda have to do with the uniqueness of the no save mode. I mean for a dude running around in a suit, not being able to come back from dying sells the realism more, you actually have to take care closer to how you would in real life. But also, as advanced as games have become, personally it just feels like overall they actually have less. They look so much better than before but a lot of the actual gameplay is really cheap and surface level and bloated by collectibles or battle passes or shit. And having guides all over the internet or CZcams make trying to make a challenging game a pointless effort. It kinda feels like super Mario or Sly 1 wouldn't work today, first because apparently everyone hates not saving so much, but also because a lot of the intrigue would be removed. People would probably just watch someone stream it. That isn't necessarily bad (shit it's what I'm doing rn) but all the same the last really really good game I personally played was ghost of tsushima and before that…probably uncharted 4. There might be some others I can't think of now. But a lot of games are just a lot of fluff now despite requiring all these gigabytes. Shit I feel like game devs from the PS2 era would lose their minds and make some near perfect games with the tech today and it feels like a lot of imagination is wasted
Gosh if it’s this annoying for the viewer, I can’t imagine how frustrating it is for Mark! Props to him for continuing to play for us, even when a good chunk of us would’ve put down the game a long time ago.
My SO and I were literally yelling at the tv towards the end because we were so frustrated with the game. What an absolute waste of potential.
@@27delta44 I am confused as to why the fnaf devs seem to think they’re making getting over it 2
It’s… very annoying… trust me. It is.
@BlooperSnooper couldn’t have said it better myself. The gaming industry is so saturated at the moment, it’s either FNAF, TLOZ or COD dupes and it’s so disappointing. And if it’s actually a good game, it’s likely plagued with “pay for the next stage, pay to upgrade”. We really need a new game, something absolutely out on a limb and actually well designed and executed, I know a lot of people are getting bored and sick of the same types of games coming out, especially when all of them are becoming half-assed and shouldn’t have left development so early like Security Breach.
I wish bigger game companies and dev teams wouldn't just release a game when it's very clearly not finished yet (or not tested enough)
Plus the "no save run" you gotta do once you get to 6 am should have been OPTIONAL or something you get to do after you have beaten the game once!! (I mean it is optional in some way, if you chose leave, or vanney you obviously dont have to do it. But when you chose stay you should have the option to play with save stations enabled or at least get a limited number of those)
It is really unfair to just throw you into the action without explaining stuff like new mechanics or objectives properly (but then they explain how to use your left mouse button to click on freddy after each click) after you've gone through 60 minutes of careful hide and seek with all the robobros just to either get killed because you didn't know what was goin on or because the game flipped you off, did a backflip and said fuck you and so you die to a bug of any kind.
I would've already quit and uninstalled the game after the 2nd try with the no save run (but that's simply because I have 0 tolerance for that kind of bullcrap. Yes, practice makes (almost) perfect but that frustration ain't worth it in my eyes)
_personal highlights because I have no life_
32:25 scared me so BAD
40:10 mark has very good vocals
45:50 Move over Mark Lee, there's a new vocalist in NCT
58:06 are you being fr right now
lmfaoo
No matter how much Mark goes through, he will always make eye contact with the wet floor signs. Never change, Mark. It's why we love you.
The end game should AT LEAST auto save after each major event...
*MARKIPLIER IS GARBAGE!!!!!!*
*MY CONTENT IS WAY BETTER*
@@user-qi9ju7bd5i shut up
Ya with so many missions left that should be a thing in the game, it's only fair
YES after he killed Monty it should have let him save like god damnit
I think it is because you don't actually need all ten security levels as far as I am aware. You just need to beat Monty and then go back to the pit in Roxy Raceway
Can we just talk about how SOAKED Gregory’s pockets must be after grabbing all those popsicles
My man is carrying a entire plushie store
Nobody gonna talk about the Fizzy Faz?
Man's even carrying piñatas.
@@jellymatsuryuka6853 well those are in cans
But that’s gotta be heavy
He’s got an entire merchandise store in his pockets
So, when Mark screams his lungs out in frustration (as we witnessed a couple of times by now) what does Amy do/think? And what does Mark do to vent after this? Cuddle with Amy? Play with Chica? Workout? I wanna know 😂
i forgor mark’s dog is called chica so i just thought he had a comically large chica plush and that was common knowledge
Freddy running reminds me of an overgrown puppy 🤣
The game looks absolutely stunning, but I feel like there's a lot they need to finish. Not being able to save during this entire thing is a terrible idea.
