@HawkesGaming As stupid as this sounds, landing gear has Bern the bane of my existence for any ship builds I've experimented with, especially once you start trying to build something like a corvette class.
Don't forget to hire Omari Hassan in Akila city and assign him, Sara, and Sam Coe as crew members and, of course, our best friend in the world Vasco. You'll need to make sure to assign them when landed on a random planet and not on a landing pad (aren't bugs fun?) If you max out Aneutronic fusion skill along with having Sam and Omari in your crew, you can reach a total of 48 power, allowing you to max out shields, engines, and 2 weapon systems. Also, Sara being on the crew gives a huge bump to fuel consumption, allowing you to go even further, plus she allows you to have an extra crew member. Benefits you get from this crew combination: Points in 1 engine power 1 reactor power 1 shields power 10% extra cargo capacity (nearly 4000 with this ship just for having a crew member) 20% extra shield capacity 30% extra speed ~30% reduced fuel cost No one really talks about crew very much, so I figured I might as well leave this comment here.
Also, if you are going to run shielded cargo, you might as well throw on a scrambler. Don't know how you'll ever get that much contraband at once, but you'll at least be prepared.
I think you forgot to mention you need “Ship Design” perk 4, and you need to be past level 60 to get the right grav drive and reactor, because I’m only perk lvl 3, lv48 and I just went through 50% of this build to find out I can do it because I get an error for not having the right stuff. Tried to use the ones under what you said and doesn’t work
Dude wtf, you have way to much storage... said no one ever. An inspirational ship to work toward. Irony, subnautica where you're the only person on the planet and you can get double beds, Starfield with a comfy and close crew and you only get a single bed. One of life's mysteries i guess.
I've been running something similar and I decided to go for a set of PB-300 Alpha Beams like you, except I then mounted two sets of plasma turrets along with that. The Alpha Beams are basically there as extra firepower and could even be left un-powered in a fight. I have been considering trading them out for a set of EM weapons. The two sets of turrets are what's doing all the work on my ship. I have most of them facing forward, and just a few facing backwards. The reason I did this is because just like your ship, it has a fat 0 in mobility. Your setup is fine on the initial approach, however once they close in, keeping them in your sights will be a challenge. Turrets can be used to cover your blind spots as they offer better coverage, which turns out to be pretty useful when you can't out-turn or out-run an enemy ship. Also helps in confrontations with multiple enemies. The fight is usually about me tossing myself into the thick of it, reducing power from engines to a few bars and maxing out the turrets with any excess going to the Alpha beams. Ship's slow, so why bother trying to compete with the other ships on something this ship's just plain bad at? I play to the ship's strengths. Oh! also, your ship just might be light enough to squeeze out a bit more mobility by using 6 SAL 6330 engines instead of those two. Seriously. Those engines are crazy good. 2 power requirement per engine and even though it doesn't have the highest maneuvering thrust on its own, it leaves everything else in the dust when you stack 6 of them. I was surprised as heck when I saw my ship go from 0 mobility to 12. Though I ended up adding more to it and now it's back down to 0. XD Anyway, good video! I hope this'll help you in the long run. :D
I haven't checked all of the components but for the reactor, you must be at least level 57 to see it in the purchase menu. Must be pilot rank 4 and ship designer rank 4. Sweet build! Exactly what I was looking for.
I didn't realize initially that I could only build certain ship parts by visiting specific vendors. This video was straight to thr point and precise! Thanks for the content - I subbed!
are you sure you lost the stuff? i thought i found mine in the cargo-bay after a re-model emptied the armory ... the reason why i don`t fill it anymore, it gets emptied every time i switch ships or change anyting ...
I'm REALLY liking this setup; leaving it 'small and compact' makes it not look like a 'space truck or cruiser by not having a ton of excess parts/cowling... i'm going to try a version of this, but pull out a little cargo space and add in more habs to create space for 7-8 people, so I can roleplay bringing companions to distant planets and building massive Outposts! Thanks for the video!!
This is really good, thank you for making and posting the video, yes I love that cockpit design as well - so glad this build avoids those infernal ladders. With all the cargo modules, I can see where variants could be made in the design for crew and lots of passengers. Gives me flash backs for - Changing out our modules like we did with Elite Dangerous Anacondas and Python based on mission role/needs o7
Thanks for the hauler ship guide... And props to your p.o.d. store.... Im a SPRING "store owner" myself..... Mine is space/cthulhu theme ! ... Looking forward to more videos
I like to play a space trucker in every space game I play, but while I would love to do this in Starfield, there simply doesn't seem to be the gameplay implemented to support it. We need the dude that did Sim Settlements to say screw settlements and give us a mod called Starfield Tycoon :)
@@HawkesGaming On my first playthrough, taking my time, and at lvl 33, I've got over 600k, lol. Still, I'd be interested in checking that out. Haven't run into many hauling missions yet though. What NPC do you get them from?
You also want all your materials with you but not on you when you are throwing up outposts and don’t want to do Back and forth or hunt up materials. Everything is in your ship cargo which can be crafted from.
