Generation I Pokémon Cries Explained

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  • čas přidán 25. 06. 2024
  • Why do some Pokémon sound like they have the same cry? It's all explained right here.
    CORRECTION
    At 2:02 I claim the waveform sample data is signed, but it is actually unsigned. To make the waveform shown in the video, the values should be (6, 4, 3, 2, 1, 0, 0, 1, 3, 5, 7, A, C, D, E, E, E, E, F, F, F, F, F, F, E, E, E, D, D, C, B, 9).
    LINKS
    Twitter (updates): / retrogamemechex
    Patreon (support): / rgmechex
    Discord (discussion): discord.rgmechex.com
    INLINE LINKS
    Gen I Pokemon Cry Synthesizer: rgmechex.com/tech/gen1cries.html
    Pokémon Red/Blue/Green Disassembly: github.com/pret/pokered
    PATRONS
    Thank you everyone who supports my work. I can't thank you enough!
    Shannon Potter, Matthew Mahorney, F. Murmel, Ange Albertini, Avi Drissman, Chris, Brandon Pelfrey, Mike Gerow, Larry Koubiak, Joshua Goyder, Tina Wuest, Greg Miell, Owen Christensen, Gynvael, Alec Johnson, FFVIMan, Chris Margroff, Tim Stöcker, Brandan Lennox, Nik, Jason Hughes, Diamond Ice, Chris Post, Cypher Signal, Rupix, Gabe, krivx, Xkeeper, Walter Huf, Seth Tierney, Stephen1704, 333Rich333, Glenn Sugden NPC, Jordan Wiens, Alex Yancey, David Mazarro, Steven, LiraNuna, Vaendryl, null, Corey Ogburn, Martin Trozell, Scott Harper, Garret Kelly, Jake Hickman, Joel Kuhn, Dan Shedd, Robert Schultz, Xander, 4F Panda, Max Roncace, Travis Nellor, Zach Komon, Buddy, Si Davies, Mikely Whiplash, Yakov, Joseph, Oxygen Chen, Ankou, big.toni, Israel Jacquez, RetroReversing.com, yuriks, Chris Apple, Ceres, matt wyble, Nicholas, Jeremiah, jesugtz, Chris Roy, Chris Connett, Matthew, sapslaj, Jonathan Scott, Gescheit Gespielt, Tao Schreiner, Seth N. Hetu, CrossVR, Bjoern Hansen, Micah Elizabeth Scott, JockeTF, Tyler, Adam Butt, Stephan Packard, Daniel, Kieran Hayles, Alex Hearn, Corrodias, silsha fux, hyperforce, Alejandro Cadavid, Leon, Sizik, dan, Ryan, Hex Witch Circe, John Armstrong, Hans Eriksson, Josh Wolfe, Luke Chang, Ben Salvidrim, Andrew, Curtis Ware, Paolo Pisati, Wenting, Jeru Sanders, Q, asf, Robert Butler, Michael Furtak, Narskogr, Douglas Confere, Arnt Richard Johansen, DrunkCat, cab404, Matt Coburn, Kevin Turner, Manuel Tiedtke, David, Matt Godbolt, John H., Antti Nykanen, Rob Cameron, Nick, Nathan O. Marsh, briandef, Pablo, Brian Henriquez, Joseph Edwards, Mike Magin, Dane Orie, Ellis HP, Matias Christensen, Rasmus Bååth, Daniel Granerud, Almi Carter, iodbc - The Black Box, Sijmen Schoon, TheGreatCodeholio, Clementine (Collin), Diarmaid Roche, matchai, Mate Varga, John Cudney, Narien, Cameron Porcaro, Andrew, Nordern, Jesse, Daniel C, Nicholas, Lou, Snorburter, Oran Viriyincy, Tobias Jost, Josh Clark, Matt Tuttle, sfabian, Peter Nilsson, Stefan Knott, Eric Nusbaum, Paul Ziegler, PKFC, AlkanKondo89, M Young, Terry Kramarz, Diego Santos Leão, HamPlz, GigaBoots, Chris, Stephane Dallongeville, Thibaut Renaux, Mark Rogoyski, Galac, Mark, Cris Elie, Matt Durrant, Nicola Worthington, Kadino, lamyipan, Matthew Cooper, Colin Bartolome, & Eyal Seelig!
  • Hry

Komentáře • 1,4K

  • @Rukathesoldier
    @Rukathesoldier Před 5 lety +4677

    I feel like I simultaneously understood all of this and none of it.

    • @chillout3521
      @chillout3521 Před 5 lety +150

      Rukathesoldier because it’s definitely information, it’s just not applicable to literally anything else

    • @shootingstar4468
      @shootingstar4468 Před 5 lety +31

      Same here...
      MatPat seems to make his videos in a more understandable way. Not that this video is bad though. It’s great! I just only half understood it.

    • @artu165
      @artu165 Před 5 lety +66

      Just like a university class!

    • @shootingstar4468
      @shootingstar4468 Před 5 lety +20

      artu165 I would say “OF COURSE!” But I’m only in fourth grade.

    • @allansqr1
      @allansqr1 Před 5 lety +35

      Said every programer ever lmao

  • @LaZinga
    @LaZinga Před 5 lety +4278

    "i would like to share a small web app i created that lets you explore all the pokemon cry sound effects"
    he didn't have to go that hard, but he did. he did that for us.