Yeah this game is basically unfinished, the studio steelwool had to release it before it was totally done plus they only had around 12 play testers (although there is a shortage of play testers right now apparently so i guess that's excusable) the amount of bugs, glitches, and exploits found in just the first 12 hours of this games release is incredible. Steelwool is still working on fixing thus game though, so hopefully soon we'll have a more finished version
@@apathetic_daisy lockdown did us all dirty huh
@@lcdc_azuralie yup
*MARKIPLIER IS GARBAGE!!!!!!*
*MY CONTENT IS WAY BETTER*
Yup
The fact that he figured out that Mazersize puzzle by himself is amazing. So honestly no judgement if doing everything took a long time to figure out
*MARKIPLIER IS GARBAGE!!!!!!*
*MY CONTENT IS WAY BETTER*
@@mischievous_rblx theyre a bot
@@Magst3r1 thanks for telling me I’ll just ignore them if I see them again
Me and my friends just pressed random buttons until it let us through. It was the most comically infuriating thing tho because the blue wasn’t in any of the corners like it’s was supposed to be.
@@user-qi9ju7bd5i says the guy with the markiplier pfp
5:10 The Lore Strikes Once again
42:08 The way Monty comes in Is just so cool
I know right? Bonnie is irreplaceable but Monty has style
I wouldn't have blamed him if he had decided to stop the series here altogether. The poor dude looked so defeated.
I agree, but let's be honest. We know the is gonna power through any possible challenges.
after the first death I would of just called quits lol
It would be dumb , fnaf videos recive the most amount of views
It’s basically torture at this point
But, how many people would allow him? If he did, how many months would people be commenting on his videos: When are you going to finish Security Breach? Are you ever going to go back to Security Breach? What happened to Security Breach? Are you ever going to finish Security Breach?
The longer Mark plays without being able to save the more tense this gets
Like a hardcore world 🤔
Exactly!!! When he defeated Monty I feel like the game should have been a little generous and gave him a save point. But now he gotta do it all again🤧
@JERRY tm replying to these bots will increase the spam intensity. just let them be and report
@JERRY tm and replying will do even more harm. just ignore if you don't want to report
@JERRY tm if no one responds to the bots, then theres 3 or so replies on every comment that arent about the comment. If everyone replies to bots none of the replies are about the comment
Looking at how low the player's eyes are, I am confident enough to say that Freddy isn't that tall, Gregory is just short 😂
im pretty sure freddy is around 7 ft
@@Lilstarrynymphfreddy and the other animatronics are 11ft, except monty, whos 9ft
@@Atlantica._. why must they be so tall (not looking for an actual answer)
no he's around 6'2ft and greg is around 4.5'ft@@Lilstarrynymph
@@hannahwoodley2110imagine being 4'5
damn they really turned fnaf into a rage game
Mark: *trying his goddamn best*
S.T.A.F.F bots: I’m about to end this man’s whole career
Honestly those staff robots are the worst. Why are there so damn many? This game is broken
Ima end this man's whole carrrer
@@bombomos *A L W A Y S H A S B E E N*
It really isn't hard to avoid them. Mark sprints everywhere and gets wayyy too close to them every time he tries to pass them. They don't even see him, 90% of the time he bumps into them.
@@bombomos that my friend, is called _difficulty_
I cant be the only one who actually wants to visit this place- it literally looks epic (minus the killer animatronics)
frrrr imagine going with a group of friends
i LOVE mini-golf and monty golf looks like SO MUCH FUN!
Bro ong imagine hitting this place with a group of friends. That would be lit asf!
imagine owning this pizza plex and paying the bills😂😂😂
@@blimpz4858 Imagine how high the entrance fee would be-none of us would be able to afford to go to this place if it was real.
Mark getting caught by the security guard, then the music getting all stressful and one the of animatronics' steps suddenly sounding with occasional threats literally keeps ACTUALLY scaring me each time like you wouldn't believe it. the design of horror in this game is so impressive and unique. I cannot explain how terrified I get just watching somebody else play it
How I see it, Monty as a threat is broken. He's the main boss of the 3 main animatronics, as he doesn't show up often, but when he does, all hell breaks loose by making him an unstoppable beast. In the first chase of the game, Monty is kind of a pushover, not really making much of an attempt to stop you from escaping, which leads you inrto a false sense of security, and it doesn't help that he doesn't appear again until Monty golf. So you see Chica as the current biggest threat and decomission her first, before later realizing Monty is an actual threat. Then when you finally decomission him, he becomes a giant joke.