Just made me a beefy hauler with 52k cargo and 27LY jump thrust. It doesn't look as boxy so had to sacrifice some cargo to have it look sexy with lots of Habs and be able to get that 27 LY range. There is only one system in the game I can't reach in this thing so if I have to go there I have no problem dropping a bounty.
something funny if you take the starter ship and put the huge hope tek landing gear on it you only need 1 landing gear, i used two it looks like a bird
My Brick looks a lot like this, though I'm only at 8k cargo but have nearly twice the hull and 93 mobility. I built on a 3x3 bottom hooked to the Cabot, with my 2x2 specialty habs on top of that. I have ladders but it doesn't matter since the bottom floor is all one cargo hall. I am about to swap mobility for cargo space though, so I'm likely going to look a lot like this.
My ship is laid out exactly like this inside, but for some reason it has a ladder going down to the bottom level in the very back of the armory. I don't necessarily hate it, because it keeps me from having to run back to the front and go around to the stairs, but it's weird that it didn't come out like this since I followed the guide. I even tried removing the hab and replacing it but it still has the ladder
Yup. You can add a control station hub to the ship to add more crew members. Though if you want to use this cockpit, you'll need to go to a specialized shipyard to get a 2x2 hab to cap the crew out at 8.
Awesome cargo hauler build!! I would like to know what the mobility and speed is for this beast? Also why the choice of this reactor as opposed to the Pinch 8Z?
Why is it that on several of these tutorial I never seem to have all the items available that the video does? I have piloting maxed out so I can fly every ship, and I have starship design maxed out so I can equip everything, but for some reason I don't have the landing gear or the cargo bays in this video specifically available. Any idea why?
the game has ship brands each has its own seller, they all have unique parts only available at their shops, now you can build a landing pad at your outpost and it gives you access to 95% of the parts but there are some youll still have to go to the dealers to get
I'll be the first to admit that I know next to jack about shipbuilding (only lvl 23). But at Crew 2, this is a no go for me. I'd swap out some of that cargo space for crew stations. Otherwise, very impressive build.
@@smcfadden1992 Then you're chucking out free bonus points in skills that can be used to improve your ship based combat. Skill points you will not have, certainly not at lvl 24, unless you've been completely ignoring other important skills.
Another great video, thank you.. For whatever reason, although my Tech skills are all maxed out to level 4, I'm still unable to see the J-52 grav drive, only the J-51. Weird...
I have ship building and piloting maxed out. When I go to titan the guy doesn’t sell the same engine and grav drive you used? Edit: he only has the j-51 grav drive and the Poseidon dt220 engine
Just want to add to build this you need to be AT LEAST level 53 to have access to some of the level locked parts, also you need Multiple MAXED out perks to get this build looking and costing the same. Plus, your mobility is ZERO @ 6:29. What does that even fly like? What level is your Character? You have SO MANY maxed out trees @ 8:10
what would be nice , is if you LISTED all the skills you need to build this ship , star ship design 4 , and how you unlocked all the parts you used . There's part you use that aren't in my list and I'm at the exact same shipyard .
Hey guys I’m following this guide but cannot get the Nova Galactic Workshop 2x1 to show up at the ship builder. Is the list of available items random? Do I need a perk? Any help would be great
Like the ship alot, though cant see to get the landinggears and Im lvl 60 , pilot 4, design 4 , nor the nova cowling centerpiece either..Cant figure out why
Okay I tried this because I have been fighting and fighting to try to stop this game from creating ladders between the habitats that are connected to that cockpit. I have been unsuccessful. This was also unsuccessful. Unless the specific docker you used and the specific loading bay are necessary to stop the creation of the ladder, because I used a different landing bay
Just in case, I went to the Nova Yard to the ship services guy and built the front end of the ship from scratch I put the pieces on in the same order that you did and then plugged it into the rest of my ship still no go ladders...
Ship engineering isn’t actually required to build this right? I know design is required for certain parts but I didn’t see any parts requiring engineering
@@HawkesGaming Maybe, I just worked with the video :) Coul'd find the J drives eighter on this planet. I will check the end of the video first then. Tnx. Nice ship, I hope I will build it some day :) I have rank 4 in Piloting and Starship Design so I wonder why I don't see the Grave Drive. Maybe I need a higher level?
@@HawkesGaming critical info should be talked about up front, not mentioned at the end. Also the way you deliver the information about skills in the last 25 seconds doesn't strike me as a requirement "I highly recommend you get X as well as Y" is not the same as "you need X and you need Y for this" One other thing, I would just edit out stuff like the cargo mess up, no one really wants explanation on why you made a mistake and showing something one way before removing it and doing it another way is confusing for dummies like myself. Otherwise great video looking to try it out once I rank up a bit
missle defense is just afterburning with they get a lock, BUT be sure to deaccelerate ASAP to stop burning through all your fuel. Just repeat that over and over
For those curious at max skills in trading.. it’s gunna cost you 452,790 credits without the weapons .. and if you made the ship.. well you know how to make money .. fast..
level 4 starship design and player level 60. lvl 60 is when you start to get advanced tier weapons and gear and it's also when you start seeing the highest tier variants (3) of ships in the ship vendor. only some ships have 2 and 3 variants, including the "best" PURCHASABLE ship in the game Renegade 3. a rare vendor spawn that SEEMS to show up at Neon and Paradiso more than any other vendor besides your outpost ship builder. it tends to show up for sale there more than anywhere. if you are level 60 and 4 in ship design, start a fresh outpost and build a landing pad with ship builder. check if the ship builder shop has the Renegade 3. if it doesn't, delete the landing pad (you get all the resources back) and build it again and check the ship builder shop. repeat until one has the rare ship. it costs 550000.