    • @pascal8448
      @pascal8448 Před 5 lety +106

      Jeah, I just thought when he announced that: WTF, he also created a webapp... o.O

    • @OroborOSX11
      @OroborOSX11 Před 5 lety +179

      “I would like to share a small web app I whipped up that would take a mere mortal several weeks to make.”

    • @samuelwinnie5464
      @samuelwinnie5464 Před 5 lety +54

      He probably made the web app for the purposes of creating this video too.

    • @JVGreen150
      @JVGreen150 Před 5 lety +27

      i was expecting a sponsorship and was totally prepared to listen. now i feel like i didn't earn my view

    • @Asidders
      @Asidders Před 5 lety

      He?

  • @coolbrotherf127
    @coolbrotherf127 Před 5 lety +2601

    The fact that people were not only able to make Pokemon cries, but entire songs and tons of unique sound effects shows how much work good sound in games was at the time.

    • @timothymclean
      @timothymclean Před 5 lety +143

      It's still a lot of work, just a different kind of work. It's less like computer programming and more like...well...composing music. Except that some of the instruments are controlled by the audience and are things like shotguns and footsteps.

    • @oye6124
      @oye6124 Před 5 lety +61

      The sound wasn't necessarily good. The people who made the sounds were just very crafty.

    • @ananasupreme
      @ananasupreme Před 5 lety +24

      @@timothymclean Foley recording is a very interesting field, watching how they achieve noise is a blast.

    • @Erikulum
      @Erikulum Před 5 lety +51

      Well, constraints breed creativity.

    • @SleepingCocoon
      @SleepingCocoon Před 5 lety +26

      writing decent music with simple waveforms is way easier than writing decent sound effects, in my experience. sound effects are an entirely different school of knowledge and a lot of sequencing happening rapidly compared to music.

  • @BlueSatoshi
    @BlueSatoshi Před 5 lety +2407

    It should be noted that when Game Freak first pitched Capsule Monsters, they only had 38 pokémon designed. Kinda interesting considering there's only 38 unique cries...

    • @GabePuratekuta
      @GabePuratekuta Před 5 lety +173

      And the beta for Red/Green had over 170 Pokemon

    • @revolvingworld2676
      @revolvingworld2676 Před 5 lety +430

      I feel like they were having a "just one more" or "I promise this is the last one" attitude with designing Pokemon. Pretty much like me.

    • @ananasupreme
      @ananasupreme Před 5 lety +99

      Explains the existence of uninspired entries like Luvdisc.

    • @kfd784
      @kfd784 Před 5 lety +57

      and voltorb...and klefki...

    • @Substantial-hf1rm
      @Substantial-hf1rm Před 5 lety +119

      Don't forget all the evolutions where they pretty much just add extra heads. Truly the peak of creativity!

  • @Goosaphone
    @Goosaphone Před 5 lety +2364

    When I was a little kid I thought people would audition and make some weird noise and then they put it in the game

    • @Oboromaru
      @Oboromaru Před 5 lety +396

      I just imagined a guy up on a stage doing a spot-on zapdos cry into a microphone and now I'm laughing hysterically

    • @nutbuttersammich
      @nutbuttersammich Před 5 lety +72

      The thought of that is hilarious

    • @GZbroadcast
      @GZbroadcast Před 5 lety +73

      Why did you guys think these high pitched robotic noises were people xd

    • @Cabalex
      @Cabalex Před 5 lety +78

      @@GZbroadcast you'd be surprised

    • @dizzydial8081
      @dizzydial8081 Před 5 lety +57

      They did this for The Sims 2. They had random voice actors improvise gibberish.

  • @mrb692
    @mrb692 Před 5 lety +831

    After all these years, I had no idea Articuno and Raichu shared a cry

    • @TinchoX
      @TinchoX Před 5 lety +22

      Same!! My mind was blown away

    • @FiveBagsOfNasu
      @FiveBagsOfNasu Před 5 lety +55

      if you mess with the app he created, you will be even more mind blown. I just found that Dodrio and Exeggcute shared a cry.

    • @ShadowtheYouTuber523
      @ShadowtheYouTuber523 Před 5 lety +3

      They do sound kinda similar...

    • @Goober_80
      @Goober_80 Před 5 lety +12

      Same with onix and magikarp

    • @AGKaiju
      @AGKaiju Před 5 lety +3

      Low Health Venusaur and Rhydon.

  • @MaximumADHD
    @MaximumADHD Před 5 lety +1925

    These visuals are fantastic, it really makes the technical details much more interesting.
    I love learning about the tricks early developers used to work within their limitations.

    • @exterminator9676
      @exterminator9676 Před 5 lety

      Hi CloneTrooper

    • @rakinkazi9780
      @rakinkazi9780 Před 5 lety +2

      Kinda reminds me of 3b1b

    • @grizzlymanverneteil4443
      @grizzlymanverneteil4443 Před 5 lety

      Yeah, sex with sheep.

