Reynor's MASS ULTRALISK vs ShoWTimE! (StarCraft 2)
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- čas přidán 11. 09. 2024
- Ultralisks are not a popular unit in StarCraft 2, especially not in the Protoss versus Zerg match-up. In this game Reynor (Zerg) decides to suddenly transition towards them versus ShoWTimE. This SC2 match was played during the ESL Masters Winter European Regional Playoffs.
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StarCraft 2 is a military science fiction real-time strategy video game developed and released by Blizzard Entertainment.
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When they are forced to take a third base as their natural, it should be called the unnatural
Agreed kind Sir
Yup hahahaha
Ye
Nononononononononononononono
The Artificial
@@mr.mystery9338 That's an other great idea :D
After watching starcraft for years, i had no idea that stasis wards dont affect ultras
Another great cast, thank you Lowko
The way I see it, "natural expansion" refers to the location of the base as a map feature rather than the actual order that it's taken in a game.
Absolutely this. Because "it's the location you'd naturally take"
I've been accompanying you along this journey for a couple of years now, and I've gotta say, thanks to you, people who watch you are tempted to play and get into it eventually. You are singlehandedly creating a user-base for this eco-system. So keep addressing the newcomers, and maybe we still learn a bit of new knowledge or two when we are hearing it again.
I genuinely will introduce the next friend i will to sc2 through making us watch the games you casted with your educational commentary
yee getting Lowko in my recommend videos reminded me that SC2 is still alive and kicking and I finally managed to get into pvp thanks to Uthermal
I watch him. He keeps interest in Starcraft 2 alive via wanting to play some campaigns or mods. However, I was never interested in playing competitive, because how Starcraft is designed. Too much of a e-spot click fest for me.
This was one of the most exciting one in awhile. I love when players use alternate builds and tactics. Don't get me wrong, the skill and fine tuning of the main builds is Definitely a force to be wary of... but these are the real matches that push the envelope and evolve the meta.
I would argue it's not the natural expansion because it's taken first, but because of the location. Considering you have to essentially go through the natural to get to the ramp that leads to the main, one could argue the natural basically is part of your main base.
Never would of thought ultralisk had a chance
These videos come out at the perfect time to stop me from working on my finals, and continue procrastinating! Thanks Lowko!
Same
"Natural expansion" suggests an expected first expansion. If we expect the forward base location to be taken first, we could call it a "forward natural," and if we expect the close expansion to be taken first, we can call it a "close natural."
disagree; the natural expansion is the one you would take w/o any external interference
the low ground base is the natural expansion, as that’s why you’d take w/o any resistance from the other player, hence why protoss blocks it every time
@@inmanis2924yeah natural because its naturally yours and very defendable
However, there are maps with pocket expansions, for which defendability argumemt starts looking weaker
@@Name-ru1kt My argument is that _both_ of the positions in question are natural by your description. It's less defendable than the one we traditionally call the natural, but a disrupted "natural" is not just indefensible, it's far more difficult to establish than the third. That's why the third gets taken. Maps are seldom made without considering a specific third base. "Naturally yours" applies just as much to the third as it does to the "natural."
@@SaltpeterTaffy by defendable I mean it has natural protection unlike any base after it. Zergs also can play 15 hatch take it every game
Love watching Raynor play; Have a nice day Lowko !
Sc terms that are fun: “he’s going straight for hive tech, building carriers” tiers of technology being intercomparable.
And that, ladies and gentlemen, is how you use Ultras.
Not so much a terminology question, but something I figured I should point out after years of watching you, Lowko:
“Casted” is not a word. The past tense of “cast” is “cast”. Obviously not a big thing because it took me this long to actually comment about it.
Hey @LowkoTV, I'm going to take you by your word and ask something that bothered me since I started watching SC2 in 2020... Not quite a term but more of a concept: We always (you did that more often in the past then nowadays) talk about the massive effect of upgrades when it comes to fast attacking units like the marine or the interceptor. While this is true for when the opponent didn't upgrade their respective armour, but as as soon as the armour is researched, the attack upgrade doesn't make a difference at all anymore, correct? Why are we never talking about the damage increase of hard hitting but less frequently attacking units like the tank or the tempest? They are the only units that do more damage once everything is maxed out, no? I never seem to hear any caster point that out (except for the liberator when it hits attack level 2 and 2-shots stalkers (1-shot when EMP'd)). I always wondered why. And why nobody really emphasizes that in maxed out armies the fast attacking units don't do any more damage than in the early game but instead emphasize how the marine is now maxed out at 3/3 (eventhough it doesn't make a difference against the maxed out zergling f.e.)...
