Archmage vs Pale Master 2024 | MCMXT DDO
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- čas přidán 29. 08. 2024
- In this video, I play test wizard Archmage vs Pale Master to show you, in real time, which is better. I've played DDO since 2005 and was part of Turbine's original first closed beta tests. I've played ever since and I give you my insights into what I think works and doesn't work.
Why does Archmage STILL SUCK?? Here it is in plain english: the SLAs are dogsh!t. Its that simple.
archmage SLAS are all GARBAGE.
No amount of hype or changes to the tree with an increased damage window or caster levels changes this. I'm sorry to the other content creators pushing a narrative that says 'archmage is great now 2024' its not. Its the worst. Its dogsh!t because the SLAs are dogsh!t. If you're new to the game and saw another guide saying 'hey archmage is great' understand that it is when compared to how it was - because it was worse. Now its better. But its still bad. Archmage needs to be redone where the player can choose which spells become SLAs, then it would be amazing.
Because of the dogsh!t SLAs, in 2024 archmage is still the weakest choice when compared to Pale Master or Eldritch Knight. Archmage needs to be redone by SSG. We need to be able to select our own spells for the SLAs, or they need to give us actual useful spells.
You may disagree, you may think I have a hot take, but I'm telling you - those spells are all complete garbage (minus pk which is why the pk monster still is viable)
Thanks for watching!
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Could not agree more. Archmage needs an overhaul but we'll get an archetype wizard before that happens.
I'd like to see it made so we can select our slas and get more than just dps boost from the tree; having a familiar based on the spell school would be nice if similar to pm skele; also would be nice to get some defensives such as an arcane barrier or bubble; but really we need better spells and better buffs to spell pen and dcs
Coincidence. My past two lives were a t5 Palemaster and then t5 archmage w/PM. Archmage definitely hits harder. I was getting 60k dragon breaths. Arcane blast is nice free AOE, but worthless in epics+ unless you want to finish low health mobs. I would not even try without palemaster because then you need to go archangel if you want to be able to solo. Btw, just an average player if that. This was just my 2nd epic life. Both as wizard. But Leg elite was very iffy. Need more DC. No way would I not take PM for heals in epic. Draconic breath consistently hits for 30K on archmage. And like I said a few times I saw a 60k. I think archmage is powerful if you take PM for the heals. Just speaking as a newer player with low past lives and only two epic past lives now. A cleric is in a much, much worse spot than an Archmage.
Nice - the great thing about DDO is finding a niche in a build that takes advantage of something and multiplies your dps greatly; AM's tier 5 Arcane Supremacy would greatly boost the dps from Draconic - have you tried Greater Ruin? I bet with the tier 5 Ruin Intensified Greater Ruins cast during the AS window would hit for big damage - 60k+ for I see 60k ruins without AS. Yes you get AS lvl 12 as an AM, and yes, I would always go undead; my video was to point out how the AM tree needs to be modernized like PM was, because even though it was updated, its still lagging behind due to the terrible spells, cores, and moderate selectors of the tree.
Im doing a pale trapper with splash into archmage. I'm NOT doing necromancy on archmage specifically because how bad the spells were. Its better to go with evo or something instead.
Its an okay combo if you want to focus on more damage, but I think that next go around I'll just stick to Pale + EK (waaay better defensives)
I use archmage for my PK monster build and would love to love that class tree, I've been asking SSG to redo the tree for years. But it really is lagging behind the other two even with the new DPS burst, even if you do draconic greater ruin in the arcane supremacy window and hit for over 100k; by point is the tree is very glass cannon and the 99% of the sla spells are terribad.
Isn't this differnce mostly because Pale Master got a rework in 2019ish? I remember playing Neco back then and relogging to find that my build got alot more powerful all of a sudden, used to be you had to unlcok the shoruds one by one and didn't get GDA iirc
At the time they refreshed PM and EK but skipped AM saying they'd get to it eventually - now, many years later, they just refreshed AM in update 61 but its far from a viable redesign. People have said 'its good now' - No its really not. I mean a good player can make anything good, but AM is poorly designed and needs to be refreshed really like the other 2 trees were.
didn't they change Archmage recently?
they did an update to it giving it a caster level boost and a tier 5 procing damage window - so the arcane blast and other spells hit much harder; however, they did not update the spell selections of the cores
Hi, do you have a wizard pale master build? Cant seem to find a recent build most i see are like 2 to 4 years old. Cheers.
I do, I have a pale-master that I play myself and enjoy. Here is the link to my build -
forums.ddo.com/index.php?threads/faerie-lich-of-faer%C3%BBn-build.11298/
@@McmxtTV Thanks man! Looking forward to it. Much appreciated
Hope you enjoy - questions please ask and I'll help; feel free to modify the build to fit your flavor, I tend to make a lot of drow lol :)
@@McmxtTV thank you! Will do. Again, this is very much appreciated. For people like me not very good at theory crafting good builds but know what sort of theme I would like the game can be hard. Love the necromancy caster gameplay. Thank you!
@@McmxtTV What gear do you use for this? I went human lol, maybe ill experiment on the next life.
What about a dark acolyte + pale master combo? any thoughts?
probably really strong; all things considered; they would synergize well and likely be good for something like hardcore league. Undead and Warforged are really the best for that event
I was going to do this for Season 9 HC.
However, in practice it didn't seem to work great. The biggest problem was with Dark Acolyte. For some (stupid, IMO) reason, Inflict Wounds and Harm are "touch" spells. You would do better as a Negative healer using Alchemist. If Dark Acolyte, might as well use Positive Healing. :(