    • @OmegaGrunt
      @OmegaGrunt Před 5 lety +9

      @@stayskeptic3923 Given their knowledge in programming, it makes sense. If you want to code something well, you have to be efficient and keep things tidy so troubleshooting or upgrading isn't a nightmare. Being lazy and copy-pasting bits of spaghetti code to get it to do what you want can work, but you'll have a much harder time maintaining things. Just like a new video editor might look up some basic techniques to do what they want, because they don't fully understand them, it's likely the finished product will feel disjointed, things might look out of place or wrong. The inexperienced editors videos might not get as many views, but there isn't really a direct feedback like there is with programming. You typically don't need to go back and adjust videos, so a sloppy work flow isn't as punishing.
      And programming your own visualization tools is a lot easier than trying to manually interpret all these data sets, creating/placing/animating assets for every single thing by hand. With the benefit of being able to adapt them into a cool webapp and the nice bonus video of all the cries which would have taken insanely long to do without specialized tools.
      None the less impressive, and goes to show the value in exploring different skillsets and how they can apply to other fields. :)

    • @WhimsyHeath
      @WhimsyHeath Před 5 lety +7

      It's seriously good editing. I was trying to think of how to actually achieve these editung effects, but haven't a clue! How would one even begin to do something like these, do you know?

  • @TrateMusic
    @TrateMusic Před 3 lety +94

    Drowzee's cry ending in that "crash" has always been a super interesting sound, and it's crazy that it's almost an incidental consequence of the sound design, rather than a particular decision made

    • @DarthLiam-gd1wc
      @DarthLiam-gd1wc Před 2 měsíci +4

      You may notice it is also reflected in the modern version of the cry, even though it was likely unintended

  • @geofff.3343
    @geofff.3343 Před 5 lety +375

    I have never been so interested in something I have no understanding of whatsoever.

  • @akirabaes4644
    @akirabaes4644 Před 5 lety +461

    I love when people start analysing not a game's themes or story or visuals, but the tech behind it that made it possible.
    Some things are the way they are shaped due to their limitations and wouldn't have existed in a similar form in a world where just "everything is possible" in development and programming. Exploring such rules feel like exploring a subtle meaning of existence.

    • @revolvingworld2676
      @revolvingworld2676 Před 5 lety +30

      Akhb
      People say that these 8bit/16bit games are the most creative because of the limitations they had.(and in terms of music I agree) But I personally think the most creative era in general is the 64/PS1/Dreamcast era where 3D gaming was starting to bloom, they had to come up with unique and creative ways to use the tech, turn previous 2D series into 3D, not as many limitations but just enough limitations to create fun gamestyles.

    • @Ali-gv1yw
      @Ali-gv1yw Před 5 lety +2

      Its like physics

    • @professoroak93
      @professoroak93 Před 5 lety

      Akhb
      best comment is best

  • @komurohokyoji9169
    @komurohokyoji9169 Před 5 lety +579

    Limitations breed creativity indeed, they made timeless gems with such a limited engine.

    • @IDK-yx2lr
      @IDK-yx2lr Před 5 lety +1

      @Boco Corwin nice

    • @AarturoSc
      @AarturoSc Před 5 lety +22

      @Boco Corwin And if you breed a Narwhal with a Tigger you get an N-Word.

    • @ZenoDLC
      @ZenoDLC Před 4 lety +1

      So limited, you can basically reprogram the sequel that was on the same hardware

    • @Toast_94
      @Toast_94 Před 4 lety +6

      @Boco Corwin You only get a liger if the father was a lion and the mother was a tiger. If it's the other way around you actually get a tigon. :3

    • @ionarevamp
      @ionarevamp Před 4 lety +2

      @@Toast_94 what happens if you breed a liger with a tigon? Do you get a litigeron?

  • @shanoabelmont9004
    @shanoabelmont9004 Před 5 lety +71

    Entered just to hear some pokemon sounds and left with a masters degree on game boy sound 👌

  • @terrariafan288
    @terrariafan288 Před 5 lety +340

    Me: trying to understand this
    *[IT HURT ITSELF IN ITS* *CONFUSION]*

    • @swwetsour7697
      @swwetsour7697 Před 4 lety +2

      The confusion was so strong, you just hit yourself instead of sitting through the animation

    • @shaggytheshaman
      @shaggytheshaman Před 3 lety +2

      Absolutely not your fault. The person who made the video seems to just assume you're already familiar with both technology and music, rather than actually taking the time and effort to break this down and explain it in a way which would be accessible to a layman.

    • @Firepup740
      @Firepup740 Před rokem +1

      Thanks for the gym battle related flashbacks, have a like.

  • @teavis2762
    @teavis2762 Před 5 lety +156

    Incoming creepypastas of old pokemon games using "Unused game assets" that people make using the synthesizer

    • @Pokechu22
      @Pokechu22 Před 5 lety +18

      Fun fact (which I was surprised not to see mentioned in the video): several of the missingno variants have unique cries, though most of them are 0 for all 3 values. In the pret/pokered repo linked in the description, data/cries.asm has all of the values for different missingno entries.

    • @malik87breaker
      @malik87breaker Před 5 lety +2

      Beautiful profile picture

  • @eyemotif
    @eyemotif Před 5 lety +429

    i always wondered why a lot of pokemon cries ended in a crash

    • @cdavid2200
      @cdavid2200 Před 5 lety +81

      I always just assumed it was intentional, I like the crash at the end of Drowzee/Hypno's cry

    • @filescout266
      @filescout266 Před 5 lety +38

      I guess it is a way of mimicking the sound of a screech or growl or even snort I guess...