@@Liqweed1337 not the whole outpost. just delete and rebuild the landing pad with ship builder (an outpost can only have one). every time you build a new one the game rolls on the ships it'll have at first for sale. it's the most efficient way to find rare ships for sale.
I don't have the workshop or armoury section in ship builder. I'm lvl 70 so what's rong ? Do I need to level starship design rank ? Just got max rank starship and still not got half the stuff lol
SG-1800 shield is 1600 shield capacity for 12 power SG-3000 shield is 1190 shield capacity for 10 power You're getting 33% more shield for 20% more power.....
Thanks for wasting my time, the grav drive doesn't even exist in that ship technician, not even telling me the prerequisites for building the ship ruins the entire video.
Thumbs down for 3 reasons 1) you said "hithe" and that's inexcusable *height* 2) "literally right here" leave "literally " out as it has no place here 3) you painted it 🤢🤢🤮🤮🤮 blue 🤢🤢🤮🤮🤮 that's just gross
Lmfao what’s the point of making a cargo hauler? You can’t sell one item without having to sleep. Items are worth 50 k at some point the vendors never get more money, it’s like you content rpcreators don’t wanna talk about real things , give me one reason why I should make a hauler? You can’t there is no reason to sell anything in this game, if Bethesda do t update the game soon it won’t last till x mass, I promise you , people are already getting board because of vendors bugs , ship disappear when you change anything on the ship, it’s bugged so bad after last update, mods are an excuse for devs benig lazy, I mean why don’t those same models just make they own game if their that talented, no one likes this game more than me and I’m telling you 5 days in total play time got one faction left to do , all main missions done besides start new game plus, there nothing else to do no point in making a base for passive earrings I tried to sell a 3 k full cargo hold of guns and minerals and I have to sleep every single item I sold cause they only hold 5 k credits lol, what a joke, it got boring real quick
@SparkleBurst that is called making an exscuse it’s forcing players to play a certian way , when the game is clearly advertised as a do what you want game, but instead we are EXTREMELY fucking limited unless your a re re and are ok with sleeping after every single sale , my guy when you get to a certian point of the fucking game one sale item clears out the vendors credits ok, so wake up and don’t make exscuse for them they fucked up and they need to add a coupe, zeros to the fucking vendors PERIOD
@tact1calshot989 you do know there are merchants that buy your stuff then just that yellow trade kiosk box at every spaceport ? for example the trade authority building the merchant in there has 11k credits that can buy u stuff u selling..and the other merchants in town buys stuff too..akila city has quite afew merchants that buys your items!!
@@seanb40 you have to be delusional about this I have 6 total days play time, I broke my back and play all day, I know where the vendors are that pay the most money, I’m simply telling you how fucking stupid and boring it is selling and sleeping every time I see one fucking item, stop saying this is ok, if people complain they will fix this issue and it’s a game breaker for anyone doing anything besides Questing, there is one UC mission that grants 250 k and that’s it, everything else is 5-10-25 k rewards, but if you wanna be a space pirate , Gunn runner, who earns passive income threw out posts and minerals you CANNOT DO SO ithout sleeping every single time you sell one item, yes I have commerce maxed, which does nothing try selling an item that’s worth 50 k, the vendor will offer you 2500 because they don’t have money , this number does t go up because the skill is maxed I made multiple characters to make sure I did my fucking research, even if I sell one item to each vendor and sleep, that still doesn’t maximize profits and make it worth my time, and this is because drink vendors will offer you 250 credits whereas a gun vendor will offer you 2500 credits for a 50 k cred gun, stop being ok with this time wasting bull shit, because it’s not ok, it ruined the whole experience for many players, we forced to just take ships register in space because it’s cheaper and you get 2-5 k more for each sale of a ship, now yes I already sell ships ok, but I also wanna fucking sell guns I should be forced to have to take 1.30 seconds depending on time dialation and vendor locatio to make the most profit buy sell one item sleep sell one item sleep, this got extremely boring and ruined the whole experience of being a space pirate gun runner and contraband seller for me after the first time I had to do so and I only got 50 k for doing so, what a fucking joke it took me 30-45 mins of sell sleep sell sleep to Finnish one 3.5 k cargo hold and invintory off my charecter, Edit the reason I brought up ship running and selling ships is because I was already doing that as part of the charecter I wanted to play as in the world I created for them , as a space pirate contraband / gun runner with passive income in the form of minerals and parts, and I’m on the good side of the law I only take bad guys ships, now the reason I brought up ships is because it’s the only item I can sell that feels like I’m not wasting time because I do not have to sleep every ship I sell in fact I can sell all 7-9 ships in the ship invintory, without having to sleep after every ship I sell, so yes I’m fucking asking for every single vendor to have a minimum of 50 k credits it shouldn’t be this controversial to ask for this, everyone should be asking for this, we as console players should not have to wait an ENTIER FUCKING FUCKING YEAR for mods to be introduced, by that time we will undoubtedly be board to death, if they just increase the money we could go about trying to get as much money possible without EXPLOITING THE GAME, without cheating the system, we can do so legitimately, if they had 50 k credits then I could justify sleeping to restock the vendors, don’t tell me to buy a pc , just so I can mod the game this should have been noticed a long time ago, don’t tell me a pawn shop don’t pay that much for a gun, I haven’t seen one pawn shop in game, don’t tell me to walk behind a wall and steal the loot from a crate , tell me the devs have make a typing error and forgot a couple zeros.
