Martin Brundle Imola Track Guide on a PlayStation in 1997

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  • čas přidán 14. 05. 2024
  • Sport

Komentáře • 30

  • @RiderRated18
    @RiderRated18 Před 19 dny +21

    I’ve never forgotten that music that plays during those computer simulated laps for the coverage 🙂

    • @ryogazuki
      @ryogazuki Před 19 dny +14

      The Sinner from Orbital :) Great track!

    • @RiderRated18
      @RiderRated18 Před 19 dny +5

      @@ryogazuki thanks 🙏 🏁

  • @TheGamerTim
    @TheGamerTim Před 19 dny +29

    Whoever drove that lap knew what they were doing. Jim says its easy in the simulator, I tell you it takes a skilled hand to play that smoothly with a d pad. I know driving the real thing is a different animal but it's still impressive.

    • @blackflagqwerty
      @blackflagqwerty Před 18 dny +3

      Nah that's the CPU driving. Too smooth for d-pad. It was possible to steer with the left analog stick with the newly released(at the time) dual analog controller. It's also possible to view and follow other cars on track by pressing select on the second controller.

    • @flammenjc
      @flammenjc Před 17 dny +3

      @@blackflagqwerty looks abit to smooth to be AI but... been a million years since i played those F1 PS1 games haha

    • @JB_101
      @JB_101 Před 14 dny +2

      They had a wheel for PS1, no? I got my first PC wheel in 97.
      Would be pretty easy with a wheel and traction control.

    • @flammenjc
      @flammenjc Před 13 dny

      @@JB_101 Think it was digital input for teh PS compatible wheels tho. You had to be lock to lock, better off just using a pad

    • @JB_101
      @JB_101 Před 13 dny +1

      @@flammenjc really? Who the hell came up with that?!
      The first Colin McRae Rally on my PC wheel carries some great memories!!

  • @robdavies82
    @robdavies82 Před 16 dny +4

    Whoever did the driving for the lap was very generous to the exit curbs 😂

  • @flammenjc
    @flammenjc Před 17 dny +4

    Whoever they got to do that lap was bloody good! LOL
    I was expecting the lap to be all in the grass etc they must have asked around if anyone knew someone who was really good at it

  • @lsudx479
    @lsudx479 Před 13 dny +3

    It's amazing how the old games show the bumps and changes in elevation so much better than the new ones.

  • @heliumtrophy
    @heliumtrophy Před 14 dny +2

    @0:08 Somebody was overjoyed at the prospect of a wet race (as I was as a kid).

  • @Bobtek
    @Bobtek Před 14 dny +2

    As a fan of Geoff Crammond's Grand Prix, even in 1997 those graphics looked shit.

    • @constipatedparker5879
      @constipatedparker5879 Před 12 dny +1

      The circuit layout looks impressive with the elevation changes. Of course not much to look at the background. You can't expect candy graphics back then, it was enough for us to enjoy an F1 game without any microtransactions.

  • @taziefahmed9750
    @taziefahmed9750 Před 17 dny +8

    im not sure but this used to be amazing graphics?

    • @Fireglo
      @Fireglo Před 16 dny +9

      I much prefer them to modern day graphics that try to mimick reality. Every game looks the same now. No games have a unique art style anymore.

    • @renzo0227
      @renzo0227 Před 14 dny +1

      @@FiregloFunny you mention that cause most racing games by the end of the 90s were exactly trying to "mimic" reality, or did you forget about GP Legends, Grand Prix, Superbike, Need for Speed and list goes on and on.

    • @volkte37
      @volkte37 Před 14 dny +1

      Yet they all looked really different! ​@@renzo0227

    • @Fireglo
      @Fireglo Před 14 dny

      @@renzo0227 i'm talking about the ugly photorealistic graphics all modern games use now. Where they look quite close to real by not quite. I much prefer the old 3D modelling. Each game had its own unique aesthetic now they all look the same.

    • @henshin587
      @henshin587 Před 11 dny

      @@Fireglo games were always aiming for realism, it's just that in the 90s they were a lot more limited by the hardware....low quality textures and polygons were not an artistic choice.

  • @Kiroquai
    @Kiroquai Před 15 dny +1

    Heh, F1 97 running on probably the most powerful dev PC in the company I'd imagine. Running that build on a retail PS1 would likely have crashed it!

    • @henshin587
      @henshin587 Před 11 dny +1

      Probably just a pretty good pc with the voodoo card

    • @JB_101
      @JB_101 Před 5 dny

      @@henshin587 I used my Christmas money as a kid to buy a Voodoo 2! It was a beast, a literal game changer!

  • @clairewilliams8225
    @clairewilliams8225 Před 16 dny +2

    0:12 MARVIN Brundle???

    • @JackpotButtonLewis
      @JackpotButtonLewis Před 15 dny +1

      Jim definitely said MARTIN there, not Marvin!

    • @MitsuZer0G
      @MitsuZer0G Před 15 dny +1

      ​@@JackpotButtonLewisalso sounded like "Marvin" to me though

    • @JackpotButtonLewis
      @JackpotButtonLewis Před 15 dny +1

      @@MitsuZer0G
      Might just be Jim Rosenthal’s accent possibly then.

  • @ramonmarcondes3915
    @ramonmarcondes3915 Před 12 dny

    This isn't the PC version?
    The graphics are too smooth and the resolution is too high to be Playstation (which barely did 480p and didn't even have bilinear filter).