    • @MK-xv1hv
      @MK-xv1hv Před 5 lety +49

      TGL SuperStarMan47 it may not been intentional when they first did it, but it was for sure kept intentionally. Lucky accidents.

    • @kanameow
      @kanameow Před 5 lety +47

      Happy little accidents

    • @MechanicalMooCow
      @MechanicalMooCow Před 5 lety +9

      @@kanameow how did you know my nickname as a kid?

  • @Ranzord95
    @Ranzord95 Před 5 lety +221

    Also isn't it impressive how, despite the hardware limitations, they gave each creature in pokemon a cry when most RPGs back then wouldn't even consider that? Goes to show how they wanted these fantasy creatures to feel deeper and more complete than just creatures to command and enemies to defeat

    • @austinreed7343
      @austinreed7343 Před 4 lety +14

      Ranz
      Madou Monogatari was pretty much the only other game to do this.

  • @biaroca
    @biaroca Před 5 lety +613

    Wow. I thought that this video was going to be like "opinions on why the cry sound like this for thsr and that pokemon", with a clickbaity title and overextended production. I'm so glad I was wrong and watched this. A great video, a lot of effort put into it, technical stuff crunched for regular folks... Amazing.

    • @nautol
      @nautol Před 5 lety +1

      It was the same for me actually xD

    • @aturchomicz821
      @aturchomicz821 Před 4 lety +8

      Tf what does sound clickbaity about this video for you????

    • @NitroIndigo
      @NitroIndigo Před 4 lety +2

      @@aturchomicz821 Lockstin & Gnoggin uses similar titles.

    • @redpup6931
      @redpup6931 Před 3 lety

      That's why I love this channel.

  • @SmashHighlights
    @SmashHighlights Před 5 lety +490

    I really like how you edit videos programmatically. The production of this video is probably more complex than pokemon cries.

    • @wariolandgoldpiramid
      @wariolandgoldpiramid Před 5 lety +39

      I'm curious how the timeline in the video editor looks like.
      Prpbably a crap ton of layers of effects.

    • @hiiambarney4489
      @hiiambarney4489 Před 5 lety +16

      @@wariolandgoldpiramid lol i was thinking about the same thing. even though i suck at video editing because it's not my speciality, I always thought about " how did he do this, oh that mask goes over there!" :D

    • @fervcorsica3358
      @fervcorsica3358 Před 5 lety +7

      "Programmatically" LOL WUT?

    • @sillyismoftruth
      @sillyismoftruth Před rokem +3

      @@fervcorsica3358 scripts

  • @komi___
    @komi___ Před 5 lety +80

    As a kid I always had the feeling paras and mewtwo sounded too similar, now I know why.

  • @pathagas
    @pathagas Před 5 lety +143

    6:56 Quick explanation for why the pitch is logarithmic! The frequency of notes on a piano is determined by the formula a*2^(n/12) where *a* is some pitch and *n* is how many semitones the note wanted is away from *a*. The frequency ratios between notes are supposed to be close to small integer ratios of each other, which makes them pleasing.
    Mathematically, you’d want the freq ratios between C4 and G4 to be the same as between a C3 and G3, which it is because of this model (it’s about 3:2, which is a perfect fifth and is very harmonious).

    • @somebonehead
      @somebonehead Před 5 lety +1

      Thumbed up so that more people will see this.

    • @cordandark
      @cordandark Před 5 lety +1

      Hmm. MY BRAIN

    • @austinjpalus
      @austinjpalus Před 3 lety +1

      Really hoping this isn't on the test.

    • @hikakakaka4
      @hikakakaka4 Před měsícem

      my brain is literally collapsing on itself (i do not understand math) but this comment is super cool! :D

  • @amilo5
    @amilo5 Před 5 lety +1044

    DELELELE WOOOOOOOOP

  • @thecodingethan
    @thecodingethan Před 5 lety +257

    The effort that goes into making these videos is astounding, love the cry generator, it's so much fun to play around with.

  • @sykotiksonik
    @sykotiksonik Před 5 lety +161

    Why was this in my recommendations?
    Why are breaking my brain with all this knowledge?
    Nice video though, subscribed

  • @ComicDrake
    @ComicDrake Před 5 lety +120

    Wow, this is legitimately super interesting! Thanks for taking the time to explain it!

    • @zdelrod829
      @zdelrod829 Před 3 lety

      Hi Drake! I miss CrossOver. Have you thought of reviving it with Kenny?

    • @easilypeasily6891
      @easilypeasily6891 Před 3 lety

      M

    • @easilypeasily6891
      @easilypeasily6891 Před 3 lety

      @Carter Kwakye-Safo he did a collab with game theory that’s the only thing I remember him by

    • @zdelrod829
      @zdelrod829 Před 3 lety

      @@easilypeasily6891 he was a part of Game Theory

    • @easilypeasily6891
      @easilypeasily6891 Před 3 lety

      @@zdelrod829 two Mario’s episode I remember that

  • @Lennyficate
    @Lennyficate Před 5 lety +26

    It's 3am now but fuck, this is so god damn interesting!