Love having the cargo space with these space freighters but there always so boxy and shit looking need a bigger build area/less restictions on the ship builder
Check out the Best pure fighter ship build in Starfield!
czcams.com/video/0fr2N1zD3VA/video.html
Space Truckers of the galaxy, unite!
For the cheddar!!!
@HawkesGaming As stupid as this sounds, landing gear has Bern the bane of my existence for any ship builds I've experimented with, especially once you start trying to build something like a corvette class.
@@Jimmyinvictus definitely use these nova wides with 4 launcher thrust. They come in super clutch with the larger mass ship builds.
@HawkesGaming you only need 1 of those on the starter ship
@@HawkesGamingwhere do I get those are they class c?
Don't forget to hire Omari Hassan in Akila city and assign him, Sara, and Sam Coe as crew members and, of course, our best friend in the world Vasco. You'll need to make sure to assign them when landed on a random planet and not on a landing pad (aren't bugs fun?)
If you max out Aneutronic fusion skill along with having Sam and Omari in your crew, you can reach a total of 48 power, allowing you to max out shields, engines, and 2 weapon systems. Also, Sara being on the crew gives a huge bump to fuel consumption, allowing you to go even further, plus she allows you to have an extra crew member.
Benefits you get from this crew combination:
Points in 1 engine power
1 reactor power
1 shields power
10% extra cargo capacity (nearly 4000 with this ship just for having a crew member)
20% extra shield capacity
30% extra speed
~30% reduced fuel cost
No one really talks about crew very much, so I figured I might as well leave this comment here.
Also, if you are going to run shielded cargo, you might as well throw on a scrambler. Don't know how you'll ever get that much contraband at once, but you'll at least be prepared.
Well, that is something to strife for. Currently b ship builder but guess I'll wait. To build this.
Really wish you would do a cargo ship build for early game players that don't have level 4 ship design or engineering. That would be GLORIOUS!!
I think you forgot to mention you need “Ship Design” perk 4, and you need to be past level 60 to get the right grav drive and reactor, because I’m only perk lvl 3, lv48 and I just went through 50% of this build to find out I can do it because I get an error for not having the right stuff. Tried to use the ones under what you said and doesn’t work
Use the ship parts exploit and you can build any ship even with no levels in ship building perk.
Dude wtf, you have way to much storage... said no one ever. An inspirational ship to work toward. Irony, subnautica where you're the only person on the planet and you can get double beds, Starfield with a comfy and close crew and you only get a single bed. One of life's mysteries i guess.
You have a double bed in the lodge
I've been running something similar and I decided to go for a set of PB-300 Alpha Beams like you, except I then mounted two sets of plasma turrets along with that. The Alpha Beams are basically there as extra firepower and could even be left un-powered in a fight. I have been considering trading them out for a set of EM weapons.
The two sets of turrets are what's doing all the work on my ship. I have most of them facing forward, and just a few facing backwards. The reason I did this is because just like your ship, it has a fat 0 in mobility. Your setup is fine on the initial approach, however once they close in, keeping them in your sights will be a challenge. Turrets can be used to cover your blind spots as they offer better coverage, which turns out to be pretty useful when you can't out-turn or out-run an enemy ship. Also helps in confrontations with multiple enemies.
The fight is usually about me tossing myself into the thick of it, reducing power from engines to a few bars and maxing out the turrets with any excess going to the Alpha beams. Ship's slow, so why bother trying to compete with the other ships on something this ship's just plain bad at? I play to the ship's strengths.
Oh! also, your ship just might be light enough to squeeze out a bit more mobility by using 6 SAL 6330 engines instead of those two. Seriously. Those engines are crazy good. 2 power requirement per engine and even though it doesn't have the highest maneuvering thrust on its own, it leaves everything else in the dust when you stack 6 of them. I was surprised as heck when I saw my ship go from 0 mobility to 12. Though I ended up adding more to it and now it's back down to 0. XD
Anyway, good video! I hope this'll help you in the long run. :D
I haven't checked all of the components but for the reactor, you must be at least level 57 to see it in the purchase menu. Must be pilot rank 4 and ship designer rank 4.
