I have a suggestion. You have a lot of short chapters. The main idea of the section in the transition clip disappears too quickly. I found myself rewinding several times to check it again. You could make a list on the left side of the screen, where every line lights up, when you talk about it. Like a passive summary. You could put these transitions between hero sections instead. Right now some transitions are similar in length to some sections (like arc warden role counters)
TLDW : Anti Mage : Blink (mobile split pusher farmer) - Counters : Insane physical damage burst (PA, Slardar, Drow, Troll)/break(Silver Edge). Disable him and burst from full to zero with instant disable or non targeted spells. - AM is non-hero until 15 mins -> Kill his team. - Buy pick off items such as Silver/catch mobility item/damage. - Don't try to survive AM -> go kill him! Arc Warden : Clone - Counters: Summons and illusion, gap close. - AW main defense is his bubble, so get close and man up! - Summons is amazing since his q and e is useless against them. - Don't take long fights -> go find and burst him down! - Weak as hero before 20 mins - go barrel down lanes and lock him and his team in their base. Axe : blink call - Counters : consistent slows and magical damage, save heroes. - Very strong timing with vanguard into blink -> try to ruin his timing and bring numbers to him. - As carry in general, outwait him in the fight. NEVER go in before Axe! - Buy kiting items (euls, force). If Axe can't kill you, he can't get more items. Take long fights.
Thanks BSJ! Nice video and series! I have a suggestion: Lately I've been thinking a lot about how important is to a game the picks. But I've also noticed how it seems to be much of the gap between 3k~4k and 5k~6k MMR. Maybe I'm just crazy, but why not create experiments? Ahaha Why not create a series with you helping followers around 3k~4k MMR to only choose their picks in the start of a match and nothing else. After that you'll only gather their match IDs and plot or analyse how many of those games they won. That would be a nice piece of content ^_^
note that euling axe can backfire because if your carry gets called they'll still have the debuff on them while axe is invulnerable and taking no damage. Buying Euls on axe can also be done (known as the black hole build lol). It will negate all of axe's damage however, which is helpful if that's a problem.
As an Arc player, all your advice on how to counter is on point. One small correction, good Arc players do what you say - farm efficiently and let the clone do the heavy lifting. Elite Arc players get their main hero in the mix in calculated risks to destroy fights. Otherwise, 50% of his farm is wasted.
Against anti-mage, I've had success rushing a Rod of Atos to catch him. One carry that counters AM, that you didn't mention, is Lone Druid. High physical damage, high armor, and most importantly, the root which prevents anti-mage from blinking.
I'm usually happy to see an Atos on the enemy when playing AM since it's fairly easy to reflect back. Gleipnir in my opinion is a wayyyy better root vs AM.
Arc warden in my games is never on the defensive, he's always aggressively split pushing and hunting heros through the midgame with his double slow and orchid
I don’t think Arc warden kill be good enough at killing if he’s caught out early with his real hero by itself, or his clone. That feels like it would only work due to a lack of map awareness and team coordination on your teams part. He has no escape, you should just jump him if he’s alone like that. Essentially, if he’s jumping you you doing something wrong lol. More wards, more grouping, and offlaners doing their roaming job
The reason Arc is countered by those heros is mostly due to tempo. Arc is terrible early game and pops off after 20-25 minutes if given space. Those heros can end the game quick and run him down, punishing midas
Great Analysis. Great tips 👍. Please advise against other cancers like PL, PA and bristleback. Also in AXE section, isn't LC viable against axe due to her lifesteal passive?
can we build sange and yasha on antimage so we can be more effective in early fights rather than farming the whole game ?? if yes ,what else we add add to such build ?
What’s the point of Arc Wardens magnetic field ability? I get that it doesn’t let an enemy ranged carry kill you, but that seems so specific. He feels so easy to jump on to me, so he feels super awkward to me. He’s a hero who likes tons of space and time, but his abilities don’t let him get either. He feels kinda screwed if you get jumped or any decent melee fighter gets to you, because he can’t stop them from getting close to him very easily and he can’t push them away when they get there. What am I missing about this hero?
you can put the bubble on your main hero or copy on a way the other guy has to turn around to actually be inside the bubble. it's also really good to defend towers and gives u a lot of farm potential due AS increase.