  • @Ben42
    @Ben42 Před 5 lety +172

    This has been a very interesting video so far! When I was younger, I was obsessed with Pokemon and used to be able to identify them by their cries -- and obviously noticed some similarities
    This shine a lot of light on the subject. Thanks for the awesome video!

    • @PelemusMcSoy
      @PelemusMcSoy Před 4 lety +4

      I also was able to identify Pokemon by sound. My friends had to mute their games when picking teams before we battled.

  • @PadChennington
    @PadChennington Před 3 lety +56

    this video is so well designed!

    • @k2a2l2
      @k2a2l2 Před 3 lety

      fancy seeing u here

  • @Torterra625
    @Torterra625 Před 5 lety +8

    In the 20 + years since discovering it, I’ve learned and understood so much about Pokémon, possibly far too much than was necessary in my life.
    I *COULD NOT* for the life of me understand any of this.

  • @WasabiKitCat
    @WasabiKitCat Před 5 lety +7

    I like how you go into detail about all the individual audio channels and effects instead of just assuming that everyone watching already knows about them. You explained everything in an organized and easy to understand way, and I feel like I actually learned something instead of just feeling lost the entire time.

  • @LieLikesMusic
    @LieLikesMusic Před 5 lety +23

    This has to be the most nerdy pokemon video i've ever watched. It's still great though! Very interesting.

  • @ZipplyZane
    @ZipplyZane Před 5 lety +110

    It might be nice for you to throw up a special vid about the Pickachu cry in Pokemon Yellow. Apparently it's a raw 1 bit wave sound.

    • @eofitao
      @eofitao Před 5 lety +28

      And then he did it

  • @MrKlausbaudelaire
    @MrKlausbaudelaire Před 4 lety +5

    One of the reasons Gen 6 became my favourite was because they went the extra mile for having Pikachu's cry being voice acted, on both "appearing" and "fainting" moments being separate lines.

  • @thelolcatastrophe
    @thelolcatastrophe Před 5 lety +85

    In generation 1, Pokemon have an internal index number that is totally different from the final Pokedex number that is used (i.e. the first four Pokemon are Rhydon, Kangaskhan, Nidoran Male, and Clefairy) and might be a convenient numbering system to sort by for this purpose. I got bored and numbered the groups you have listed at 11:38 and you can actually see a pretty clear divide based on index number: the lowest index base of each group is largely concentrated at around 30 or less, with 6 straggler groups going up to 60 and 4 groups (corresponding to those containing Marowak
    , Ponyta, Rattata, and Aerodactyl) stuck way out there at 145+. Cubone is the earliest cry group repeat at 17, so maybe the idea to pitch shift Pokemon cries came into existence right around there? Also - would you be able to add the various Missingno cries that aren't garbage to the video you plan to upload as well? There are 9 Missingno with non-garbage cries. Super cool video, thank you for making it, and thank you for taking all of the time you do to make the editing look super smooth.

  • @hiiambarney4489
    @hiiambarney4489 Před 5 lety +31

    it's 7 am. couldn't sleep the night... Browsin youtube. Finding a video about Pokemon Cries in gameboy games, clicking on it thinking it somehow explains how the gameboy sounds where to mimick some original pokemon sounds.
    gets REALLY technical breakdown of gameboy soundchips and some circuitry.
    - Brain melts, has a stroke and a seizure, collapses on the floor.
    10/10, better than lsd kids!

  • @searcheress6611
    @searcheress6611 Před 5 lety +28

    You do such a wonderful job of making very complex programming concepts actually understandable to people like me who are still beginners.
    Also, the synthesizer is very cool. Thank you for taking the time to make it available to us!

  • @armyofninjas9055
    @armyofninjas9055 Před rokem +3

    Just a little synth nerdery here: a pulse wave isn't technically a squarewave. Once you make the phase non-symmetrical it becomes a PWM (pulse width modulation)--and is not square shaped anymore (they're more like rectangles).
    Love the videos. Gaming and synthesis in one video. Excellent.

  • @TopSpot123
    @TopSpot123 Před 5 lety +29

    Great video. At the time I assumed that the cries were somehow procedurally generated based off of the sprite or name. I didn't realize that some had duplicate or similar cries, I thought they were all unique.
    I enjoy learning things that shatter my assumptions, it's very fulfilling! It's okay to be wrong sometimes as long as you are willing to accept the facts later.

  • @Shadow_Witch
    @Shadow_Witch Před 5 lety +118

    Poliwag is actually a Ditto who used transform.

  • @kelldilv
    @kelldilv Před 5 lety +23

    This video was fascinating, even though coding absolutely flies over my head.

  • @VinsCool
    @VinsCool Před 5 lety +48

    This definitely could help to create custom cries.

    • @SnoFitzroy
      @SnoFitzroy Před 5 lety +20

      As a ROM hacker, this was literally my first thought.

    • @mason0190
      @mason0190 Před 5 lety +18

      as a chiptune composer, i will add that you can definitely make primitive waveforms with the wave channel that allow for somewhat robust speech synth and charmander can totally say fuck

    • @SnoFitzroy
      @SnoFitzroy Před 5 lety +3

      Mason Rice ah, so people can make their fanfics seem canon? XD

    • @austinreed7343
      @austinreed7343 Před 3 lety +1

      It’d be even better if the Generation 2 cries were added.