3/3 Marines are strong because of stim and maneuverability and they scale well in every phase of the game. While hard hitting units benefit more from ATK upgrades, they're generally slow and clunky. Pro games are very fast paced so before those hard hitting units gain the benefits of ATK upgrades the game is mostly over.
@@silenthero2795 that's true indeed, yet that is not my point :) sometimes casters emphasize "and look, these are 3/3 marines, they absolutely murder everything" even though the opponent has maxed out upgrades as well, thus the marines do not do more damage than in the early game 🤷🏻
@@997x2 Buildings doesn't have armor upgrades (except for Terran +2 and Protoss since they have shields) so 3/3 marines with stim can shred through them so quick than any unit in the game. They have high DPS, fast mobility, can shoot land/air, can be healed by Medivacs and yet so little cost and that's the reason why you don't base race a Terran. The closest are hydras but they're so awkward and costs higher with gas while Protoss doesn't really have any unit with high DPS.
I just thought of how to make ultras actually working. What about give them vampiric? like 10% of hit, made as separate upgrade. It won't kill ghosts and immortals as their counter but will give some survivability for them as they got into melee range
I was recently watching Unknown: Killer robots on Netflix, and there's a clip of Lowko talking about Alphastar in that documentary.
They also talked about A.I. working together.
that got me thinking, what about a Co-op version of Alphastar to see how it can co-operate with humans, or another team-member, that would be fun to see.
Also, I'd love MaxPax to go up against the Alphastar, since he's a 'robot' according to Lowko, or even see how Alphastar phares against Serral, since the meta has changed, people have gotten better, and whatnor.
*throws shade at serral and maxpax*
"That's a nice little shade over here"
Lowko: he’s going for a hive… he’ll probably get adrenal glands and vipers. Vipers are really good.
Me: laughing as I saw the thumbnail picture!
The best SC2 terminology of them all is the "Lowko Manoeuver"!
En mí caso, el término "Natural Expantion" pertenece a vos, y veo tus "casteos" desde hace años ♥️
In all your casts Lowko, I think this is literally the first time I've seen Ultralisk work. So fun to see those big claw boys going to town!
Ultralisks need one elegant change: The ability to path through small units like lings and banes.
The base next to your main is naturally the spot you would expand next since it’s the closest hence natural explanation. The third wouldn’t be the natural since it’s not the expansion you would naturally take.
omg a Reynor win on this channel, finally :)
Poor Reynor 😔
Ngl that idea was quite spicy, wow!
One term which I'm not entirely familiar with is the zerg kabal, could you elaborate on that by any chance?
Wow. Firtst time I've ever seen ultralisks work out in a pro match. Usually Lowko says, "Oof. Ultralisks. Not a great unit." And then Zerg loses.
I really needed that nap time, thx , love your content !
@LowkoTV Can you remind us what the unit specific upgrades do when you notice them while casting please
Absolutely, yes!
For me the standard terminology makes a lot more sense. The one where the natural is called the natural because it is right outside your main base and easily defensible, whether or not it happens to be the first expansion you take is irrelevant.
Quelle belle games !!! Ses rares de voir cela ...
Hi Lowko, I love your videos! I was wondering why stimpack makes marines shoot twice as fast? Is it just making them more accurate and hit their target more often, or are they just pulling the trigger twice as fast?
It would be good if you also add some extra information of the updates. I watch your videos for a long time but I have never played the game. So, I do not know well how good the upgrades are (I could look at it, I know it, hehe)
In Korean, the natural is called "ammadang," which means "front yard," so the terminology makes a bit more sense.
I have been thinking about one thing when it comes to this third base first kind of deal. Now I am nowhere near a professional starcraft player and the furthest I ever got was diamond league right after LOTV when I was 13. But anyway...
Could it not be a pretty good strategic move to wait in taking the natural expansion until you start to fall behind? Just going straight to the forth and so on? Or does the increased distance completely eff that possibility up in the early game thanks to the smaller armies and so on? Because I could really see that as a saving grace if you become soft contained for example, which is the most normal way to start a loosing streak that leads to the GG. On higher levels I know that every single small little thing matters, but I think that would be very interesting to see.