As much as Mark suffering is funny as he pushes though, I'd rather see him having fun with saves. So I hope he does the save glitch soon
nah, let him go insane. That's way funnier.
Didn't they disable saves for this final section? He was saving every chance he could before he put the eyes in.
@@Scott_C there’s a glitch that lets you save in the final section even though you’re not supposed to
@@frowny5460 Yeah, and make him not want to continue the playthrough due to some bullshit game design.
Mark can still play the save file system you know. The 3 choice at the end I think it intended to find the vanny secrets. Mark should just reload the save file system before putting the eye inside Freddy that way he can still use the save system and find part for the Monty claw and other security pass upgrade if he want to find it.
I already put the comment for mark don't know if he see it.
Freddy clunking in the background when you summon him is so terrifying, especially when his eyes glow in the dark. Apart from that he is kind of adorable
istg it gives me a panic attack everytime it happens because i can't remember that he does it😭
Freddy gets creepier with each passing video
Glad someone pointed that out
Basically:
Press Q for earthquake
IKR, FREDDY RUNNING TOWARDS U SCARES ME A LOT MORE THAN ACTUAL SCREAMERS 😭
Mark at 24:02:
*makes demonic noises and acts like he died in real life*
And I understand the feeling of losing your progress in a game, don't worry.
It's really interesting watching these after I've read the first couple "Tales from the Pizza Plex" books. A lot of these places get referenced, and even have elements of the game, like the generators in the daycare. But then you have stuff like Mazercise, which I think became Ballora's Fit and Flex. If that'd been the case, this level miiiiiiight have been a lot tougher to navigate and probably to have designed. It's a series of crawling tubes that go up and down at sharp angles with platforms on each level. But as the levels go up, the tubes get narrower. It got to the point where the protagonist of the story, an adult male, got stuck several times, and Ballora (the half of her that's in there) dragged him through the tubing until all his bones were powdered and his skin was stretched unnaturally.
I really do recommend the books. The stories are a little hit or miss sometimes, but overall it's a fun anthology series if you like body horror.
This game is frustrating to watch! Can't imagine how stressful this must be for Mark, respect for playing this.
nah
I mean the game is not unfair, all the fails are cause of Mark making a mistake. I did it in my frist playthrough without dying and yeah it is painful to look at this-
@@Axyierl The game is also very buggy and obviously unfinished
@@spike120 they delayed the game for a whole year, you have to remember it's a small Indie studio making a huge game. There are only like 20 people working on this. Minus Scott since he retired-
Nah
I can't begin to imagine what Mark's blood pressure looks like playing this.
For real. Probably in the 200's
It’s probably heading to his brain
By 200 you mean pounds per square inch.
@@warpey5632 lmao yep his brains going to implode from the sheer audacity of this game
@Jack Wrath wtf you don't even know how to spell why would we support a kid lmao
Tbh as a 15 yr old the daycare looks sooo fun to play in-
As an 18 year old, I very much agree
Considering your profile pic, it's expected.
@@maraudrrI can't lie, as a 16 yo so would i but ig ima be judged by my pfp too lol
@@redruby111 nah, he must've had something super cringe in the past.. ur good
As a 17 year old i also agree!
Markiplier: finds a golden plush toy
Also markiplier: THE LOOHHHHHOOOOOREEE
Edit: yes I liked my own comment
445 likes and no comment let me fix that
Edit: I’m sorry for the cringe I let my impulsive thoughts to get the better of me
@@Not_Fine i didnt even know this had 445 likes💀
And it's not cringe it's nice to have people comment 😁😁
@@Norwegian_guy13 I'm here to comment just because you think it's nice to get comments. Hello! 😊
@@LeezeArrayOfficial hey, and thank you :)
@@Norwegian_guy13 Of course! Anytime. I'm assuming you're Norwegian, judging by your name on here? I'm Swedish. Just here, binge-rewatching Mark's descent into madness during his playthrough of Security Breach. Heheheh.
I'm honestly impressed that Mark figured out the maze controls. Every youtuber I've seen either pressed random buttons or looked up a tutorial. Truly big brain Mark!