    • @VinsCool
      @VinsCool Před 3 lety +1

      I am pretty sure Gen 2 cries are made in a very similar way, but with different combinations.

  • @KouhaiKamen
    @KouhaiKamen Před 5 lety +19

    I have no idea what all this means but goddamn is it entertaining

  • @paranoiasavedthecat
    @paranoiasavedthecat Před 5 lety +73

    "Alright, now that we understand how the cry sound effects are stored and played, let's look at how the Poke'mon actually utilize these cries."
    My dude, you just explained it masterfully and I'm pretty sure none of us understand shit.

    • @Rulytasho
      @Rulytasho Před 4 lety +1

      I mean I don't know about you but I didn't know how to read hexadecimal numbers, once I learned that, his explanation suddenly made so much sense, if you don't know how to read hexadecimal numbers, do it, it's not that hard, and then comeback to this video, see how it works. For me it made it easier to understand.

    • @ChillavaKirby
      @ChillavaKirby Před 3 lety +1

      Ruly Tasho I do know how to read hexadecimal values and this is still way over my head lol there's so much to it

  • @fluffyfoxbunny
    @fluffyfoxbunny Před 5 lety +6

    Fascinating stuff, I always thought that Jynx and Hypno sounded alike! My favourite gen 1 cry is Mew and Mewtwo's.
    Gen 2 has miltank's "Mooo" though and I love it.
    Great video, I hope you do more!

  • @theshuckle3209
    @theshuckle3209 Před 5 lety +5

    Your visual aid and video editing is top notch. The effort is incredible. I love your work on such ‘dry’ topics it really makes the information stick and not feel like a ton of code running across the screen.

  • @whitslack
    @whitslack Před 5 lety +24

    Your videos are superbly produced. I wish you many more subscribers.

  • @RellDefinition
    @RellDefinition Před 5 lety +29

    Wow man, this is a fantastic in-depth analysis

  • @YUGIOHCARDXPERT
    @YUGIOHCARDXPERT Před 4 lety +2

    These are incredibly well done. The narration, animations, and examples were spot on. You have certainly put a lot of passion into these projects.

  • @ajfreemont
    @ajfreemont Před 5 lety +2

    I had a headache at 2am when I hesitantly decided to check this out. Your voice is very relaxing and soothing. Uncommon but very appreciated. I fondly remember all the college classes I used to drift off during...
    For real though, great work on explaining audio programming!

  • @MichaelFurtak
    @MichaelFurtak Před 5 lety +12

    Incredible work. Fantastic analysis, explanation, and presentation!

  • @sendylie1774
    @sendylie1774 Před 5 lety +14

    Their cries from the Game Boy era echoes through time even now.

  • @ZVAARI
    @ZVAARI Před 5 lety +3

    This isn't just technically impressive, it's put and edited in such a way that anybody can understand and mess around with. That's true talent right there

  • @KingCHAWLZ
    @KingCHAWLZ Před 5 lety +4

    Dude that synthesizer is rad as hell, thank you for this.

  • @thatonerandomguy3953
    @thatonerandomguy3953 Před 5 lety +4

    8:47 - That's my bookmark. I will keep watching.

  • @Tatsukoi.muffin
    @Tatsukoi.muffin Před 4 lety +3

    Este video fue tan interesante!!! De verdad, gracias por tomarte la molestia de hacer este video para mostrarnos cómo funcionaban los gritos de los pokémon en la primera generación, fue genial!

  • @techygrrrl
    @techygrrrl Před 24 dny

    This is so lovely and brought back a nostalgic feel, and that was amazing you made the web app to allow us to explore the sounds.Thanks for making this and your other videos, I especially enjoyed the Tetris- and Pokémon-related ones ❤

  • @lozzaaa15
    @lozzaaa15 Před 5 lety

    Wow, I am absolutely blown away by the visualisations in this video they are superb. You've done an amazing job here I really appreciate the effort. Bravo.

  • @claudiolentini5067
    @claudiolentini5067 Před 4 lety +3

    It would be very interesting to see the evolution of this mechanic, how we have gone from this, to (for example) make Poochyena and Mightyena have a proper growl, to the complex sounds in gen 4 and 5

  • @Asometric
    @Asometric Před 5 lety +3

    This video is frankly amazing in every aspect

  • @OrangeXenon54
    @OrangeXenon54 Před 5 lety

    This was a bit over my head but I love how much work you put into editing it to make it make so much more sense. Great job!

  • @theoneandonlynewt
    @theoneandonlynewt Před 5 lety +1

    Wow, I am so impressed. This is more in depth than I ever thought I would learn about Pokémon cries. I was randomly recommended this video, and I’m amazed although I will never totally understand programming. Great video!

  • @Pikacat98
    @Pikacat98 Před 5 lety +7

    Something that could be really good for the Gen I Pokemon Cry Synthesizer is if there was a randomizer so people could make random sounds and have even more fun with it as well as a wav exporter! : D

  • @twitertaker
    @twitertaker Před 4 lety +5

    Pokemon cries today: I will pay someone to record these and then put the mp3 like format into the game files.
    Pokemon cries back then: I will write a PhD before.

