SUBTITLES!! Thanks for adding those, I got a habit of watching videos on mute and CZcams subtitles are actaully bad bcs they cover the vid! So thanks for adding those, they are great! Just hope they don't take too much effort One thing to change might be random pronunciation errors, on the aether section you could put it on top, bcs it was to fast to read
Immersive FX is a very overlooked mod. It adds ambient sounds, fog effects but can also add some visual affects like pixelated ripples, fireflies around plants, etc.. It seems to also replace and add its own sound effects. It seems to have compiled some features from other mods and has its own version of features, my favorite it adds is the subtle ambient sounds and the fog effects. I usually disable the fog but how it is applied makes just right, especially at different times of the day.
yeah i love this mod a ton but the fact that it changes mob sounds makes it better for modpacks which are more game-changing dynamic surroundings is prob a better choice for most ppl for vanilla+ stuff although i prefer the block sounds from auditory so i usually go with a combo like auditory, presence footsteps, ambient sounds 5, and sound physics remastered
woah talk about blind luck i just happened to stumble across your channel and youve already uploaded something a minute ago keep up the good work, love these mod showcases.
i wanted to leave some of my thoughts here since its fun and you respond super well to feedback i do want to note though that you dont have to see this as feedback because ultimately theres nothing that makes my thoughts any more valuable than yours if anything i say here changes ur perspective when ur making these videos though thatd be pretty awesome! firstly did you get carry on to be compatible with the physics mod? i tried this in my own modpack and every time i picked up a block the physics mod block breaking animation would appear. it kinda breaks immersion bc yknow it doesnt make much sense for you to both be holding a block and see it break at the same time lol i mostly rlly like this modlist but i have a couple of nitpicks i guess i feel like there are too many structure mods here and a lot of them dont feel like they fit that much specifically the dungeon mods. imo dungeon mods usually dont feel very vanilla friendly. ive noticed usually when mojang adds a new structure it comes with some kind of new content, like new blocks or a new mob or new loot or something, so when these dungeon mods dont have any new features to them it can kinda feel off also they often feel a little too grand to fit the minecraft aesthetic imo i also dont think the undergarden was the best choice of dimension mod. its a little bit spooky which i dont think mojang would ever do. its really hard to find vanilla friendly dimension mods but i think a good alternative is the blue skies mod. it definitely has a pretty minecrafty aesthetic to it and doesnt feel too, yknow, modded ig ig the main point here though is that i dont think dungeons really feel too minecrafty i guess and it kinda makes the modlist feel less like a sequel mojang would make and more like a sequel you would make yknow what i mean? i definitely get the allure, like i made a minecraft vanilla+ modpack and I put the mod aquamirae in there. if you havent heard of it before you should check it out! but its not exactly vanilla friendly, i just LOVE playing with it so much its just such a fun and cool mod anyways thats all my thoughts, have a lovely day!!!
imo Tectonic wouldve been a better world generation mod, because it makes oceans bigger and landmasses smaller, not by alot though, just big enough as to where now the world gen is more dramatic, like plains biome is now smoother than a baby's head, while mountains are as big as a mountain should be, oceans deep as fuck and rivers are more realistic, not to mention the cave generation revamp where caves are more spacious and makes all caves basically connect, there are small entrances in the surface
i made a really really awesome vanilla+ forge modpack that is way better than any fabric one could be i think there are a lot of qol mods on fabric though ill give it that forge just has much more mods than fabric does so it wins in most categories atm
What do you think of the subtitles I added?
great
what does sequel mean?
SUBTITLES!! Thanks for adding those, I got a habit of watching videos on mute and CZcams subtitles are actaully bad bcs they cover the vid! So thanks for adding those, they are great! Just hope they don't take too much effort
One thing to change might be random pronunciation errors, on the aether section you could put it on top, bcs it was to fast to read
@@Crumpys1 sequel means continuation of something. Example: toy story 2 is a sequel to toy story 1
@@Felasonic12 I'm glad you like them! And no, they don't take much effort to make.
