Bro I played this guy running this deck and he had a 20 min turn using and transforming all his units I just spectated and got demolished by a 200000 dmg combo on the 2nd turn and I just closed app
For the equip cards, my advice would actually be to run cursed and golden bamboo swords. Do that and rather than bricking, more often than not you'll end up getting pretty much free draws off your combos
I am aware of the swords and I ran them for a very long time. I think they make the power ceiling of the deck higher but it is actually more inconsistent in my experience.
@@nimakavoosi2146 Fair enough. Then how about adding Barricadeborg Blocker to the extra deck as a staple? It makes it to where you can recover your Gate if it's lost and help you potentially make a comeback next turn. Pretty easy to link out too, just need 2 monsters with different names.
what do you think about these 3 cards? 1) monster reborn (for extra consistency); 2) Magical Mid-Breaker Field (against handtraps); 3) instant fusion (for extra consistency of free warrior body)
@@nimakavoosi2146 nice, ya i really hates bricking too so i tend to add a lot of cards for consistency therefore the Monster Rebron, Instant Fusion, and also Blue Mountain Butterfly, Super Quantum Red Layer, and shade brigandine
The six samurai stuff is in its own pack you gotta craft a super rare or higher to unlock the set. So like craft a fuma or something. The rest like rhongo I crafted.
Yugioh is a game of variance if someone has an answer like nibiru for six sams then they got it. Six sams out side of gateway have zero recursion(if they don't pop it on their turn anyway and hoping you live to next turn). Unfortunately if someone uses nibiru on you then you just have to take that. You can play crossout designator but you could still not open it when you need it and you have to play a bunch of bricks in a deck that is just designed to do one thing and that is combo into rhongomyniad. I'd rather have a more consistent deck and just play the odds. You could play a slower six samurai deck that doesn't focus on combo/rhongomyniad but unfortunately that isn't very good. Control/helmet six samurai can't cut it now a days against the meta. If you wanna beat the meta you have to play a combo six sam variant and you have to accept you are just gonna get nibirud some times.
@@jonathanchristopher1550 Also, keep in mind if you open super broken you don't even care about nibiru if its their only hand trap. I saved a reply today where I had gateway and dojo and after they nibirud me I used dojo to put a samurai back on board and then I summoned rhongomyniad anyway. Also, I am glad I could help you.
this list looks way better than the one I was running. gotta get a few of those UR's and I'm defiantly going to try it out!
Bro I played this guy running this deck and he had a 20 min turn using and transforming all his units I just spectated and got demolished by a 200000 dmg combo on the 2nd turn and I just closed app
Would you be able to post the deck list to the description? I love the video!
Sure
For the equip cards, my advice would actually be to run cursed and golden bamboo swords. Do that and rather than bricking, more often than not you'll end up getting pretty much free draws off your combos
I am aware of the swords and I ran them for a very long time. I think they make the power ceiling of the deck higher but it is actually more inconsistent in my experience.
@@nimakavoosi2146 Fair enough. Then how about adding Barricadeborg Blocker to the extra deck as a staple? It makes it to where you can recover your Gate if it's lost and help you potentially make a comeback next turn. Pretty easy to link out too, just need 2 monsters with different names.
@@kaiyamazaki1684 Im about it.
and that why Rhongomyniad is ban in TCG ...
what do you think about these 3 cards? 1) monster reborn (for extra consistency); 2) Magical Mid-Breaker Field (against handtraps); 3) instant fusion (for extra consistency of free warrior body)
I like instant fusion I used to play it. As far as the other two it’s up to you. A lot six Sam players play all three of these cards.
@@nimakavoosi2146 nice, ya i really hates bricking too so i tend to add a lot of cards for consistency therefore the Monster Rebron, Instant Fusion, and also Blue Mountain Butterfly,
Super Quantum Red Layer, and shade brigandine
You made me enjoy six samurais again sir ty. Also what packs do you buy? Because im out of crafting materials
The six samurai stuff is in its own pack you gotta craft a super rare or higher to unlock the set. So like craft a fuma or something. The rest like rhongo I crafted.
Do we prefer going first or second with this deck?
So the main combo is to bring out Number 86 with 5+ links, is it?
yes
hello nima i wanna ask something, what if your enemy had nibiru. what should i do next if i use your deck, thank you.
Yugioh is a game of variance if someone has an answer like nibiru for six sams then they got it. Six sams out side of gateway have zero recursion(if they don't pop it on their turn anyway and hoping you live to next turn). Unfortunately if someone uses nibiru on you then you just have to take that. You can play crossout designator but you could still not open it when you need it and you have to play a bunch of bricks in a deck that is just designed to do one thing and that is combo into rhongomyniad. I'd rather have a more consistent deck and just play the odds. You could play a slower six samurai deck that doesn't focus on combo/rhongomyniad but unfortunately that isn't very good. Control/helmet six samurai can't cut it now a days against the meta. If you wanna beat the meta you have to play a combo six sam variant and you have to accept you are just gonna get nibirud some times.
@@nimakavoosi2146 Thank you nima for answering, I will keep it in mind everytime I play six samurai. Now I won't go slow just because of nibiru.
@@jonathanchristopher1550 Also, keep in mind if you open super broken you don't even care about nibiru if its their only hand trap. I saved a reply today where I had gateway and dojo and after they nibirud me I used dojo to put a samurai back on board and then I summoned rhongomyniad anyway. Also, I am glad I could help you.
@@nimakavoosi2146 Hmm icic thank you so much for your advice, I would love to watch it if you want to share the reply.
@@jonathanchristopher1550 At some point in the future i am gonna post a bunch of replays so stay tuned i guess.