  • @Soundole
    @Soundole Před 5 lety

    The depth of your analysis, and the detail in your presentation is absolutely breathtaking. I'm so glad you're producing these videos for the world to appreciate!

  • @henrygreen2096
    @henrygreen2096 Před 5 lety

    VIdeo's like this I appreciate so fucking much. I took an electronics course not took long ago in Uni and i was fascinated when we got to wavelengths, frequency, etc.
    This stuff is so interesting. Thank you so much for all the work, detail, and explanation. Truly, one of my favourite videos.

  • @lamebrane6474
    @lamebrane6474 Před 5 lety +6

    Watches full video
    Me: "Could you repeat that? "

  • @GoldenGrenadier
    @GoldenGrenadier Před 5 lety +9

    I used to be able to tell which Pokémon was which based on the cry but then the 6th generation came along and screwed it all up.

    • @Jac735
      @Jac735 Před 2 lety

      Right I'm still learning the 2nd gen cries 😆 🤣 😂

  • @gooblepls3985
    @gooblepls3985 Před 5 lety

    Clear, to the point, and visually perfect. Amazing video. I randomly thought about whether someone has an in-depth technical explanation for the 1st Gen Pokémon cries, and then this delivered exactly what I was looking for and more. Subbed!

  • @foamingstuffye3951
    @foamingstuffye3951 Před 5 lety

    i just would like tio say i discovered your channel yesterday and it's exactly what i've been wanting for years, even though i understand 60% only cause I have so little knowledge, but it's really interesting. the incredible detail you put in your explanations make it simple yet complex at the same time and the complexity makes me want to learn more
    please keep this up

  • @fen7662
    @fen7662 Před 5 lety +16

    This is way more fascinating than I thought it would be. I didn't realize exactly how tightly they squeezed the code to make amazing things happen on the original GB and retain a hefty world and cast of characters. Like, I knew, I have heard stories, but when you look at a slice of it fully explained you realize they basically hit the limit of space you can possibly have on a cart. I always have to remind myself because I played Red on a GBC and I thought it was perfectly competent on that hardware compared to some other games made for GBC.

  • @korvasterindar9672
    @korvasterindar9672 Před 4 lety +4

    "To simplify this video..."
    Me: Too late, but please, continue.

  • @AstroBilly777
    @AstroBilly777 Před 5 lety

    This channel is phenomenal, the infographics are extremely clear and elegant.

  • @voxelfusion9894
    @voxelfusion9894 Před 5 lety

    Absolutely incredible video!
    The technical depth, visualization and explanations were phenomenal!

  • @AlvaroManiac1
    @AlvaroManiac1 Před 5 lety +3

    I'm so glad you showed at the end the comparison between Raichu and Articuno's cry because I always thought Articuno's was unique to him and then u showed the graphic with all the cry groups and I was like nahhhh there's no way it's shared. But then you showed it and it made sense. I guess all I'm saying is im very very satisfied with this video lol

  • @XathosLP
    @XathosLP Před 5 lety +3

    13:06 actually blew my mind oO Never thought that cubone and clefairy had a similar soundeffect xD

  • @mattshnoop
    @mattshnoop Před 5 lety

    I can't imagine the work that went into this video. Absolutely amazing, top quality work.

  • @Telemak0
    @Telemak0 Před 5 lety

    This is the first video of your channel I see and I've just been blown away by the editing. All the information clearly on display, smooth transitions, animations, etc. Absolutely flawless. Congratulations, seriously amazing work.

  • @gretarreynisson3280
    @gretarreynisson3280 Před 5 lety +56

    Out of my way, CZcams video I’m watching, Retro Game Mechanics Explained has got a new video and I’m not waiting for you to end!

    • @a2pabmb2
      @a2pabmb2 Před 5 lety +7

      Seriously fuck the channels that put out multiple videos per day asking you to 'click the bell icon'. This is what notifications are actually for.

    • @sk8bratv398
      @sk8bratv398 Před 4 lety

      @@a2pabmb2 I'm fuckin sayin

  • @bubudroid
    @bubudroid Před 4 lety +4

    I literally cried contemplating all the effort put into this. Congratulations for the amazing work!

  • @EdL2814
    @EdL2814 Před 5 lety

    Beautifully illustrated (loving the acceleration in the motion graphics too hehe), and explained very clearly! Thanks for the great video!

  • @Zalaniar
    @Zalaniar Před 5 lety

    You sir, are a freaking legend. I've been looking for an explanation like this for quite a while. I saw a video a while ago that compared similar Pokemon cries, and while watching I remembered reading somewhere a very long time ago that there were only so many cries in gen 1. Thank you for such an in-depth explanation of this lesser-known mechanic!

  • @dpwexpress3617
    @dpwexpress3617 Před 5 lety +4

    What a great video! I'm impressed with how well you were able to take many of the complicated aspects of coding and whatnot and able to put it into layman's terms. Good work!

  • @AmyraCarter
    @AmyraCarter Před 5 lety +27

    I always noticed the similarities between cries. I knew it was by design, but never knew just how limited the design was because of lack of space. But yeah, I'll be having a look at that site. I definitely wanna see what sort of sounds I can generate.