This weird cringe transition needs to go, hahaha. Your videos were just fine man for the last year and a half or so. You make good content. You don't need all that extra shit your doing good brother.
5:30 Suprised to see Chen there since he can control multiple units and a good Chen knows how to gap close with the red birds new forcestaff ability. But I guess midas is his issue. Not sure why Techies and Sandking are there they tend to able to gap close and since they do mostly dmg they don't care about the bubble.
how to fk...Am pick Venom, how to fk ...warden Gale his face cause it goes through his barrier...how to deeply fk axe ...wards, sting ....Venom is a God!
Why not title the video "Countering Heroes#2: Arc Warden, Anti-Mage, Axe" instead of "You will never lose to these heroes again" so it's consistent with the first video's title an also becomes much easier to search for?
@@st2udent_650 Did not know that. That makes sense, but won't it all be for nothing if he can't upload the next one as fast as possible. Because one patch note and not everything but a lot could change, could make the cookie crumble. I thought it would just be better if he talked about the heroes being meta right now for both support and carry and their current counters
isnt arc warden one of the best hero when you are stuck inside your base? because of the double midas and bubble protection on towers and clone can split push?
Yeah but arc warden is the only hero that is farming on their team, while you have 4-5 heroes on your team farming the whole map easily. Don't feel pressured to go high ground and wait for Aegis, cheese and core items on your heroes.
The jingle in between each cutscene might haunt me in my sleep tonight.
Yeah would def prefer if it wasn't a cut to the title but rather have the title / subtitles animated on top of the video
@@Rnjeazy HAHAHAH
@@Rnjeazy that's how he gets you
I have a suggestion. You have a lot of short chapters. The main idea of the section in the transition clip disappears too quickly. I found myself rewinding several times to check it again. You could make a list on the left side of the screen, where every line lights up, when you talk about it. Like a passive summary.
You could put these transitions between hero sections instead. Right now some transitions are similar in length to some sections (like arc warden role counters)
This is good constructive feedback and I agree.
Yes, I totally agree with this
Yes. The author should do something about it
Agreed, too many unnecessary transitions
FR! BSJ listen to this fella right here
TLDW :
Anti Mage : Blink (mobile split pusher farmer)
- Counters : Insane physical damage burst (PA, Slardar, Drow, Troll)/break(Silver Edge). Disable him and burst from full to zero with instant disable or non targeted spells.
- AM is non-hero until 15 mins -> Kill his team.
- Buy pick off items such as Silver/catch mobility item/damage.
- Don't try to survive AM -> go kill him!
Arc Warden : Clone
- Counters: Summons and illusion, gap close.
- AW main defense is his bubble, so get close and man up!
- Summons is amazing since his q and e is useless against them.
- Don't take long fights -> go find and burst him down!
- Weak as hero before 20 mins - go barrel down lanes and lock him and his team in their base.
Axe : blink call
- Counters : consistent slows and magical damage, save heroes.
- Very strong timing with vanguard into blink -> try to ruin his timing and bring numbers to him.
- As carry in general, outwait him in the fight. NEVER go in before Axe!
- Buy kiting items (euls, force). If Axe can't kill you, he can't get more items. Take long fights.
This is a great idea for a series, and this information is so detailed and well-considered. Thank you BSJ!
Thanks BSJ! Nice video and series!
I have a suggestion: Lately I've been thinking a lot about how important is to a game the picks. But I've also noticed how it seems to be much of the gap between 3k~4k and 5k~6k MMR. Maybe I'm just crazy, but why not create experiments? Ahaha
Why not create a series with you helping followers around 3k~4k MMR to only choose their picks in the start of a match and nothing else. After that you'll only gather their match IDs and plot or analyse how many of those games they won. That would be a nice piece of content ^_^
totally agree with it
note that euling axe can backfire because if your carry gets called they'll still have the debuff on them while axe is invulnerable and taking no damage. Buying Euls on axe can also be done (known as the black hole build lol). It will negate all of axe's damage however, which is helpful if that's a problem.