Sweet build! Exactly what I was looking for.
I didn't realize initially that I could only build certain ship parts by visiting specific vendors. This video was straight to thr point and precise! Thanks for the content - I subbed!
If you build a dock on your own base you are able to use all parts
@@xEHECxRatte almost all parts
Auto beam turrets are your best friend with zero mobility. Also note those mannequins in that armory are very good at losing your stuff forever.
Vouch! Happened to me twice lol. Now I just load them up with random battle trophy spacesuit lol
are you sure you lost the stuff? i thought i found mine in the cargo-bay after a re-model emptied the armory ... the reason why i don`t fill it anymore, it gets emptied every time i switch ships or change anyting ...
@bulletsix that's what is supposed to happen. Sometimes it just disappears though
@@roryluukas2703 so, i was lucky until now ... ok another reason not to fill the armory.
@bulletsix I would still use it just not with anything you care too much about losing! But yea happened to me twice in around 30hrs of play
First person I've seen with an actual ship tutorial ... subbed
Hell yeah brother exactly what we need
Another top-notch high-quality video. Thank you sir.
Thank you!!
I'm REALLY liking this setup; leaving it 'small and compact' makes it not look like a 'space truck or cruiser by not having a ton of excess parts/cowling... i'm going to try a version of this, but pull out a little cargo space and add in more habs to create space for 7-8 people, so I can roleplay bringing companions to distant planets and building massive Outposts! Thanks for the video!!
Just built a similar shape ship, love that cockpit no more ladders lol
Thanks for the inspiration! I built this how you said chopped it down to 18k storage and made it a fighter ship! Sick build!
Loved your content way back when I was into Star Citizen, glad to see you’re on that Starfield grind.
Great build guide. Step by step, easy to follow.
Simple and effective. Now if I just didn't have to worry about having to sell a few million notebooks every time I change the color...
Built it, love it.
This is really good, thank you for making and posting the video, yes I love that cockpit design as well - so glad this build avoids those infernal ladders. With all the cargo modules, I can see where variants could be made in the design for crew and lots of passengers. Gives me flash backs for - Changing out our modules like we did with Elite Dangerous Anacondas and Python based on mission role/needs o7
Thanks for the hauler ship guide... And props to your p.o.d. store.... Im a SPRING "store owner" myself..... Mine is space/cthulhu theme ! ... Looking forward to more videos
Finally!! I have been looking for a good hauler. 💪
Gotta name it "Space Cheddar" come on :-D as usual, awesome vid!
I like to play a space trucker in every space game I play, but while I would love to do this in Starfield, there simply doesn't seem to be the gameplay implemented to support it. We need the dude that did Sim Settlements to say screw settlements and give us a mod called Starfield Tycoon :)
With this build you can run a boat ton of cargo missions at once. I'll make a video but it's super mega fast money.
@@HawkesGaming On my first playthrough, taking my time, and at lvl 33, I've got over 600k, lol. Still, I'd be interested in checking that out. Haven't run into many hauling missions yet though. What NPC do you get them from?
You also want all your materials with you but not on you when you are throwing up outposts and don’t want to do Back and forth or hunt up materials. Everything is in your ship cargo which can be crafted from.
The Assurance SG-1800 Shield Generator is better, as it produces 1600 Shields. :)
Just made me a beefy hauler with 52k cargo and 27LY jump thrust. It doesn't look as boxy so had to sacrifice some cargo to have it look sexy with lots of Habs and be able to get that 27 LY range. There is only one system in the game I can't reach in this thing so if I have to go there I have no problem dropping a bounty.
You Killed it! Exactly what I needed
Instead of the living quarters you could have kept the unique frontier all in one hab. It also has a bed / kitchen
something funny if you take the starter ship and put the huge hope tek landing gear on it you only need 1 landing gear, i used two it looks like a bird
My Brick looks a lot like this, though I'm only at 8k cargo but have nearly twice the hull and 93 mobility. I built on a 3x3 bottom hooked to the Cabot, with my 2x2 specialty habs on top of that. I have ladders but it doesn't matter since the bottom floor is all one cargo hall. I am about to swap mobility for cargo space though, so I'm likely going to look a lot like this.
My ship is laid out exactly like this inside, but for some reason it has a ladder going down to the bottom level in the very back of the armory. I don't necessarily hate it, because it keeps me from having to run back to the front and go around to the stairs, but it's weird that it didn't come out like this since I followed the guide. I even tried removing the hab and replacing it but it still has the ladder
Concise - very good
Holy shit! 61,000! You can move out of the lodge and just craft in your ship.
Awesome build!
What perks do I need for this build?i love it
Please let me know.great video.
Its in the video at the end.
Can we raise the number of the crew somehow?
Yup. You can add a control station hub to the ship to add more crew members. Though if you want to use this cockpit, you'll need to go to a specialized shipyard to get a 2x2 hab to cap the crew out at 8.