  • @WatermelonSniper
    @WatermelonSniper Před 5 lety

    This video is gorgeous. So insightful and the visuals made it that much better for me! Thank you for this :) Love seeing how my favorite childhood games work.

  • @PossessiveK
    @PossessiveK Před 4 lety

    I really like how in-depth your explanation was. Thanks for this!

  • @Maxdanger13
    @Maxdanger13 Před 5 lety +5

    It’s time to change to the Pokémon saying their names. The switch is powerful enough to handle that now and the cries kind of seem outdated now

    • @ThatOneKid755
      @ThatOneKid755 Před 5 lety +3

      The whole point of using the cries is the retro appeal. Look at the rest of the game's polish.

    • @MagicLad_Ty
      @MagicLad_Ty Před 5 lety +1

      Animals saying names humans gave them makes no sense.
      Canonically too Pokemon have different names in different regions (just like animals irl) so again wouldn't make sense. For example the Japan based regions (Kanto-Sinnoh) use "Lizardon", in Unova they use "Charizard", and in Kalos they use "Dracaufeu". And also they said the name for Vulpix used by native Alolans is "Keokeo".
      Plus you're asking for over 800 different voices to be dubbed in every language which you can't realistically think could happen right? Listening to that over and over would get tired fast.

  • @Neogeddon
    @Neogeddon Před 5 lety +4

    That website is gonna be a huge boon for gen 1 and 2 romhacking ^^ Checking cries is currently sort of a pain. Any plans to add the gen 2 cries to it as well? Afaik, they use the same system, but a bunch of new base sounds were added.

  • @UliTroyo
    @UliTroyo Před 5 lety

    This is so high-effort and interesting! The visualizations are fantastic. Thanks!

  • @Lugitaro
    @Lugitaro Před 5 lety +2

    Im happy theres finally a video about this. Amazing visuals too

  • @garrettwidner6915
    @garrettwidner6915 Před 5 lety +42

    Pidgey says "cubone".
    Identity crisis much?

  • @Dr_Mel
    @Dr_Mel Před 5 lety +9

    Oh, very nice, very edifying, very informative.
    My Brain: "heh....duty cycle"

  • @pinkdaruma8942
    @pinkdaruma8942 Před 5 lety

    A single video and your content already won me over.
    Subscribed instantly

  • @strathdragon1
    @strathdragon1 Před 5 lety +1

    Holy! That was a fantastic, well produced explainer. So much new information. Well done, sir. Subscribed. Keep it up!

  • @BurnRoddy
    @BurnRoddy Před 5 lety +27

    The real question is how does a Jigglypuff seen from above sound?

    • @ReshiLuna
      @ReshiLuna Před 5 lety +5

      Since it is still in fact a Jigglypuff, it will still sound like a Jigglypuff.

    • @letsmakepancakes3
      @letsmakepancakes3 Před 5 lety +6

      kaity kline he was trying to be funny, didn’t work though.

    • @sirconman
      @sirconman Před 5 lety +8

      It's a joke on an episode from the anime..

    • @AeroTheVaporeon
      @AeroTheVaporeon Před 4 lety +3

      @@ReshiLuna DID YOU HEAR THAT?! IT SOUNDED LIKE the joke going straight over your head.

    • @NoriMori1992
      @NoriMori1992 Před 3 lety +4

      AquaPlayZ
      Not surprising. One can hardly be expected to get a joke that relies on knowledge from a show one hasn't seen.

  • @MewTheGamer
    @MewTheGamer Před 5 lety +3

    Can i have an online course in using hexidecimal values to make a game? You are so good at explaining, you could very well be a great teacher.

    • @randomcatdude
      @randomcatdude Před 5 lety

      You should learn assembly for an old console like an NES, making a game by typing hexadecimal values is pretty much suicide.

  • @vervalkon
    @vervalkon Před 5 lety

    The production value is exquisite. Great job once again!

  • @Sonicgott
    @Sonicgott Před 5 lety

    This channel continues to blow me away with each video. Bravo!

  • @camillecirrus3977
    @camillecirrus3977 Před 5 lety +112

    Wait.. Retro Game Mechanics uploaded a video!?
    HOLY CRAP, SOMEONE GET THE BEER, ITS PARTY TIME!

    • @mccad00
      @mccad00 Před 5 lety +3

      Lirei Taichen that’s gonna be a nerdy ass party

    • @JorgetePanete
      @JorgetePanete Před 5 lety +1

      I T ' S *

  • @butteredsalmonella
    @butteredsalmonella Před 5 lety +3

    I know how brutal Gen 1 was in Recycling cries but seeing there are more just blew me harder than 30 *towwtowwrehh*

  • @reinier20004life
    @reinier20004life Před 4 lety

    This video is one of the most amazing things I have ever seen :)
    It sure helps to know a little bit of background on the GB hardware, but you managed to lift my understanding to a whole new level!
    You have done an amazing job at explaining the different concepts in programmnig, waveforms, and the underlying formulas. Combined with the way in which the video is structured, and the extremely helpful on-screen animations, I'm simply dumbstruck.
    I'll be thinking about this video for a long time to come, and every time I will pick up my GB for years to come. Thank you for enriching us all! :D

  • @barevids
    @barevids Před 5 lety +1

    holy shit this video is absolutely incredible. props to you and your efforts sir.