As an Arc player, all your advice on how to counter is on point. One small correction, good Arc players do what you say - farm efficiently and let the clone do the heavy lifting. Elite Arc players get their main hero in the mix in calculated risks to destroy fights. Otherwise, 50% of his farm is wasted.
im interested in your game play
great format bsj!
i like picking legion commander into axe always feels like battle of the giants
Thanks bsj! These hero counter videos are great. Both for countering and understanding the heroes themselves.
Against anti-mage, I've had success rushing a Rod of Atos to catch him.
One carry that counters AM, that you didn't mention, is Lone Druid. High physical damage, high armor, and most importantly, the root which prevents anti-mage from blinking.
I'm usually happy to see an Atos on the enemy when playing AM since it's fairly easy to reflect back. Gleipnir in my opinion is a wayyyy better root vs AM.
Arc warden in my games is never on the defensive, he's always aggressively split pushing and hunting heros through the midgame with his double slow and orchid
i suppose its because at his bracket people co-ordinate more into stopping that playstyle.
I don’t think Arc warden kill be good enough at killing if he’s caught out early with his real hero by itself, or his clone. That feels like it would only work due to a lack of map awareness and team coordination on your teams part. He has no escape, you should just jump him if he’s alone like that. Essentially, if he’s jumping you you doing something wrong lol. More wards, more grouping, and offlaners doing their roaming job
Really appreciate the production and bite sized lengths of each segment
Thank you for making these and all of your other videos. You made getting back into dota so much easier i thank you good sir!
vs the first two you play extremely agressive arc warden might be one of the best hard carrys in the game imo
The reason Arc is countered by those heros is mostly due to tempo. Arc is terrible early game and pops off after 20-25 minutes if given space. Those heros can end the game quick and run him down, punishing midas
9:00 arc natural counters: heroes that dont rely on blink to close gaps
I think BSJ means lycan am storm ember void faceless.
PA, spectre.
Very educational video thanks Brian keep it up!
These videos are fantastic, keep it up.
Love this series. Only advice is that the title cuts are to quick inbetween segments. I read slow haha and miss what they say.
Agreed, the editor has to think about how fast can a person naturally read the transitions before removing the text.
I don't see Arc Warden all that often, that makes sense how to counter and deal with him. Thank you for these videos
Yo bsj maybe put the hero names in the title and when people search up "how go counter anti mage" this vid will pop up first?
Didn't get to watch much of your December content but at least I get to binge all of it now
really liked this concept. can you add to the list Legion commander plsss!
nice vid bsj . the small music cuts are a bit annoying when they happen too frequently
All hail "Our Gordan".
Auto generated captions really crack me up
When being a melee carry against axe, don't hesitate to buy satanic, that's it the hero becomes irrelevant
Thank u so much for the insight Mr fartsj
Pure gold. Good job.
glad this series is a thing
Great Analysis. Great tips 👍. Please advise against other cancers like PL, PA and bristleback.
Also in AXE section, isn't LC viable against axe due to her lifesteal passive?
not that much due to his high armor she cant kill him , but she might survive his call
Arc Warden counter vid going to get a lot of views
my go to vs AM is bloodseeker. take his mobility away and he dies, needs 1 item + bkb. can build early basher
U didnt have to make a video countering AM man. Its already tuff for my boy
in all seriousness man, great educational content
Love this series.
Axe is my best hero, 60% over 200 games and now I have to theory craft counters to my counters.
Why did AM players stop building Vlads for sustain?
Are you time traveler?
can we build sange and yasha on antimage so we can be more effective in early fights rather than farming the whole game ?? if yes ,what else we add add to such build ?
Hey BSJ, how does slark do vs axe? Slark wants to hit the same guy a bunch of times in a row right?