Awesome cargo hauler build!! I would like to know what the mobility and speed is for this beast? Also why the choice of this reactor as opposed to the Pinch 8Z?
It's 0 Mobility and Speed 130
😂
This is Awesome! Thank you zoxo
Here, at Faulcon Delacy we are happy to introduce you all our new ship: The Krait MK One
this is how it was built xD
Should've kept the unique bay that ONLY comes with the Frontier ship.
Why is it that on several of these tutorial I never seem to have all the items available that the video does? I have piloting maxed out so I can fly every ship, and I have starship design maxed out so I can equip everything, but for some reason I don't have the landing gear or the cargo bays in this video specifically available. Any idea why?
the game has ship brands each has its own seller, they all have unique parts only available at their shops, now you can build a landing pad at your outpost and it gives you access to 95% of the parts but there are some youll still have to go to the dealers to get
@@smcfadden1992 yeah I know all of that but even at the shops I don't have some of the same things showing up.
How you survive a fight when your mobility is at 0?
run
Take a look at the SG-1800 Shield module and get back to me. Otherwise, amazing, I built one.
Yeah, I was about to comment this. SG-1800 is best shield there is.
Super!
Side note this ship costs a Fortune to build.. and has a lot of prerequisites
Why not use the Assurance SG-1800 Shield w 1600 health? Because of the 160 mass ?
It would be helpful to list the skills needed and cost at the beginning.
It says mobility is 0... How do you turn the ship if it has zero mobility? (Oddly, it says max-speed is 150! But Zero mobility???)
I'll be the first to admit that I know next to jack about shipbuilding (only lvl 23). But at Crew 2, this is a no go for me. I'd swap out some of that cargo space for crew stations. Otherwise, very impressive build.
you dont need a crew at all really i dismissed everyone and played from level 24-50 without them or followers
@@smcfadden1992 Then you're chucking out free bonus points in skills that can be used to improve your ship based combat. Skill points you will not have, certainly not at lvl 24, unless you've been completely ignoring other important skills.
Another great video, thank you.. For whatever reason, although my Tech skills are all maxed out to level 4, I'm still unable to see the J-52 grav drive, only the J-51. Weird...
Remember, different parts unlock at different player levels! You may need a few more points of xp to get them
@@mateowolf8481 thanks for the info. I wasn't aware of that. I'm level 46 at the moment. Will hope they unlock before level 100 lmao. Cheers
@@galactichazzard8932 You'll also need to go to specialised shipyards to get certain parts.
I think at lvl 60 all are available
You have to have be level 53 and have ship desighn at rank 4 to unlock the j-52.
Does that bridge give you a number of crew stations? I built my hauler to dump everything into it when I’m going to start a new outpost.
We get the better grav drives? I only have the NG300
I have ship building and piloting maxed out. When I go to titan the guy doesn’t sell the same engine and grav drive you used?
Edit: he only has the j-51 grav drive and the Poseidon dt220 engine
Just want to add to build this you need to be AT LEAST level 53 to have access to some of the level locked parts, also you need Multiple MAXED out perks to get this build looking and costing the same. Plus, your mobility is ZERO @ 6:29. What does that even fly like?
What level is your Character? You have SO MANY maxed out trees @ 8:10
what would be nice , is if you LISTED all the skills you need to build this ship , star ship design 4 , and how you unlocked all the parts you used . There's part you use that aren't in my list and I'm at the exact same shipyard .
There’s a glitch you can use to get any part regardless of your lvl. But being a class C pilot is recommended
What is the glitch?@@davidfields3098
Hey guys I’m following this guide but cannot get the Nova Galactic Workshop 2x1 to show up at the ship builder. Is the list of available items random? Do I need a perk? Any help would be great
I plan on having a combat ship and a cargo/hauler ship for mining and things like that so if you know of a good combat ship build let me know
lol - finally :D cargo haulers unite!
how do I unlock that grav drive? I have ship design mastered but some of those parts don't show up for me at homestead (grav drive and engine)
By getting to level 60. Can be done extremely fast at a farm exp base.
Lv 57
Like the ship alot, though cant see to get the landinggears and Im lvl 60 , pilot 4, design 4 , nor the nova cowling centerpiece either..Cant figure out why
go to hopetek use their landing gear with 4 landing thrust youll need less
How do you get that grav drive and reactor? I have all my ship skills maxed and I don't have them?
You unlock more based on your character level.
@@intermsofreality oh OK. I'm level 50 so not sure what I actually need to be to have the good shit. Lol but thank you!
@@justinjohnson4413 60. nearly there.
Can i build this on my initial playthrough?
Okay I tried this because I have been fighting and fighting to try to stop this game from creating ladders between the habitats that are connected to that cockpit. I have been unsuccessful. This was also unsuccessful. Unless the specific docker you used and the specific loading bay are necessary to stop the creation of the ladder, because I used a different landing bay
Just in case, I went to the Nova Yard to the ship services guy and built the front end of the ship from scratch I put the pieces on in the same order that you did and then plugged it into the rest of my ship still no go ladders...