Wish I would have played SC2 more instead of grinding Arena rating in WOW instead, would have maybe got the chance to test it out :P
Edit: Also thanks for the casts lowko! You are my favorite commentator ever, out of all games, fighting, sports, the news, out of everything. So thank you for your casts! They always bring a smile to my face and enjoyment IDK for the rest of me? hahaha, (Not a native English speaker)
Thanks for your work Lowko :)
Hmm, maybe it isn't the third nor the natural... Most times it's "The Exceptional"! :-D
Astrea x Kelahzur. They did a great final in ESL Americas
LOWKO- what ratio do you think there is from people who play the game to those who don't? I don't (I have, and I play some xbox). Im just wondering how many people are like me, who don't play the game but enjoy watching it.
Amazing game!
what if: they gave the templar the ability to shade ?
shade + storm?
Hey Lowko, why you always says "nice" when someone has 69 CVS/army supply etc.? 🤔😜
Maybe the third expansion taken first should be called the un-natural!
What exactly does „hellooooo everyone, my name is lowko“ mean, Lowko?
Big win for Showtime!
The FireToBlaze build.
Lowko, what does it mean that you didn't write home?
Foreigner is literally anyone not from your country so it makes sense when talking about a European or American or Canadian in regards to South Korea it makes sense
Do Laser-Giraffes lay eggs too?
Lowko, you keep using StarCraft 2. What is it? Thanks
Protoss's air fleets and the electrical/blink troops >>>>>>>> Zerg's easily squashed bugs and weak ground to air (delayed strike which can be easily evaded) and air fleets (very weak air force). Compared this to instantaneous strike to the target air to air, air to ground and air to everyone strike with no delay protoss and terran, Zerg is weak. The reason of the Protoss' loss is completely because of the player
Yea, I don't get the phrase "Game of the year" i think you use it several times in one year, if you could explain how 10-12 games can be the best game of the year I would be thankful
To this very day, I have no idea what Zerg unit mean when you say "Brenda" ... the Zerg roster has no unit with such a name.
(and in case that wasn´t obvious, no, I´m not serious with this)
I have had a burning question for you for a while. Even if you have nothing to write about, do you still write a letter home?
Consume Lowko Content.
Ultralisks are good units but too expensive or to easily countered they should be reworked or buffed/nerfed in someway so they become more relevant and also broodlords should be changed a bit so people aspire new builds towards these and make new meta and fun tournaments
I see ShoWTimE, I click.
how about we just call it "the unnatural expansion" when zerg takes the third base first
Ich hab Bock auf Maultaschen und Kartoffelsalat
First expansion or second base fits better the order purpose and natural expansion the map location,.
BRO ULTRALISK ARE UNDERATED
nice
Elaborating on your comment about pros not being robots. Is there such a theory that MaxPax is actually an AI?
2-1-1, 1-1-1, etc. Always confusing!
Make a DT please....or void ray, dang
What is the protos favorite band?.......................................... blink 182
Protoss OP.
Hello everyone! My name is LOW KO!
Tear ran over my cheeks
mature, cords saving version of legendary intro
Niceeeeeeeeeeeee
LowKo eats a COUPLE of boogers for breakfast 🍳
Ill never be comfortable with a zerg named Raynor.
Reynor
I clicked for the mass ultra
I cant believe this game was a silver league no rush 10 min
I've asked this in your comments in the past but never got a response. I don't think you say it in this vid in particular but what do you mean when you say "REEEE". You usually say it when making fun of someone who is/may be complaining about the game/balance.
I dunno, I think calling a non-Korean a foreigner is ok if they're bumbling around with a roadmap in a foreign country, trying to find their SC2 LAN tournament... yea they're a foreigner... but the term is often expanded to international people who aren't Korean when discussing the game and its scene... it's it's kinda hard to rationalize that as not being racist... I mean if it's ok and acceptable racism that's fine... but no need to sugar coat it at that point
This game is absolutely amazing! Despite not being the usual build, the player still managed to achieve a victory with it. It just goes to show that with determination and a unique strategy, anyone can come out on top.
derpfestor
Day 478 of complaining about Colossi Attack Dmg. They should try buffing it to 20+10, at least (or perhaps 30 flat like in WoL); then evaluate and tweak it during the PTR if needed.
They just feel so underwhelming for how expensive and "counterable" they are.
Damn I was sure Raynor was losing that one. Shouldn’t had doubted him 😅
First time rooting for Zerg in PvZ in a while.
😶🌫
How are you gonna reference dota and league over blizz's own moba? Lol
lowko sucks minimes micropp from austin powers
Well you were right Lowko... at 12:00 We could not tell who was going to win at all, especially after the fight at 12:06... both left with rebuilding and no clear victor.