I'd add vision heroes as counters to Axe.
another quality series bsj
Surprised to see FV and BS not mentioned as counters to AM.
What’s the point of Arc Wardens magnetic field ability? I get that it doesn’t let an enemy ranged carry kill you, but that seems so specific. He feels so easy to jump on to me, so he feels super awkward to me. He’s a hero who likes tons of space and time, but his abilities don’t let him get either. He feels kinda screwed if you get jumped or any decent melee fighter gets to you, because he can’t stop them from getting close to him very easily and he can’t push them away when they get there. What am I missing about this hero?
you can put the bubble on your main hero or copy on a way the other guy has to turn around to actually be inside the bubble. it's also really good to defend towers and gives u a lot of farm potential due AS increase.
Thanks for the video it was great 👍❤️
Make one about countering RIKI, please, BSJ!
This weird cringe transition needs to go, hahaha. Your videos were just fine man for the last year and a half or so. You make good content. You don't need all that extra shit your doing good brother.
Yeah ditch the headers and pauses makes it nearly impossible to watch.
always love playing my favorite hero monkey king against axe
that webcam quality at the start made this look like an AI generated video
ok nvm i jsust rewarch it i might be just drunk
like it so much man ty
Disruptor is insanely good against late arc.
I listened to ur advice against arc and lost a 80 min game, ty
Is that cutscene music/track a P-hub intro variant? 🤣
GJ
5:30 Suprised to see Chen there since he can control multiple units and a good Chen knows how to gap close with the red birds new forcestaff ability. But I guess midas is his issue.
Not sure why Techies and Sandking are there they tend to able to gap close and since they do mostly dmg they don't care about the bubble.
Have bsj's liquid contract end?
Why all the cuts + music? It’s interrupting the flow of the video.
arc warden is booster favorite because people like to drag games to an hour
Good video hate the jingle transition
But BSJ I have an attention deficit problem like the rest of our generation and this video is 15 min long
can we skip and get to tinker pls
pudge clockwerk spirit breaker or just bann him
do faceless void
how to fk...Am pick Venom, how to fk ...warden Gale his face cause it goes through his barrier...how to deeply fk axe ...wards, sting ....Venom is a God!
Venomancer is a great hero. Just need to learn it to maximize it's potential
@@sethholstein1505 how about 520w-30L 😏?
Why not title the video "Countering Heroes#2: Arc Warden, Anti-Mage, Axe" instead of "You will never lose to these heroes again" so it's consistent with the first video's title an also becomes much easier to search for?
Comment ❤
oh yeah stupid music breaks hit again
First!
antimage is so annoying to play with
comment!!!!!!
remove sections they are useless most of the time. if you wanna split the vid you can do it the other way
Nooo i wanted to be First😢
Oh no
Using smurf account in order to showcase... not good... 18k Shards + no items on heroes.... SMURF
These videos are so outdated!
But AM right now is so shit. Please BSJ. Talk about the meta heroes
He's going alphabetically dude
@@st2udent_650 Did not know that. That makes sense, but won't it all be for nothing if he can't upload the next one as fast as possible. Because one patch note and not everything but a lot could change, could make the cookie crumble.
I thought it would just be better if he talked about the heroes being meta right now for both support and carry and their current counters
You will lose to my Arc Warden 80% of the time. Don't think this video will help you.
Send us your dotabuff so we believe you
Dotabuff or gtfo
Gotta be agreed ..but still summon and illu heroes are the best against him ...but in rank ..we dont know their last pick ..so we lose
It deleted the screenshot link... You must hate playing against him. Figures because ive been 30k down and still won't cause they can't push HG.
isnt arc warden one of the best hero when you are stuck inside your base? because of the double midas and bubble protection on towers and clone can split push?
Yeah but arc warden is the only hero that is farming on their team, while you have 4-5 heroes on your team farming the whole map easily. Don't feel pressured to go high ground and wait for Aegis, cheese and core items on your heroes.