Ship engineering isn’t actually required to build this right? I know design is required for certain parts but I didn’t see any parts requiring engineering
shes a looker man, plenty of room for scape chaddah🤣
Its way better than my Space Cheddar version 1.0 which was a flying square lol.
How much does it cost in total?
It would be nice to mention what skills are needed to build this ship.
Like I did at the end of the video?
@@HawkesGaming Maybe, I just worked with the video :) Coul'd find the J drives eighter on this planet. I will check the end of the video first then. Tnx. Nice ship, I hope I will build it some day :) I have rank 4 in Piloting and Starship Design so I wonder why I don't see the Grave Drive. Maybe I need a higher level?
Yep level 60 is needed for that drive
@@HawkesGaming critical info should be talked about up front, not mentioned at the end. Also the way you deliver the information about skills in the last 25 seconds doesn't strike me as a requirement "I highly recommend you get X as well as Y" is not the same as "you need X and you need Y for this"
One other thing, I would just edit out stuff like the cargo mess up, no one really wants explanation on why you made a mistake and showing something one way before removing it and doing it another way is confusing for dummies like myself.
Otherwise great video looking to try it out once I rank up a bit
Followed everything but still my cargo is only 40k something. 😢any idea?
Never mind. I got it
Just a glitch or do you really have 0 mobility?
is ony 2 crew? thet correct?
Can't go anywhere dangerous with that though
It’s like flying a brick wall “0” mobility
Also, has anyone found any turreted anti-missile defense systems? Actually any type of missile defense?
missle defense is just afterburning with they get a lock, BUT be sure to deaccelerate ASAP to stop burning through all your fuel. Just repeat that over and over
I am missing some parts. LIke the reactors how do i obtain those. Sf40
Level 60 unlock
@@troypridemore465057
For those curious at max skills in trading.. it’s gunna cost you 452,790 credits without the weapons .. and if you made the ship.. well you know how to make money .. fast..
I am not high level but I didn't see half the components listed here
Spend a few hours making an exp farm base. A few parts require level 50 or 60 to unlock.
Now I just need the credits 😭😭😭
the game is good and shit at the same time
nice ship! do you know the maxlvl when you unlocked all ship mods available at ship traders?
level 4 starship design and player level 60. lvl 60 is when you start to get advanced tier weapons and gear and it's also when you start seeing the highest tier variants (3) of ships in the ship vendor. only some ships have 2 and 3 variants, including the "best" PURCHASABLE ship in the game Renegade 3. a rare vendor spawn that SEEMS to show up at Neon and Paradiso more than any other vendor besides your outpost ship builder. it tends to show up for sale there more than anywhere. if you are level 60 and 4 in ship design, start a fresh outpost and build a landing pad with ship builder. check if the ship builder shop has the Renegade 3. if it doesn't, delete the landing pad (you get all the resources back) and build it again and check the ship builder shop. repeat until one has the rare ship. it costs 550000.
hah! deleting the outpost to check the ship vendor is a great idea, thanks@@fistovuzi
@@Liqweed1337 not the whole outpost. just delete and rebuild the landing pad with ship builder (an outpost can only have one). every time you build a new one the game rolls on the ships it'll have at first for sale. it's the most efficient way to find rare ships for sale.
I can't buy the Landing Gear or Grav Drive I have the Skills needed.
I don't have the workshop or armoury section in ship builder. I'm lvl 70 so what's rong ? Do I need to level starship design rank ?
Just got max rank starship and still not got half the stuff lol
Different pieces at different starports.
Armory and Workshop are variants of the 2x1 Hab. When you select the 2x1 Hab, you can cycle through the variants using your arrow keys (on PC).
@@nolgroth well I'll be dammed lol cheers 🍻 mate 👍
Can this be done at Atlantis or just this spot?
New Atlantis does not have all the parts. You'll have to go to Titan.
followed build and still has to little landing gear
Boo can't make yet need starship design
Damn. Multiple Level 4s 🤦🏿♂️
Did I see that right? 0 mobility?
It turns just fine even with 0 mobility. All you have to do is put auto turrets on it and just fly around while they shoot everything for you.
@@HawkesGaming hey. Can’t beat that cargo cap. Clean build too. Good video.
Jesus Christ, mobility ZERO 🤣
Yeah. Definitely not in the “fighter” class 😂
@@RevolverOcelot79 It doesnt need to move to kill everyone lol
wtf I didnt know you can add windows
SG-1800 shield is 1600 shield capacity for 12 power
SG-3000 shield is 1190 shield capacity for 10 power
You're getting 33% more shield for 20% more power.....
0 mobility! ❤
0 maneuverability and max cruise of 130... ehh, not what i would call a "fighter", really.
More star citizen content please star field sucks !
Thanks for wasting my time, the grav drive doesn't even exist in that ship technician, not even telling me the prerequisites for building the ship ruins the entire video.