He's not the king of fnaf for nothing lol
^^
^^2
Mark has giga brain moments sometimes
Omega brain
I feel like the inability to save after the point where you choose to stay is a little TOO punishing. Especially since the rest of the areas you’re experiencing at that point are new territory, so you don’t know what you’re running into and have to basically first try all the new challenges. I get it’s not supposed to be easy, but dang, they should have at least given him some auto saves after completing the main objectives.
seriously. he did so much shit. i can't even imagine how long it took to so all of it, and for ALL OF IT to be totally erased by one dumb mistake is way too much. that hurts so much, dude.
especially since you can die from a bug
@@gabyparra8199 exactly 😭😭 I would have been too frustrated to even continue the game after all that ngl
I think the no save function should be a hard mode function, it would be so much better
This is the biggest thing that I have against this game personally, it's even more frustrating than the bugs. I'm not opposed to, say, a hard mode of the game where you can't save at all (Once the game is fixed and isn't bugged to the point of being nearly unplayable at times), but just arbitrarily saying "Oh yeah, you know this crucial part of the game that you're gonna have to replay multiple times anyways because there's multiple endings? Yeah, we're gonna make it so you can't save" is just so stupid to me and I legitametly don't understand how they thought it was a good idea. Throw in the bugs and glitches that can lead to you dying for absolutely no reason and it's just ridiculous
Vanessa and the other Animatronics: *unable to find Gregster and getting frustrated*
Gregory with all of his 600 character balloons, sticky remains of frozen treats, overheating in 40 layers of shirts, and plushies out the wazoo: “hehe freddy merchandise yay.”
i recently started watching fnaf content and i now understand why everyone hated security breach
It’s so disappointing cause I really wanna love this game and there is so much about this game that I do like but it’s just all executed so poorly
Also I don’t really like how they gave the robots personality and definitely went for Kids to Teens instead of the R rated audience the earlier ones went for
@@CallMeVidd to be fair the majority of the audience of the OG fnaf games were kids. Me and all my friends who grew up playing/watching fnaf were 10 when it came out. Im an adult now, but I was a literal child when I indulged in fnaf and i feel like the majority of the fandom were tweens/teens when it came out.
@@Starry_G0th I mean me too idk what that has to do with anything?
The older games were much smaller in scope but Scott knew what he wanted them to be and executed that perfectly. Except fnaf 3 jumpscares ig
This game feels like they didn’t know what they wanted the game to be focused on or what it was gonna be about and it just became this cobbled together mess of cool but half baked ideas
So is it not worth buying? Me and my little sister wanted to try it for a while
@@emelsuleyman248 i never played it. from what i've seen from playthroughs recorded recently, it's still a little buggy.
however, there is a new dlc coming out and it looks pretty cool. up to you.
Mark: screaming for his life
Monty literally the whole time: Hey, little guy!
Markiplier
why does this have 1.2k likes and only 1 reply lmao
32:28
@@jonajo1148 Markiplier
@@nopedot399 Markiplier2
Mark is so fucking good at games. He did that whole Monty bit without dying once. That damn "you can't save after it hits 6:00 am" thing is so dumb
It feels like this game is unfinished, more than anything else. The whole world stops at 6 AM...
@@michaelc.8712 it should’ve been a mode you get after beating the game.
Imo its a really good way to hide the TRE ending.
Remember that fnaf is a HORROR series at its core, and as the animatronics get less and less scary theres less and less scare factor, so the idea of a more meta sense of scare works for me.
Too each their own though
@@michaelc.8712 Now of only the game weren't a hot mess, then it'd actually be fun to play a no save run.
@Mishan (е- бу ваших мам) 🅥 I love marks content more than yours :)))
Mark screaming is honestly scarier than the jumpscares themselves lol
Every time Mark just stares at Freddy in an elevator my brain just starts chanting, "Prolonged eye contact."
markiplier: "im not gonna worry about the collectibles"
8 minutes later
markiplier opening a collectibles
I do the same thing all the time, as a completionist, I cannot resist.
Collectible*
@@hellodinosauce2410 thanks
Thing is, valuable upgrades are also in the same boxes, so you gotta check them all. That's not what's motivating Mark, mind- he's just following the Shiny instinct.
@@Jallorn cool
Chica: Has a dedicated fitness area in the pizzaplex.
Also Chica: _Eats voraciously from the garbage._
They programmed a robot to have an eating disorder.
Yes
It says eat and get fit she's a "skiny" robot
Really drives the concept of “dirty bulking” huh?
Yeah, she's into fitness. Fitness whole pizza in her beak.
i will watch every episode of sb again, im sick,im bored, and im lazy, so watching mark is the perfect entertainment
Mark: we're gonna finish this
Me instantly starting at the 3 hours 31 minute and 38 second long video beside this one
and then the part 10!