Immersive FX is a very overlooked mod. It adds ambient sounds, fog effects but can also add some visual affects like pixelated ripples, fireflies around plants, etc.. It seems to also replace and add its own sound effects. It seems to have compiled some features from other mods and has its own version of features, my favorite it adds is the subtle ambient sounds and the fog effects. I usually disable the fog but how it is applied makes just right, especially at different times of the day.
Thanks for the suggestion. I will definitely check that one out!
yeah i love this mod a ton but the fact that it changes mob sounds makes it better for modpacks which are more game-changing
dynamic surroundings is prob a better choice for most ppl for vanilla+ stuff although i prefer the block sounds from auditory so i usually go with a combo like auditory, presence footsteps, ambient sounds 5, and sound physics remastered
woah talk about blind luck i just happened to stumble across your channel and youve already uploaded something a minute ago
keep up the good work, love these mod showcases.
Thanks!
brilliant video!
These mods are amazing and make exploration super fun I'm super glad you covered these mods.
All of yungs better mods would be good on the list to
i wanted to leave some of my thoughts here since its fun and you respond super well to feedback
i do want to note though that you dont have to see this as feedback because ultimately theres nothing that makes my thoughts any more valuable than yours
if anything i say here changes ur perspective when ur making these videos though thatd be pretty awesome!
firstly did you get carry on to be compatible with the physics mod? i tried this in my own modpack and every time i picked up a block the physics mod block breaking animation would appear. it kinda breaks immersion bc yknow it doesnt make much sense for you to both be holding a block and see it break at the same time lol
i mostly rlly like this modlist but i have a couple of nitpicks i guess
i feel like there are too many structure mods here and a lot of them dont feel like they fit that much
specifically the dungeon mods. imo dungeon mods usually dont feel very vanilla friendly. ive noticed usually when mojang adds a new structure it comes with some kind of new content, like new blocks or a new mob or new loot or something, so when these dungeon mods dont have any new features to them it can kinda feel off
also they often feel a little too grand to fit the minecraft aesthetic imo
i also dont think the undergarden was the best choice of dimension mod. its a little bit spooky which i dont think mojang would ever do. its really hard to find vanilla friendly dimension mods but i think a good alternative is the blue skies mod. it definitely has a pretty minecrafty aesthetic to it and doesnt feel too, yknow, modded ig
ig the main point here though is that i dont think dungeons really feel too minecrafty i guess and it kinda makes the modlist feel less like a sequel mojang would make and more like a sequel you would make yknow what i mean? i definitely get the allure, like i made a minecraft vanilla+ modpack and I put the mod aquamirae in there. if you havent heard of it before you should check it out! but its not exactly vanilla friendly, i just LOVE playing with it so much its just such a fun and cool mod
anyways thats all my thoughts, have a lovely day!!!
Great video!
epic gaming moment 😼
can you do a video with a compilation of mods that adds new stages of armors equipments and etc pls
Interesting that Mojang forced Physics mod pro to be free.
Nice
imo Tectonic wouldve been a better world generation mod, because it makes oceans bigger and landmasses smaller, not by alot though, just big enough as to where now the world gen is more dramatic, like plains biome is now smoother than a baby's head, while mountains are as big as a mountain should be, oceans deep as fuck and rivers are more realistic, not to mention the cave generation revamp where caves are more spacious and makes all caves basically connect, there are small entrances in the surface
Good to know. I didn’t realize Tectonic made so many good changes
I prefer terralith tho ngl some tectonic biomes feel a lil barren
@@scotthayes5386yeah but terralith cheats with certain blocks
Continents is a way better solution there! It makes maps actually look decent.
Can please you do a review for the Iron's Spells n Spellbooks Mod.
Maybe!
pls make a modpack with all of this mod
Ps: you are the best modpacks creator I even see
why you deleted my comment lol I just said fabric has more vanilla plus style mods
I didn’t delete your comment. If I had seen it, I probably would have made a comment saying I agree with you 😆
@@OnMod oh sorry for the misunderstanding xD for some reason my original comment just disappeared!
when i noticed it I thought you hated fabric lmao
actually from my experience this isnt really true
i made a really really awesome vanilla+ forge modpack that is way better than any fabric one could be i think
there are a lot of qol mods on fabric though ill give it that
forge just has much more mods than fabric does so it wins in most categories atm