You'll be too low level
Thumbs down for 3 reasons
1) you said "hithe" and that's inexcusable *height*
2) "literally right here" leave "literally " out as it has no place here
3) you painted it 🤢🤢🤮🤮🤮 blue 🤢🤢🤮🤮🤮 that's just gross
This remind me of my no shield Type 9 with max cargo build. Nothing can go wrong with space trucker build😂
10 - 4 rubber ducky, looks like we got ourselves a convoy.
Lmfao what’s the point of making a cargo hauler? You can’t sell one item without having to sleep. Items are worth 50 k at some point the vendors never get more money, it’s like you content rpcreators don’t wanna talk about real things , give me one reason why I should make a hauler? You can’t there is no reason to sell anything in this game, if Bethesda do t update the game soon it won’t last till x mass, I promise you , people are already getting board because of vendors bugs , ship disappear when you change anything on the ship, it’s bugged so bad after last update, mods are an excuse for devs benig lazy, I mean why don’t those same models just make they own game if their that talented, no one likes this game more than me and I’m telling you 5 days in total play time got one faction left to do , all main missions done besides start new game plus, there nothing else to do no point in making a base for passive earrings I tried to sell a 3 k full cargo hold of guns and minerals and I have to sleep every single item I sold cause they only hold 5 k credits lol, what a joke, it got boring real quick
@SparkleBurst that is called making an exscuse it’s forcing players to play a certian way , when the game is clearly advertised as a do what you want game, but instead we are EXTREMELY fucking limited unless your a re re and are ok with sleeping after every single sale , my guy when you get to a certian point of the fucking game one sale item clears out the vendors credits ok, so wake up and don’t make exscuse for them they fucked up and they need to add a coupe, zeros to the fucking vendors PERIOD
@tact1calshot989 you do know there are merchants that buy your stuff then just that yellow trade kiosk box at every spaceport ? for example the trade authority building the merchant in there has 11k credits that can buy u stuff u selling..and the other merchants in town buys stuff too..akila city has quite afew merchants that buys your items!!
@@seanb40 you have to be delusional about this I have 6 total days play time, I broke my back and play all day, I know where the vendors are that pay the most money, I’m simply telling you how fucking stupid and boring it is selling and sleeping every time I see one fucking item, stop saying this is ok, if people complain they will fix this issue and it’s a game breaker for anyone doing anything besides Questing, there is one UC mission that grants 250 k and that’s it, everything else is 5-10-25 k rewards, but if you wanna be a space pirate , Gunn runner, who earns passive income threw out posts and minerals you CANNOT DO SO ithout sleeping every single time you sell one item, yes I have commerce maxed, which does nothing try selling an item that’s worth 50 k, the vendor will offer you 2500 because they don’t have money , this number does t go up because the skill is maxed I made multiple characters to make sure I did my fucking research, even if I sell one item to each vendor and sleep, that still doesn’t maximize profits and make it worth my time, and this is because drink vendors will offer you 250 credits whereas a gun vendor will offer you 2500 credits for a 50 k cred gun, stop being ok with this time wasting bull shit, because it’s not ok, it ruined the whole experience for many players, we forced to just take ships register in space because it’s cheaper and you get 2-5 k more for each sale of a ship, now yes I already sell ships ok, but I also wanna fucking sell guns I should be forced to have to take 1.30 seconds depending on time dialation and vendor locatio to make the most profit buy sell one item sleep sell one item sleep, this got extremely boring and ruined the whole experience of being a space pirate gun runner and contraband seller for me after the first time I had to do so and I only got 50 k for doing so, what a fucking joke it took me 30-45 mins of sell sleep sell sleep to Finnish one 3.5 k cargo hold and invintory off my charecter,
Edit the reason I brought up ship running and selling ships is because I was already doing that as part of the charecter I wanted to play as in the world I created for them , as a space pirate contraband / gun runner with passive income in the form of minerals and parts, and I’m on the good side of the law I only take bad guys ships, now the reason I brought up ships is because it’s the only item I can sell that feels like I’m not wasting time because I do not have to sleep every ship I sell in fact I can sell all 7-9 ships in the ship invintory, without having to sleep after every ship I sell, so yes I’m fucking asking for every single vendor to have a minimum of 50 k credits it shouldn’t be this controversial to ask for this, everyone should be asking for this, we as console players should not have to wait an ENTIER FUCKING FUCKING YEAR for mods to be introduced, by that time we will undoubtedly be board to death, if they just increase the money we could go about trying to get as much money possible without EXPLOITING THE GAME, without cheating the system, we can do so legitimately, if they had 50 k credits then I could justify sleeping to restock the vendors, don’t tell me to buy a pc , just so I can mod the game this should have been noticed a long time ago, don’t tell me a pawn shop don’t pay that much for a gun, I haven’t seen one pawn shop in game, don’t tell me to walk behind a wall and steal the loot from a crate , tell me the devs have make a typing error and forgot a couple zeros.
Love having the cargo space with these space freighters but there always so boxy and shit looking need a bigger build area/less restictions on the ship builder
What was the total amount of credit you spend to build it
This dude doesn’t have the grav drive or the cargo you said this guy would have 🫤
You need to be level 50 - 60 to get all parts.